Bug Fixes
-
Level 20
-
Glyph Of Poly Bomb
- Fixed an issue that allowed Medivh to cast abilities during Raven Form.
-
Glyph Of Poly Bomb
Updates
Talents
-
Level 20
-
Glyph of Poly Bomb
- Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after.
-
Glyph of Poly Bomb
Updates
Talents
-
Level 20
-
Glyph of Poly Bomb
- Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after.
-
Glyph of Poly Bomb
Bug Fixes
-
Base
-
Portal [E]
- Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms.
- Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled.
- Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel.
- Using Medivh's Portal no longer clears the command queue.
-
Portal [E]
-
Level 4
-
Raven Familiar
- Damage is now dealt by the Portal user instead of Medivh.
-
Raven Familiar
Bug Fixes
-
Base
-
Portal [E]
- Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms.
- Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled.
- Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel.
- Using Medivh's Portal no longer clears the command queue.
-
Portal [E]
-
Level 4
-
Raven Familiar
- Damage is now dealt by the Portal user instead of Medivh.
-
Raven Familiar
Bug Fixes
-
Level 7
-
Arcane Explosion
- Fixed an issue that caused Arcane Explosion to destroy Raynor's Banshee's Basic Attack missiles.
-
Arcane Explosion
-
Level 20
-
Dust of Disappearance
- Updated for apply visuals to appear as soon as granted.
-
Dust of Disappearance
Bug Fixes
-
Level 7
-
Arcane Explosion
- Fixed an issue that caused Arcane Explosion to destroy Raynor's Banshee's Basic Attack missiles.
-
Arcane Explosion
-
Level 20
-
Dust of Disappearance
- Updated for apply visuals to appear as soon as granted.
-
Dust of Disappearance
Bug Fixes
- Medivh's Portal is now an invalid target for allied abilities. (Example: Brightwing's Blink Heal)
Bug Fixes
- Medivh's Portal is now an invalid target for allied abilities. (Example: Brightwing's Blink Heal)
Bug Fixes
- Fixed an issue that caused the Hall of Storms to increase Raven Form's Movement Speed by more than intended.
- Fixed an issue that caused Basic Attacks to activate Temporal Flux while Blinded or if the target is Evading.
- Using a Portal will no longer move the user's Camera.
Updates
Talents
-
Level 20
-
Dust of Disappearance [Active]
- Allied Heroes who are given Stealth are unable to be revealed for .5 seconds.
-
Dust of Disappearance [Active]
Developer Comment: We heard feedback that Medivh's Dust of Disappearance should mirror Brightwing's Invisible Friends when it comes to its reliability in being able to give allies Stealth, and we agree!
Updates
Abilities
-
Level 7
-
Mystic Assault [Q]
- Damage and Healing bonuses increased from 40% to 50% of damage dealt
-
Mystic Assault [Q]
-
Level 20
-
Arcane Brilliance [Active]
- Spell Power bonus increased from 10% to 15%
-
Dust of Disappearance [Active]
- Duration increased from 20 to 40 seconds
-
Arcane Brilliance [Active]
Developer Comment: We're making some small adjustments to Medivh's under-picked talents. Mystic Assault sees a fairly significant buff to its overall output as long as Medivh can consistently land Arcane Rifts, whereas Arcane Brilliance and Dust of Disappearance should now better be able to compete with the other Level 20 options.
Updates
Talents
-
Level 16
-
Temporal Flux (Q)
-
Adjusted functionality:
- Cooldown reduction changed from 1 second per Basic Attack and 3 seconds for Arcane Rift hits to 3% per Basic Attack and 9% per Arcane Rift hit
-
Adjusted functionality:
-
Temporal Flux (Q)
Developer Comment: We like talents that lower Heroic cooldowns, but unfortunately many of the heroes who have these talents also have Heroics with wildly different cooldowns, which makes these talents hard to tune and pick in many cases. Because of this, we're standardizing these talents to reduce a percentage of each Heroic's cooldown so that players feel free to pick the talent regardless of which Heroic they chose earlier in the game.
