Undocumented

Updates

Base

  • Shadow Mark [Q]
    • Void Orb speed slightly increased flight time reduced from 0.7 to 0.65 seconds.
  • Void Step [E]
    • Targeting range reduced from 5 to 2.
    • Distance between teleport points reduced from 7 to 6.5.
    • Now prevented and interrupted by Roots.
  • Void Volley [D]
    • Base damage per missile reduced from 90 to 72.
    • Now deals 50% reduced damage to Structures.
    • Now generates 1 charge for every Basic Attack against enemy Heroes and every 2 Basic Attacks against non-Heroes.
    • Targeting now clamps at maximum range.

Talents

  • Level 1
    • Anchored Core
      • Radius bonus reduced from 50% to 25%.
  • Level 4
    • Dark Barrier
      • Now only triggers when enemy Heroes are hit.
  • Level 7
    • Silence of the Lamb
      • Silence duration increased from 1 to 1.5 seconds.
  • Level 10
    • Void Eruption
      • Uncharged damage reduced by 20%, from 112 to 90.
      • Fully charged damage reduced by 5%, from 175 to 166.
  • Level 13
    • Dark Heart's Protection
      • Detonating the Dark Heart on a target affected by Shadow Mark now Silences all enemies hit, rather than Silencing on cast.
  • Level 20
    • Harbringer's Corruption
      • First charge tier explosion damage reduced by 20%, from 400 to 320.
      • Second charge tier explosion damage reduced by 15%, from 500 to 425.
      • Third charge tier explosion damage reduced by 10%, from 600 to 540.
      • Fourth charge tier explosion damage reduced by 5%, from 700 to 665.
    • Rift Invasion
      • Portals now have non-lethal Health decay, stopping at 4 Health.

Bug Fixes

  • Fixed an issue where Xal'atath was appearing brighter than intended in the game.
  • Fixed an issue that caused Void Volley impact visual effects to appear at the cursor location instead of where missiles hit.
  • Fixed an issue that prevented the Void Volley charge indicator from immediately displaying 1 charge upon reaching the second Milestone.
  • Fixed an issue causing Anchored Core to bounce on enemy Heroes not in vision, in bushes, or Stealthed.
  • Void Eruption can now be queued to cast or release during Time Stop.
  • Casting Void Eruption during Time Stop immediately enters targeting, with charging beginning when Time Stop ends.
  • Releasing Void Eruption during Time Stop queues the release for when Time Stop ends. The Ability button becomes greyed out while a release is queued.
  • Issuing another Ability, movement, or attack order during Time Stop cancels the pending Void Eruption cast or queued release.
  • Casting Void Eruption again during Time Stop clears earlier queued orders.
  • Fixed issues that could allow an additional Void Eruption charge to begin while already charging or during Void Step.
  • Void Eruption orb growth and the flight damage timer now pause while Xal'atath is affected by Time Stop.
  • Void Eruption orbiting orbs now pause during Time Stop and resume afterward.
  • Fixed issues that prevented Void Eruption orbiting orbs from correctly following the missile or continuing to orbit after a release queued during Time Stop.
  • Fixed an issue causing Void Portals summoned with Void Convergence to be valid targets for allied effects.
Undocumented

Updates

Talents

  • Level 10
    • Void Eruption
      • Void Eruption will now go on a full cooldown if interrupted by any source (including friendly).

Bug Fixes

  • Fixed an exploit with Void Eruption.
  • Fixed an issue causing the Void Portal from Rift Invasion to lose Health.
  • Fixed an issue causing the damage from Harbinger's Consumption to not scale with levels.
  • Fixed an issue causing Void Summoner to spawn the Void Minion away from Xal'atath's position.
  • Fixed an issue causing the inner radius of Shadow Mark to be 55% bigger than intended.
  • Fixed an issue causing various voice lines to not play.
  • Adjusted colors on Dark Heart to make visibility clearer for enemies.
Undocumented

Releases

Xal'atath has arrived in the Nexus!

