Updates
Talents
-
Level 10
-
Haymaker
- Secondary knockback duration reduced, but the speed of the knockback has been increased.
-
Haymaker
Bug Fixes
-
Level 7
-
Skullcracker
- Fixed an issue that caused Skullcracker's bonus damage to be granted to other Muradins.
-
Skullcracker
-
Level 10
-
Haymaker
- Targets hit by the Haymaker target will now be moved to the side relative to the angle of the direction the initial target is traveling.
-
Haymaker
Updates
Talents
-
Level 10
-
Haymaker
- Secondary knockback duration reduced, but the speed of the knockback has been increased.
-
Haymaker
Bug Fixes
-
Level 10
-
Haymaker
- Targets hit by the Haymaker target will now be moved to the side relative to the angle of the direction the initial target is traveling.
-
Haymaker
Bug Fixes
-
Base
-
Thunder Clap [W]
- Fixed an issue that caused Thunder Clap's splat to not match the area Thunder Clap hits.
-
Thunder Clap [W]
-
Level 4
-
Thunder Burn
- Fixed an issue that caused Thunder Burn's damaging area to be smaller than Thunder Clap's area.
- Fixed an issue that caused Thunder Burn's warning indicator to be inconsistently sized for the area affected.
-
Thunder Burn
Bug Fixes
-
Level 4
-
Thunder Burn
- Tooltip has been updated to show Thunder Burn is a multiplicative reduction.
-
Thunder Burn
-
Level 13
-
Thunder Strike
- Damage increase is now additive.
-
Thunder Strike
Bug Fixes
-
Level 4
-
Thunder Burn
- Tooltip has been updated to show Thunder Burn is a multiplicative reduction.
-
Thunder Burn
-
Level 13
-
Thunder Strike
- Damage increase is now additive.
-
Thunder Strike
Bug Fixes
-
Level 13
-
Bronzebeard Rage
- Now displays in the Death Recap.
-
Healing Static
- Updated to heal Muradin for its amount as a singular combined effect.
-
Bronzebeard Rage
Bug Fixes
-
Level 13
-
Bronzebeard Rage
- Now displays in the Death Recap.
-
Healing Static
- Updated to heal Muradin for its amount as a singular combined effect.
-
Bronzebeard Rage
Updates
Talents
-
Level 1
-
Third Wind [D]
- Added a health threshold indicator.
-
Third Wind [D]
Updates
Talents
-
Level 1
-
Third Wind [D]
- Added a health threshold indicator.
-
Third Wind [D]
Bug Fixes
- Fixed an issue that caused Bronzebeard Rage's damage aura to display as a critical when damage was not increased.
- Fixed an issue that caused Basic Attacks to grant Perfect Storm progress while Blinded or if the target is Evading.
- Fixed an issue that caused Basic Attacks to activate Give Em' The Ax while Blinded or if the target is Evading.
- Fixed an issue that caused Grand Slam to grant a charge of Haymaker for each Hero that took part in the takedown.
- Storm Bolt will no reveal the target for 2 seconds.
- Muradin is no longer revealed to the enemy if unseen when Thunder Burn empowered by Thunderstrike damages an enemy.
- Perfect Storm quest tracker icon updated.
Updates
Talents
-
Level 1
-
Perfect Storm [Q]
- Storm Bolt damage bonus per Heroic Basic Attack increased from 0.5 to 0.75.
-
Perfect Storm [Q]
-
Level 4
-
Sledgehammer [Q]
- Additional functionality: Increase Storm Bolt's cooldown reduction from Basic Attacks by 0.25 seconds.
-
Sledgehammer [Q]
Developer Comment: We're happy with how Muradin is playing with his level unlock, so we're keeping it, and polishing up Perfect Storm and Sledgehammer.
Updates
Base
-
Storm Bolt [Q]
- Adjusted functionality: No longer has a baseline Quest. Upon reaching level 10, Storm Bolt pierces an additional target. Basic Attacks reduce the Cooldown of Storm Bolt by 1 second and restore 3 Mana.
Talents
-
Level 1
-
Perfect Storm [Q]
-
New functionality:
- Quest: Basic Attacks against enemy Heroes increase Storm Bolt's damage by .5.
- Quest: If an enemy Hero is killed within 3 seconds of being hit by a Storm Bolt, increase Storm Bolt's damage by 10.
