2025-09-30 Live Patch 2.55.13.95213

Bug Fixes

  • Base
    • Radiant Dash [Q]
      • Fixed an issue that caused Radiant Dash to appear incorrectly when cast on another Kharazim.
  • Level 1
    • Iron Fists
      • Fixed an issue that caused the triggering attack to not play the correct impact sound.

2025-09-02 PTR Patch 2.55.13.94986

Bug Fixes

  • Base
    • Radiant Dash [Q]
      • Fixed an issue that caused Radiant Dash to appear incorrectly when cast on another Kharazim.
  • Level 1
    • Iron Fists
      • Fixed an issue that caused the triggering attack to not play the correct impact sound.

2025-03-12 Live Patch 2.55.10.93810

Updates

Base

  • Health increased from 2027 to 2080.
  • Breath of Heaven [W]
    • Healing increased from 285 to 295.

Talents

  • Level 4
    • Air Ally
      • Health increased from 200 to 300.
      • Spell Power increased from 15% to 20%.
  • Level 10
    • Divine Palm
      • Duration increased from 3 to 4 seconds.
  • Level 13
    • Sixth Sense
      • Sixth Sense now starts expiring after the Stun expires, instead of as soon as the Stun is applied.
  • Level 20
    • Epiphany
      • Cooldown increased from 60 to 70.
      • Mana restored increased from 33% to 70%.

Bug Fixes

  • Level 10
    • Divine Palm
      • Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim.
      • Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect.

2025-02-21 PTR Patch 2.55.10.93733

Updates

Base

  • Health increased from 2027 to 2080.
  • Breath of Heaven [W]
    • Healing increased from 285 to 295.

Talents

  • Level 4
    • Air Ally
      • Health increased from 200 to 300.
      • Spell Power increased from 15% to 20%.
  • Level 10
    • Divine Palm
      • Duration increased from 3 to 4 seconds.
  • Level 13
    • Sixth Sense
      • Sixth Sense now starts expiring after the Stun expires, instead of as soon as the Stun is applied.
  • Level 20
    • Epiphany
      • Cooldown increased from 60 to 70.
      • Mana restored increased from 33% to 70%.

Bug Fixes

  • Level 10
    • Divine Palm
      • Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim.
      • Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect.

2025-01-27 Live Patch 2.55.9.93565

Bug Fixes

  • Level 4
    • Spirit Ally
      • Fixed an issue that caused Spirit Ally's heal FX to be visible in Fog of War.

2025-01-06 PTR Patch 2.55.9.93498

Bug Fixes

  • Level 4
    • Spirit Ally
      • Fixed an issue that caused Spirit Ally's heal FX to be visible in Fog of War.

2024-10-14 Live Patch 2.55.7.93009

Bug Fixes

  • Level 4
    • Earth Ally
      • Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally.
  • Level 20
    • Peaceful Repose
      • Fixed an issue that caused Peaceful Repose to activate even when Divine Palm heals the target.

2024-09-26 PTR Patch 2.55.7.92909

Bug Fixes

  • Level 4
    • Earth Ally
      • Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally.

2024-08-12 Live Patch 2.55.6.92665

Bug Fixes

  • Level 16
    • Echo of Heaven
      • Now displays in the Death Recap.

2024-07-15 PTR Patch 2.55.6.92550

Bug Fixes

  • Level 16
    • Echo of Heaven
      • Now displays in the Death Recap.

2023-11-16 Live Patch 2.55.4.91368

Bug Fixes

  • Difficulty updated from Medium to Hard.
  • Fixed an issue that caused Deadly Reach's Attack Speed bonuses to stack multiplicatively with other Attack Speed bonuses.
  • Fixed an issue that caused Insight to grant quest progress while Blinded or if the triggering enemy is Evading.
  • Fixed an issue that caused non-Heroes to not be revealed by Spirit Ally.

2023-10-23 PTR Patch 2.55.4.91227

Bug Fixes

  • Fixed an issue that caused Insight to progress while Blinded.

2021-07-20 Live Patch 2.54.2.85551

Updates

Talents

  • Level 20
    • (New) Fists of Legend [Trait]
      • Gain 50% of the benefit from both level 1 talents that were not chosen.
Developer Comment: Kharazim has Transcended past the desire for Insight… because he has Iron Fists. Or something like that.