Base

  • Shadow Mark [Q]
    • Shoot a single Void Orb that deals 75 60 damage to enemies hit, and an additional 150 120 damage to enemies in the center.
    • If an enemy Hero or Structure is hit by the center, they are marked for 4 seconds.
    • Targets afflicted by Shadow Mark are Revealed and draw the Dark Heart and Void Minions towards them.
  • Dark Heart Ritual [W]
    • Summon the Dark Heart, which pulses for 50 damage per second to nearby enemies and lasts 8 seconds.
    • The Dark Heart moves to Shadow Mark's impact location.
    • The Dark Heart will pursue targets afflicted by Shadow Mark and detonates on impact, dealing 305 245 damage to nearby enemies and an additional 152 61 more damage to the Marked target.
  • Void Step [E]
    • Cast to teleport Xal'atath 3 times in a triangular pattern.
    • Each time Xal'atath teleports, her Basic Attacks deal 10% more damage while the Ability is active.
    • Reactivate to end Void Step early and remain at the current location.
  • Void Volley [Trait]
    • After attacking enemies with her Basic Attacks 5 times, Xal'atath can activate Void Volley to unleash a barrage of 6 Void Orbs at a target location, each dealing 90 damage on impact.
    • Charge fully decays if Xal'atath does not hit an enemy with a Basic Attack after 6 seconds.
    • Quest: Hit enemy Heroes with Void Volley to grant 1 stack per hit increases Void Volley damage by 1%. Lose all stacks upon dying.
      • Reward (20 Stacks): Increase Void Volley's range by 2. Upon death, Xal'atath now only loses 6 stacks, but cannot fall below her current milestone minimum
      • Reward (60 Stacks): Void Volley requires 1 fewer Basic Attack to charge Void Volley.
      • Mythic Reward (100 Stacks): Increase Basic Attack and Void Volley damage by 50%. Void Volley projectiles Pierce all targets.
    • Stack loss will never cause the Hero to fall below a quest reward threshold.
    • Damage type changed from Physical Damage to Spell Damage.