-
New functionality:
-
Perfect Storm [Q]
Developer Comment: We have never been really happy with Storm Bolt having a baseline quest as it causes players to play sub-optimally during the early portions of the game while stacking. Instead of removing the power of it, we have decided to automatically unlock its functionality when Muradin hits level 10. Alongside this change, we also took the opportunity to redesign Perfect Storm to reward both aggression and the proper use of Storm Bolt.
Updates
Talents
-
Level 1
-
Perfect Storm [Q]
- Damage bonus reduced from 5 to 4.
-
Dwarf Block [E]
- Block charges no longer have a duration.
-
Perfect Storm [Q]
-
Level 4
-
Thunder Burn [W]
- Damage increased from 50% to 75%.
-
Thunder Burn [W]
-
Level 10
-
Avatar [R1]
- Bonus Health reduced from 1053 to 1000.
-
Avatar [R1]
-
Level 13
-
Bronzebeard Rage [Q]
- Adjusted functionality: Deal 15 damage per second, healing for 75% of the damage dealt. Hitting an enemy Hero with Storm Bolt increases this damage by 200% for 3 seconds.
-
Bronzebeard Rage [Q]
-
Level 16
-
Dwarf Launch [E]
- Dwarf Toss cooldown reduction reduced from 3 to 2 seconds.
-
Dwarf Launch [E]
Developer Comment: Muradin has spent a long time being a consistent Tank, and has slowly drifted upwards in power. Sharpening Bronzebeard Rage should reduce Muradin's overall healing while allowing skillful play to earn a moment of its previous strength.
Updates
Base
-
Storm Bolt [Q]
- Quest completion also causes Muradin's Basic Attacks to grant him 3 Mana.
Developer Comment: It was not our intention that Muradin have more Mana tension when his baseline quest for Storm Bolt was completed. Since Muradin already has a decent amount of Mana tension, we felt it was appropriate that this was lessened once he completes his quest.
Updates
Base
-
Thunder Clap [W]
- Movement and Attack Speed Slows increased from 25% to 30%.
Developer Comment: For a long time Muradin has been a staple Warrior at nearly all levels of play, acting as a powerful front line for his team. Recently he has fallen off a bit compared to his peers, but we don't believe he is too far off. We think he can benefit from a buff to Thunder Clap's ability to control the fight for his team, which should set up for easier Storm Bolt hits as well as allow him to better counter enemies who rely on Basic Attacks for effectiveness.
Updates
Base
-
Dwarf Toss [E]
- Armor amount increased from 25 to 30.
Talents
-
Level 1
-
Block [Passive]
- Removed.
-
New talent: Dwarf Block [E]
- Casting Dwarf Toss grants Muradin 4 charges of 75 Physical Armor against the next enemy Hero Basic Attack. These charges last for 10 seconds.
-
Block [Passive]
-
Level 7
-
Heavy Impact [E]
- Slow duration increased from 1.25 to 1.5 seconds.
-
Heavy Impact [E]
Developer Comment: It's been a long time since we've looked at Muradin. He's been such a staple in the meta for so long that we did not feel he needed any large changes. While minor, these buffs should help bring him back into the spotlight as a valuable member of any team.
Updates
Abilities
-
Level 1
- Changed the order of Muradin's Level 1 talents to be the same as other Heroes (Q, W, E, etc.)
-
Third Wind [Trait]
- Health Restoration rate increased from 83 to 90, and the improved rate from 166 to 180
-
Level 4
-
Sledgehammer
- Additional functionality: Enemy Heroes hit grant an additional stack of his baseline quest
-
Reverberation [W]
- Additional functionality: Every enemy Hero hit reduces Muradin's Heroic Ability cooldown by 5%Enemy
-
Sledgehammer
-
Level 7
-
Heavy Impact [E]
- Slow duration increased from .75 to 1.25 seconds
-
Skullcracker [Passvie]
- Bonus damage increased from 70% to 90%
-
Heavy Impact [E]
-
Level 13
-
Thunder Strike [W]
- Additional functionality: Now also increases Muradin's Dwarf Toss Armor duration from 2 to 4 seconds
-
Bronzebeard Rage [Passive]
- Damage increased from 19 to 20
- Additional functionality: Now also heals Muradin for 75% of the damage dealt
-
Thunder Strike [W]
Developer Comment: We're buffing some of Muradin's underutilized talents, and giving all of his Level 13 options some kind of survivability so that they better compete with Healing Static.
