Updates
Base
-
Frag Grenade [W]
- Knockback duration reduced by 33%. Distance pushed back from blast is not reduced.
Updates
Base
-
Frag Grenade [W]
- Knockback duration reduced by 33%. Distance pushed back from blast is not reduced.
Bug Fixes
-
Base
-
Frag Grenade [W]
- Minimum cast range removed.
- No longer bypasses flight time when cast inside Tychus's space.
-
Frag Grenade [W]
Bug Fixes
-
Base
-
Frag Grenade [W]
- Fixed an issue that caused Frag Grenade to not apply physics to physics objects when no targets are hit.
-
Frag Grenade [W]
Bug Fixes
-
Level 20
-
Focusing Diodes
- Now grants an additive damage bonus.
-
Focusing Diodes
Bug Fixes
-
Level 20
-
Focusing Diodes
- Now grants an additive damage bonus.
-
Focusing Diodes
Updates
Base
-
Quickcast Settings
- Run and Gun while Overkill is active shares Quickcast settings with Run and Gun.
Bug Fixes
- Difficulty updated from Medium to Hard.
- Fixed an issue that caused Bob and Weave's Basic Attack range increase to display incorrectly in the status buff bar.
- Sizzlin' Attacks icon updated.
Bug Fixes
- Fixed an issue where Tychus will show an uknown ability in the damage screen.
Updates
Talents
-
Level 1
-
Quarterback [W]
- Bonus damage reduced from 20% to 10%.
-
Quarterback [W]
Developer Comment: To get people to play W build, we overbuffed Quarterback, so we're scaling back on some of that buff.
Bug Fixes
- Melting Point now properly follows DoT rules.
Updates
Talents
-
Level 1
-
Quarterback [W]
- Additional functionality: Increase the damage of Frag Grenade by 20%.
-
Quarterback [W]
Developer Comment: We anticipated that Tychus's early game talents would have a shake-up with how much power we added to them, but we had a bit of an oversight with Quarterback. While moving a talent from Level 7 to Level 1 would seem competitive in and of itself, the power we added to its alternatives caused the talent to be overshadowed, so we're adding some more beef to it and to the W build in general to make it more of a compelling way to build Tychus.
Updates
Talents
-
Level 1
-
Quarterback [W]
- Moved from Level 7.
-
Press the Advantage [Passive]
- New functionality: Increase Tychus's Basic Attack range by 1.
-
Quarterback [W]
-
Level 4
-
The Bigger They Are [Trait]
- No longer reduces the cooldown of Minigun.
- Health threshold for dealing bonus damage changed from 35% to 30%.
-
Master Assassin [Passive]
- Adjusted functionality: Gain 10% Attack Speed. Quest: After getting 15 Takedowns, gain an additional 15% Attack Speed.
-
The Bigger They Are [Trait]
-
Level 7
-
Concussion Grenade [W]
- Removed.
-
Combat Tactician [Trait]
- Moved from Level 1.
- New functionality: Reduce the cooldown of Minigun by 4 seconds. Reduce Minigun's cooldown by an additional 4 seconds after using Run and Gun.
-
New talent: Melting Point [W]
- After hitting enemies, Frag Grenade deals 75 bonus damage over 3 seconds. This damage is increased by 100% against Minions, Mercenaries, and Monsters.
-
Concussion Grenade [W]
-
Level 20
-
Can Do This All Day [Q]
- Cooldown reduction increased from 4 to 5 seconds.
-
Bob and Weave [E]
- No longer passively increases Tychus's Basic Attack range by 1.5.
- Additional functionality: After using Run and Gun, Increase Tychus's Basic Attack range by 1.5 for 4 seconds.
-
Can Do This All Day [Q]
Developer Comment: We made some changes to Tychus's late-game talents and have seen much better talent diversity from those efforts. We're doing the same thing with his early-game picks here, which we think will overall make him a much more exciting and fun Hero to play.
Bug Fixes
- Metamorphosis Illidan, Dragonqueen Alexstrasza, Odin Tychus, and Archon Tassadar can no longer mount as a caboose on the Toy Train.
