Updates
Base
-
Shadow Mark [Q]
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Void Orb
speed slightly increasedflight time reduced from 0.7 to 0.65 seconds.
-
Void Orb
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Void Step [E]
- Targeting range reduced from 5 to 2.
- Distance between teleport points reduced from 7 to 6.5.
- Now prevented and interrupted by Roots.
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Void Volley [D]
- Base damage per missile reduced from 90 to 72.
- Now deals 50% reduced damage to Structures.
- Now generates 1 charge for every Basic Attack against enemy Heroes and every 2 Basic Attacks against non-Heroes.
- Targeting now clamps at maximum range.
Talents
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Level 1
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Anchored Core
- Radius bonus reduced from 50% to 25%.
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Anchored Core
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Level 4
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Dark Barrier
- Now only triggers when enemy Heroes are hit.
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Dark Barrier
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Level 7
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Silence of the Lamb
- Silence duration increased from 1 to 1.5 seconds.
-
Silence of the Lamb
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Level 10
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Void Eruption
- Uncharged damage reduced by 20%, from 112 to 90.
- Fully charged damage reduced by 5%, from 175 to 166.
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Void Eruption
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Level 13
-
Dark Heart's Protection
- Detonating the Dark Heart on a target affected by Shadow Mark now Silences all enemies hit, rather than Silencing on cast.
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Dark Heart's Protection
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Level 20
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Harbringer's Corruption
- First charge tier explosion damage reduced by 20%, from 400 to 320.
- Second charge tier explosion damage reduced by 15%, from 500 to 425.
- Third charge tier explosion damage reduced by 10%, from 600 to 540.
- Fourth charge tier explosion damage reduced by 5%, from 700 to 665.
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Rift Invasion
- Portals now have non-lethal Health decay, stopping at 4 Health.
-
Harbringer's Corruption
Bug Fixes
- Fixed an issue where Xal'atath was appearing brighter than intended in the game.
- Fixed an issue that caused Void Volley impact visual effects to appear at the cursor location instead of where missiles hit.
- Fixed an issue that prevented the Void Volley charge indicator from immediately displaying 1 charge upon reaching the second Milestone.
- Fixed an issue causing Anchored Core to bounce on enemy Heroes not in vision, in bushes, or Stealthed.
- Void Eruption can now be queued to cast or release during Time Stop.
- Casting Void Eruption during Time Stop immediately enters targeting, with charging beginning when Time Stop ends.
- Releasing Void Eruption during Time Stop queues the release for when Time Stop ends. The Ability button becomes greyed out while a release is queued.
- Issuing another Ability, movement, or attack order during Time Stop cancels the pending Void Eruption cast or queued release.
- Casting Void Eruption again during Time Stop clears earlier queued orders.
- Fixed issues that could allow an additional Void Eruption charge to begin while already charging or during Void Step.
- Void Eruption orb growth and the flight damage timer now pause while Xal'atath is affected by Time Stop.
- Void Eruption orbiting orbs now pause during Time Stop and resume afterward.
- Fixed issues that prevented Void Eruption orbiting orbs from correctly following the missile or continuing to orbit after a release queued during Time Stop.
- Fixed an issue causing Void Portals summoned with Void Convergence to be valid targets for allied effects.
Updates
Talents
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Level 10
-
Void Eruption
- Void Eruption will now go on a full cooldown if interrupted by any source (including friendly).
-
Void Eruption
Bug Fixes
- Fixed an exploit with Void Eruption.
- Fixed an issue causing the Void Portal from Rift Invasion to lose Health.
- Fixed an issue causing the damage from Harbinger's Consumption to not scale with levels.
- Fixed an issue causing Void Summoner to spawn the Void Minion away from Xal'atath's position.
- Fixed an issue causing the inner radius of Shadow Mark to be 55% bigger than intended.
- Fixed an issue causing various voice lines to not play.
- Adjusted colors on Dark Heart to make visibility clearer for enemies.
Releases
Xal'atath has arrived in the Nexus!
Base
-
Shadow Mark [Q]
-
Shoot a single Void Orb that deals
7560 damage to enemies hit, and an additional150120 damage to enemies in the center. - If an enemy Hero or Structure is hit by the center, they are marked for 4 seconds.