Bug Fixes

  • Insight grants its full cooldown reduction to Radiant Dash.

2020-07-15 Live Patch 2.51.1.80702

Updates

Base

  • Breath of Heaven [W]
    • Healing increased from 276 to 285.
Developer Comment: Kharazim's healing output is a little lower than other Healers, and we believe it could use a small increase. We don't expect this to change too much about how he plays, but it should better reward Kharazim players and teams who are good about grouping around him to receive Breath of Heaven.

2020-03-11 Live Patch 2.49.4.78679

Updates

Talents

  • Level 20
    • Peaceful Repose [R1]
      • Additional functionality: Increase the healing of Divine Palm by 75%.
Developer Comment: We felt that Peaceful Repose could add something to Kharazim players who are good at proccing Divine Palm, so we're greatly increasing its Healing when he does get a successful proc.

2020-01-22 Live Patch 2.49.2.77981

Updates

Base

  • Basic Attack damage increased from 60 to 64.

Talents

  • Level 1
    • Transcendence [Trait]
      • Movement Speed bonus duration increased from 2 to 2.5 seconds.
    • Iron Fists [Trait]
      • Movement Speed bonus duration increased from 2 to 2.5 seconds.
    • Insight [Trait]
      • Movement Speed bonus duration increased from 2 to 2.5 seconds.
  • Level 4
    • Air Ally [Active]
      • Cooldown increased from 20 to 30 seconds.
      • Health increased from 75 to 200.
      • Duration reduced from 40 to 10 seconds.
      • Charges reduced from 2 to 1.
      • Additional functionality: Now also grants nearby allied Heroes 15% Spell Power for its duration.
Developer Comment: Play Kharazim! Also, Air Ally does cool things now. Play that too.

2019-08-28 Live Patch 2.47.2.76003

Updates

Talents

  • Level 7
    • Heavenly Zeal [W]
      • Increased Breath of Heaven Healing duration increased from 3 to 3.5 seconds.
Developer Comment: To help smooth out the interaction between Heavenly Zeal and Echo of Heaven, we're slightly increasing the bonus Healing duration so that they can more reliably benefit from one another.

2019-05-22 Live Patch 2.45.1.74238

Updates

Base

  • Radiant Dash [Q]
    • Mana cost reduced from 30 to 25
  • Deadly Reach [E]
    • Mana cost reduced from 50 to 45

Abilities

  • Level 7
    • Heavenly Zeal [W]
      • Additional functionality: Radiant Dashing to an ally increases the healing they receive from Breath of Heaven by 50% for 3 seconds
      • Now shows Crit kickers for when allies gain increased healing
    • Blazing Fists [E]
      • Additional functionality: Now also increases the duration of Deadly Reach by 100%
  • Level 10
    • Divine Palm [R1]
      • Cooldown reduced from 60 to 50 seconds
  • Level 13
    • Fists of Fury [E]
      • Removed
  • Level 16
    • Dash of Light [W]
      • Removed
Developer Comment: To better round out Kharazim's Level 7 talents, we are baking in some of the functionality of talents that normally come online for him later on. This should make this tier more competitive while also opening up other options for players to take as a replacement for the talents that have been removed. For example, players who want to get in and punch a lot with Blazing Fists will now have a defensive option to take at Level 13 since they no longer have to take Fists of Fury to complete the build.

2019-01-23 Live Patch 2.42.1.71652

Updates

Abilities

  • Divine Palm (R)
    • Healing increased from 1084 to 1200

2018-10-16 Live Patch 2.39.0.69350

Bug Fixes

  • Can now Radiant Dash to all allied units, including Mercenaries, Creep Tumors, and Toxic Nests.

2018-10-08 PTR Patch 2.39.0.69099

Bug Fixes

  • Can now Radiant Dash to all allied units, including Mercenaries, Creep Tumors, and Toxic Nests.

2018-04-11 Live Patch 2.31.2.64100

Updates

Stats

  • Health increased from 1949 to 2027.
  • Health Regeneration increased from 4.0585 to 4.2226.

Talents

  • Level 1
    • Transcendence (Trait)
      • Healing increased from 98 to 104.