Bug Fixes
- Metamorphosis Illidan, Dragonqueen Alexstrasza, Odin Tychus, and Archon Tassadar can no longer mount as a caboose on the Toy Train.
Updates
Talents
- Various talents have been reordered to follow normal convention [Q, W, E, etc.]
-
Level 7
-
Relentless Soldier [Passive]
- Armor amount increased from 25 to 30.
-
Relentless Soldier [Passive]
-
Level 13
-
Spray ‘n' Pray [Q]
- Additional functionality: Overkill also Slows enemy Movement Speed by 25%.
-
Neosteel Coating [Active]
- Duration increased from 3 to 4 seconds.
-
Spray ‘n' Pray [Q]
-
Level 16
-
Lead Rain [Q]
- Removed.
-
Sizzlin' Attacks [Passive]
- Moved from Level 20.
-
Armor Piercing Rounds [Q]
- New functionality: Each time Overkill hits an enemy, its damage against them is increased by 15%, stacking up to 60% bonus damage.
-
Titan Grenade [W]
- Additional functionality: Each enemy Hero hit by Frag Grenade reduces its cooldown by 1 second.
-
Lead Rain [Q]
-
Level 20
-
New talent: Can Do This All Day [Q]
- Reduce Overkill's cooldown by 4 seconds. While Channeling Overkill, Tychus gains 40 Armor.
-
New talent: Can Do This All Day [Q]
Developer Comment: Many of Tychus's late-game talents aren't as exciting as we would like, and we believe we can do better in regards to giving him a meaningful power spike. We're giving him loads of compelling options, which we think will give players something better to look forward to as they progress through their games.
Updates
Talents
-
Level 1
-
Press the Advantage [E]
- Duration increased from 3 to 5 seconds.
-
Dash [E]
- No longer has a quest component.
- Adjusted functionality: Increase the range of Run and Gun by 50%. Casting Run and Gun grants Tychus 20% Movement Speed for 2.5 seconds.
-
Combat Tactician [E]
- New functionality: Casting Run and Gun reduces the cooldown of Minigun by 8 seconds.
-
Press the Advantage [E]
Developer Comment: Tychus's Level 1 talents have traditionally not been the most exciting or impactful. We're making some changes to make them feel more powerful and different from one another.
Bug Fixes
- Fixed an issue where Watergun Tychus would call on unavailable SFX
Bug Fixes
- Fixed an issue where Watergun Tychus would call on unavailable SFX
Updates
Talents
-
Level 20
-
Bob and Weave (E)
-
Additional Functionality:
- Now also grants Tychus 1.5 Basic Attack range
-
Additional Functionality:
-
Bob and Weave (E)
Developer Comment: To make Bob and Weave feel more fun and powerful, we're adding to the kiting theme of the talent by also providing Tychus with a Basic Attack range increase.
Updates
Stats
- Basic Attack damage increased from 48 to 50
Talents
-
Level 16
-
Lead Rain (Q)
- Slow increased from 20 to 30%
-
Lead Rain (Q)
Bug Fixes
- Enemy A.I. Tychus was a little too chatty on the battlefield. He's been ordered to do less talkin' and more fightin'.
- The Event Log now correctly displays the yellow Run and Gun icon upon completing the Dash Talent's quest.
Bug Fixes
- Enemy A.I. Tychus was a little too chatty on the battlefield. He's been ordered to do less talkin' and more fightin'.
- The Event Log now correctly displays the yellow Run and Gun icon upon completing the Dash Talent's quest.
Updates
Abilities
-
Overkill (Q)
- Cooldown reduced from 13 to 12 seconds.
- Mana cost reduced from 65 to 60.
Talents
-
Level 4
-
Fully Loaded (Trait)
- Removed.
-
The Bigger They Are (Trait)
-
Additional functionality:
- Reduces Minigun's cooldown by 2 seconds.
-
Additional functionality:
-
Fully Loaded (Trait)
Bug Fixes
- Tychus can now be affected by Stitches's Gorge while in Commandeer Odin.