Bug Fixes
- Fixed an issue preventing Thunder Burn from creating the secondary thunder clap if it lands the killing blow on the affected Hero.
Bug Fixes
- Fixed an issue preventing Thunder Burn from creating the secondary thunder clap if it lands the killing blow on the affected Hero.
Bug Fixes
- Placeholder art will no longer appear after casting Haymaker.
Updates
Talents
-
Level 4
-
Sledgehammer (Q)
- No longer removes Ammo from structures
-
Sledgehammer (Q)
Bug Fixes
- Learning Reverberation no longer incorrectly updates the Attack Speed Slow amount in Thunder Clap's tooltip.
Updates
-
Talents
-
Level 4
-
Sledgehammer (Q)
- No longer removes Ammo from structures
-
Sledgehammer (Q)
-
Level 4
-
Talents
-
Level 4
-
Sledgehammer (Q)
- No longer removes Ammo from structures
-
Sledgehammer (Q)
-
Level 4
Updates
Talents
-
Level 4
-
Sledgehammer (Q)
- No longer removes Ammo from structures
-
Sledgehammer (Q)
Bug Fixes
- Learning Reverberation no longer incorrectly updates the Attack Speed Slow amount in Thunder Clap's tooltip.
Updates
Abilities
-
Storm Bolt (Q)
- Mana cost decreased from 50 to 45
Talents
-
Level 4
-
Sledgehammer (Q)
- Bonus damage increased from 300% > 350%
-
Sledgehammer (Q)
-
Level 7
-
Skullcracker (Passive)
- Damage bonus increased from 60 to 70%
-
Heavy Impact (E)
-
Adjusted functionality:
- Now slows enemies by 80% for .75 seconds
-
Adjusted functionality:
-
Skullcracker (Passive)
Bug Fixes
- After learning Thunder Burn, Thunder Clap will no longer fail to fire a second time if an enemy was struck by the outer-edge of the initial cast's area of effect.
- Fixed an issue causing Muradin's Second Wind Trait and Third Wind Talent to restore less than the intended amount of Health.
Updates
Stats
- Basic Attack damage reduced from 97 to 88
Abilities
-
“It's Hammer Time!” Baseline Quest added
- !Quest: Hit 25 enemy Heroes with Storm Bolt. Enemy Heroes who die within 2.5 seconds of being hit by Storm Bolt grant 3 stacks.
- !Reward: Once you gained 25 stacks, Basic Attacks will reduce the cooldown of Storm Bolt by 1 second, and Storm Bolt will pierce the first target hit, hitting an additional target
-
Stormbolt (Q)
- Mana cost decreased from 60 to 50
-
Avatar (R)
- Mana cost decreased from 100 to 80
-
Haymaker (R)
- Mana cost decreased from 80 to 60
Talents
-
Level 1
-
Perfect Storm (Q)
- No longer reduces the Mana cost of Storm Bolt
-
Perfect Storm (Q)
-
Level 4
-
Crowd Control (W)
- Removed
-
Sledgehammer (Q)
- Damage bonus reduced from 400 to 300%
-
Reverberation (W)
- Attack and Movement Speed slow duration increased from .5 to 1 seconds
-
Thunder Burn (W)
-
Adjusted functionality:
- Now requires hitting an enemy Hero to create a second Thunder Clap
- Second Thunder Clap now also applies a 25% Attack Speed slow for 2.5 seconds.
