General
Bug Fixes
- Fixed an issue causing increased Movement Speed visual effects to be created when joining a Toy Train.
- Fixed an issue causing respawn timers from Level 10 to 23 to be lower than intended.
Respawn Timers Table
| Level | Old | New | Difference |
|---|---|---|---|
| 1 | 15 | 15 | 0 |
| 2 | 16 | 16 | 0 |
| 3 | 17 | 17 | 0 |
| 4 | 18 | 18 | 0 |
| 5 | 19 | 19 | 0 |
| 6 | 20 | 21 | +1 |
| 7 | 21 | 22 | +1 |
| 8 | 22 | 24 | +2 |
| 9 | 23 | 25 | +2 |
| 10 | 24 | 27 | +3 |
| 11 | 26 | 29 | +3 |
| 12 | 29 | 31 | +2 |
| 13 | 32 | 33 | +1 |
| 14 | 36 | 35 | -1 |
| 15 | 40 | 37 | -3 |
| 16 | 44 | 40 | -4 |
| 17 | 50 | 43 | -7 |
| 18 | 56 | 46 | -10 |
| 19 | 62 | 51 | -11 |
| 20 | 65 | 54 | -11 |
| 21 | 65 | 57 | -8 |
| 22 | 65 | 63 | -2 |
| 23 | 65 | 70 | +5 |
| 24 | 65 | 70 | +5 |
| 25 | 65 | 70 | +5 |
| 26 | 65 | 70 | +5 |
| 27 | 65 | 70 | +5 |
| 28 | 65 | 70 | +5 |
| 29 | 65 | 70 | +5 |
| 30 | 65 | 70 | +5 |
Battlegrounds
Heroes
General
Updates
Game Modes
- Unranked Draft has been removed.
Respawn Timers
- Respawn timers have been
reduced in the mid-to-late gameupdated.
Respawn Timers Table
| Level | Old | New | Difference |
|---|---|---|---|
| 1 | 15 | 15 | 0 |
| 2 | 16 | 16 | 0 |
| 3 | 17 | 17 | 0 |
| 4 | 18 | 18 | 0 |
| 5 | 19 | 19 | 0 |
| 6 | 20 | 21 | +1 |
| 7 | 21 | 22 | +1 |
| 8 | 22 | 24 | +2 |
| 9 | 23 | 25 | +2 |
| 10 | 24 | 24 | 0 |
| 11 | 26 | 27 | +1 |
| 12 | 29 | 29 | 0 |
| 13 | 32 | 31 | -1 |
| 14 | 36 | 33 | -3 |
| 15 | 40 | 35 | -5 |
| 16 | 44 | 37 | -7 |
| 17 | 50 | 40 | -10 |
| 18 | 56 | 43 | -13 |
| 19 | 62 | 46 | -16 |
| 20 | 65 | 49 | -16 |
| 21 | 65 | 54 | -11 |
| 22 | 65 | 58 | -7 |
| 23 | 65 | 63 | -2 |
| 24 | 65 | 70 | +5 |
| 25 | 65 | 70 | +5 |
| 26 | 65 | 70 | +5 |
| 27 | 65 | 70 | +5 |
| 28 | 65 | 70 | +5 |
| 29 | 65 | 70 | +5 |
| 30 | 65 | 70 | +5 |
Battlegrounds
Heroes
General
Updates
Structures
-
Towers, Forts, Keeps, and Core
- Structures now prioritize Summons when there are no remaining Minions.
- Summons no longer take half damage from Structures.
-
Watch Towers
- Watch Towers will now reset to neutral after 45 seconds of not being occupied.
Experience
- Experience Globe pickup sound is now also played when killing a Minion that instantly yields Experience.
Quests
- Pinnacle Rewards have been renamed to Mythic Rewards.
Battlegrounds
Heroes
General
Updates
Structures
-
Towers, Forts, Keeps, and Core
- Structures now prioritize Summons when there are no remaining Minions.
- Summons no longer take half damage from Structures.
-
Watch Towers
- Watch Towers will now reset to neutral after 45 seconds of not being occupied.
Experience
- Experience Globe pickup sound is now also played when killing a Minion that instantly yields Experience.
Quests
- Pinnacle Rewards have been renamed to Mythic Rewards.
Battlegrounds
Heroes
Battlegrounds
Heroes
Battlegrounds
Heroes
Battlegrounds
Heroes
Battlegrounds
Heroes
General
Updates
Experience
- The comeback system has been slightly magnified, particularly at wide level gaps.