2018-03-27 Live Patch 2.31.0.63507

Bug Fixes

  • Seven-Sided Strike will now correctly target Stealth enemy Heroes who have been revealed.

2018-03-19 PTR Patch 2.31.0.63203

Bug Fixes

  • Seven-Sided Strike will now correctly target Stealth enemy Heroes who have been revealed.

2017-12-12 Live Patch 2.29.3.60339

Bug Fixes

  • Kharazim's arms and upper body now animated correctly during his dizzy animation.

2017-11-29 Live Patch 2.29.2.59988

Updates

Stats

  • Basic Attack Damage reduced from 63 to 60

Abilities

  • Breath of Heaven (W)
    • Heal amount reduced from 290 to 276
  • Divine Palm (R)
    • Heal amount reduced from 1141 to 1084

Talents

  • Level 1
    • Transcendence (Trait)
      • Heal amount reduced from 103 to 98
  • Level 16
    • Way of the Hundred Fists (E)
      • Damage reduced from 50 to 45%

2017-11-27 PTR Patch 2.29.3.59837

Updates

Stats

  • Basic Attack Damage reduced from 63 to 60

Abilities

  • Breath of Heaven (W)
    • Heal amount reduced from 290 to 276
  • Divine Palm (R)
    • Heal amount reduced from 1141 to 1084

Talents

  • Level 1
    • Transcendence (Trait)
      • Heal amount reduced from 103 to 98
  • Level 16
    • Way of the Hundred Fists (E)
      • Damage reduced from 50 to 45%

2017-11-20 PTR Patch 2.29.3.59837

Bug Fixes

  • Kharazim's arms and upper body now animated correctly during his dizzy animation.

2017-11-01 Live Patch 2.28.5.59239

Updates

Talents

  • Level 1
    • Iron Fists (Trait)
      • Movement Speed bonus reduced from 30 to 25%
    • Transcendence (Trait)
      • Added Functionality:
        • Now also grants Kharazim 25% Movement Speed on the third punch
    • Insight (Trait)
      • Added Functionality:
        • Now also grants Kharazim 25% Movement Speed on the third punch

2017-10-11 Live Patch 2.28.2.58482

Updates

Talents

  • Level 1
    • Transcendence (Trait)
      • Healing increased from 96 to 103 per 3 Basic Attacks
    • Insight (Trait)
      • Cooldown reduction increased from 1.5 to 1.75 seconds per 3 Basic Attacks

2017-10-09 PTR Patch 2.28.3.58344

Updates

Talents

  • Level 1
    • Transcendence (Trait)
      • Healing increased from 96 to 103 per 3 Basic Attacks
    • Insight (Trait)
      • Cooldown reduction increased from 1.5 to 1.75 seconds per 3 Basic Attacks

2017-09-26 Live Patch 2.28.0.57797

Updates

Abilities

  • Breath of Heaven (W)
    • Cooldown increased from 8 to 10 seconds
    • Mana cost increased from 60 to 65

Talents

  • Level 1
    • Transcendence (Passive)
      • Healing increased from 73 to 96 per 3 Basic Attacks
    • Insight (Passive)
      • Cooldown reduction increased from 1 to 1.5 seconds per 3 Basic Attacks
  • Level 16
    • Dash of Light (Q + W)
      • Increased bonus healing from 50% to 75% for dashing to an ally
Developer Comment: These changes are designed to increase the power of Insight and Transcendence by shifting more of Kharazim's healing power pie into them. We want to encourage the same active gameplay that Iron Fist Kharazim's have, but increasing healing and utility instead of damage when the other Talents are chosen.

2017-09-18 PTR Patch 2.28.0.57547

Updates

Abilities

  • Breath of Heaven (W)
    • Cooldown increased from 8 to 10 seconds
    • Mana cost increased from 60 to 65

Talents

  • Level 1
    • Transcendence (Passive)
      • Healing increased from 73 to 96 per 3 Basic Attacks
    • Insight (Passive)
      • Cooldown reduction increased from 1 to 1.5 seconds per 3 Basic Attacks
  • Level 16
    • Dash of Light (Q + W)
      • Increased bonus healing from 50% to 75% for dashing to an ally
Developer Comment: These changes are designed to increase the power of Insight and Transcendence by shifting more of Kharazim's healing power pie into them. We want to encourage the same active gameplay that Iron Fist Kharazim's have, but increasing healing and utility instead of damage when the other Talents are chosen.