Updates
Stats
- Basic Attack Damage increased from 44 to 48
Abilities
-
Overkill (Q)
- Primary Damage increased from 43 to 46
- Secondary damage increased from 21 to 23
Bug Fixes
- The That's the Stuff! Talent's Heal indicator will no longer disappear if Tychus stops attacking before Minigun expires.
Bug Fixes
- The That's the Stuff! Talent's Heal indicator will no longer disappear if Tychus stops attacking before Minigun expires.
Bug Fixes
- In the Rhythm Talent will now correctly display quest progress on the in-game Score Screen's Talents tab.
Bug Fixes
- Fixed an issue preventing Drakken Laser Drill from displaying a range indicator.
Bug Fixes
- Fixed an issue preventing Drakken Laser Drill from displaying a range indicator.
Updates
Talents
-
Level 4
-
Fully Loaded (D)
- Cooldown reduction increased from 33% (4 seconds) to ~41% (5 seconds)
-
Fully Loaded (D)
Bug Fixes
- The primary target damage amount displayed in Overkill's tooltip is now consistent with the damage dealt by the Ability.
Bug Fixes
- The primary target damage amount displayed in Overkill's tooltip is now consistent with the damage dealt by the Ability.
Updates
Abilities
-
Minigun (D)
- Damage increased from 2 to 2.5% Max Health
Talents
-
Level 4
-
The Bigger They Are (D)
- Damage threshold decreased from 40 to 35% maximum Health
-
The Bigger They Are (D)
Updates
Stats
- Basic Attack Range decreased from 5.5 to 4.5
Abilities
-
Overkill (Q)
- Cooldown decreased from 15 to 13 seconds
- Mana Cost reduced from 75 to 65
-
Commandeer Odin (R)
- Attack range increased from 8.8 to 9
Talents
-
Level 1
-
Press the Advantage (E)
- Range increase reduced from 1.9 to 1.5
- Duration reduced from 4 to 3 seconds
-
Press the Advantage (E)
-
Level 13
-
That's the Stuff! (Trait)
-
New functionality:
-
Minigun heals Tychus for 100% of the bonus damage done to Heroes after the ability
ends.
- This will show a Heal preview during Minigun's duration that will heal Tychus as soon as the ability goes on cooldown.
-
Minigun heals Tychus for 100% of the bonus damage done to Heroes after the ability
ends.
-
New functionality:
-
Neosteel Coating (Active)
- Increased Spell Armor from 50 to 75
-
That's the Stuff! (Trait)
Developer Comment: Tychus has proven to be just as good at Assassin-busting as he is at Tank-busting, which was never our intention. This has made drafting him a good choice against just about any enemy team composition, which has led him to be one of the highest contested Heroes in HGC. We would like to see him gain the most value from sticking to front-line targets so we are lowering his Basic Attack range to limit his options while allowing other ranged Heroes to trade a bit more favorably against him.
Bug Fixes
- Fixed an issue causing Overkill to deal less damage than expected.
Bug Fixes
- The range indicator for Overkill will now correctly display while the Ability is active.
- The range indicator for Drakken Laser Drill will now correctly display while the Ability is active.
Updates
Stats
- Base Maximum Health increased from 1836 to 1925
- Base Health Regeneration increased from 3.8 to 4
Abilities
-
Commandeer Odin (R)
-
Added Functionality:
- Now grants Tychus Resistant for the duration of Commandeer Odin, reducing damage taken by 25%
-
Added Functionality:
Talents
-
Level 1
-
Press the Advantage (E)
- Basic Attack Range bonus increased from 25 to 35%
-
Combat Tactician (E)
- Cooldown reduction increased from .75 to .8 seconds per Basic Attack.
-
Shrug It Off (E)
- Removed
-
Press the Advantage (E)
Developer Comment: After the change to Relentless Soldier in a previous patch, Tychus had 2 different ways to gain Resistant before level 10. While we like that Tychus is a “tanky Assassin”, we felt that him having more ways to mitigate damage than some melee Assassins to be too much. We decided to remove Shrug It Off because it felt misplaced on a tier that was primarily about Utility and Mobility. To compensate for the loss of Shrug It Off, we've decided to buff his baseline Health and Regeneration and the other Talent options at level 1. For players that really want to embrace the “tanky Assassin” role of Tychus, we've added Resistant to Odin so that you can truly feel like a scary mech of destruction while it is up.