-
Adjusted functionality:
-
Crowd Control (W)
-
Level 7
-
Piercing Bolt (Q)
- Removed
-
Iron-Forged Momentum (Passive)
- Removed
-
Landing Momentum (E)
- Removed
-
Heavy Impact (E)
- Moved from Level 16
-
Give ‘em the Axe! (Passive)
- Moved from Level 16
- Bonus damage reduced from 60 to 50%
-
Skullcracker (Passive)
- No longer grants bonus Attack Speed
-
Added functionality:
- Every 3rd Basic Attack against an enemy now deals 60% bonus damage in addition to the stun
-
Piercing Bolt (Q)
-
Level 13
-
Burning Rage (Passive)
- Removed
-
Spell Shield (Passive)
- Removed
-
(New Talent) Bronzebeard Rage (Passive)
- Passively deal damage to nearby enemies. Auto-attacking an enemy Hero who is stunned, rooted, or slowed increases the damage by 100% for 3 seconds
-
Burning Rage (Passive)
-
Level 16
-
Dwarf Launch (E)
- Bonus range decreased from 50 to 40%
- Bonus impact radius removed
-
Added functionality:
- Hitting an enemy Hero now reduces the cooldown of Dwarf Toss by 3 seconds
-
Stoneform (D)
- Healing reduced from 40 to 30% of Muradin's Maximum Health
-
Dwarf Launch (E)
-
Level 20
-
Unstoppable Force (R)
-
New functionality:
- While Avatar is active you gain 20 Armor and Basic Attacks reduce the cooldown of Thunder Clap and Dwarf Toss by .5 seconds
-
New functionality:
-
Grand Slam (R)
- No longer reduces the Mana cost of Haymaker
-
Added functionality:
- If an enemy Hero dies within 3 seconds of being hit by Haymaker, gain an additional charge of Haymaker
-
Unstoppable Force (R)
Developer Comment: One of our goals with our changes to Muradin, and with many of our changes to Warriors going forward is to better normalize the amount of damage that they are able to put out. While we think it can be fun to play a Warrior who also does a ton of damage, we also want to make sure that Assassins have the primary role of doing high amounts of burst or sustained damage to the enemy team. In Muradin's case, we're hoping to focus him more towards being a highly durable Warrior who has a high amount of crowd control to both peel for allies and enable kills for his team. We liked the gameplay that Perfect Storm gave Muradin in rewarding him for hitting enemy Heroes with Storm Bolt, and his new baseline quest should also hopefully reward him for intelligently using Storm Bolt to secure kills due to the bonus stacks that he will gain. Muradin's talent tree had a lot of talents that were not being utilized well, both from a pick and win rate perspective, so we've consolidated a lot of the power of those talents in order to make his them more competitive with one another.
| LEVEL (TIER) | Muradin Talents | |||
|---|---|---|---|---|
| 1 (1) | Block (Passive) | (!) Perfect Storm (Q) | Third Wind (Trait) | |
| 4 (2) | Sledgehammer (Q) | Reverberation (W) | Thunder Burn (W) | |
| 7 (3) | Heavy Impact (E) | Give 'em the Axe! (Passive) | Skullcracker (Passive) | |
| 10 (4) | Avatar | Haymaker | — | — |
| 13 (5) | Healing Static (W) | Thunder Strike (W) | Bronzebeard Rage (Passive) | |
| 16 (6) | Dwarf Launch (E) | Imposing Presence (Active) | Stoneform (D) | |
| 20 (7) | Unstoppable Force (R) | Grand Slam (R) | Hardened Shield (Active) | Rewind (Active) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Underlined text indicates a MOVED Talent.
Updates
Stats
- Basic Attack damage reduced from 97 to 88
Abilities
-
“It's Hammer Time!” Baseline Quest added
- !Quest: Hit 25 enemy Heroes with Storm Bolt. Enemy Heroes who die within 2.5 seconds of being hit by Storm Bolt grant 3 stacks.
- !Reward: Once you gained 25 stacks, Basic Attacks will reduce the cooldown of Storm Bolt by 1 second, and Storm Bolt will pierce the first target hit, hitting an additional target
-
Stormbolt (Q)
- Mana cost decreased from 60 to 50
-
Avatar (R)
- Mana cost decreased from 100 to 80
-
Haymaker (R)
- Mana cost decreased from 80 to 60
Talents
-
Level 1
-
Perfect Storm (Q)
- No longer reduces the Mana cost of Storm Bolt
-
Perfect Storm (Q)
-
Level 4
-
Crowd Control (W)
- Removed
-
Sledgehammer (Q)
- Damage bonus reduced from 400 to 300%
-
Reverberation (W)
- Attack and Movement Speed slow duration increased from .5 to 1 seconds
-
Thunder Burn (W)
-
Adjusted functionality:
- Now requires hitting an enemy Hero to create a second Thunder Clap
- Second Thunder Clap now also applies a 25% Attack Speed slow for 2.5 seconds.