- Experience modifier for Hero kills increased from 0.3 to 0.35 for 2-level gaps.
- Experience modifier for Hero kills increased from 0.6 to 0.75 for 3-level gaps.
- Experience modifier for Hero kills increased from 1 to 1.3 for 4-level gaps.
- Experience modifier for Hero kills increased from 1 to 2 for 5-level gaps.
Comeback System Table
| Level Advantage | Old | New | Difference |
|---|---|---|---|
| 3.5 | 5% | 5% | 0% |
| 3 | 40% | 25% | -15% |
| 2 | 70% | 65% | -5% |
| 1 | 90% | 90% | 0% |
| 0 | 100% | 100% | 0% |
| -1 | 110% | 10% | 0% |
| -2 | 130% | 135% | +5% |
| -3 | 160% | 175% | +15% |
| -4 | 200% | 230% | +30% |
| -5 | 200% | 300% | +100% |
A Call for Help
- Forts, Keeps, and Core will no longer grant nearby allied Heroes that take damage 35 Armor for 4 seconds.
- Basic Attacks from Core, Keeps, Forts, Fallback Towers, and Keep's Towers will now reduce the Armor of enemy Heroes hit.
- Armor reduction increased from 10 to 20 per hit.
- Cap increased from 20 to 40 Armor reduction.
- Damage from the Towers of Doom's Kill Zone now reduces Armor.
Structures
-
Fallback Towers
- Fallback Towers have been added behind Forts in the longer lanes.
- Fallback Towers have the same Health and Attack Damage as Keep's Towers.
Gameplay
- Ability ranges on numerous Heroes have been updated to be more consistent.
Quests
- Players will now receive a personal-only announcement when an intermediate Quest Reward is unlocked.
Battlegrounds
Updates
Bug Fixes
Heroes
General
Updates
Experience
- The comeback system has been slightly magnified, particularly at wide level gaps.
- Experience modifier for Hero kills increased from 0.3 to 0.35 for 2-level gaps.
- Experience modifier for Hero kills increased from 0.6 to 0.75 for 3-level gaps.
- Experience modifier for Hero kills increased from 1 to 1.3 for 4-level gaps.
- Experience modifier for Hero kills increased from 1 to 2 for 5-level gaps.
Comeback System Table
| Level Advantage | Old | New | Difference |
|---|---|---|---|
| 3.5 | 5% | 5% | 0% |
| 3 | 40% | 25% | -15% |
| 2 | 70% | 65% | -5% |
| 1 | 90% | 90% | 0% |
| 0 | 100% | 100% | 0% |
| -1 | 110% | 10% | 0% |
| -2 | 130% | 135% | +5% |
| -3 | 160% | 175% | +15% |
| -4 | 200% | 230% | +30% |
| -5 | 200% | 300% | +100% |
A Call for Help
- Forts, Keeps, and Core will no longer grant nearby allied Heroes that take damage 35 Armor for 4 seconds.
- Basic Attacks from Core, Keeps, Forts, Fallback Towers, and Keep's Towers will now reduce the Armor of enemy Heroes hit.
- Armor reduction increased from 10 to 20 per hit.
- Cap increased from 20 to 40 Armor reduction.
- Damage from the Towers of Doom's Kill Zone now reduces Armor.
Structures
-
Fallback Towers
- Fallback Towers have been added behind Forts in the longer lanes.
- Fallback Towers have the same Health and Attack Damage as Keep's Towers.
Gameplay
- Ability ranges on numerous Heroes have been updated to be more consistent.
Quests
- Players will now receive a personal-only announcement when an intermediate Quest Reward is unlocked.
Battlegrounds
Updates
Bug Fixes
Heroes
Battlegrounds
Heroes
General
Updates
Experience
- Small Experience Globes
will now vanish if no allied Hero is within 15 radius of themhave been removed.
A Call for Help
- Forts, Keeps, and Core will now grant allied Heroes that take damage in their radius
5035 Armor for 4 seconds.- Forts grant this Armor to allied Heroes within 5.4 range from their center.
- Keeps grant this Armor to allied Heroes within 6.8 range from their center.
- Core grants this Armor to allied Heroes within 8.2 range from their center.
-
While this Armor is in effect, enemy Heroes that attack the target will be Slowed by 20%. - Forts, Keeps, and Core will no longer prioritize an enemy Hero when an allied Hero is attacked.
Minions
- When a Hero attacks an enemy Structure with a Basic Attack, allied Minions nearby become Inspired, gaining 35% Attack Speed and 35% Movement Speed for 3 seconds.
