General
For general changes and/or gameplay updates, check out the official Patch Notes.
Heroes
Updates
Abilities
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Spawn Locust (Trait)
- Health increased from 288 to 316
Talents
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Level 1
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Survival Instincts (Trait)
- Bonus Health decreased from 50% to 40%
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Survival Instincts (Trait)
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Level 7
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Calldown: MULE (Active)
- No longer refills Structure ammo
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Calldown: MULE (Active)
Bug Fixes
- Life-Binder is no longer interrupted when entering or exiting Dragonqueen.
Bug Fixes
- Fixed an issue that could cause Shadow Charge to deal its collision damage multiple times under certain circumstances.
Bug Fixes
- Casting Wrecking Ball on Mercenaries will no longer cause them to leash while in combat.
Bug Fixes
- Movement caused by a conveyor belt will no longer cancel Rain of Destruction channeling.
Releases
Hanzo, Master Assassin, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.
Trait
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Natural Agility (D)
- Target unpathable terrain or a Structure to jump to the other side of it.
Basic Abilities
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Storm Bow (Q)
- Activate to charge an arrow that deals 270 damage to the first enemy hit. Storm Bow's range increases the longer it is Channeled. Reactivate to fire.
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Scatter Arrow (W)
- Fire an arrow that deals 85 to the first enemy Hero hit. Scatter Arrow can collide with terrain and Structures, splitting into 5 arrows that travel extra distance, ricochet up to 4 additional times, and deal 85 damage each to the first enemy hit.
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Sonic Arrow (E)
- Fire an arrow that grants vision in a large area 8 seconds. Enemies inside are revealed for 1 second. If Sonic Arrow lands directly on an enemy, it deals 150 damage to them and follows them as they move.
Heroic Abilities
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Dragonstrike (R)
- After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 52 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 150% damage.
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Dragon's Arrow (R)
- Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 100 damage to all nearby enemies and Stunning them for 0.5 seconds.
- After traveling a medium distance, the damage is increased to 200 and the Stun duration to 1.25 seconds.
- After traveling a long distance, the damage is increased to 350 and the Stun duration to 2 seconds.
Bug Fixes
- Kharazim's arms and upper body now animated correctly during his dizzy animation.
Bug Fixes
- The Shroud of the Dead King Talent will now correctly play an animation and a sound when activated.
Bug Fixes
- Zei's Vengeance and Arcane Orb tooltips have been updated to clarify bonus damage functionality. Damage amounts have not been changed.
Bug Fixes
- The Second Opinion Talent will now correctly grant cooldown reduction when one of the Heroes struck by Displacement Grenade is piloting a Vehicle, like the Garden Terror.
Bug Fixes
- Fixed an inconsistency that allowed Lunara to cast Leaping Strike over some, but not all, allied units after learning Boundless Stride.
Bug Fixes
- Creating a Portal entrance after learning Portal Mastery and then entering the Triglav Protector will no longer prevent him from using the Protector's abilities.
Updates
Talents
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Level 4
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Sledgehammer (Q)
- No longer removes Ammo from structures
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Sledgehammer (Q)
Bug Fixes
- Learning Reverberation no longer incorrectly updates the Attack Speed Slow amount in Thunder Clap's tooltip.
Bug Fixes
- Spawn Egg with the Egg Hunt Talent can now be cast correctly on Volskaya Foundry's conveyor belts.
Bug Fixes
- Fixed an issue preventing the Superstition talent effect from being removed by Hero basic attacks after Nazeebo died with this talent.
Updates
Abilities
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Snipe (Q)
- Damage reduced from 310 to 255.
-
Baseline quest added:
- Hitting an enemy Hero increases the damage of Snipe by 5% stacking 5 times. When at max stacks (5) it gains an additional 25% damage. If Snipe fails to hit a target, all stacks are lost.
