2025-12-16 Live Patch 2.55.14.95918

Bug Fixes

  • Fixed an issue causing the Objective capture time to not be capped at 55 seconds.

2025-12-12 Revert Patch 2.55.14.95817

Undocumented

Bug Fixes

  • Fixed an issue causing the Objective capture time to not be capped at 55 seconds.

2025-12-12 Live Patch 2.55.14.95883

Bug Fixes

  • Fixed an issue causing the Objective capture time to not be capped at 55 seconds.

2025-12-01 Live Patch 2.55.14.95774

PTR to Live
Undocumented

Updates

Structures

  • Fallback Towers
    • Fallback Tower added behind the top Fort.
    • Fallback Tower added behind the bottom Fort.

Objective

  • Prison Camps
    • Capture time reduced by 5 seconds.
      • Capture time goes up by 10 seconds every Objective phase, uncapped.
    • Guards reduced by 1.
      • Guards go up by 1 every Objective phase, up to 4.

2025-11-03 PTR Patch 2.55.14.95499

Undocumented

Updates

Structures

  • Fallback Towers
    • Fallback Tower added behind the top Fort.
    • Fallback Tower added behind the bottom Fort.

2025-10-06 Hotfix Patch 2.55.13.95301

Undocumented

Bug Fixes

  • Generals no longer provide Armor to nearby Heroes via A Call For Help.
  • Fixed an issue causing Gnoll Camps to spawn 30 seconds later than intended.

2025-09-30 Live Patch 2.55.13.95213

Undocumented

Updates

Mercenaries

  • Siege Camp
    • Initial spawn delay reduced from 60 to 30 seconds.

2025-09-02 PTR Patch 2.55.13.94986

Undocumented

Updates

Mercenaries

  • Siege Camp
    • Initial spawn delay reduced from 60 to 30 seconds.

2024-02-06 Live Patch 2.55.4.91769

Bug Fixes

  • Fixed an issue that caused Gnolls to reduce the Armor of enemies before damage was dealt.

2024-01-17 PTR Patch 2.55.4.91690

Bug Fixes

  • Fixed an issue that caused Gnolls to reduce the Armor of enemies before damage was dealt.

2023-11-16 Live Patch 2.55.4.91368

Bug Fixes

  • Fixed an issue that caused Gnolls to reduce the Armor of Evading targets.

2023-10-23 PTR Patch 2.55.4.91227

Bug Fixes

  • Fixed an issue that caused Gnolls to reduce the Armor of Evading targets.

2022-04-27 Hotfix Patch 2.55.2.87990

Bug Fixes

  • The prisoner on Alterac Pass can no longer be moved out of the cage by using Hogger's Loot Hoard.

2021-05-18 Live Patch 2.54.0.85027

PTR to Live

Bug Fixes

  • Mountain Giants will search for enemy Core units in a larger area.

2018-12-11 Live Patch 2.41.0.70920

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Boss Camp
    • Experience increased by 100%.
    • Now flagged as Elite, making it Unstoppable and Unbribable.

2018-12-03 PTR Patch 2.41.0.70682

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Boss Camp
    • Experience increased by 100%.
    • Now flagged as Elite, making it Unstoppable and Unbribable.

2018-07-10 Live Patch 2.35.0.66488

Updates

Objective

  • Cavalry
    • The damage bonus provided by Cavalry units is now a flat 10%, and no longer scales with each Objective phase.

Mercenaries

  • Boss Camp
    • Ice Giant
      • Overall
        • Attack Speed reduced by approximately 30%.
      • Defender
        • Basic Attacks damage increased from 240 to 312.
      • Laner
        • Basic Attacks damage increased from 400 to 520.

2018-07-03 Hotfix Patch 2.35.0.66292

Updates

Objective

  • Cavalry
    • No longer gain additional Armor for nearby Heroes.
    • Health reduced from 10000 to 8000.
    • Health scaling increased by 19%.
    • Damage reduced from 85 to 65.
    • Damage scaling increased by 22%.

Structures

  • Generals
    • Health reduced from 24000 to 20000.
    • Now gain 405 maximum Health every minute from 1:00 to 21:00 minutes.

Minions

  • Reavers
    • Damage scaling increased by 50%.
Developer Comment: We're making a few changes to Alterac Pass to reduce the frequency that one team can run away with an early lead, while still keeping the average game time roughly in line with our other Battlegrounds. We're removing the mechanic that grants Cavalry additional Armor for every allied Hero in their aura, since we feel that multi-Hero pushes are already strong enough. We've also made Health scaling adjustments so that Vanndar and Drek'thar (the Core replacements) won't be demolished as quickly by late game Heroes that have outscaled them and reduced their Armor. However, we are increasing the scaling of Cavalry and Reavers (the Catapult replacements), so that games still end in a timely fashion. This should only come into play during games that become prolonged.

2018-06-12 Live Patch 2.34.0.65751

Updates

  • Alterac Pass has been added to the Nexus and is now available for play!

2018-06-04 PTR Patch 2.34.0.65579

Updates

  • Alterac Pass has been added to the Nexus and is now available for play!
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