Talents

  • Level 1
    • Void Adept
      • Quest: Detonate the Dark Heart on targets afflicted by Shadow Mark.
      • Each successful detonation permanently increases Shadow Mark and the Dark Heart Ritual Detonation damage by 25 20, up to 20 10 times.
    • Anchored Core
      • Increase Dark Heart's area by 50% and duration by 25%.
      • Dark Heart's damage bounces 2 times from the primary target to nearby enemies, dealing 25 damage.
      • Dark Heart's damage can also bounce to enemy Heroes who are Stealthed or hidden in bushes.
    • Cloak of Shadows
      • Activating Void Step grants 50% Movement Speed and 25 Spell Armor for 2 seconds. This bonus refreshes each time Xal'atath teleports.
  • Level 4
    • Cold Feet
      • Increase Shadow Mark's duration by 1 second.
      • Heroes afflicted by Shadow Mark have their Movement Speed reduced by 25% for 4 seconds.
    • Dark Barrier
      • Each time Dark Heart damages an enemy, Xal'atath gains a Shield equal to 2% of her maximum Health, up to 10%.
    • Void Acolyte
      • Completing Void Step fully charges Void Volley.
      • The next Void Volley deals 50% 25% increased damage and costs no Mana.
  • Level 7
    • Toxic Mark
      • Increase Shadow Mark's duration by 1 second.
      • Heroes afflicted with Shadow Mark have their Armor reduced by 15 10 and take damage equal to 1% of their maximum Health every second for 4 seconds.
    • Silence of the Lamb
      • Activating Void Step summons a seal of void magic on the ground. When the seal completes, it deals 250 damage to enemies inside and Silences them for 2 1 seconds.
    • Void Summoner
      • Activating Void Step summons a single Void Minion in Xal'atath's original position. Void Minions are attracted to targets afflicted by Shadow Mark.
      • Void Minions automatically choose a nearby lane to push.
      • Void Minion Basic Attacks deal 95 50 damage per hit. Void Minions lose Health over 15 seconds.
      • Void Minion loses Health over 12 seconds.
  • Level 10
    • Void Eruption [R]
      • Channel a single powerful Void Orb that grows over time until reaching maximum size after 2 seconds. Recast to launch the Orb early.
      • Enemies that come into contact with the Orb take up to 112 damage and are Blinded for 1 second.
      • When the Orb reaches the end of its path, it detonates in a large explosion, dealing 400 damage.
      • Charging up this Ability increases its contact damage up to 175 and its explosion damage up to 700.
      • Contact damage is dealt every 0.25 seconds.
    • Void Convergence [R]
      • After channeling for 2 seconds, summon a Void Portal that spawns up to 3 Void Minions to attack nearby enemies.
      • You can have up to 1 active Void Portal.
      • Enemies near the Void Portal are Slowed by 25%.
      • Void Minions are attracted to targets afflicted by Shadow Mark.
      • The Portal expires after 12 20 seconds.
      • Void Portal's Health increased from 1200 to 1500.
      • Void Minions automatically choose a nearby lane to push.
      • Void Minion Basic Attacks deal 56 50 damage per hit.
      • Void Minions lose Health over 12 seconds.
  • Level 13
    • Pull of the Dark Heart
      • Enemies damaged by the Dark Heart Ritual are Slowed by 10% for each pulse, stacking up to 5 times and decaying over 2 seconds.
    • Dark Heart's Protection
      • Casting Dark Heart Ritual Silences enemies inside its baseline radius for 1 second.
      • Xal'atath and allied Heroes gain 30 Spell Armor while inside Dark Heart's radius.
    • Crushing Cascade
      • Enemies hit by Void Volley are Slowed by 6% for 2 seconds per projectile, up to 50%.
  • Level 16
    • Marked Resilience
      • Basic Attacks against enemy targets afflicted by Shadow Mark grant a 180 160 point Shield that rapidly decays.
    • Relentless Whispers
      • While Void Step is active, Xal'atath's Basic Attack Speed is increased by 150%.
    • Fractured Reality
      • Increase Void Volley projectile damage by 25%.
      • Void Volley projectiles leave a trail of fire for 3 seconds, constantly dealing 9 damage to enemies.
      • Damage is increased the longer a target stands in the flame.
      • Damage is dealt every 0.1875 seconds.
      • Damage increases up to 300%.
      • Damage increase from multiple fires stack.
  • Level 20
    • Harbinger's Consumption
      • Void Eruption splits into 3 orbiting Void Orbs. Each enemy Hero hit by their explosions reduces Void Eruption's cooldown by 14 seconds.
    • Rift Invasion
      • Void Convergence's Void Portal no longer has a life duration, raises the active Void Portal limit to 2, and can spawn and sustain up to 4 Void Minions.
    • Dueling Orbs
      • Gain 1 additional Shadow Mark charge.
      • Shadow Mark has a 3 second cooldown between uses.
    • Unstable Core
      • When the Dark Heart expires or detonates on an enemy Hero afflicted by Shadow Mark, it leaves behind a pool of void flames for 5 seconds.
      • Enemies in the flames take 45 damage over time.
      • The flames deal damage every 1 second.
      • Enemies hit by the flames also take 45 damage over time for 5 seconds.
    • Paradox Loop
      • After completing Void Step, Xal'atath immediately performs a second Void Step in the opposite direction. Added effects are triggered again.
      • Bonus Basic Attack damage stacks up to 3 times.
Undocumented

Updates

Base

  • Attack Range reduced from 7 to 6.5.
  • Attack Damage reduced from 69 to 55.
  • Attack Damage to enemy Structures is no longer reduced by 10%.

Trait

  • Void Volley [D]
    • Damage reduced from 99 to 90.
    • Damage to enemy Structures is no longer reduced by 10%.
    • Damage type changed from Spell Damage to Physical Damage.
    • Damage bonus per stack increased from 0.1% to 1%.
    • Decay time increased from 5 to 6 seconds.
    • Stacks required updated from 30/55/90 to 20/60/100.
    • Cast time reduced from 0.375 to 0.175.
    • Mythic Reward no longer increases Spell Damage.