- Targets afflicted by Shadow Mark are Revealed and draw the Dark Heart and Void Minions towards them.
-
Shoot a single Void Orb that deals
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Dark Heart Ritual [W]
- Summon the Dark Heart, which pulses for 50 damage per second to nearby enemies and lasts 8 seconds.
- The Dark Heart moves to Shadow Mark's impact location.
-
The Dark Heart will pursue targets afflicted by Shadow Mark and detonates on impact, dealing
305245 damage to nearby enemies and an additional15261 more damage to the Marked target.
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Void Step [E]
- Cast to teleport Xal'atath 3 times in a triangular pattern.
- Each time Xal'atath teleports, her Basic Attacks deal 10% more damage while the Ability is active.
- Reactivate to end Void Step early and remain at the current location.
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Void Volley [Trait]
- After attacking enemies with her Basic Attacks 5 times, Xal'atath can activate Void Volley to unleash a barrage of 6 Void Orbs at a target location, each dealing 90 damage on impact.
- Charge fully decays if Xal'atath does not hit an enemy with a Basic Attack after 6 seconds.
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Quest:
Hit enemy Heroes with Void Volley to grant 1 stack per hit increases Void Volley damage by 1%. Lose
all stacks upon dying.
- Reward (20 Stacks): Increase Void Volley's range by 2. Upon death, Xal'atath now only loses 6 stacks, but cannot fall below her current milestone minimum
- Reward (60 Stacks): Void Volley requires 1 fewer Basic Attack to charge Void Volley.
- Mythic Reward (100 Stacks): Increase Basic Attack and Void Volley damage by 50%. Void Volley projectiles Pierce all targets.
- Stack loss will never cause the Hero to fall below a quest reward threshold.
- Damage type changed from Physical Damage to Spell Damage.
Talents
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Level 1
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Void Adept
- Quest: Detonate the Dark Heart on targets afflicted by Shadow Mark.
-
Each successful detonation permanently increases Shadow Mark and the Dark Heart Ritual
Detonation damage by
2520, up to2010 times.
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Anchored Core
- Increase Dark Heart's area by 50% and duration by 25%.
- Dark Heart's damage bounces 2 times from the primary target to nearby enemies, dealing 25 damage.
- Dark Heart's damage can also bounce to enemy Heroes who are Stealthed or hidden in bushes.
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Cloak of Shadows
- Activating Void Step grants 50% Movement Speed and 25 Spell Armor for 2 seconds. This bonus refreshes each time Xal'atath teleports.
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Void Adept
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Level 4
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Cold Feet
- Increase Shadow Mark's duration by 1 second.
- Heroes afflicted by Shadow Mark have their Movement Speed reduced by 25% for 4 seconds.
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Dark Barrier
- Each time Dark Heart damages an enemy, Xal'atath gains a Shield equal to 2% of her maximum Health, up to 10%.
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Void Acolyte
- Completing Void Step fully charges Void Volley.
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The next Void Volley deals
50%25% increased damage and costs no Mana.
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Cold Feet
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Level 7
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Toxic Mark
- Increase Shadow Mark's duration by 1 second.
-
Heroes afflicted with Shadow Mark have their Armor reduced by
1510 and take damage equal to 1% of their maximum Health every second for 4 seconds.
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Silence of the Lamb
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Activating Void Step summons a seal of void magic on the ground. When the seal completes, it
deals 250 damage to enemies inside and Silences them for
21 seconds.
-
Activating Void Step summons a seal of void magic on the ground. When the seal completes, it
deals 250 damage to enemies inside and Silences them for
-
Void Summoner
- Activating Void Step summons a single Void Minion in Xal'atath's original position. Void Minions are attracted to targets afflicted by Shadow Mark.
- Void Minions automatically choose a nearby lane to push.
-
Void Minion Basic Attacks deal
9550 damage per hit. Void Minions lose Health over 15 seconds. - Void Minion loses Health over 12 seconds.
