Undocumented

General

Updates

  • Credits updated.

Battlegrounds

Updates

Objective

  • Shamblers
    • Health and damage now begin 25% below their previous values.
    • They gradually return to their previous values over the course of the match.

Heroes

Updates

Talents

  • Level 13
    • Bombard Strain
      • Health decay reduction lowered from 50% to 40%.
  • Level 16
    • Survival Instincts
      • Adjusted functionality: Now provides 50% damage reduction against non-Heroes, instead of 100% bonus Health.

Updates

Base

  • Health increased from 1698 to 1780.
  • Health Regeneration increased from 3.5375 to 3.7083 per second.

Talents

  • Level 16
    • Overprotective
      • Shield reduced from 70% to 50% of the healing done.

Updates

Talents

  • Level 1
    • Unrivaled Strength
      • Damage bonus reduced from 125% to 75%.
  • Level 4
    • In For The Kill
      • Damage bonus increased from 70% to 100%.
  • Level 7
    • Oppressor
      • Spell Power reduction decreased from 30% to 25%.
  • Level 13
    • Bloodcraze
      • Heal duration increased from 3 to 4 seconds.
      • Total healing remains the same.
    • Double Up
      • Armor duration increased from 3 to 5 seconds.

Updates

Base

Abilities

  • Fel Claws [Q]
    • First slash's cast finish time reduced from 0.2 to 0.15 seconds.
    • Second slash's cast finish time reduced from 0.2 to 0.15 seconds.
  • Night Rush [E]
    • Cast time reduced from 0.75 to 0.625 seconds.
  • Vampiric Touch [D]
    • Healing based on damage against Heroes increased from 45% to 50%.
    • Healing based on damage against non-Heroes increased from 10% to 15%.

Bug Fixes

  • Fixed an issue where Entangling Roots would not continuously Root enemies within its area.

Updates

Base

  • Blood Rage [W]
    • Damage bonus per stack decreased from 0.25% to 0.2%.
    • Blood Rage base damage per tick lowered from 8 to 7.

Talents

  • Level 1
    • Fatal Wounds
      • Damage bonus against low Health targets increased from 50% to 70%.
  • Level 13
    • Pulsing Pain
      • Damage increased from 135 to 150.
  • Level 16
    • Lingering Ailment
      • Armor reduction decreased from 35 to 25.

Updates

Base

  • Desperate Plea [Q]
    • Mana cost increased from 40 to 45.
    • Mana cost increase per Desperation unchanged.

Talents

  • Level 7
    • Intercession
      • Cooldown increased from 60 to 75 seconds.
  • Level 16
    • Radiance
      • Healing increased from 175 to 190.

Releases

Xal'atath has arrived in the Nexus!

Trait

  • Void Volley [D]
    • Void Volley is charged by Xal'atath's Basic Attacks. Unleash a barrage of Void Orbs at a target location, each dealing 99 damage on impact.
    • Quest: Hit enemy Heroes with Void Volley. Each Hero hit grants 1 stack and increases all Void damage by 0.1%. Xal'atath loses all stacks when killed
    • Reward (30 Stacks): Increase Void Volley's range by 2. Upon death, Xal'atath now only loses 6 stacks, but cannot fall below her current milestone minimum
    • Reward (55 Stacks): Void Volley requires 1 fewer Basic Attack to charge Void Volley.
    • Mythic Reward (90 Stacks): Increase Void Attack and Ability damage by 50%. Void Volley projectiles Pierce all targets.

Basic Abilities

  • Shadow Mark [Q]
    • Shoot a single Void Orb that deals 45 damage to enemies hit. Enemies hit by the center take an additional 90 damage.
    • Enemy Heroes directly hit are Marked for 4 seconds.
    • Marked Heroes are Revealed and draw the Dark Heart and Void Minions toward them.
  • Void Step [W]
    • Cast to teleport Xal'atath 3 times in a triangular pattern.
    • Each time Xal'atath teleports, her Basic Attacks deal +25% damage while the ability is active.
    • Reactivate to end Void Step early and remain at the current location.
  • Dark Heart Ritual [E]
    • Summon the Dark Heart, which pulses for 35 damage per second to nearby enemies for 8 seconds.
    • The Dark Heart moves to Shadow Mark's impact location.
    • The Dark Heart pursues Marked Heroes and detonates on impact, dealing 120 damage to nearby enemies and an additional 60 damage to the Marked target.