2017-08-23 Live Patch 2.27.2.56705

Bug Fixes

  • Fixed an issue that could cause Kharazim to dash to unexpected locations after casting Radiant Dash.

2017-08-08 Live Patch 2.27.0.56175

Bug Fixes

  • Seven-Sided Strike will no longer target D.Va's Mech during Self-Destruct.

2017-07-31 PTR Patch 2.27.0.55929

Bug Fixes

  • Seven-Sided Strike will no longer target D.Va's Mech during Self-Destruct.

2017-07-11 Live Patch 2.26.3.55288

Bug Fixes

  • Fixed an issue that Stitches's Vile Gas to deal damage to Kharazim while casting Seven-Sided Strike.

2017-07-03 PTR Patch 2.26.3.55058

Bug Fixes

  • Fixed an issue that Stitches's Vile Gas to deal damage to Kharazim while casting Seven-Sided Strike.

2017-06-13 Live Patch 2.26.0.54339

Bug Fixes

  • Duration bars for Echo of Heaven and Deadly Reach will now appear simultaneously if both are active at once.

2017-06-05 PTR Patch 2.26.0.54098

Bug Fixes

  • Duration bars for Echo of Heaven and Deadly Reach will now appear simultaneously if both are active at once.

2017-03-22 Hotfix Patch 1.24.1.51779

Bug Fixes

  • Fixed an issue that could cause a slight delay between Ability casts after shift-queuing Radiant Dash.

2017-01-24 Live Patch 1.23.0.49747

Bug Fixes

  • Air Ally will now properly reveal Creep Tumors and Toxic Nests.
  • Fixed an issue that could prevent Kharazim from automatically acquiring a new target after activating Deadly Reach outside of his attack range.

2017-01-17 PTR Patch 1.23.0.49582

Bug Fixes

  • Air Ally will now properly reveal Creep Tumors and Toxic Nests.
  • Fixed an issue that could prevent Kharazim from automatically acquiring a new target after activating Deadly Reach outside of his attack range.

2017-01-04 Live Patch 1.22.5.49076

Bug Fixes

  • Becoming trapped by Chromie's Time Trap while using Radiant Dash with the Way of the Hundred Fists Talent will no longer prevent Kharazim from issuing Basic Attacks until Radiant Dash is cast a second time.

2016-12-06 Live Patch 1.22.2.48548

Updates

Abilities

  • Breath of Heaven (W)
    • Increased the Movement Speed bonus from 10 to 15%

Talents

  • Level 1
    • Iron Fists (Trait)
      • Damage bonus reduced from 125 to 110%
  • Level 4
    • Earth Ally (Active)
      • Cooldown increased from 30 to 45 seconds
  • Level 7
    • Heavenly Zeal (W)
      • Movement Speed bonus increased from 25 to 30%
Developer Comment: We're glad to see that Iron Fists Kharazim is a very viable melee Assassin/Support hybrid! We think that we can reduce the damage slightly on it, since Kharazim was able to throughput strong damage and healing with the Talent. While the damage potential of that build is stronger than we want, overall Kharazim is close to balanced, so we've provided a small Movement Speed increase to Breath of Heaven to offset the loss.

Bug Fixes

  • Fixed an issue that caused Kharazim's final hit during Way of the Hundred Fists to deal more damage than intended.