Updates
Stats
- Base Maximum Health increased from 1836 to 1925
- Base Health Regeneration increased from 3.8 to 4
Talents
-
Level 1
-
Press the Advantage (E)
- Basic Attack Range bonus increased from 25 to 35%
-
Combat Tactician (E)
- Cooldown reduction increased from .75 to .8 seconds per Basic Attack.
-
Shrug It Off (E)
- Removed
-
Press the Advantage (E)
Developer Comment: After the change the Relentless Soldier in a previous patch, Tychus had 2 different ways to gain Resistant. While we like that Tychus is a “tanky Assassin”, we felt that him having more ways to mitigate damage than some melee Assassins to be too much. We decided to remove Shrug It Off because it felt misplaced on a tier that was primarily about Utility and Mobility. To compensate for the loss of Shrug It Off, we've decided to buff his baseline Health and Regeneration and the other Talent options at level 1.
Updates
Talents
-
Level 7
-
Relentless Soldier (Passive)
-
New functionality:
- Stuns and Roots grant Resistant, reducing damage taken by 25% for 3 seconds.
-
New functionality:
-
Relentless Soldier (Passive)
Developer Comment: See for Relentless changes.
Bug Fixes
- Attack commands should no longer automatically switch targets after using Run and Gun.
Updates
Talents
-
Level 7
-
Relentless Soldier (Passive)
-
New functionality:
- Stuns and Roots grant Resistant, reducing damage taken by 25% for 3 seconds.
-
New functionality:
-
Relentless Soldier (Passive)
Developer Comment: See for Relentless changes.
Bug Fixes
- attack command are switching target focus after using Run and Gun.
Bug Fixes
- After learning the Sizzlin' Attacks Talent, Basic Attacks will now properly deal 3% of the target's maximum Health as damage while Minigun is active.
Bug Fixes
- After learning the Sizzlin' Attacks Talent, Basic Attacks will now properly deal 3% of the target's maximum Health as damage while Minigun is active.
Bug Fixes
- Tychus will no longer appear to stand while Mounted.
- The visual effects Infested Tychus Skin's Overkill will now properly appear centered on the primary target.
Bug Fixes
- Tychus will no longer appear to stand while Mounted.
- The visual effects Infested Tychus Skin's Overkill will now properly appear centered on the primary target.
Bug Fixes
- Tychus' Overkill will now be properly interrupted upon activating Hearthstone.
Updates
- Health increased from 1669 (+4% per level) to 1836 (+4% per level).
- Health Regeneration increased from approximately 3.48 to 3.83 Health per second
-
Master Assassin (Talent)
- Attack Speed bonus per stack decreased from 2% to 1%.
- Maximum number of stacks increased from 10 to 15.
-
Minigun (Trait) (D)
- Damage bonus increased from 1.5% to 2% of the target's maximum Health.
-
The Bigger They Are. . . (Talent)
- Damage bonus increased from 3% to 4% of the target's maximum Health.
Developer Comment: We're generally happy with Tychus' new role as the destroyer of high-health enemies. His new talent options are mostly providing good talent diversity. Master Assassin is a bit overtuned and players are finishing the quest too quickly, so we're nerfing it and adding to the time it takes to complete.
Overall, Tychus is too weak, so we're sharpening his role. Increasing his trait damage from 1.5% to 2.0% will make sure he shreds those high health warriors even further, while the health increase will let him turret on his target longer and trade better.