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Toxic Mark
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Level 10
-
Void Eruption [R]
- Channel a single powerful Void Orb that grows over time until reaching maximum size after 2 seconds. Recast to launch the Orb early.
- Enemies that come into contact with the Orb take up to 112 damage and are Blinded for 1 second.
- When the Orb reaches the end of its path, it detonates in a large explosion, dealing 400 damage.
- Charging up this Ability increases its contact damage up to 175 and its explosion damage up to 700.
- Contact damage is dealt every 0.25 seconds.
-
Void Convergence [R]
- After channeling for 2 seconds, summon a Void Portal that spawns up to 3 Void Minions to attack nearby enemies.
- You can have up to 1 active Void Portal.
- Enemies near the Void Portal are Slowed by 25%.
- Void Minions are attracted to targets afflicted by Shadow Mark.
-
The Portal expires after
1220 seconds. - Void Portal's Health increased from 1200 to 1500.
- Void Minions automatically choose a nearby lane to push.
-
Void Minion Basic Attacks deal
5650 damage per hit. - Void Minions lose Health over 12 seconds.
-
Void Eruption [R]
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Level 13
-
Pull of the Dark Heart
- Enemies damaged by the Dark Heart Ritual are Slowed by 10% for each pulse, stacking up to 5 times and decaying over 2 seconds.
-
Dark Heart's Protection
- Casting Dark Heart Ritual Silences enemies inside its baseline radius for 1 second.
- Xal'atath and allied Heroes gain 30 Spell Armor while inside Dark Heart's radius.
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Crushing Cascade
- Enemies hit by Void Volley are Slowed by 6% for 2 seconds per projectile, up to 50%.
-
Pull of the Dark Heart
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Level 16
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Marked Resilience
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Basic Attacks against enemy targets afflicted by Shadow Mark grant a
180160 point Shield that rapidly decays.
-
Basic Attacks against enemy targets afflicted by Shadow Mark grant a
-
Relentless Whispers
- While Void Step is active, Xal'atath's Basic Attack Speed is increased by 150%.
-
Fractured Reality
- Increase Void Volley projectile damage by 25%.
- Void Volley projectiles leave a trail of fire for 3 seconds, constantly dealing 9 damage to enemies.
- Damage is increased the longer a target stands in the flame.
- Damage is dealt every 0.1875 seconds.
- Damage increases up to 300%.
- Damage increase from multiple fires stack.
-
Marked Resilience
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Level 20
-
Harbinger's Consumption
- Void Eruption splits into 3 orbiting Void Orbs. Each enemy Hero hit by their explosions reduces Void Eruption's cooldown by 14 seconds.
-
Rift Invasion
- Void Convergence's Void Portal no longer has a life duration, raises the active Void Portal limit to 2, and can spawn and sustain up to 4 Void Minions.
-
Dueling Orbs
- Gain 1 additional Shadow Mark charge.
- Shadow Mark has a 3 second cooldown between uses.
-
Unstable Core
- When the Dark Heart expires or detonates on an enemy Hero afflicted by Shadow Mark, it leaves behind a pool of void flames for 5 seconds.
- Enemies in the flames take 45 damage over time.
- The flames deal damage every 1 second.
- Enemies hit by the flames also take 45 damage over time for 5 seconds.
-
Paradox Loop
- After completing Void Step, Xal'atath immediately performs a second Void Step in the opposite direction. Added effects are triggered again.
- Bonus Basic Attack damage stacks up to 3 times.
-
Harbinger's Consumption
Updates
Base
- Attack Range reduced from 7 to 6.5.
- Attack Damage reduced from 69 to 55.
- Attack Damage to enemy Structures is no longer reduced by 10%.
Trait
- Void Volley [D]
- Damage reduced from 99 to 90.
- Damage to enemy Structures is no longer reduced by 10%.
- Damage type changed from Spell Damage to Physical Damage.
- Damage bonus per stack increased from 0.1% to 1%.
- Decay time increased from 5 to 6 seconds.
- Stacks required updated from 30/55/90 to 20/60/100.
- Cast time reduced from 0.375 to 0.175.
- Mythic Reward no longer increases Spell Damage.