Basic Abilities

  • Shadow Mark [Q]
    • Outer damage increased from 45 to 75.
    • Additional damage in the center increased from 90 to 150.
    • Damage to enemy Structures is no longer reduced by 10%.
    • Now it can also mark Structures.
    • Now used a team-colored ground indicator.
  • Dark Heart Ritual [W]
    • Link range to primary targets reduced from 3.5 to 5.
    • Link range to secondary targets reduced from 3.5 to 5.
    • Damage to enemy Structures is no longer reduced by 10%.
    • Damage per second to linked enemies increased from 35 to 50.
    • Detonation damage increased from 180 to 305.
    • Additional detonation damage to Marked enemies increased from 90 to 152.
  • Void Step [E]
    • Attack Damage bonus per stack reduced from 25% to 10%.
    • Range reduced from 15 to 11.
    • Cancel cooldown removed (was 0.5 seconds).
    • Abilities can now be cast during Void Step.
    • No longer gives 2 Attack Range while active.

Heroic Abilities

  • Void Convergence [R2]
    • Area reveal duration increased from 0.5 to 1.75 seconds.
  • Void Convergence [R2]
    • Void Portal
      • Health increased from 1000 to 1200.
    • Void Minion
      • Health reduced from 450 to 300.
      • Maximum duration increased from 10 to 12 seconds.
      • Attack Damage reduced from 95 to 50.
      • Movement Speed reduced from 5.75 to 5.
      • Vision radius increased from 7 to 10.
      • Void Minions now go to the nearest lane.
      • Void Minions only chase enemies afflicted by Shadow Mark.

Talents

  • Level 1
    • Void Adept
      • Moved from Level 7 to Level 1.
      • Damage per stack increased from 5 to 25.
      • Maximum damage increased from to 100 to 500.
      • Now also increases Dark Heart Ritual's detonation damage by the same amount.
  • Level 4
    • Dark Barrier
        Shield duration added, equal to 5 seconds.
  • Level 7
    • Toxic Mark
      • Moved from Level 1 to Level 7.
    • Silence of the Lamb
      • Damage increased from 99 to 250.
      • Damage to enemy Structures is no longer reduced by 10%.
      • Detonation delay reduced from 3.25 to 2.25 seconds.
      • Triangle orientation flipped.
    • Void Summoner
      • Spawn location changed from center to starting location.
      • Spawn delay removed (was 1 second).
  • Level 13
    • Talents reordered to follow conventional ordering.
    • Dark Heart's Protection
      • Silence duration reduced from 2 to 1 second.
  • Level 16
    • Talents reordered to follow conventional ordering.
    • Marked Resilience
      • Shield amount reduced from 480 to 160.
      • Shield now starts decaying after 1 second.
      • Now also works on Marked enemy Structures.
    • Relentless Whispers
      • Attack Speed bonus reduced from 200% to 150%.
    • Fractured Reality
      • Damage reduced from 45 to 9.
      • Damage bonus now capped at 300%.
      • Damage frequency increased from 1 hit per second to 1 hit every 0.1875 seconds.
  • Level 20
    • Harbringer's Consumption
      • Additional functionality: Each enemy Hero hit by explosions reduces Void Eruption's cooldown by 14 seconds.
      • Removed functionality: Cancelling the Ability early causes the orbs to travel faster.

Bug Fixes

  • Fixed an issue causing Xal'atath's Basic Attacks to not be paused by Hold Fire.
  • Fixed an issue causing Xal'atath's Basic Attacks, Force Move, and Smart Commands to create extra, white arrows on the ground.
  • Fixed an issue causing the Shield decay for Xal'atath's Marked Resilience to behave inconsistently when enemies were Time Stopped.
  • Fixed an issue causing the Shield duration for Xal'atath's Marked Resilience and its duration bar to not match.
  • Fixed an issue causing Xal'atath's Void Eruption to be impossible to channel if having Quick Cast set to On.
  • Fixed an issue causing Xal'atath's Void Eruption to disappear when cast inside impassable terrain.
  • Fixed an issue causing Xal'atath's Void Eruption to not have its Mana cost listed in its tooltip.
  • Fixed an issue causing Xal'atath's Void Convergence to not have its Mana cost listed in its tooltip.
Undocumented

Updates

Trait

  • Void Volley [D]
    • Mana cost reduced from 75 to 35.