Updates
- This Hero has received significant Talent changes
- Health increased from 1545 (+4% per level) to 1669 (+4% per level)
- Health Regeneration increased from approximately 3.22 to 3.48 Health per second
- Regeneration Master (Talent) removed
- Scouting Drone (Talent) removed
- Focused Attack (Talent) removed
- Vampiric Assault (Talent) removed
- First Aid (Talent) removed
- Sizzlin' Attacks (Talent) removed
- Problem Solver (Talent) removed
- Executioner (Talent) removed
- Stoneskin (Talent) removed
- Nexus Frenzy (Talent) removed
- Bolt of the Storm (Talent) removed
-
Relentless (Talent) renamed Relentless Soldier and moved from Level 13 to Level 7
- Duration reduction for silences, stuns, slows, and roots decreased from 50% to 33%
-
New Talent (Level 4): Master Assassin
- Hero takedowns increase Attack Speed by 2%, up to a maximum of 20%
- While at maximum stacks, Tychus gains an additional 10% Attack Speed bonus
-
New Talent (Level 13): Neosteel Coating
- Activate to reduce incoming Ability damage by 50% for 3 seconds. 30 second cooldown
-
New Talent (Level 20): Sizzlin' Attacks
- Basic Attacks deal 1% of the target's maximum Health as damage
-
Minigun (Trait) (D)
-
Minigun has been redesigned
- No longer requires wind-up
- Activate to cause Basic Attacks against Heroes to deal bonus damage equal to 1.5% of the target's maximum Health. Lasts 3 seconds. 12 second cooldown
- Rapid Fire (Talent) removed
- Lock and Load (Talent) removed
-
New Talent (Level 4): In the Rhythm
- While Minigun is active, each Basic Attack against an enemy Hero permanently increases its duration by 0.03 seconds
-
New Talent (Level 4): Fully Loaded
- Decreases Minigun's cooldown by 4 seconds
-
New Talent (Level 4): The Bigger They Are…
- Increases Minigun damage bonus to 3% of the target's maximum Health against enemy Heroes who are above 40% Health.
- Minigun has no effect against targets under 40% Health
-
New Talent (Level 13): That's the Stuff!
- Tychus is Healed for 100% of damage dealt while Minigun is active
-
Minigun has been redesigned
-
Overkill (Q)
- Duration reduced from 5 to 4 seconds
-
Armor Piercing Rounds (Talent) moved from Level 1 to Level 16
- Damage bonus increased from 20% to 50%
-
Spray ‘n' Pray (Talent) moved from Level 4 to Level 13
- Bonus to Overkill range increased from 15% to 25%
- Lead Rain (Talent) moved from Level 13 to Level 16
-
Frag Grenade (W)
- Shredder Grenade (Talent) removed
- Melting Point (Talent) removed
-
Concussion Grenade (Talent) moved from Level 16 to Level 7
- Now also increases Frag Grenade's radius by 25%
-
New Talent (Level 16): Titan Grenade
- Enemy Heroes take additional damage equal to 5% of their maximum Health
-
Run and Gun (E)
- No longer interacts with Minigun
- Cooldown increased from 8 to 10 seconds
- Stim Pack (Talent) removed
-
Dash (Talent)
- This Talent's functionality has changed
- Gather Regeneration Globes to increase Movement Speed after casting Run and Gun by 1% for 2 seconds, up to a maximum of 25%
- After reaching 25 stacks, Run and Gun's range is increased by 50%
-
New Talent (Level 1): Shrug it Off
- Run and Gun grants Resistant, reducing incoming damage by 25% for 3 seconds
-
New Talent (Level 1): Press the Advantage
- Run and Gun increases Basic Attack range by 25% for 4 seconds
-
New Talent (Level 1): Combat Tactician
- Each Basic Attack reduces Run and Gun's cooldown by 0.75 seconds
-
New Talent (Level 20): Bob and Weave
- Run and Gun now has 3 charges, and its Mana cost is reduced from 50 to 25
-
Drakken Laser Drill (R)
- Health increased from 1141 (+4% per level) to 1255 (+4% per level)
- Attack range increased by 10%
Developer Comment: When we approached Tychus, we noticed that he had a lot of generic Talents that were underutilized and failed to push him into a unique role. He could essentially overlap with several other ranged assassins such as Valla, and so we wanted to differentiate him through new Talents and a redesigned Trait. We decided to make his Trait an active ability, since it allowed us to be more aggressive with tuning it as compared to a passive Trait. A core part of Tychus' gameplay now centers around his effectiveness against targets that have a lot of Health.