Basic Abilities
- Shadow Mark [Q]
- Outer damage increased from 45 to 75.
- Additional damage in the center increased from 90 to 150.
- Damage to enemy Structures is no longer reduced by 10%.
- Now it can also mark Structures.
- Now used a team-colored ground indicator.
- Dark Heart Ritual [W]
- Link range to primary targets reduced from 3.5 to 5.
- Link range to secondary targets reduced from 3.5 to 5.
- Damage to enemy Structures is no longer reduced by 10%.
- Damage per second to linked enemies increased from 35 to 50.
- Detonation damage increased from 180 to 305.
- Additional detonation damage to Marked enemies increased from 90 to 152.
- Void Step [E]
- Attack Damage bonus per stack reduced from 25% to 10%.
- Range reduced from 15 to 11.
- Cancel cooldown removed (was 0.5 seconds).
- Abilities can now be cast during Void Step.
- No longer gives 2 Attack Range while active.
Heroic Abilities
- Void Convergence [R2]
- Area reveal duration increased from 0.5 to 1.75 seconds.
- Void Convergence [R2]
- Void Portal
- Health increased from 1000 to 1200.
-
Void Minion
- Health reduced from 450 to 300.
- Maximum duration increased from 10 to 12 seconds.
- Attack Damage reduced from 95 to 50.
- Movement Speed reduced from 5.75 to 5.
- Vision radius increased from 7 to 10.
- Void Minions now go to the nearest lane.
- Void Minions only chase enemies afflicted by Shadow Mark.
- Void Portal
Talents
- Level 1
- Void Adept
- Moved from Level 7 to Level 1.
- Damage per stack increased from 5 to 25.
- Maximum damage increased from to 100 to 500.
- Now also increases Dark Heart Ritual's detonation damage by the same amount.
- Void Adept
- Level 4
- Dark Barrier
-
Shield duration added, equal to 5 seconds.
- Dark Barrier
- Level 7
- Toxic Mark
- Moved from Level 1 to Level 7.
- Silence of the Lamb
- Damage increased from 99 to 250.
- Damage to enemy Structures is no longer reduced by 10%.
- Detonation delay reduced from 3.25 to 2.25 seconds.
- Triangle orientation flipped.
- Void Summoner
- Spawn location changed from center to starting location.
- Spawn delay removed (was 1 second).
- Toxic Mark
- Level 13
- Talents reordered to follow conventional ordering.
- Dark Heart's Protection
- Silence duration reduced from 2 to 1 second.
- Level 16
- Talents reordered to follow conventional ordering.
- Marked Resilience
- Shield amount reduced from 480 to 160.
- Shield now starts decaying after 1 second.
- Now also works on Marked enemy Structures.
- Relentless Whispers
- Attack Speed bonus reduced from 200% to 150%.
- Fractured Reality
- Damage reduced from 45 to 9.
- Damage bonus now capped at 300%.
- Damage frequency increased from 1 hit per second to 1 hit every 0.1875 seconds.
- Level 20
- Harbringer's Consumption
- Additional functionality: Each enemy Hero hit by explosions reduces Void Eruption's cooldown by 14 seconds.
- Removed functionality: Cancelling the Ability early causes the orbs to travel faster.
- Harbringer's Consumption
Bug Fixes
- Fixed an issue causing Xal'atath's Basic Attacks to not be paused by Hold Fire.
- Fixed an issue causing Xal'atath's Basic Attacks, Force Move, and Smart Commands to create extra, white arrows on the ground.
- Fixed an issue causing the Shield decay for Xal'atath's Marked Resilience to behave inconsistently when enemies were Time Stopped.
- Fixed an issue causing the Shield duration for Xal'atath's Marked Resilience and its duration bar to not match.
- Fixed an issue causing Xal'atath's Void Eruption to be impossible to channel if having Quick Cast set to On.
- Fixed an issue causing Xal'atath's Void Eruption to disappear when cast inside impassable terrain.
- Fixed an issue causing Xal'atath's Void Eruption to not have its Mana cost listed in its tooltip.
- Fixed an issue causing Xal'atath's Void Convergence to not have its Mana cost listed in its tooltip.