Heroic Abilities

  • Void Eruption [R]
    • Channel a single powerful Void Orb that grows over time until reaching maximum size after 2 seconds. Recast to launch the Orb early.
    • Enemies that come into contact with the Orb take up to 175 damage and are Blinded for 1 second.
    • When the Orb reaches the end of its path, it detonates in a large explosion, dealing up to 700 damage.
    • The Orb deals contact damage every 0.125 seconds.
  • Void Convergence [R]
    • After channeling for 2 seconds, summon a Void Portal that spawns up to 4 Void Minions to attack nearby enemies.
    • Enemies near the Void Portal are Slowed by 25%.
    • Void Minions are attracted to Shadow Marked Heroes.
    • The Portal loses health over 20 seconds.

Talents

  • Level 1
    • Anchored Core
      • Increase Dark Heart's area by 50% and duration by 50%.
      • Dark Heart's damage bounces 2 times from the primary target to nearby enemies, dealing 18 damage.
    • Cloak of Shadows
      • Activating Void Step grants 50% Movement Speed and 25 Spell Armor for 2 seconds. This bonus refreshes each time Xal'atath teleports.
    • Toxic Mark
      • Increase Shadow Mark's duration by 1 second.
      • Damage over time dealt to Marked Heroes is increased to 1% of their maximum Health. Marked enemies have -15 Armor while Marked.
  • Level 4
    • Dark Barrier
      • Each time Dark Heart damages an enemy, Xal'atath gains a Shield equal to 2% of her maximum Health, up to 10%.
    • Void Acolyte
      • Completing Void Step fully charges Void Volley.
      • The next Void Volley deals 50% increased damage and costs no Mana.
    • Cold Feet
      • Increase Shadow Mark's duration by 1 second.
      • Marked enemies are Slowed by 25%.
  • Level 7
    • Void Summoner
      • Activating Void Step summons a single Void Minion in its center. Void Minions are attracted to Shadow Marked Heroes.
      • Void Minion Basic Attacks deal 95 damage per hit. Void Minions lose Health over 30 seconds.
    • Void Adept
      • Quest: Detonate the Dark Heart on Marked enemy Heroes to increase Shadow Mark's damage by 5 each time a target is hit, up to 100 additional damage.
    • Silence of the Lamb
      • Activating Void Step summons a seal of Void magic on the ground. When the seal completes, it deals 99 damage to enemies inside and Silences them for 2 seconds.
  • Level 13
    • Crushing Cascade
      • Enemies hit by Void Volley are Slowed by 6% for 2 seconds per projectile, up to 50%.
    • Dark Heart's Protection
      • Casting Dark Heart Silences enemies inside its radius for 1 second.
      • Xal'atath and allied Heroes gain 30 Spell Armor while inside Dark Heart's radius.
    • Relentless Whispers
      • While Void Step is active, Xal'atath's Basic Attack rate is increased by 200%.
  • Level 16
    • Pull of the Dark Heart
      • Linked enemies are Slowed by 10% for each pulse, stacking up to 5 times and decaying over 2 seconds.
    • Marked Resilience
      • Basic Attacks against Marked Heroes grant a 480 point Shield that rapidly decays.
    • Fractured Reality
      • Increase Void Volley projectile damage by 25%.
      • Void Volley projectiles leave a trail of fire along their path for 3 seconds, dealing 15 damage over time.
      • The trail deals damage every 1 second.
  • Level 20
    • Harbinger's Consumption
      • Xal'atath's Void Eruption splits into 3 orbiting Void Orbs.
      • Cancelling the ability early causes the orbs to travel faster.
    • Rift Invasion
      • Void Convergence's Portal no longer loses health over time and can spawn and sustain up to 6 Void Minions.
    • Dueling Orbs
      • Gain 1 additional Shadow Mark charge.
    • Unstable Core
      • When the Dark Heart expires or detonates on a Marked Hero, it leaves behind a pool of void flames for 5 seconds.
      • Enemies in the flames take 15 damage over time.
      • The flames deal damage every 1 second.
    • Paradox Loop
      • After completing Void Step, Xal'atath immediately performs a second Void Step in the opposite direction. Added effects are triggered again.

Bug Fixes

  • Fixed an issue where Xul's Skeletal Warriors were sometimes not dealing damage.

Updates

Base

  • Vindication [Q]
    • Mana cost increased from 50 to 65.

Talents

  • Level 13
    • Aldor Peacekeeper
      • Damage reduction increased from 40% to 50%.
      • Damage reduction duration increased from 3 to 4 seconds.
    • Velen's Chosen
      • Spell Power per stack decreased from 10% to 8%.
  • Level 20
    • Seraphim
      • Cooldown increased from 20 to 30 seconds.