Updates
Abilities
-
Force of Will (W)
- Cooldown increased from 8 to 9 seconds
Talents
-
Level 4
-
Mage Armor (E)
- Armor amount increased from 25 to 30
-
Mage Armor (E)
-
Level 7
-
Force of Magic (W)
- Spell Power bonus increased from 25% to 30%
-
Force of Magic (W)
-
Level 13
-
Enduring Will (W)
- Set cooldown of Force of Will increased from 3 seconds to 4 seconds
-
Enduring Will (W)
Updates
Abilities
-
Force of Will (W)
- Cooldown increased from 8 to 9 seconds
Talents
-
Level 4
-
Mage Armor (E)
- Armor amount increased from 25 to 30.
-
Mage Armor (E)
-
Level 7
-
Force of Magic (W)
- Spell Power bonus increased from 25% to 30%
-
Force of Magic (W)
-
Level 13
-
Enduring Will (W)
- Set cooldown of Force of Will increased from 3 seconds to 4 seconds
-
Enduring Will (W)
Bug Fixes
- Medivh the Black's raven has been updated to match the theme of the skin.
- Medivh can now be selected while in Raven Form when attempting to view his target info panel.
- Portal Mastery portals can now be affected by cooldown reduction.
Bug Fixes
- Medivh the Black's raven has been updated to match the theme of the skin.
- Medivh can now be selected while in Raven Form when attempting to view his target info panel.
- Portal Mastery portals can now be affected by cooldown reduction.
Bug Fixes
- Fixed an issue allowing Medivh to cast two sets of Portals after choosing the Portal Mastery talent.
Bug Fixes
- Placing an item, like a Turret or Biotic Emitter, during Raven Form channeling will no longer allow Medivh to cast Abilities in Raven Form.
Bug Fixes
- The Mystic Assault Talent and Arcane Rift's quest icon now display the base Arcane Rift icon art.
Bug Fixes
- The Mystic Assault Talent and Arcane Rift's quest icon now display the base Arcane Rift icon art.
Bug Fixes
- Dying while attempting to redirect Ley Line Seal after learning Medivh Cheats! no longer causes its targeting indicator to visually persist on the terrain.
Bug Fixes
- Dying while attempting to redirect Ley Line Seal after learning Medivh Cheats! no longer causes its targeting indicator to visually persist on the terrain.
Updates
Talents
-
Level 7
-
Arcane Explosion (W)
- Bonus area of effect damage reduced from 100% to 50% of the damage prevented by Force of Will.
-
Arcane Explosion (W)
Updates
Talents
-
Level 7
-
Force of Magic (W)
- Bonus Spell Power increased from 20% to 25%.
-
Arcane Explosion (W)
- Base damage reduced from 90 to 80.
- Maximum additional damage reduced from 350 to 315.
-
Force of Magic (W)
-
Level 13
-
Circle of Protection (W)
- Now also increases Force of Will's cooldown by 2 seconds.
-
Reabsorption (W)
- Heal amount increased from 60% to 70%.
-
Circle of Protection (W)
Bug Fixes
- Fixed an issue in which Medivh could create four Portals at once after learning Portal Mastery.
- Is no longer dismounted after casting Arcane Brilliance.
Bug Fixes
- A.I. Medivh wil no longer become stuck after attempting to use a Mine Entrance on Haunted Mines while in Raven Form.
Updates
Talents
-
Level 7
-
Arcane Explosion (W)
- Additional damage from enemy damage absorbed reduced from 365 to 350
-
Force of Magic (W)
- Bonus Spell Power duration increased from 12 to 15 seconds
-
Arcane Explosion (W)
-
Level 13
-
Reabsorption (W)
- Healing amount increased from 50 to 60%
-
Reabsorption (W)
Bug Fixes
- A.I. Medivh wil no longer become stuck after attempting to use a Mine Entrance on Haunted Mines while in Raven Form.
Bug Fixes
- Fixed an issue that prevented the Arcane Explosion Talent from dealing bonus damage if Force of Will had been cast on an allied Hero.