Structures
-
Fort's Gates
- Health increased by 12.5%, from 5300 to 6000.
-
Keep's Gates
- Health increased by 12.5%, from 6150 to 7000.
-
Fort's Towers
- Health increased by 12.5%, from 4300 to 4850.
-
Keep's Towers
- Health increased by 12.5%, from 5300 to 6000.
-
Forts
- Health increased by 12.5%, from 15450 to 17380.
-
Keeps
- Health increased by 12.5%, from 20050 to 22550.
Bug Fixes
- Fixed an issue causing Minions to have their spawn increasingly delayed during the game.
Battlegrounds
Updates
Heroes
Updates
Bug Fixes
General
Updates
Experience
- Small Experience Globes will now vanish if no allied Hero is within 15 radius of them.
A Call for Help
- Forts, Keeps, and Core will now grant allied Heroes that take damage in their radius
50 Armor for 4 seconds.
- Forts grant this Armor to allied Heroes within 5.4 range from their center.
- Keeps grant this Armor to allied Heroes within 6.8 range from their center.
- Core grants this Armor to allied Heroes within 8.2 range from their center.
- While this Armor is in effect, enemy Heroes that attack the target will be Slowed by 20%.
- Forts, Keeps, and Core will no longer prioritize an enemy Hero when an allied Hero is attacked.
Minions
- When a Hero attacks an enemy Structure with a Basic Attack, allied Minions nearby become Inspired, gaining 35% Attack Speed and 35% Movement Speed for 3 seconds.
Structures
-
Fort's Gates
- Health increased by 12.5%, from 5300 to 6000.
-
Keep's Gates
- Health increased by 12.5%, from 6150 to 7000.
-
Fort's Towers
- Health increased by 12.5%, from 4300 to 4850.
-
Keep's Towers
- Health increased by 12.5%, from 5300 to 6000.
-
Forts
- Health increased by 12.5%, from 15450 to 17380.
-
Keeps
- Health increased by 12.5%, from 20050 to 22550.
Bug Fixes
- Fixed an issue causing Minions to have their spawn increasingly delayed during the game.
Battlegrounds
Updates
Heroes
Updates
Bug Fixes
General
Updates
Events
- Nexomania II has arrived in the Nexus!
Gameplay
- On death reveal duration on nearby units removed.
- Knockback effects have been updated to be more consistent.
- Reduced the impact Roots have on Knockback effects.
Bug Fixes
- Catapults no longer give 1 Experience.
Battlegrounds
Bug Fixes
Heroes
Updates
Bug Fixes
General
Updates
Events
- Nexomania II has arrived in the Nexus!
Gameplay
- On death reveal duration on nearby units removed.
- Knockback effects have been updated to be more consistent.
- Reduced the impact Roots have on Knockback effects.
Bug Fixes
- Catapults no longer give 1 Experience.
Battlegrounds
Bug Fixes
Heroes
General
Updates
Shop
- Players who are unable to purchase Gems in-game can now purchase Gems in the Battle.net Shop.
- Gem quantities have been standardized in all regions.
- Gem prices have been adjusted to affect this change.
- Previous bonus values have been incorporated in the new prices.
Heroes
General
Updates
Storm League
- Rank Decay will now only apply to Master and Grand Master players.
- Party size for Master and Grand Master players capped at 2.
- Master and Grand Master players can only play in Party with players 5000 Rank Points away from them.
Try Mode
- Default allied Hero changed from Malfurion to Anduin.
Bug Fixes
- Fixed an issue with the display priority for the duration bar of Taunt effects.
Battlegrounds
Heroes
Updates
Bug Fixes
General
Updates
Storm League
- Rank Decay will now only apply to Master and Grand Master players.
- Party size for Master and Grand Master players capped at 2.
Try Mode
- Default allied Hero changed from Malfurion to Anduin.
Bug Fixes
- Fixed an issue with the display priority for the duration bar of Taunt effects.
Battlegrounds
Heroes
General
Updates
Draft
- First Round pick timer has been reduced from 40 to 25 seconds.
- Hero Ban timer has been reduced from 24 to 15 seconds.
- Hero Pick timer has been reduced from 24 to 15 seconds.
Bug Fixes
- Fixed an issue that caused some effects to not display correctly on the Target Dummy.
- Fixed an issue that caused some Movement Speed bonuses to display the incorrect value in the Target Info Panel.