-
Adjusted functionality:
-
Crowd Control (W)
-
Level 7
-
Piercing Bolt (Q)
- Removed
-
Iron-Forged Momentum (Passive)
- Removed
-
Landing Momentum (E)
- Removed
-
Heavy Impact (E)
- Moved from Level 16
-
Give ‘em the Axe! (Passive)
- Moved from Level 16
- Bonus damage reduced from 60 to 50%
-
Skullcracker (Passive)
- No longer grants bonus Attack Speed
-
Added functionality:
- Every 3rd Basic Attack against an enemy now deals 60% bonus damage in addition to the stun
-
Piercing Bolt (Q)
-
Level 13
-
Burning Rage (Passive)
- Removed
-
Spell Shield (Passive)
- Removed
-
(New Talent) Bronzebeard Rage (Passive)
- Passively deal damage to nearby enemies. Auto-attacking an enemy Hero who is stunned, rooted, or slowed increases the damage by 100% for 3 seconds
-
Burning Rage (Passive)
-
Level 16
-
Dwarf Launch (E)
- Bonus range decreased from 50 to 40%
- Bonus impact radius removed
-
Added functionality:
- Hitting an enemy Hero now reduces the cooldown of Dwarf Toss by 3 seconds
-
Stoneform (D)
- Healing reduced from 40 to 30% of Muradin's Maximum Health
-
Dwarf Launch (E)
-
Level 20
-
Unstoppable Force (R)
-
New functionality:
- While Avatar is active you gain 20 Armor and Basic Attacks reduce the cooldown of Thunder Clap and Dwarf Toss by .5 seconds
-
New functionality:
-
Grand Slam (R)
- No longer reduces the Mana cost of Haymaker
-
Added functionality:
- If an enemy Hero dies within 3 seconds of being hit by Haymaker, gain an additional charge of Haymaker
-
Unstoppable Force (R)
| LEVEL (TIER) | Muradin Talents | |||
|---|---|---|---|---|
| 1 (1) | Block (Passive) | (!) Perfect Storm (Q) | Third Wind (Trait) | |
| 4 (2) | Sledgehammer (Q) | Reverberation (W) | Thunder Burn (W) | |
| 7 (3) | Heavy Impact (E) | Give 'em the Axe! (Passive) | Skullcracker (Passive) | |
| 10 (4) | Avatar | Haymaker | — | — |
| 13 (5) | Healing Static (W) | Thunder Strike (W) | Bronzebeard Rage (Passive) | |
| 16 (6) | Dwarf Launch (E) | Imposing Presence (Active) | Stoneform (D) | |
| 20 (7) | Unstoppable Force (R) | Grand Slam (R) | Hardened Shield (Active) | Rewind (Active) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Underlined text indicates a MOVED Talent.
Bug Fixes
- Haymaker will now properly knock back and damage secondary targets in its path.
- Fixed an issue that caused Muradin's abilities to cast quickly and without animations if queued up during Dwarf Toss.
Bug Fixes
- Haymaker will now properly knock back and damage secondary targets in its path.
- Fixed an issue that caused Muradin's abilities to cast quickly and without animations if queued up during Dwarf Toss.
Updates
Stats
- Health increased from 2633 to 2765
- Health regen increased from 5.5 to 5.8
Bug Fixes
- Fixed an issue causing a pop in Muradin's Avatar voice lines when playing in certain locales.
Bug Fixes
- Fixed an issue causing a pop in Muradin's Avatar voice lines when playing in certain locales.
Updates
Talents
-
Level 4
-
Crowd Control (W)
- Now has a 7 second cooldown reduction maximum
-
Crowd Control (W)
-
Level 13
-
Thunder Strike (W)
- Icon color swapped to blue
-
Healing Static (W)
- Icon color swapped to green
-
Thunder Strike (W)
Updates
Talents
-
Level 4
-
Crowd Control (W)
- Now has a 7 second cooldown reduction maximum
-
Crowd Control (W)
-
Level 13
-
Thunder Strike (W)
- Icon color swapped to blue
-
Healing Static (W)
- Icon color swapped to green
-
Thunder Strike (W)
Bug Fixes
- Fixed an issue causing Magni Muradin's leg plates to appear to clip into his thighs.
Bug Fixes
- Fixed an issue causing Magni Muradin's leg plates to appear to clip into his thighs.