Updates
Stats
- Health scaling increased from 4% to 4.5% per level
- Health Regeneration scaling increased from 4% to 4.5% per level
Abilities
-
Arcane Rift [Q]
- Damage reduced from 200 to 170
-
Additional Functionality:
- Quest: Hit 40 enemy Heroes without dying.
- Reward: Permanently increase Arcane Rift's damage by 75 and the cooldown reduction granted for hitting a Hero by 1 second
-
Force of Will [W]
- Cooldown increased from 5 to 8 seconds
- Mana cost increased from 50 to 60
- Upon expiration, allies are healed for 20% of the damage absorbed
-
Portal [E]
- Cooldown reduced from 20 to 16 seconds
- Mana cost reduced from 75 to 65
Talents
-
Level 1
-
Winds of Celerity [Z]
- Moved from Level 13
-
Portal Mastery (Active)
-
Additional Functionality:
- Portals can now be cast while in Raven form
-
Additional Functionality:
-
Raven's Intellect (Z)
-
Additional Functionality:
- Now also increases Health regeneration by 75% while in Raven form
- Mana regeneration bonus reduced from 100% to 75%
-
Additional Functionality:
-
Winds of Celerity [Z]
-
Level 4
-
Bird's Eye View (Trait)
- Removed
-
Mage Armor [E]
-
New functionality:
- An ally now gains 25 Armor for 4 seconds the first time they enter a Portal
-
New functionality:
-
Raven Familiar [E]
- Moved from Level 7
-
Additional functionality:
- Now also Slows enemies by 30% for 2.5 seconds.
- A Raven now joins an ally each time they enter a Portal
-
Dust of Appearance (Active)
-
Adjusted Functionality:
- Permanently increases vision range in Raven Form by 25%.
- Activate to greatly increase Medivh's vision range for 5 seconds, and reveal enemy Heroes in the area for 8 seconds. Does not cancel Raven form
-
Adjusted Functionality:
-
Bird's Eye View (Trait)
-
Level 7
-
The Master's Touch [Q]
- Removed
-
Arcane Explosion [W]
-
New functionality:
- Deals 90 damage to nearby enemies when Force of Will expires. Also deals an additional 100% of damage taken, up to 365 bonus damage
- Explosion radius increased from 3 to 3.5
-
New functionality:
-
New Talent: Mystic Assault [Q]
- If Arcane Rift hits an enemy Hero, Medivh's next Basic Attack within 6 seconds deals 40% more damage and Heals for 40% of the damage dealt
-
New Talent: Force of Magic [W]
- Preventing 268 or more damage with a single Force of Will grants Medivh 20% Spell Power for 12 seconds. This can stack up to 2 times
-
The Master's Touch [Q]
-
Level 13
-
Quickening [Q]
- Removed
-
Astral Projection [E]
- Removed
-
Circle of Protection [W]
- Moved from Level 16
- Now applies a talented version of Force of Will to nearby allies
- Radius increased from 2.5 to 3
-
Enduring Will [W]
- Moved from Level 16
-
New functionality:
- If Force of Will absorbs 268 damage, its cooldown is reduced to 3 seconds
-
Reabsorption [W]
- Moved from Level 16
- Increases Force of Will's Healing to 50% of the damage taken
-
Quickening [Q]
-
Level 16
-
Arcane Charge [Q]
- Moved from Level 7
- Damage bonus reduced from 30% to 15%
-
Stable Portal [W]
- Moved from Level 1
-
New Functionality:
- Reduces Portal's cooldown by 25% and increases Portal duration by 50%
-
New Talent: Temporal Flux (Passive)
- Basic Attacks reduce Medivh's Heroic cooldown by 1 second. Hitting enemy Heroes with Arcane Rift reduces Medivh's Heroic cooldown by 3 seconds
-
Arcane Charge [Q]
-
Level 20
-
Invisibility (Active) renamed to: Dust of Disappearance (Active)
- No longer costs Mana
-
Invisibility (Active) renamed to: Dust of Disappearance (Active)
| LEVEL (TIER) | Medivh Talents | ||||
|---|---|---|---|---|---|
| 1 (1) | Winds of Celerity [Z] | Raven's Intellect [Z] | Portal Mastery (Active) | — | — |
| 4 (2) | Mage Armor [E] | Raven Familiar [E] | Dust of Appearance (Active) | — | — |
| 7 (3) | Mystic Assault [Q] | Arcane Explosion [W] | Force of Magic [W] | — | — |
| 10 (4) | Poly Bomb [R] | Ley Line Seal [R] | — | — | — |
| 13 (5) | Circle of Protection [W] | Enduring Will [W] | Reabsorption [W] | — | — |
| 16 (6) | Arcane Charge [Q] | Temporal Flux [Q] | Stable Portal [E] | — | — |
| 20 (7) | Glyph of Poly Bomb [R] | Medivh Cheats! [R] | Guardian of Tirisfal [Q] | Arcane Brilliance (Active) | Dust of Disappearance (Active) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Underlined text indicates a MOVED Talent.