- Fixed an issued that caused the AI to not move in Deadman's Stand (Brawl).
- Fixed an issued that caused the AI to not move in Garden Arena (Brawl).
- Fixed an issued that caused the AI to not move in Punisher Arena (Brawl).
- Fixed an issued that caused the AI to not move in Trial Grounds (Brawl).
- Fixed an issue that caused the Map Mechanic button in Deadman's Stand (Brawl) to not be visible.
Battlegrounds
Bug Fixes
Heroes
General
Bug Fixes
- Fixed an issue that caused some effects to not display correctly on the Target Dummy.
- Fixed an issue that caused some Movement Speed bonuses to display the incorrect value in the Target Info Panel.
Battlegrounds
Bug Fixes
Heroes
General
Updates
Game Modes
- Brawl has been added.
- Brawls will rotate on the 1st and 15th of every month.
Bug Fixes
- Experience Globes can now path through gates.
- Fixed issues related to Root visual effects.
- Decaying and ramping Slows updated to scale with crowd control reduction effects.
Heroes
Updates
Bug Fixes
General
Updates
Game Modes
- Brawl has been added.
- Brawls will rotate on the 1st and 15th of every month.
Bug Fixes
- Experience Globes can now path through gates.
- Fixed issues related to Root visual effects.
- Decaying and ramping Slows updated to scale with crowd control reduction effects.
Heroes
General
Bug Fixes
- Fixed issues with Block and Basic Attacks that ignore Armor.
Battlegrounds
Heroes
Updates
Bug Fixes
General
Bug Fixes
- Fixed issues with Block and Basic Attacks that ignore Armor.
Battlegrounds
Heroes
Updates
Bug Fixes
General
Updates
ARAM
- Same Hero Mode
- Heroes now regenerate 3.2% Health and Mana per second while in the Hall of Storms.
- Heroes can now use Hearthstone but without the burst heal after completion.
- Same Hero Mode chance reduced from 2% to 0.5%.
- Heroes available in Same Hero Mode updated.
Same Hero Mode Changes
- Heroes added to Same Hero Mode in ARAM:
- Sgt. Hammer
- Heroes removed from Same Hero Mode in ARAM:
- Alarak
- Artanis
- Cassia
- Falstad
- Genji
- Greymane
- Gul'dan
- Hogger
- Illidan
- Imperius
- Junkrat
- Kael'thas
- Kel'Thuzad
- Kerrigan
- Li-Ming
- Lunara
- Maiev
- Mephisto
- Orphea
- Raynor
- The Butcher
- Thrall
- Tracer
- Tychus
- Whitemane
- Zarya
- Zeratul
- Zul'jin
Heroes
General
Updates
ARAM
- Same Hero Mode
- Heroes now regenerate 3.2% Health and Mana per second while in the Hall of Storms.
- Heroes can now use Hearthstone but without the burst heal after completion.
Heroes
General
Updates
Try Mode
- Regeneration Globe Generator added near the Healing Fountain.
Bug Fixes
- Catapults will now display properly in the Death Recap.
- Effects that reduce your vision radius now prevent soft reveals (things that make your character visible).
- Fixed an issue that caused Dance animations to persist after moving, using an Ability, or attacking.
- Fixed an issue that caused Structures to not activate their Call for Help mechanics when multiple enemy Heroes attack an enemy Hero at the same time.
- Fixed an issue that caused Heroes to not spawn at the start of the game.
- Fixed an issue that caused Heroes with non-standard Deaths to display their final hit incorrectly in the Death Recap.
- Fixed an issue that caused overhead shrub indicator to persist after leaving the shrub.
- Fixed an issue that caused targets inside shrubs to be revealed by proximity when the other unit has vision reduction.
- Fixed an issue that caused some Abilities to allow the caster to gather Experience Globes while inside a shrub.
- Fixed an issue that caused some passive Movement Speed benefits to not behave consistently.
- Fixed an issue that caused Summons to not have their Attack Speed reduced when attacking Heroes who can reduce the Attack Speed of attackers upon taking damage (e.g. Imposing Presence).
- Fixed an issue that caused shield-like effects to not be treated as Shields.
- Fixed an issue that caused vignette borders on some cutscenes to render incorrectly at higher than 1080x1920 resolutions.
- Fixed an issue that caused text to overlap in the Death Recap.
Battlegrounds
Bug Fixes
Heroes
Updates
Bug Fixes
General
Updates
Try Mode
- Regeneration Globe Generator added near the Healing Fountain.