As part of this update, we made an effort to pit Talents with similar uses against one another so that players aren't focused on going down a single build path, such as picking every survivability option.
Tychus Talents
| Level (Tier) | ||||
|---|---|---|---|---|
| 1 (1) | Shrug it Off (E) | Press the Advantage (E) | Dash (E) | Combat Tactician (E) |
| 4 (2) | In the Rhythm (Trait) | Fully Loaded (Trait) | The Bigger They Are… (Trait) | Master Assassin |
| 7 (3) | Quarterback (W) | Concussion Grenade (W) | Relentless Soldier | — |
| 10 (4) | Commandeer Odin (R) | Drakken Laser Drill (R) | — | — |
| 13 (5) | That's the Stuff! | Neosteel Coating | Spray ‘n' Pray (Q) | — |
| 16 (6) | Titan Grenade (W) | Lead Rain (Q) | Armor Piercing Rounds (Q) | — |
| 20 (7) | Big Red Button (R) | Focusing Diodes (R) | Sizzlin' Attacks | Bob and W eave (E) |
- White text indicates a NEW Talent
- Blue text indicates a MOVED Talent
Bug Fixes
- Fixed an issue that could cause Nova and Tychus to stand while mounted.
Updates
- This Hero has received significant Talent changes
- Health increased from 1545 (+4% per level) to 1669 (+4% per level)
- Health Regeneration increased from approximately 3.22 to 3.48 Health per second
- Regeneration Master (Talent) removed
- Scouting Drone (Talent) removed
- Focused Attack (Talent) removed
- Vampiric Assault (Talent) removed
- First Aid (Talent) removed
- Sizzlin' Attacks (Talent) removed
- Problem Solver (Talent) removed
- Executioner (Talent) removed
- Stoneskin (Talent) removed
- Nexus Frenzy (Talent) removed
- Bolt of the Storm (Talent) removed
-
Relentless (Talent) renamed Relentless Soldier and moved from Level 13 to Level 7
- Duration reduction for silences, stuns, slows, and roots decreased from 50% to 33%
-
New Talent (Level 4): Master Assassin
- Hero takedowns increase Attack Speed by 2%, up to a maximum of 20%
- While at maximum stacks, Tychus gains an additional 10% Attack Speed bonus
-
New Talent (Level 13): Neosteel Coating
- Activate to reduce incoming Ability damage by 50% for 3 seconds. 30 second cooldown
-
New Talent (Level 20): Sizzlin' Attacks
- Basic Attacks deal 1% of the target's maximum Health as damage
-
Minigun (Trait) (D)
-
Minigun has been redesigned
- No longer requires wind-up
- Activate to cause Basic Attacks against Heroes to deal bonus damage equal to 1.5% of the target's maximum Health. Lasts 3 seconds. 12 second cooldown
- Rapid Fire (Talent) removed
- Lock and Load (Talent) removed
-
New Talent (Level 4): In the Rhythm
- While Minigun is active, each Basic Attack against an enemy Hero permanently increases its duration by 0.03 seconds
-
New Talent (Level 4): Fully Loaded
- Decreases Minigun's cooldown by 4 seconds
-
New Talent (Level 4): The Bigger They Are…
- Increases Minigun damage bonus to 3% of the target's maximum Health against enemy Heroes who are above 40% Health.
- Minigun has no effect against targets under 40% Health
-
New Talent (Level 13): That's the Stuff!