Updates
Stats
- Health scaling increased from 4% to 4.5% per level
- Health Regeneration scaling increased from 4% to 4.5% per level
Abilities
-
Arcane Rift [Q]
- Damage reduced from 200 to 170
-
Additional Functionality:
- Quest: Hit 40 enemy Heroes without dying.
- Reward: Permanently increase Arcane Rift's damage by 75 and the cooldown reduction granted for hitting a Hero by 1 second
-
Force of Will [W]
- Cooldown increased from 5 to 8 seconds
- Mana cost increased from 50 to 60
- Upon expiration, allies are healed for 20% of the damage absorbed
-
Portal [E]
- Cooldown reduced from 20 to 16 seconds
- Mana cost reduced from 75 to 65
Talents
-
Level 1
-
Winds of Celerity [Z]
- Moved from Level 13
-
Portal Mastery (Active)
-
Additional Functionality:
- Portals can now be cast while in Raven form
-
Additional Functionality:
-
Raven's Intellect (Z)
-
Additional Functionality:
- Now also increases Health regeneration by 75% while in Raven form
- Mana regeneration bonus reduced from 100% to 75%
-
Additional Functionality:
-
Winds of Celerity [Z]
-
Level 4
-
Bird's Eye View (Trait)
- Removed
-
Mage Armor [E]
-
New functionality:
- An ally now gains 25 Armor for 4 seconds the first time they enter a Portal
-
New functionality:
-
Raven Familiar [E]
- Moved from Level 7
-
Additional functionality:
- Now also Slows enemies by 30% for 2.5 seconds.
- A Raven now joins an ally each time they enter a Portal
-
Dust of Appearance (Active)
-
Adjusted Functionality:
- Permanently increases vision range in Raven Form by 25%.
- Activate to greatly increase Medivh's vision range for 5 seconds, and reveal enemy Heroes in the area for 8 seconds. Does not cancel Raven form
-
Adjusted Functionality:
-
Bird's Eye View (Trait)
-
Level 7
-
The Master's Touch [Q]
- Removed
-
Arcane Explosion [W]
-
New functionality:
- Deals 90 damage to nearby enemies when Force of Will expires. Also deals an additional 100% of damage taken, up to 365 bonus damage
- Explosion radius increased from 3 to 3.5
-
New functionality:
-
New Talent: Mystic Assault [Q]
- If Arcane Rift hits an enemy Hero, Medivh's next Basic Attack within 6 seconds deals 40% more damage and Heals for 40% of the damage dealt
-
New Talent: Force of Magic [W]
- Preventing 268 or more damage with a single Force of Will grants Medivh 20% Spell Power for 12 seconds. This can stack up to 2 times
-
The Master's Touch [Q]
-
Level 13
-
Quickening [Q]
- Removed
-
Astral Projection [E]
- Removed
-
Circle of Protection [W]
- Moved from Level 16
- Now applies a talented version of Force of Will to nearby allies
- Radius increased from 2.5 to 3
-
Enduring Will [W]
- Moved from Level 16
-
New functionality:
- If Force of Will absorbs 268 damage, its cooldown is reduced to 3 seconds
-
Reabsorption [W]
- Moved from Level 16
- Increases Force of Will's Healing to 50% of the damage taken
-
Quickening [Q]
-
Level 16
-
Arcane Charge [Q]
- Moved from Level 7
- Damage bonus reduced from 30% to 15%
-
Stable Portal [W]
- Moved from Level 1
-
New Functionality:
- Reduces Portal's cooldown by 25% and increases Portal duration by 50%
-
New Talent: Temporal Flux (Passive)
- Basic Attacks reduce Medivh's Heroic cooldown by 1 second. Hitting enemy Heroes with Arcane Rift reduces Medivh's Heroic cooldown by 3 seconds