Bug Fixes
- Catapults will now display properly in the Death Recap.
- Effects that reduce your vision radius now prevent soft reveals (things that make your character visible).
- Fixed an issue that caused Dance animations to persist after moving, using an Ability, or attacking.
- Fixed an issue that caused Structures to not activate their Call for Help mechanics when multiple enemy Heroes attack an enemy Hero at the same time.
- Fixed an issue that caused Heroes to not spawn at the start of the game.
- Fixed an issue that caused Heroes with non-standard Deaths to display their final hit incorrectly in the Death Recap.
- Fixed an issue that caused overhead shrub indicator to persist after leaving the shrub.
- Fixed an issue that caused targets inside shrubs to be revealed by proximity when the other unit has vision reduction.
- Fixed an issue that caused some Abilities to allow the caster to gather Experience Globes while inside a shrub.
- Fixed an issue that caused some passive Movement Speed benefits to not behave consistently.
- Fixed an issue that caused Summons to not have their Attack Speed reduced when attacking Heroes who can reduce the Attack Speed of attackers upon taking damage (e.g. Imposing Presence).
- Fixed an issue that caused shield-like effects to not be treated as Shields.
- Fixed an issue that caused vignette borders on some cutscenes to render incorrectly at higher than 1080x1920 resolutions.
Battlegrounds
Bug Fixes
Heroes
Updates
Bug Fixes
General
Updates
ARAM
- General
- Varian is now classified as Tank.
- Same Hero Mode
- Heroes available in Same Hero Mode updated.
Same Hero Mode Changes
- Heroes added to Same Hero Mode in ARAM:
- Artanis
- Hogger
- Leoric
- Whitemane
- Zarya
- Heroes removed from Same Hero Mode in ARAM:
- Nova
- Probius
Bug Fixes
- Experience value gained from the enemy team on death added to Death Recap.
- Fixed an issue that caused Talent text to be truncated on Hero Select screens.
- Quest progress indicators updated to show near the caster if the triggering enemy is out of vision.
- Time Stop updated to display above all other effects in nameplates.
- Fixed an issue that causes some Block Talents to display incorrectly.
- Fixed an issue that caused Heroes with non standard height to cause target-facing effects to face the incorrect location.
Battlegrounds
Heroes
Updates
Bug Fixes
General
Updates
ARAM
- General
- Varian is now classified as Tank.
- Same Hero Mode
- Heroes available in Same Hero Mode updated.
Same Hero Mode Changes
- Heroes added to Same Hero Mode in ARAM:
- Artanis
- Hogger
- Leoric
- Whitemane
- Zarya
- Heroes removed from Same Hero Mode in ARAM:
- Nova
- Probius
Bug Fixes
- Experience value gained from the enemy team on death added to Death Recap.
- Fixed an issue that caused Talent text to be truncated on Hero Select screens.
- Quest progress indicators updated to show near the caster if the triggering enemy is out of vision.
- Time Stop updated to display above all other effects in nameplates.
- Fixed an issue that causes some Block Talents to display incorrectly.
- Fixed an issue that caused Heroes with non standard height to cause target-facing effects to face the incorrect location.
Battlegrounds
Heroes
Updates
Bug Fixes
General
Update
Experience
- Experience gained by enemy Heroes added as floating combat text.
Bug Fixes
- Fixed an anchor offset on Hero Select display.
- Fixed an issue that caused Shielding to not be displayed correctly in the Death Recap.
- Fixed an issue that caused Heroes who can use Basic Attacks while moving to show a red mark instead of a green mark on the ground.
- Fixed an issue that caused place of death to reveal into nearby shrubs.
- Fixed an issue that caused player-located cooldowns to continue refreshing after a Core is destroyed.
- Fixed an issue that caused the event count in the Death Recap to update for all players when a new Death Recap is created for any player.
Battlegrounds
Updates
Bug Fixes
Heroes
Updates
Bug Fixes
General
Update
Experience
- Experience gained by enemy Heroes added as floating combat text.
Bug Fixes
- Fixed an anchor offset on Hero Select display.
- Fixed an issue that caused Shielding to not be displayed correctly in the Death Recap.
- Fixed an issue that caused Heroes who can use Basic Attacks while moving to show a red mark instead of a green mark on the ground.
- Fixed an issue that caused place of death to reveal into nearby shrubs.
- Fixed an issue that caused player-located cooldowns to continue refreshing after a Core is destroyed.
- Fixed an issue that caused the event count in the Death Recap to update for all players when a new Death Recap is created for any player.