2016-11-15 Live Patch 1.22.0.48027

Updates

Abilities

  • Breath of Heaven (W)
    • Healing increased from 280 to 290

Talents

  • Level 1
    • Iron Fists (Trait)
      • Added Functionality:
        • Every third Basic Attack now also increases your Movement Speed by 30% for 2 seconds.
  • Level 4
    • New Talent: Spirit Ally (Active)
      • Place a Spirit Ally that heals allies in a large area around it for 2% of their maximum Health every second for 10 seconds. Has 150 Health. You can Radiant Dash to Spirit Allies. 45 second cooldown.
    • New Talent: Earth Ally (Active)
      • Place an Earth Ally that reduces Heroic Basic Attack damage nearby allied Heroes receive by 50%. Has 400 Health and lasts 10 seconds. You can Radiant Dash to Earth Allies. 30 second cooldown.
    • New Talent: Air Ally (Active)
      • Place an Air Ally that grants vision of a large area around it for 40 seconds. Has 70 Health. You can Radiant Dash to Air Allies. 20 second cooldown. 2 charges.
    • Healing Ward (Active)
      • Removed
    • Foresight (Q)
      • Removed
    • Overtake (E)
      • Removed
    • Protective Shield (Active)
      • Removed
  • Level 7
    • New Talent: Heavenly Zeal (W)
      • Increases the Movement Speed bonus of Breath of Heaven on other allies from 10 to 25%
    • Blinding Speed (Q)
      • Moved from level 16
    • Blazing Fists (E)
      • Moved from level 16
      • Cooldown reduction per Basic Attack reduced from 1 to .75 seconds.
    • Clairvoyance (Active)
      • Removed
    • Cleanse (Active)
      • Removed
  • Level 13
    • Fists of Fury
      • Deadly Reach duration bonus increased from 50 to 100%
  • Level 16
    • New Talent: Cleansing Touch (Q)
      • Radiant Dashing to an allied Hero grants them Unstoppable for 1 second
    • New Talent: Dash of Light (W)
      • Radiant Dashing to an ally increases the healing they received from Breath of Heaven by 50% for 3 seconds
    • Echo of Heaven (W)
      • Moved from level 7
      • Delay between heals increased from 2 to 3 seconds
      • Second heal amount increased from 35 to 75%
      • Now also reduces the initial heal amount of Breath of Heaven to 75%
    • Way of the Hundred Fists (Q)
      • Moved from level 7
      • Now deals a volley of 6 Basic Attacks that each deal 50% of your Basic Attack damage.
    • Circle of Life (W)
      • Removed
    • Soothing Breeze (W)
      • Removed
Developer Comment: Kharazim's Talents have been updated to create more compelling choices at every tier. To do this, we've made sure that Iron Fists / Bruiser style Kharazim is viable by increasing its damage uptime, removed a lot of the generic Talents and replaced them with Kharazim specific options like Mystic Allies, and re-arranged a lot of the tree so that you don't have to sacrifice as much healing to pick mobility, utility or damage.
Level (Tier) Kharazim Talents
1 (1) Transcendence Iron Fists (!) Insight
4 (2) Spirit Ally (Active) Earth Ally (Active) Air Ally (Active)
7 (3) Blinding Speed (Q) Heavenly Zeal (W) Blazing Fists (E)
10 (4) Divine Palm (R) Seven-Sided Strike (R)
13 (5) Quicksilver (Q) Fists of Fury (E) Spell Shield (Active) Sixth Sense (Passive)
16 (6) Cleansing Touch (Q) Way of the Hundred Fists (Q) Echo of Heaven (W) Dash of Light (W)
20 (7) Peaceful Repose (R) Trasngression (R) Storm Shield (Active) Epiphany (Active)