Updates
Stats
- Base Maximum Health increased from 2556 to 2633
- Health Regen increased from 5.32 to 5.48
Talents
Level 4
-
Crowd Control (W)
-
Added functionality:
- Now also refunds 5 Mana per enemy hit
-
Added functionality:
Level 7
-
Skullcracker (Passive)
-
Added functionality:
- Now also passively increases Muradin's attack speed by 25%
-
Added functionality:
-
Iron-Forged Momentum (Passive)
- No longer decreases the cooldown of Dwarf Toss
Level 16
-
Heavy Impact (E)
- Stun duration reduced from .75 to .5
Developer Comment: Muradin's pick rate in both Hero League and Pro Play continues to be extremely high. Oddly enough his win rate is actually below average in most levels of play. We realize that he brings a very versatile kit that allows him to be a great solo-Warrior for his team. Our main change to offset his Health is to remove the escape effectiveness of Iron-Forged Momentum. Next week we will also be reducing the amount of Health that Avatar provides. The rest of the changes are minimal and targeted towards talent win/pick rates.
Updates
Abilities
-
Thunder Clap (W)
-
Added functionality:
- Now also slows enemy Attack Speed by 25% for 2.5 seconds
-
Added functionality:
Talents
-
Level 1
-
Reverberation (W)
- Moved to Level 4
-
New functionality:
- Increase Thunder Clap's Attack Speed slow to 50% and increase the duration of Thunder Clap from 2.5 to 3 seconds
-
Reverberation (W)
-
Level 4
-
Third Wind (Trait)
- Moved to Level 1
-
Thunder Burn (W)
- Now also applies the 25% Attack Speed slow with the second activation of Thunder Clap.
-
Third Wind (Trait)
Developer Comment: See .
Updates
Abilities
-
Thunder Clap (W)
-
Added functionality:
- Now also slows enemy Attack Speed by 25% for 2.5 seconds
-
Added functionality:
Talents
-
Level 1
-
Reverberation (W)
- Moved to Level 4
-
New functionality:
- Increase Thunder Clap's Attack Speed slow to 50% and increase the duration of Thunder Clap from 2.5 to 3 seconds
-
Reverberation (W)
-
Level 4
-
Third Wind (Trait)
- Moved to Level 1
-
Thunder Burn (W)
- Now also applies the 25% Attack Speed slow with the second activation of Thunder Clap.
-
Third Wind (Trait)
Developer Comment: See .
Updates
Abilities
-
Second Wind (Trait)
- Base Heal effect increased from 1.5% to 2% maximum Health per second.
- Critical Health effect increased from 3% to 4% maximum Health per second.
-
Dwarf Toss (E)
- No longer grants Unstoppable while leaping.
- Now grants Muradin Resistant (25% reduced damage taken) for 2 seconds.
- Cooldown reduced from 12 to 10 seconds.
- Mana cost reduced from 70 to 55.
Talents
-
Level 4
-
Third Wind (Trait)
- Base Heal effect increased from 2% to 3% maximum Health per second
- Critical Heal effect increased from 4% to 6% maximum Health per second
-
Third Wind (Trait)
Developer Comment: The Dwarf Toss changes are very likely going to spur a lot of conversation, Uther knows it did in our bullpen! The logic behind this change is as follows – We want to buff Muradin for all ranges of play EXCEPT our pro-scene. Of course this is where the Unstoppable leap is abused the most, and even though there is some great skill-cap behind knowing when and how to use it, it gives him an incredible amount of power and definitely hurts the pick-rates of our other Warriors. By replacing this with a 2 second Resistant buff, it should help the vast majority of players feel more tanky when they use Dwarf Toss, which has always been the intention.
Updates
Abilities
-
Second Wind (Trait)
- Base Heal effect increased from 1.5% to 2% maximum Health per second.
- Critical Health effect increased from 3% to 4% maximum Health per second.
-
Dwarf Toss (E)
- No longer grants Unstoppable while leaping.
- Now grants Muradin Resistant (25% reduced damage taken) for 2 seconds.
- Cooldown reduced from 12 to 10 seconds.
- Mana cost reduced from 70 to 55.