- Tychus is Healed for 100% of damage dealt while Minigun is active
-
Minigun has been redesigned
-
Overkill (Q)
- Duration reduced from 5 to 4 seconds
-
Armor Piercing Rounds (Talent) moved from Level 1 to Level 16
- Damage bonus increased from 20% to 50%
-
Spray ‘n' Pray (Talent) moved from Level 4 to Level 13
- Bonus to Overkill range increased from 15% to 25%
- Lead Rain (Talent) moved from Level 13 to Level 16
-
Frag Grenade (W)
- Shredder Grenade (Talent) removed
- Melting Point (Talent) removed
-
Concussion Grenade (Talent) moved from Level 16 to Level 7
- Now also increases Frag Grenade's radius by 25%
-
New Talent (Level 16): Titan Grenade
- Enemy Heroes take additional damage equal to 5% of their maximum Health
-
Run and Gun (E)
- No longer interacts with Minigun
- Cooldown increased from 8 to 10 seconds
- Stim Pack (Talent) removed
-
Dash (Talent)
- This Talent's functionality has changed
- Gather Regeneration Globes to increase Movement Speed after casting Run and Gun by 1% for 2 seconds, up to a maximum of 25%
- After reaching 25 stacks, Run and Gun's range is increased by 50%
-
New Talent (Level 1): Shrug it Off
- Run and Gun grants Resistant, reducing incoming damage by 25% for 3 seconds
-
New Talent (Level 1): Press the Advantage
- Run and Gun increases Basic Attack range by 25% for 4 seconds
-
New Talent (Level 1): Combat Tactician
- Each Basic Attack reduces Run and Gun's cooldown by 0.75 seconds
-
New Talent (Level 20): Bob and Weave
- Run and Gun now has 3 charges, and its Mana cost is reduced from 50 to 25
-
Drakken Laser Drill (R)
- Health increased from 1141 (+4% per level) to 1255 (+4% per level)
- Attack range increased by 10%
Tychus Talents
| Level (Tier) | ||||
|---|---|---|---|---|
| 1 (1) | Shrug it Off (E) | Press the Advantage (E) | Dash (E) | Combat Tactician (E) |
| 4 (2) | In the Rhythm (Trait) | Fully Loaded (Trait) | The Bigger They Are… (Trait) | Master Assassin |
| 7 (3) | Quarterback (W) | Concussion Grenade (W) | Relentless Soldier | — |
| 10 (4) | Commandeer Odin (R) | Drakken Laser Drill (R) | — | — |
| 13 (5) | That's the Stuff! | Neosteel Coating | Spray ‘n' Pray (Q) | — |
| 16 (6) | Titan Grenade (W) | Lead Rain (Q) | Armor Piercing Rounds (Q) | — |
| 20 (7) | Big Red Button (R) | Focusing Diodes (R) | Sizzlin' Attacks | Bob and W eave (E) |
- White text indicates a NEW Talent
- Blue text indicates a MOVED Talent
Bug Fixes
- Fixed an issue that could cause Nova and Tychus to stand while mounted.
Bug Fixes
- Fixed an issue that could cause Tychus to walk or stand while Mounted.
Updates
-
Overkill (Q)
- A range indicator will now display while Overkill is active, and when hovering the cursor over the Ability icon. This is only visible to Tychus
Bug Fixes
- Tychus can now properly use a Healing Fountain while in Odin form.
Updates
-
Overkill (Q)
- A range indicator will now display while Overkill is active, and when hovering the cursor over the Ability icon. This is only visible to Tychus
Bug Fixes
- Tychus can now properly use a Healing Fountain while in Odin form.
Bug Fixes
- Tychus' Hero model will no longer disappear after capturing a Fort on the Towers of Doom Battleground.
Bug Fixes
- Tychus's Drakken Laser Drill will no longer target Heroes while they are hidden in bushes.
- Tychus's Overkill will no longer track enemies while he is trapped by Void Prison.
- The targeting icon for Drakken Laser Drill will no longer persist on Tychus' Ability hotbar after the drill has been destroyed.
Bug Fixes
- Brightwing's Peekaboo, Diablo's Firestorm (returning fireballs), Johanna's Blessed Hammer, Leoric's Buried Alive, Nova's Railgun, Sgt. Hammer's Napalm Strike (impact damage) and Tychus's Big Red Button (the nuke portion)
Updates
- Basic Attack range increased to match that of other ranged Heroes
-
Frag Grenade (W)
-
Melting Point (Talent)
- Damage changed from 120 (+50 per level) to 200 (+30 per level)
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Melting Point (Talent)
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Drakken Laser Drill (R)
- Can now be re-targeted after Tychus is killed
Bug Fixes
- The Clear Cooldowns button in Try Me Mode will now properly reset the cooldowns for Tychus's Commander Odin and E.T.C.'s Mosh Pit Heroic Abilities.