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Pinning Shot (W)
- Damage reduced from 110 to 105
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Holo Decoy (E)
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Added functionality:
- Decoys now deal 10% of Nova's damage
- Improved A.I. functionality
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Added functionality:
-
Permanent Cloak (Trait)
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Added functionality:
- Gain 15% movement speed while Stealthed
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Added functionality:
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Triple Tap (R)
- Damage per shot increased from 338 to 372
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(New) Ghost Protocol (1)
- Activate to instantly cloak, leave a Holo Decoy at your feet, and become unrevealable for .5 seconds.
Talents
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Level 1
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Advanced Cloaking (Trait)
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New functionality:
- Increase your Stealth movement speed by 5% after remaining stealthed for 2 seconds. While Stealthed, gain 2 additional mana regeneration per second.
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New functionality:
-
Advanced Cloaking (Trait)
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Level 7
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Snipe Master (Q)
- Removed
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One in the Chamber (Passive)
- Bonus damage reduced from 80 to 70%
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Perfect Shot (Q)
- Moved from Level 16
- Cooldown reduction on Hero hit reduced from 3 to 2 seconds
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Snipe Master (Q)
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Level 13
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Psionic Efficiency (Q)
- Bonus range increased from 10 to 15%
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Adjusted functionality:
- Now refunds the cost of Snipe on a successful Hero hit.
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(New Talent) Ionic Force Field (Trait)
- Gain 25 Armor for 2 seconds after losing stealth
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Psionic Efficiency (Q)
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Level 16
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Lethal Decoy (E)
- Damage bonus from clones increased from 40 to 50%
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Explosive Round (Q)
- Moved from Level 13
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Lethal Decoy (E)
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Level 20
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(New Talent) Apollo Suit (Trait)
- Reduce the cooldown of Permanent Cloak from 3 to 1 second
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Precision Barrage (R)
-
Added functionality:
- Now also reduces the cooldown of Precision Strike by 30 seconds.
-
Added functionality:
-
(New Talent) Apollo Suit (Trait)
Updates
Stats
- Basic Attack damage increased from 88 to 110
Abilities
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Mirror Image (Q)
- Samuro will now appear in the direction of the player's Mouse Cursor when Mirror Image is cast.
- Mirror Image damage is no longer a fraction of Samuro's Attack Damage. Mirror Image base damage has been greatly reduced to 9.
- Mirror Images are no longer instantly destroyed by Structures
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Critical Strike (W)
- Cooldown increased from 8 to 10 seconds
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Illusion Master (R)
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New functionality:
- Reduce the cooldown of Advancing Strikes to 8 seconds
- Now increases the attack damage of Mirror Images by 100%
- Now also increases Samuro's Basic Attack damage by 10%
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New functionality:
-
Image Transmission (Trait)
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Additional functionality:
- Activate to switch places with the target Mirror Image, removing most negative effects from Samuro and the target Mirror Image. 25-second cooldown.
-
Additional functionality:
Talents
- Tooltips for various talents have been updated to reflect whether Samuro or his Mirror Images benefit from their effects
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Level 1
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Way of the Wind (E)
- New Functionality: Gain 40% Movement Speed for 3 seconds upon entering or exiting Stealth by using Wind Walk
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Way of the Blade (W)
- No longer grants bonus Critical Strike damage
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Way of Illusion (Q)
- Mirror Images no longer benefit from this talent
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Way of the Wind (E)
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Level 4
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One with the Wind (E)
- Armor gain now also lasts for 3 seconds after being revealed
- Mirror Images now also gain Armor
- Armor amount reduced from 60 to 30
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One with the Wind (E)
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Level 7
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Phantom Pain (W)
- Mirror Images no longer benefit from this talent
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Crushing Blows (W)
- Mirror Images no longer benefit from this talent
- Bonus Critical Strike damage has been removed
-
Additional functionality:
- Samuro's Basic Attacks against enemy Heroes reduce the cooldown of Critical Strike by 1.5 seconds
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Phantom Pain (W)
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Level 13
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Kawarimi (E)
- Reduced the time between Samuro issuing a new order after using Wind Walk and the image following it. It should now be harder for the new Image to follow Samuro's new movements after using Wind Walk.