Talents
-
Level 4
-
Third Wind (Trait)
- Base Heal effect increased from 2% to 3% maximum Health per second
- Critical Heal effect increased from 4% to 6% maximum Health per second
-
Third Wind (Trait)
Developer Comment: The Dwarf Toss changes are very likely going to spur a lot of conversation, Uther knows it did in our bullpen! The logic behind this change is as follows – We want to buff Muradin for all ranges of play EXCEPT our pro-scene. Of course this is where the Unstoppable leap is abused the most, and even though there is some great skill-cap behind knowing when and how to use it, it gives him an incredible amount of power and definitely hurts the pick-rates of our other Warriors. By replacing this with a 2 second Resistant buff, it should help the vast majority of players feel more tanky when they use Dwarf Toss, which has always been the intention.
Updates
-
Give ‘em the Axe! (Talent)
- After hitting a slowed, rooted, or stunned target with a Basic Attack, increase your Basic Attack damage by 60% for 3 seconds
-
Second Wind (Trait)
-
Third Wind (Talent)
- Bonus Health Regeneration threshold increased from 50% to 60% of maximum Health.
-
Stoneform (Talent)
- Heal amount decreased from 50% to 40% of maximum Health.
- Heal duration increased from 8 to 10 seconds.
-
Third Wind (Talent)
-
Storm Bolt (Q)
- Stun duration reduced from 1.5 to 1.25 seconds.
- Infused Hammer (Talent) removed.
-
Perfect Storm (Talent)
- Now also reduces Storm Bolt's Mana cost by 25%.
-
Thunder Clap (W)
-
Healing Static (Talent)
- Now only Heals Muradin when Thunder Clap strikes enemy Heroes.
- Heal amount per Hero hit increased from 1.5% to 5% of maximum Health.
-
Healing Static (Talent)
-
Dwarf Toss (E)
-
Landing Momentum (Talent)
- Movement Speed bonus increased from 20% to 25%.
- Movement Speed bonus duration increased from 4 to 5 seconds.
-
Landing Momentum (Talent)
Developer Comment: The changes to Muradin were done to help balance out his Talent tree. A few Talents were a bit over or under-tuned, and he kindly offered us his hammer in order to forge some better options.
Updates
-
Stormbolt (Q)
- Stun duration reduced from 1.5 to 1.25 seconds.
Developer Comment:
Updates
-
Give ‘em the Axe! (Talent)
- After hitting a slowed, rooted, or stunned target with a Basic Attack, increase your Basic Attack damage by 60% for 3 seconds
-
Second Wind (Trait)
-
Third Wind (Talent)
- Bonus Health Regeneration threshold increased from 50% to 60% of maximum Health.
-
Stoneform (Talent)
- Heal amount decreased from 50% to 40% of maximum Health.
- Heal duration increased from 8 to 10 seconds.
-
Third Wind (Talent)
-
Storm Bolt (Q)
- Infused Hammer (Talent) removed.
-
Perfect Storm (Talent)
- Now also reduces Storm Bolt's Mana cost by 25%.
-
Thunder Clap (W)
-
Healing Static (Talent)
- Now only Heals Muradin when Thunder Clap strikes enemy Heroes.
- Heal amount per Hero hit increased from 1.5% to 5% of maximum Health.
-
Healing Static (Talent)
-
Dwarf Toss (E)
-
Landing Momentum (Talent)
- Movement Speed bonus increased from 20% to 25%.
- Movement Speed bonus duration increased from 4 to 5 seconds.
-
Landing Momentum (Talent)
Developer Comment: The changes to Muradin were done to help balance out his Talent tree. A few Talents were a bit over or under-tuned, and he kindly offered us his hammer in order to forge some better options.
Bug Fixes
- Players will no longer occasionally become locked out of issuing further commands to their Hero after being hit by Muradin's Haymaker with the Grand Slam Talent.
Updates
-
Haymaker (R)
- Damage dealt to secondary targets increased from 25% to 100% damage of Haymaker's primary target damage.
Developer Comment: We want to make some basic improvements to a lot of the lesser-picked/lower win-rate Heroic Abilities. Most of these are pretty simple changes to make them more enticing, like adding more damage, reducing cooldowns, or lowering Mana costs. We realize that the primary use case for Abilities like Li Li's Water Dragon or E.T.C.'s Stage Dive is not damage, but having more of it might help them feel more effective. We're trying to do something a little bit different with Brightwing's Emerald Wind and Malfurion's Twilight Dream by compensating for some of the Support capability you miss out on by picking these Heroics. We're excited to see how these go! In Thrall's case, Sundering was a little too strong, so we're reducing its stun duration.