Bug Fixes
- Tychus's Overkill Ability will no longer attempt to continue tracking targets after they enter the Haunted Mines.
Updates
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Several of Tychus' Generic Talents have been renamed, but their functionality has not changed:
- Searing Attacks (Talent) has been renamed to Sizzlin' Attacks
- Giant Killer (Talent) has been renamed to Problem Solver
Updates
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Minigun (Trait)
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Rapid Fire (Talent) has been reworked
- Now allows Minigun's Attack Speed bonus to stack up to two additional times
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Rapid Fire (Talent) has been reworked
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Commandeer Odin (R)
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The functionality of Commandeer Odin has been changed significantly.
- The Odin's Health total will now be set to Tychus' current Health at the time that Commandeer Odin is cast.
- Tychus will now die if the Odin is destroyed while he is piloting it.
- The Odin no longer has 50% Crowd Control reduction.
- Tychus can now use Activated Talents while piloting the Odin.
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Basic Attack
- Range increased by approximately 30%
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Attack Speed increased by 9%
- Basic Attack damage decreased from 70 (+20 per level) to 63 (+18 per level)
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Annihilate (Q)
- Scaling damage increased from 13 to 18 per level
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Ragnarok Missiles (W)
- This Ability's functionality has changed.
- Target a point to damage and slow enemies in an area.
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New Ability: Thrusters (E)
- Dash in target direction
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Big Red Button (Talent)
- This Talent no longer grants Nuclear Blast (E) as a separate Ability.
- Instead, Ragnarok Missiles now also launches a Nuclear Missile at the target location in addition to its other effects.
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The functionality of Commandeer Odin has been changed significantly.
Updates
-
Minigun (Trait)
-
Rapid Fire (Talent) has been reworked
- Now allows Minigun's Attack Speed bonus to stack up to two additional times
-
Rapid Fire (Talent) has been reworked
-
Commandeer Odin (R)
-
The functionality of Commandeer Odin has been changed significantly.
- The Odin’s Health total will now be set to Tychus’ current Health at the time that Commandeer Odin is cast.
- Tychus will now die if the Odin is destroyed while he is piloting it.
- The Odin no longer has 50% Crowd Control reduction.
- Tychus can now use Activated Talents while piloting the Odin.
-
Basic Attack
- Range increased by approximately 30%
-
Attack Speed increased by 9%
- Basic Attack damage decreased from 70 (+20 per level) to 63 (+18 per level)
-
Annihilate (Q)
- Scaling damage increased from 13 to 18 per level
-
Ragnarok Missiles (W)
- This Ability’s functionality has changed.
- Target a point to damage and slow enemies in an area.
-
New Ability: Thrusters (E)
- Dash in target direction
-
Big Red Button (Talent)
- This Talent no longer grants Nuclear Blast (E) as a separate Ability.
- Instead, Ragnarok Missiles now also launches a Nuclear Missile at the target location in addition to its other effects.
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The functionality of Commandeer Odin has been changed significantly.
Bug Fixes
- Tychus will no longer perform any Basic Attacks while using his Overkill Ability.
Updates
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Minigun (Trait)
- Tychus no longer has to wind-up his Minigun to attack. Instead, it now instantly attacks, beginning at a slow rate of fire, and increases to its previous maximum speed after 1.5 seconds.
Bug Fixes
- Fixed a rare issue in which Tychus could be immediately killed upon exiting the Odin after entering it at full Health.
- Corrected a tooltip which incorrectly indicated that Tychus' Drakken Laser Drill was only dealing half its actual damage.
Bug Fixes
- Tychus's stat panel no longer displays inappropriate numeric values while Overkill is active.
- Corrected an issue which applied Tychus' attack speed scaling to his Odin form.