  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

2016-11-07 PTR Patch 1.22.0.47801

Updates

Abilities

  • Breath of Heaven (W)
    • Healing increased from 280 to 290

Talents

  • Level 1
    • Iron Fists (Trait)
      • Added Functionality:
        • Every third Basic Attack now also increases your Movement Speed by 30% for 2 seconds.
  • Level 4
    • New Talent: Spirit Ally (Active)
      • Place a Spirit Ally that heals allies in a large area around it for 2% of their maximum Health every second for 10 seconds. Has 150 Health. You can Radiant Dash to Spirit Allies. 45 second cooldown.
    • New Talent: Earth Ally (Active)
      • Place an Earth Ally that reduces Heroic Basic Attack damage nearby allied Heroes receive by 50%. Has 400 Health and lasts 10 seconds. You can Radiant Dash to Earth Allies. 30 second cooldown.
    • New Talent: Air Ally (Active)
      • Place an Air Ally that grants vision of a large area around it for 40 seconds. Has 70 Health. You can Radiant Dash to Air Allies. 20 second cooldown. 2 charges.
    • Healing Ward (Active)
      • Removed
    • Foresight (Q)
      • Removed
    • Overtake (E)
      • Removed
    • Protective Shield (Active)
      • Removed
  • Level 7
    • New Talent: Heavenly Zeal (W)
      • Increases the Movement Speed bonus of Breath of Heaven on other allies from 10 to 25%
    • Blinding Speed (Q)
      • Moved from level 16
    • Blazing Fists (E)
      • Moved from level 16
      • Cooldown reduction per Basic Attack reduced from 1 to .75 seconds.
    • Clairvoyance (Active)
      • Removed
    • Cleanse (Active)
      • Removed
  • Level 13
    • Fists of Fury
      • Deadly Reach duration bonus increased from 50 to 100%
  • Level 16
    • New Talent: Cleansing Touch (Q)
      • Radiant Dashing to an allied Hero grants them Unstoppable for 1 second
    • New Talent: Dash of Light (W)
      • Radiant Dashing to an ally increases the healing they received from Breath of Heaven by 50% for 3 seconds
    • Echo of Heaven (W)
      • Moved from level 7
      • Delay between heals increased from 2 to 3 seconds
      • Second heal amount increased from 35 to 75%
      • Now also reduces the initial heal amount of Breath of Heaven to 75%
    • Way of the Hundred Fists (Q)
      • Moved from level 7
      • Now deals a volley of 6 Basic Attacks that each deal 50% of your Basic Attack damage.
    • Circle of Life (W)
      • Removed
    • Soothing Breeze (W)
      • Removed
Developer Comment: Kharazim's Talents have been updated to create more compelling choices at every tier. To do this, we've made sure that Iron Fists / Bruiser style Kharazim is viable by increasing its damage uptime, removed a lot of the generic Talents and replaced them with Kharazim specific options like Mystic Allies, and re-arranged a lot of the tree so that you don't have to sacrifice as much healing to pick mobility, utility or damage.
Level (Tier) Kharazim Talents
1 (1) Transcendence Iron Fists (!) Insight
4 (2) Spirit Ally (Active) Earth Ally (Active) Air Ally (Active)
7 (3) Blinding Speed (Q) Heavenly Zeal (W) Blazing Fists (E)
10 (4) Divine Palm (R) Seven-Sided Strike (R)
13 (5) Quicksilver (Q) Fists of Fury (E) Spell Shield (Active) Sixth Sense (Passive)
16 (6) Cleansing Touch (Q) Way of the Hundred Fists (Q) Echo of Heaven (W) Dash of Light (W)
20 (7) Peaceful Repose (R) Trasngression (R) Storm Shield (Active) Epiphany (Active)

  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

2016-10-18 Live Patch 1.21.0.47219

Bug Fixes

  • Will no longer automatically resume attacking enemies after using Radiant Dash to dive to an ally. This fix also applies to Illidan's Friend or Foe and Kerrigan's Adaptation Talents.

2016-10-10 PTR Patch 1.21.0.47024

Bug Fixes

  • Will no longer automatically resume attacking enemies after using Radiant Dash to dive to an ally. This fix also applies to Illidan's Friend or Foe and Kerrigan's Adaptation Talents.

2016-09-27 Live Patch 1.20.2.46690

Updates

Talents

  • Level 13
    • Sixth Sense (Passive)
      • Block amount increased from 50 to 75% after being stunned or rooted.

2016-09-19 PTR Patch 1.20.2.46416

Updates

Talents

  • Level 13
    • Sixth Sense (Passive)
      • Block amount increased from 50 to 75% after being stunned or rooted.

2016-09-13 Live Patch 1.20.0.46158

Updates

Talents

  • Level 13
    • Relentless (Passive)
      • Removed
    • New Talent: Sixth Sense (Passive)
      • Stuns and Roots against Kharazim grant 50% damage reduction from Basic Attacks for 4 seconds.
Developer Comment: See for Relentless changes.

2016-08-29 PTR Patch 1.20.0.45889

Updates

Talents

  • Level 13
    • Relentless (Passive)
      • Removed
    • New Talent: Sixth Sense (Passive)
      • Stuns and Roots against Kharazim grant 50% damage reduction from Basic Attacks for 4 seconds.
Developer Comment: See for Relentless changes.