Bug Fixes
- Fixed an issue that could completely refill Muradin's Mana under certain circumstances.
Bug Fixes
- Muradin's Dwarf Toss will no longer cause him to become stuck inside of Gates.
Updates
-
Avatar (R)
- Basic Attacks during Avatar no longer Stun the target
- Health bonus increased from 1022 (+4% per level) to 1124 (+4% per level)
- Cooldown reduced from 100 to 90 seconds
Developer Comment: The mini-stun that accompanies Muradin's Basic Attack during Avatar has a lot of hidden power that can be extremely frustrating to play against for some Heroes, especially those with Heroics that require channeling. The main design focus of this Ability was to bolster Muradin's survivability, so we have removed the Basic Attack mini-stun and increased his Health gain when Avatar is activated. While we realize that this is a nerf to a beloved Heroic Ability, we believe it is necessary in order to promote increased Hero diversity.
Bug Fixes
- Muradin's Dwarf Toss will no longer cause him to become stuck inside of Gates.
Bug Fixes
- This fix will also resolve incorrect damage amounts for similar Talent interactions, such as Muradin's Storm Bolt with the Sledgehammer and Perfect Storm Talents, as well as Falstad's Gathering Storm and Overdrive Talents.
Updates
-
Haymaker (R)
- Haymaker has received improvements which should help it feel more responsive to cast
Updates
- Basic Attack damage gained per level increased from 8 to 9
- Follow Through (Talent) removed
- Skullcracker (Talent) moved from Level 4 to Level 7
-
New Talent (Level 16): Give ‘em the Axe!
- Basic Attacks deal 75% additional damage against targets that are rooted, stunned, or slowed
- This is a Muradin-specific version of the Executioner Talent.
-
Thunder Clap (W)
-
Reverberation (Talent)
- Attack speed slow amount increased from 33% to 50%
- Attack speed slow duration decreased from 3.5 to 3 seconds
-
Thunder Burn (Talent)
- Movement Speed slow duration applied by Thunder Clap's secondary explosion increased from 2 to 2.5 seconds
-
Reverberation (Talent)
-
Dwarf Toss (E)
-
Landing Momentum (Talent)
- Movement Speed bonus duration increased from 2 to 4 seconds
-
Landing Momentum (Talent)
-
Haymaker (R)
- Cooldown decreased from 50 to 40 seconds
Updates
-
Stormbolt (Q)
-
Sledgehammer (Talent)
- 400% damage bonus now also affects Mercenaries
-
Sledgehammer (Talent)
-
Haymaker (R)
- Casting time slightly reduced
Bug Fixes
- Muradin's Haymaker now deals the appropriate amount of damage to Grave Golems and player-controlled Garden Terrors.
Updates
-
Stormbolt (Q)
-
Sledgehammer (Talent)
- 400% damage bonus now also affects Mercenaries
-
Sledgehammer (Talent)
-
Haymaker (R)
- Casting time slightly reduced
Updates
-
Second Wind (Trait)
- Heal increased from 1% to 1.5%
-
Third Wind (Trait)
- Heal increased from 1.5% to 2%
- Critical heal decreased from 5% to 4%
-
Dwarf Toss (E)
- Base range increased from 6 to 8
-
Dwarf Launch (Talent)
- Bonus range and area decreased from 75 to 50%
-
Haymaker (R)
- Mana cost reduced from 100 to 80
- A cast bar has been added during the 0.5 second wind-up to make the cast more apparent.
-
Grand Slam (Talent)
- Now also reduces the Mana cost of Haymaker from 80 to 40
Bug Fixes
- Muradin's Haymaker will no longer knock enemies out of the playable area in the Haunted Mines.
- Fixed an issue in which Muradin's starting Health regeneration was much higher than intended.
- Muradin's Haymaker targeting arrow will no longer persist on the target, nor display through the Fog of War, if Muradin is killed before Haymaker can be cast.
Updates
-
Second Wind (Trait)
- Threshold for improved Health regeneration increased from 30% to 40% Health
-
Third Wind (Talent)
- Threshold for improved Health regeneration increased from 40% to 50% Health
-
Stoneform (Talent)
- Heal amount increased from 40% to 50% of Muradin's Health