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Kawarimi (E)
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Level 16
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Press the Attack (Trait)
- Attack Speed bonus reduced from 15% to 10% per stack. Maximum bonus decreased from 60% to 40%
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Harsh Winds (E)
- Mirror Images no longer benefit from this talent
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Merciless Strikes (W)
- Mirror Images no longer benefit from this talent
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Press the Attack (Trait)
Bug Fixes
- Monkey King Samuro's model will no longer exhibit flickering during Hero Select while running Medium or High graphic settings.
Updates
Stats
- Health increased from 1638 to 1720
- Health Regeneration increased from 3.4 to 3.6
- Basic Attack damage increased from 128 to 140
Talents
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Level 1
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Maelstrom Rounds (D)
- Damage bonus reduced from 40 to 35%
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Maelstrom Rounds (D)
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Level 7
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Hover Siege Mode (D)
- Movement Speed increased from 25 to 40%
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Hover Siege Mode (D)
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Level 20
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Shrapnel Mines (Q)
- Armor reduction duration increased from 3 to 4 seconds
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Shrapnel Mines (Q)
Bug Fixes
- The Hyper-Cooling Engines talent will no longer grant cooldown reduction from basic attacks against non-Heroic targets while in Siege Mode.
Bug Fixes
- Tychus can now be affected by Stitches's Gorge while in Commandeer Odin.
Updates
Talents
-
Level 4
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It's a Sabotage! (Passive)
- No longer removes Structure ammo
- Damage increased from 27 to 35
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It's a Sabotage! (Passive)
Bug Fixes
- Fixed an issue causing Baleog to cast superfluous shadows on the terrain.
Bug Fixes
- Tychus can now be affected by Stitches's Gorge while in Commandeer Odin.
Updates
Abilities
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Vanish (D)
- Movement Speed increased from 10% to 20%
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Ambush (Q)
- If Valeera is Vanished for 3 seconds, this ability has 5 range and teleports Valeera behind her target.
- Damage reduced from 180 to 130
- Now also reduces enemy Armor by 10 for 4 seconds
-
Cheap Shot (W)
- Stun duration reduced from 1.25 to .75 seconds
- Now Blinds the target for 2 seconds after the stun effect ends
- If Valeera is Vanished for 3 seconds, this ability has 5 range and teleports Valeera behind her target
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Garrote (E)
- Silence duration increased from 2.25 to 2.75 seconds
- If Valeera is Vanished for 3 seconds, this ability has 5 range and teleports Valeera behind her target
Talents
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Level 1
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Subtlety (D)
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Adjusted functionality:
- Now triggers when Valeera teleports to her target with Ambush, Cheap Shot, and Garrote.
- Energy return reduced from 10 to 8 per second.
-
Adjusted functionality:
-
Crippling Poison (Active)
- Slow duration reduced from 5 to 4 seconds.
- Valeera's poison is no longer removed after the first damaging Ability, but instead is applied by all Valeera's Abilities for 4 seconds. This duration does not start until Valeera damages her first enemy.
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Combat Readiness (Passive)
- Physical Armor increased from 50 to 60
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Subtlety (D)
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Level 4
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Wound Poison (Active)
- Healing reduction duration decreased from 5 to 4 seconds
- Valeera's poison is no longer removed after the first damaging Ability, but instead is applied by all Valeera's Abilities for 4 seconds. This duration does not start until Valeera damages her first enemy
-
Hemorrhage (E)
- Bonus damage to targets affected by Garrote increased from 25 to 50%
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Wound Poison (Active)
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Level 7
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Slice and Dice (E)
- Valeera's Basic Attacks now restore 2 Energy.
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Slice and Dice (E)
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Level 13
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Death from Above (Q)
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New functionality:
- Ambush reduces the cooldown of Vanish by 4 seconds.
-
New functionality:
-
Blind (W)
- Now increases the duration of Cheap Shot's Blind from 2 to 4 seconds.