Basic Abilities

  • Dark Heart Ritual [W]
    • Moved from the E slot to the W slot.
    • Damage increased from 120 to 180.
    • Maximum amount of concurrent hits increased from 5 to 15.
    • Now has a visual indicator for the area covered.
  • Void Step [E]
    • Moved from the W slot to the E slot.

Heroic Abilities

  • Void Convergence [R2]
    • Void Minions amount reduced from 4 to 3.
    • Void Portal
      • Health reduced from 1200 to 1000.
      • Model scale increased from 1.25 to 1.5.
      • Unit radius reduced from 4.5 o 0.75.
      • No longer has Health decay.
      • Now lasts 12 seconds.
      • Duration effectively reduced from 20 to 12 seconds.
    • Void Minion
      • Health increased from 250 to 450.
      • Health decay duration reduced from 30 to 10 seconds.
      • Unit radius increased from 1 to 1.25 seconds.
      • Attack Speed reduced from 1.33 to 0.57 per second.
      • Basic Attacks no longer always show as critical.

Talents

  • Level 1
    • Talents reordered to follow conventional ordering.
    • Dark Heart's Protection
      • Duration increase reduced from 50% to 25%.
  • Level 4
    • Talents reordered to follow conventional ordering.
  • Level 13
    • Talents reordered to follow conventional ordering.
    • Pull of the Dark Heart
      • Moved from Level 16 to Level 13.
    • Dark Heart's Protection
      • Silence duration increased from 1 to 2 seconds.
      • Maximum amount of concurrent hits increased from 5 to 9.
  • Level 16
    • Talents reordered to follow conventional ordering.
    • Fractured Reality
      • Damage increased from 15 to 45.
      • Floating damage numbers now merge.
    • Relentless Whispers
      • Moved from Level 13 to Level 16.
  • Level 20
    • Rift Invasion
      • Void Minions amount reduced from 6 to 4.
    • Unstable Core
      • Damage increased from 15 to 45.
      • Now applies a damage over time effect.

Bug Fixes

  • The targeting reticle for Xal'atath's Void Volley now shows its minimum cast range.
  • Fixed an issue causing Xal'atath's Void Volley to not clamp to its minimum cast range.
  • Fixed an issue causing the guide indicator for Xal'atath's Void Volley to not match its cast range.
  • Fixed an issue causing the Mana cost for Xal'atath's Void Volley to not reset to the correct value.

Releases

Xal'atath has arrived in the Nexus!

Trait

  • Void Volley [D]
    • Void Volley is charged by Xal'atath's Basic Attacks. Unleash a barrage of Void Orbs at a target location, each dealing 99 damage on impact.
    • Quest: Hit enemy Heroes with Void Volley. Each Hero hit grants 1 stack and increases all Void damage by 0.1%. Xal'atath loses all stacks when killed
    • Reward (30 Stacks): Increase Void Volley's range by 2. Upon death, Xal'atath now only loses 6 stacks, but cannot fall below her current milestone minimum
    • Reward (55 Stacks): Void Volley requires 1 fewer Basic Attack to charge Void Volley.
    • Mythic Reward (90 Stacks): Increase Void Attack and Ability damage by 50%. Void Volley projectiles Pierce all targets.

Basic Abilities

  • Shadow Mark [Q]
    • Shoot a single Void Orb that deals 45 damage to enemies hit. Enemies hit by the center take an additional 90 damage.
    • Enemy Heroes directly hit are Marked for 4 seconds.
    • Marked Heroes are Revealed and draw the Dark Heart and Void Minions toward them.
  • Void Step [W]
    • Cast to teleport Xal'atath 3 times in a triangular pattern.
    • Each time Xal'atath teleports, her Basic Attacks deal +25% damage while the ability is active.
    • Reactivate to end Void Step early and remain at the current location.
  • Dark Heart Ritual [E]
    • Summon the Dark Heart, which pulses for 35 damage per second to nearby enemies for 8 seconds.
    • The Dark Heart moves to Shadow Mark's impact location.
    • The Dark Heart pursues Marked Heroes and detonates on impact, dealing 120 damage to nearby enemies and an additional 60 damage to the Marked target.