2016-07-12 Live Patch 1.19.0.44468

Updates

Talents

  • Level 1
    • Insight (Trait)
      • New Functionality:
        • Quest: Every 3rd Basic Attack restores 14 Mana. After this effect triggers 100 times, every 3rd attack will also reduce the cooldown of all Basic Abilities by 1 second
Developer Comment: Insight was seeing very little play, mainly because it wasn't distinct enough. In order to both buff it and make it different, we're making it a Quest Talent/Trait. We felt the cooldown reduction fits well with the increased Mana, as Insight is about using all your Abilities (both offensive and defensive) more frequently.

Bug Fixes

  • Fixed a rare issue in which movement commands could persist after casting Radiant Dash.

2016-07-05 PTR Patch 1.19.0.44256

Updates

Talents

  • Level 1
    • Insight (Trait)
      • New Functionality:
        • Quest: Every 3rd Basic Attack restores 14 Mana. After this effect triggers 100 times, every 3rd attack will also reduce the cooldown of all Basic Abilities by 1 second
Developer Comment: Insight was seeing very little play, mainly because it wasn't distinct enough. In order to both buff it and make it different, we're making it a Quest Talent/Trait. We felt the cooldown reduction fits well with the increased Mana, as Insight is about using all your Abilities (both offensive and defensive) more frequently.

Bug Fixes

  • Fixed a rare issue in which movement commands could persist after casting Radiant Dash.

2016-05-19 Hotfix Patch 1.18.1.43051

Bug Fixes

  • Fixed an issue in which Kharazim's Way of the Hundred Fists could deal additional damage while channeling Seven-Sided Strike under certain circumstances.

2016-03-09 Live Patch 1.16.4.41393

Updates

  • Breath of Heaven (W)
    • Heal amount increased from 250 (+4% per level) to 280 (+4% per level)
    • Echo of Heaven (Talent)
      • Second wave Heal amount decreased from 50% to 35%
Developer Comment: Kharazim's Echo of Heaven Talent is contributing too much to his overall Healing. We've decided to nerf the amount of Healing it offers. To compensate, we're buffing his base kit. His Healing output with the Talent should be roughly the same, but now players should have more flexibility to pick other Talents on its tier.

2015-11-17 Live Patch 1.15.0.39153

Updates

  • Insight (Trait)
    • Mana regeneration granted on every third hit increased from 12 (+0.21 per level) to 14 (+0.36 per level)
  • Iron Fists (Trait)
    • Damage bonus granted on every third hit increased from 100% to 125%
Developer Comment: Most Kharazim players pick Transcendence at level 1, and this is often the most powerful option regardless of the situation. We tuned up the other two options here to help provide Kharazim players with different options.

Bug Fixes

  • The visual effects for Butcher's Brand will no longer persist on a target that is protected from death by Kharazim's Divine Palm.

2015-10-06 Live Patch 1.14.0.38236

Bug Fixes

  • Kharazim's Overtake Talent will now properly last for its full duration.

2015-08-18 Live Patch 1.13.0.37117

Releases

Kharazim, Veradani Monk, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.

Trait

  • Pick Your Trait
    • Learn Transcendence, Iron Fists, or Insight using the Talents panel to select your Trait.
      • Transcendence
        • Every third Basic Attack heals the lowest nearby allied Hero.
      • Iron Fists
        • Every third Basic Attack deals 100% bonus damage.
      • Insight
        • Every third Basic Attack restores Mana.

Basic Abilities

  • Radiant Dash (Q)
    • Jump to an ally or enemy. Enemies are immediately hit with a Basic Attack. Stores up to two charges. 12 second cooldown per charge.
  • Breath of Heaven (W)
    • Heal nearby allied Heroes, granting them a 10% Movement Speed bonus for 3 seconds.
  • Deadly Reach (E)
    • Your next Basic Attack increases your Attack Speed and Attack Range by 100% for 2 seconds.

Heroic Abilities

  • Seven-Sided Strike (R)
    • Become Invulnerable, striking 7 times over 2 seconds in a large area. Each strike deals 7% of the target's maximum Health as damage, and prioritizes the Hero with the highest remaining Health.
  • Divine Palm (R)
    • Protect an allied Hero from death. The next source of fatal damage within 3 seconds is prevented, and the target is instead healed for a large amount.
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