Updates
Trait
- Void Volley [D]
- Mana cost reduced from 75 to 35.
Basic Abilities
- Dark Heart Ritual [W]
- Moved from the E slot to the W slot.
- Damage increased from 120 to 180.
- Maximum amount of concurrent hits increased from 5 to 15.
- Now has a visual indicator for the area covered.
- Void Step [E]
- Moved from the W slot to the E slot.
Heroic Abilities
- Void Convergence [R2]
- Void Minions amount reduced from 4 to 3.
- Void Portal
- Health reduced from 1200 to 1000.
- Model scale increased from 1.25 to 1.5.
- Unit radius reduced from 4.5 o 0.75.
- No longer has Health decay.
- Now lasts 12 seconds.
- Duration effectively reduced from 20 to 12 seconds.
-
Void Minion
- Health increased from 250 to 450.
- Health decay duration reduced from 30 to 10 seconds.
- Unit radius increased from 1 to 1.25 seconds.
- Attack Speed reduced from 1.33 to 0.57 per second.
- Basic Attacks no longer always show as critical.
Talents
- Level 1
- Talents reordered to follow conventional ordering.
- Dark Heart's Protection
- Duration increase reduced from 50% to 25%.
- Level 4
- Talents reordered to follow conventional ordering.
- Level 13
- Talents reordered to follow conventional ordering.
- Pull of the Dark Heart
- Moved from Level 16 to Level 13.
- Dark Heart's Protection
- Silence duration increased from 1 to 2 seconds.
- Maximum amount of concurrent hits increased from 5 to 9.
- Level 16
- Talents reordered to follow conventional ordering.
- Fractured Reality
- Damage increased from 15 to 45.
- Floating damage numbers now merge.
- Relentless Whispers
- Moved from Level 13 to Level 16.
- Level 20
- Rift Invasion
- Void Minions amount reduced from 6 to 4.
- Unstable Core
- Damage increased from 15 to 45.
- Now applies a damage over time effect.
- Rift Invasion
Bug Fixes
- The targeting reticle for Xal'atath's Void Volley now shows its minimum cast range.
- Fixed an issue causing Xal'atath's Void Volley to not clamp to its minimum cast range.
- Fixed an issue causing the guide indicator for Xal'atath's Void Volley to not match its cast range.
- Fixed an issue causing the Mana cost for Xal'atath's Void Volley to not reset to the correct value.
Releases
Xal'atath has arrived in the Nexus!
Trait
- Void Volley [D]
- Void Volley is charged by Xal'atath's Basic Attacks. Unleash a barrage of Void Orbs at a target location, each dealing 99 damage on impact.
- Quest: Hit enemy Heroes with Void Volley. Each Hero hit grants 1 stack and increases all Void damage by 0.1%. Xal'atath loses all stacks when killed
- Reward (30 Stacks): Increase Void Volley's range by 2. Upon death, Xal'atath now only loses 6 stacks, but cannot fall below her current milestone minimum
- Reward (55 Stacks): Void Volley requires 1 fewer Basic Attack to charge Void Volley.
- Mythic Reward (90 Stacks): Increase Void Attack and Ability damage by 50%. Void Volley projectiles Pierce all targets.
Basic Abilities
- Shadow Mark [Q]
- Shoot a single Void Orb that deals 45 damage to enemies hit. Enemies hit by the center take an additional 90 damage.
- Enemy Heroes directly hit are Marked for 4 seconds.
- Marked Heroes are Revealed and draw the Dark Heart and Void Minions toward them.
- Void Step [W]
- Cast to teleport Xal'atath 3 times in a triangular pattern.
- Each time Xal'atath teleports, her Basic Attacks deal +25% damage while the ability is active.
- Reactivate to end Void Step early and remain at the current location.
- Dark Heart Ritual [E]
- Summon the Dark Heart, which pulses for 35 damage per second to nearby enemies for 8 seconds.
- The Dark Heart moves to Shadow Mark's impact location.
- The Dark Heart pursues Marked Heroes and detonates on impact, dealing 120 damage to nearby enemies and an additional 60 damage to the Marked target.