Heroic Abilities

  • Void Eruption [R]
    • Channel a single powerful Void Orb that grows over time until reaching maximum size after 2 seconds. Recast to launch the Orb early.
    • Enemies that come into contact with the Orb take up to 175 damage and are Blinded for 1 second.
    • When the Orb reaches the end of its path, it detonates in a large explosion, dealing up to 700 damage.
    • The Orb deals contact damage every 0.125 seconds.
  • Void Convergence [R]
    • After channeling for 2 seconds, summon a Void Portal that spawns up to 4 Void Minions to attack nearby enemies.
    • Enemies near the Void Portal are Slowed by 25%.
    • Void Minions are attracted to Shadow Marked Heroes.
    • The Portal loses health over 20 seconds.

Talents

  • Level 1
    • Anchored Core
      • Increase Dark Heart's area by 50% and duration by 50%.
      • Dark Heart's damage bounces 2 times from the primary target to nearby enemies, dealing 18 damage.
    • Cloak of Shadows
      • Activating Void Step grants 50% Movement Speed and 25 Spell Armor for 2 seconds. This bonus refreshes each time Xal'atath teleports.
    • Toxic Mark
      • Increase Shadow Mark's duration by 1 second.
      • Damage over time dealt to Marked Heroes is increased to 1% of their maximum Health. Marked enemies have -15 Armor while Marked.
  • Level 4
    • Dark Barrier
      • Each time Dark Heart damages an enemy, Xal'atath gains a Shield equal to 2% of her maximum Health, up to 10%.
    • Void Acolyte
      • Completing Void Step fully charges Void Volley.
      • The next Void Volley deals 50% increased damage and costs no Mana.
    • Cold Feet
      • Increase Shadow Mark's duration by 1 second.
      • Marked enemies are Slowed by 25%.
  • Level 7
    • Void Summoner
      • Activating Void Step summons a single Void Minion in its center. Void Minions are attracted to Shadow Marked Heroes.
      • Void Minion Basic Attacks deal 95 damage per hit. Void Minions lose Health over 30 seconds.
    • Void Adept
      • Quest: Detonate the Dark Heart on Marked enemy Heroes to increase Shadow Mark's damage by 5 each time a target is hit, up to 100 additional damage.
    • Silence of the Lamb
      • Activating Void Step summons a seal of Void magic on the ground. When the seal completes, it deals 99 damage to enemies inside and Silences them for 2 seconds.
  • Level 13
    • Crushing Cascade
      • Enemies hit by Void Volley are Slowed by 6% for 2 seconds per projectile, up to 50%.
    • Dark Heart's Protection
      • Casting Dark Heart Silences enemies inside its radius for 1 second.
      • Xal'atath and allied Heroes gain 30 Spell Armor while inside Dark Heart's radius.
    • Relentless Whispers
      • While Void Step is active, Xal'atath's Basic Attack rate is increased by 200%.
  • Level 16
    • Pull of the Dark Heart
      • Linked enemies are Slowed by 10% for each pulse, stacking up to 5 times and decaying over 2 seconds.
    • Marked Resilience
      • Basic Attacks against Marked Heroes grant a 480 point Shield that rapidly decays.
    • Fractured Reality
      • Increase Void Volley projectile damage by 25%.
      • Void Volley projectiles leave a trail of fire along their path for 3 seconds, dealing 15 damage over time.
      • The trail deals damage every 1 second.
  • Level 20
    • Harbinger's Consumption
      • Xal'atath's Void Eruption splits into 3 orbiting Void Orbs.
      • Cancelling the ability early causes the orbs to travel faster.
    • Rift Invasion
      • Void Convergence's Portal no longer loses health over time and can spawn and sustain up to 6 Void Minions.
    • Dueling Orbs
      • Gain 1 additional Shadow Mark charge.
    • Unstable Core
      • When the Dark Heart expires or detonates on a Marked Hero, it leaves behind a pool of void flames for 5 seconds.
      • Enemies in the flames take 15 damage over time.
      • The flames deal damage every 1 second.
    • Paradox Loop
      • After completing Void Step, Xal'atath immediately performs a second Void Step in the opposite direction. Added effects are triggered again.
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