-
Arcane Charge [Q]
-
Level 20
-
Invisibility (Active) renamed to: Dust of Disappearance (Active)
- No longer costs Mana
-
Invisibility (Active) renamed to: Dust of Disappearance (Active)
| LEVEL (TIER) | Medivh Talents | ||||
|---|---|---|---|---|---|
| 1 (1) | Winds of Celerity [Z] | Raven's Intellect [Z] | Portal Mastery (Active) | — | — |
| 4 (2) | Mage Armor [E] | Raven Familiar [E] | Dust of Appearance (Active) | — | — |
| 7 (3) | Mystic Assault [Q] | Arcane Explosion [W] | Force of Magic [W] | — | — |
| 10 (4) | Poly Bomb [R] | Ley Line Seal [R] | — | — | — |
| 13 (5) | Circle of Protection [W] | Enduring Will [W] | Reabsorption [W] | — | — |
| 16 (6) | Arcane Charge [Q] | Temporal Flux [Q] | Stable Portal [E] | — | — |
| 20 (7) | Glyph of Poly Bomb [R] | Medivh Cheats! [R] | Guardian of Tirisfal [Q] | Arcane Brilliance (Active) | Dust of Disappearance (Active) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Underlined text indicates a MOVED Talent.
Bug Fixes
- Creating a Portal entrance after learning Portal Mastery and then entering the Triglav Protector will no longer prevent him from using the Protector's abilities.
Bug Fixes
- Creating a Portal entrance after learning Portal Mastery and then entering the Triglav Protector will no longer prevent him from using the Protector's abilities.
Updates
Talents
-
Level 7
-
Raven Familiar (E)
- Ravens created by this talent will now only attack Heroic targets
-
Raven Familiar (E)
Bug Fixes
- Medivh –
- Fixed an issue that could cause Medivh to become unresponsive when entering vehicles. (Dragon Knight, Garden Terror, etc.)
Bug Fixes
- Will now properly benefit from Regeneration Globes while transforming into Raven Form.
Bug Fixes
- Will now properly benefit from Regeneration Globes while transforming into Raven Form.
Bug Fixes
- The second Portal granted by the Portal Mastery Talent can no longer be self-cast.
Bug Fixes
- The second Portal granted by the Portal Mastery Talent can no longer be self-cast.
Bug Fixes
- Fixed an issue that could enable Medivh to cast Abilities while in Raven Form on Warhead Junction.
Bug Fixes
- Fixed an issue which could allow Medivh to path into the terrain after launching a Nuke on Warhead Junction while in Raven form.
Bug Fixes
- Fixed an issue which could allow Medivh to path into the terrain after launching a Nuke on Warhead Junction while in Raven form.
Bug Fixes
- Enemy AI players will now avoid teammates that are under the effects of Medivh's Polybomb.
- The damage over time effect from Xul's Poison Nova will no longer be visually removed from Medivh's Health bar after traveling through a Portal with the Mage Armor Talent.
Bug Fixes
- Enemy AI players will now avoid teammates that are under the effects of Medivh's Polybomb.
- The damage over time effect from Xul's Poison Nova will no longer be visually removed from Medivh's Health bar after traveling through a Portal with the Mage Armor Talent.
Bug Fixes
- AI Medivh will no longer attempt to gank an enemy Hero who is in the opposing Hall of Storms.
Bug Fixes
- AI Medivh will no longer attempt to gank an enemy Hero who is in the opposing Hall of Storms.