Heroic Abilities
- Void Eruption [R]
- Channel a single powerful Void Orb that grows over time until reaching maximum size after 2 seconds. Recast to launch the Orb early.
- Enemies that come into contact with the Orb take up to 175 damage and are Blinded for 1 second.
- When the Orb reaches the end of its path, it detonates in a large explosion, dealing up to 700 damage.
- The Orb deals contact damage every 0.125 seconds.
- Void Convergence [R]
- After channeling for 2 seconds, summon a Void Portal that spawns up to 4 Void Minions to attack nearby enemies.
- Enemies near the Void Portal are Slowed by 25%.
- Void Minions are attracted to Shadow Marked Heroes.
- The Portal loses health over 20 seconds.
Talents
- Level 1
- Anchored Core
- Increase Dark Heart's area by 50% and duration by 50%.
- Dark Heart's damage bounces 2 times from the primary target to nearby enemies, dealing 18 damage.
- Cloak of Shadows
- Activating Void Step grants 50% Movement Speed and 25 Spell Armor for 2 seconds. This bonus refreshes each time Xal'atath teleports.
- Toxic Mark
- Increase Shadow Mark's duration by 1 second.
- Damage over time dealt to Marked Heroes is increased to 1% of their maximum Health. Marked enemies have -15 Armor while Marked.
- Anchored Core
- Level 4
- Dark Barrier
- Each time Dark Heart damages an enemy, Xal'atath gains a Shield equal to 2% of her maximum Health, up to 10%.
- Void Acolyte
- Completing Void Step fully charges Void Volley.
- The next Void Volley deals 50% increased damage and costs no Mana.
- Cold Feet
- Increase Shadow Mark's duration by 1 second.
- Marked enemies are Slowed by 25%.
- Dark Barrier
- Level 7
- Void Summoner
- Activating Void Step summons a single Void Minion in its center. Void Minions are attracted to Shadow Marked Heroes.
- Void Minion Basic Attacks deal 95 damage per hit. Void Minions lose Health over 30 seconds.
- Void Adept
- Quest: Detonate the Dark Heart on Marked enemy Heroes to increase Shadow Mark's damage by 5 each time a target is hit, up to 100 additional damage.
- Silence of the Lamb
- Activating Void Step summons a seal of Void magic on the ground. When the seal completes, it deals 99 damage to enemies inside and Silences them for 2 seconds.
- Void Summoner
- Level 13
- Crushing Cascade
- Enemies hit by Void Volley are Slowed by 6% for 2 seconds per projectile, up to 50%.
- Dark Heart's Protection
- Casting Dark Heart Silences enemies inside its radius for 1 second.
- Xal'atath and allied Heroes gain 30 Spell Armor while inside Dark Heart's radius.
- Relentless Whispers
- While Void Step is active, Xal'atath's Basic Attack rate is increased by 200%.
- Crushing Cascade
- Level 16
- Pull of the Dark Heart
- Linked enemies are Slowed by 10% for each pulse, stacking up to 5 times and decaying over 2 seconds.
- Marked Resilience
- Basic Attacks against Marked Heroes grant a 480 point Shield that rapidly decays.
- Fractured Reality
- Increase Void Volley projectile damage by 25%.
- Void Volley projectiles leave a trail of fire along their path for 3 seconds, dealing 15 damage over time.
- The trail deals damage every 1 second.
- Pull of the Dark Heart
- Level 20
- Harbinger's Consumption
- Xal'atath's Void Eruption splits into 3 orbiting Void Orbs.
- Cancelling the ability early causes the orbs to travel faster.
- Rift Invasion
- Void Convergence's Portal no longer loses health over time and can spawn and sustain up to 6 Void Minions.
- Dueling Orbs
- Gain 1 additional Shadow Mark charge.
- Unstable Core
- When the Dark Heart expires or detonates on a Marked Hero, it leaves behind a pool of void flames for 5 seconds.
- Enemies in the flames take 15 damage over time.
- The flames deal damage every 1 second.
- Paradox Loop
- After completing Void Step, Xal'atath immediately performs a second Void Step in the opposite direction. Added effects are triggered again.
- Harbinger's Consumption