-
Strangle (E)
- Spell Power reduction increased from 25% to 40%
- Duration reduced from 7 to 6 seconds
-
Death from Above (Q)
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Level 16
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Assassinate (Q)
- Bonus damage reduced from 100% to 50%
- Now also increases the Armor reduction of Ambush by 10 when the target is isolated.
- Moved from level 7
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Expose Armor (E)
- Removed.
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Assassinate (Q)
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Level 20
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Nightslayer (D)
- Removed.
-
Rupture (E)
- Damage bonus now stacks immediately to 100%, instead of stacking up to 30%.
- Moved from level 16
-
Elusiveness (D)
- Moved from Level 13
- Movement Speed bonus increased from 10% to 20%
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Nightslayer (D)
| LEVEL (TIER) | Valeera Talents | |||
|---|---|---|---|---|
| 1 (1) | (!) Vigor (Passive) | Subtlety (D) | Combat Readiness (Passive) | Crippling Poison (Active) |
| 4 (2) | Relentless Strikes (Q) | Hemorrhage (E) | Initiative (D) | Wound Poison (Active) |
| 7 (3) | Mutilate (Q) | (!) Fatal Finesse (W) | Slice and Dice (E) | |
| 10 (4) | Smoke Bomb (R) | Cloak of Shadows (R) | — | — |
| 13 (5) | Death from Above (Q) | Blind (W) | Strangle (E) | |
| 16 (6) | Seal Fate (Q) | Assassinate (Q) | Thistle Tea (Active) | |
| 20 (7) | Adrenaline Rush (R) | Enveloping Shadows (R) | Rupture (E) | Elusiveness (D) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Underlined text indicates a MOVED Talent.
Updates
Abilities
-
Level 1
-
Monster Hunter (Q)
- Now tracks stacks instead of damage on the quest tracker
-
Monster Hunter (Q)
Updates
Abilities
-
Shadow Assault (R)
- Removed
-
(New Talent) Might of the Nerazim (R)
- Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 40% more damage
- Activate to duplicate the last ability cast. Damaging abilities deal 50% less damage. This ability does not benefit from talents. 20-Second Cooldown
Talents
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Level 1
-
Vorpal Blade (1)
- Added as a baseline ability. Default Hotkey: 1
-
(New Talent) Move Unseen (Passive)
- Gain 25% bonus Movement Speed while Stealthed
-
Shadow Hunter (E)
- Regeneration Globe required for quest completion reduced from 20 to 15
- Mana cost reduction of Blink increased from 2 to 3
-
Vorpal Blade (1)
-
Level 4
-
Combo Slash (Passive)
- Removed
-
Grim Task (Passive)
- Removed
-
(New Talent) Psionic Strength (Passive)
- Damaging an enemy Hero with Basic Attacks or Abilities increases Zeratul's damage by 6% for 3 seconds, stacking up to 5 times.
-
(New Talent) Darkness Descends (Active)
- Passive: Increase Zeratul's attack speed by 10%.
- Activated ability – Zeratul gains 40% bonus attack speed for 5 seconds. 30-second cooldown
-
Combo Slash (Passive)
-
Level 7
-
Wormhole (E)
- Duration increased from 2 to 3 seconds
-
Slip into Shadow (E)
- Removed
-
(New Talent) Warp Skirmisher (1)
- Vorpal Blade now has 2 charges. Casting Vorpal Blade also causes Zeratul's next Basic Attack within 6 seconds to deal 30% bonus damage
-
Wormhole (E)
-
Level 16
-
Sentenced to Death (W)
- Bonus damage reduced from 40 to 30%
-
Sentenced to Death (W)
-
Level 20
-
Rewind (Active)
- Removed
-
Nerazim Fury (R)
- Removed
-
(New Talent) Twilight Falls (R)
- Activating Might of the Nerazim resets the cooldown of all of Zeratul's Basic Abilities
-
(New Talent) Shadow Mending (Passive)
- Zeratul heals himself for 75% of Ability Damage Dealt to enemy Heroes
-
Rewind (Active)
Bug Fixes
- Fixed an issue causing the Void Slash talent to display an incorrect value for the damage increase.