Updates
Abilities
-
Portal (E)
- Portals are now easier to click
- The cooldown on using a Portal has been reduced from .5 seconds to .25 seconds
Updates
Abilities
-
Portal (E)
- Improvements have been made to the clickable area within Medivh's Portals, which should result in fewer misclicks when attempting to enter them.
Bug Fixes
- Fixed an issue which caused allies to see Portal's range indicator after learning the Portal Mastery Talent.
Updates
Abilities
-
Portal (E)
- Improvements have been made to the clickable area within Medivh's Portals, which should result in fewer misclicks when attempting to enter them.
Bug Fixes
- Fixed an issue which caused allies to see Portal's range indicator after learning the Portal Mastery Talent.
Updates
Stats
- Basic Attack damage increased from 65 to 80
- Attacks per second increased from 1.0 to 1.11
Abilities
-
Raven Form (D)
- Movement Speed bonus increased from 15% to 20%
-
Arcane Rift (Q)
- Mana cost reduced from 60 to 50
- Cast delay decreased from .15 to .06 seconds
- Base Damage increased from 182 to 200
- Mana refund from hitting a Hero increased from 30 to 50
Talents
Level 1
-
Mana Adept (Q)
- Removed
Level 7
-
The Master's Touch (Q)
- Number of Heroes hit required to complete the quest has been reduced from 35 to 30
- Damage bonus upon quest completion decreased from 100 to 75
-
Arcane Charge (Q)
- Damage bonus increased from 25% to 30%
Level 13
-
Winds of Celerity (D)
- Movement Speed bonus in Raven Form has been decreased from 100% to 50%
Developer Comment: While we are still excitedly waiting to see what competitive teams will be able to do with this unique Hero, we have gathered enough data to see that Medivh could benefit from some strategic buffs. We realize Medivh's success is typically reliant on how much the rest of his team capitalizes on his abilities - so we have given him a bit more baseline power, which we hope will allow him to make a greater individual impact on a game's outcome.
Releases
Medivh, The Last Guardian, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.
Trait
-
Raven Form (Z)
- Instead of Mounting, Medivh can transform into a raven, increasing Movement Speed by 15%. While transformed, you can see and fly over all terrain, and are immune to all effects. Casting an Ability immediately transforms you out of Raven Form.
Basic Abilities
-
Arcane Rift (Q)
- Launch a rift that damages all enemies in its path. If an enemy Hero is hit, Arcane Rift's cooldown is reduced by 5 seconds and 30 Mana is refunded.
-
Force of Will (W)
- Protect an allied Hero from all damage for 1.5 seconds.
-
Portal (E)
- Create a set of portals between you and the target location, allowing allies to teleport between them. Portals last 6 seconds.
Heroic Abilities
-
Poly Bomb (R)
- Polymorph an enemy Hero, suppressing their attacks and Silencing them for 2 seconds. On expiration, Poly Bomb spreads to other nearby enemy Heroes.
-
Ley Line Seal (R)
- After 0.5 seconds, unleash a wave of energy that imprisons enemy Heroes in Stasis for 3 seconds.
Releases
Medivh, The Last Guardian, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.
Trait
-
Raven Form (Z)
- Instead of Mounting, Medivh can transform into a raven, increasing Movement Speed by 15%. While transformed, you can see and fly over all terrain, and are immune to all effects. Casting an Ability immediately transforms you out of Raven Form.
Basic Abilities
-
Arcane Rift (Q)
- Launch a rift that damages all enemies in its path. If an enemy Hero is hit, Arcane Rift's cooldown is reduced by 5 seconds and 30 Mana is refunded.
-
Force of Will (W)
- Protect an allied Hero from all damage for 1.5 seconds.
-
Portal (E)
- Create a set of portals between you and the target location, allowing allies to teleport between them. Portals last 6 seconds.
Heroic Abilities
-
Poly Bomb (R)
- Polymorph an enemy Hero, suppressing their attacks and Silencing them for 2 seconds. On expiration, Poly Bomb spreads to other nearby enemy Heroes.
-
Ley Line Seal (R)
- After 0.5 seconds, unleash a wave of energy that imprisons enemy Heroes in Stasis for 3 seconds.