2025-05-15 Live Patch 2.55.11.94189

Bug Fixes

  • Level 1
    • Emerald Dreams
      • Emerald Dreams no longer puts Heroes to Sleep if the Root gets removed.

2024-08-12 Live Patch 2.55.6.92665

Bug Fixes

  • Base
    • Moonfire [W]
      • Updated to heal Regrowth targets for its amount as a singular combined effect per target.

2024-07-15 PTR Patch 2.55.6.92550

Bug Fixes

  • Base
    • Moonfire [W]
      • Updated to heal Regrowth targets for its amount as a singular combined effect per target.

2024-05-21 Live Patch 2.55.5.92264

Updates

Talents

  • Level 16
    • Ysera's Gift [Q]
      • Added a health indicator.
  • Level 20
    • Lunar Shower [W]
      • Added to the Buff Bar.

2024-04-16 PTR Patch 2.55.5.92083

Updates

Talents

  • Level 16
    • Ysera's Gift [Q]
      • Added a health indicator.
  • Level 20
    • Lunar Shower [W]
      • Added to the Buff Bar.

2023-11-16 Live Patch 2.55.4.91368

Bug Fixes

  • Difficulty updated from Easy to Hard.
  • Fixed an issue that caused Ysera's Gift to grant bonus healing while Malfurion is dead.
  • Fixed an issue that caused Malfurion to be incapable to pinging the cooldown of Astral Communinion to his team.

2022-02-01 Live Patch 2.55.1.87306

Updates

Talents

  • Level 1
    • Deep Roots [E]
      • Max Mana gain increased from 10 to 14.
    • Vengeful Roots [E]
      • Treant Movement speed increased by 60%.
      • Treant Health increased from 411 to 450.
  • Level 4
    • Celestial Alignment [W]
      • Bonus Basic Attack damage increased from 75% to 85%.
  • Level 13
    • Revitalize [D]
      • Mana gain changed from 80 to 15% of Malfurion's max Mana.
  • Level 16
    • Ysera's Gift [Q]
      • Bonus Regrowth healing increased from 60% to 75%.
    • Nature's Balance [Passive]
      • Bonus Regrowth duration increased from 3 to 5 seconds.
    • Moonlit Harmony [Passive]
      • Additional functionality: [Passive] Increase Moonfire heals by 20%.
  • Level 20
    • Astral Communion [R2]
      • Bonus Silence duration increased from 1 to 2 seconds.
Developer Comment: We'd like Malfurion to be a more reliable pick, so we're increasing the power of all his level 16 talents. Additionally, we're interested to see if direct synergy between Deep Roots and Revitalize helps those talents turn a new leaf.

2021-06-15 Live Patch 2.54.1.85276

Bug Fixes

  • Serenity no longer increases Tranquility's duration.
  • Serenity's tooltip has been updated to match its increased healing.

2021-03-02 Live Patch 2.53.2.84200

Updates

Talents

  • Level 1
    • All Level 1 Talents have been moved to Level 4.
    • Strangling Vines [E]
      • Removed.
    • New Talent: Emerald Dreams [E]
      • Entangling Roots Sleeps enemies for 2 seconds after its Root expires.
    • Deep Roots [E]
      • Quest: Hitting enemy Heroes with Entangling Roots permanently grants 10 Mana.
  • Level 4
    • All Level 4 Talents have been moved to Level 1.
    • Shan'do's Clarity [D]
      • Additional functionality: Gain an extra charge of Innervate.
  • Level 13
    • Hindering Moonfire
      • Slow duration increased from 2 to 3 seconds.
Developer Comment: We decided to add an additional quest to Malfurion's Talent Tree and in doing so wanted to bring them online earlier in the game. Swapping the level 1 and 4 Talent tiers will allow players more time to stack their Broccoli... errrr, Treant damage or Mana Pool. On the same tier, Strangling Vines was always a bit of an oddball Talent so we decided to bring in something a bit more flavorful!

2020-02-12 Live Patch 2.49.3.78256

Updates

Talents

  • Level 1
    • Rejuvenation [Q]
      • New functionality: Casting Regrowth on an ally also grants Malfurion its effect for 50% of its normal duration.
  • Level 13
    • Revitalize [Trait]
      • Mana gain increased from 50 to 80.
  • Level 16
    • Ysera's Gift [Q]
      • Now has Crit kickers when bonus healing is applied.
Developer Comment: While reasonably powerful, Rejuvenation didn't give much feedback to the player in regards to the benefit that it provided. We're changing the talent to have a little more visual clarity and gameplay compared to before, which should help improve its performance.

2019-10-15 Live Patch 2.48.2.76753

Updates

Base

  • Entangling Roots [E]
    • Cooldown reduced from 14 to 12 seconds.
    • Mana cost reduced from 75 to 65.
  • Innervate [Trait]
    • Cooldown reduced from 30 to 25 seconds.
Developer Comment: To help Malfurion be a little more competitive with other Healers, we're giving him some small base buffs to parts of his kit that motivate teams to pick him over his alternatives.

2019-01-23 Live Patch 2.42.1.71652

Updates

Talents

  • Level 4
    • Strangling Vines (E)
      • Healing reduction increased from 30% to 40%
    • Deep Roots (E)
      • Duration bonus increased from 25% to 40%
    • Vengeful Roots (E)
      • Treant damage reduced from 65 to 58

2018-07-26 Live Patch 2.35.1.66810

Updates

Talents

  • Level 1
    • New Talent: Rejuvenation (Q)
      • Malfurion gains 5 Health per Second for every active Regrowth
  • Level 13
    • Iceblock (Active)
      • Removed
    • Nature's Swiftness (Q)
      • Moved from Level 1
      • Movement speed per Regrowth increased from 4 to 6%

2018-05-22 Live Patch 2.33.0.65285

Bug Fixes

  • Reduced Healing applied by Strangling Vines now correctly lasts for its full 3 second duration, even if Entangling Roots expires or its Root effect is removed.

2018-05-14 PTR Patch 2.33.0.65054

Bug Fixes

  • Reduced Healing applied by Strangling Vines now correctly lasts for its full 3 second duration, even if Entangling Roots expires or its Root effect is removed.

2018-05-09 Live Patch 2.32.2.64863

Updates

Stats
  • Health reduced from 1598 to 1525.
  • Health Regeneration reduced from 3.33 to 3.18.
Abilities
  • Moonfire (W)
    • Healing reduced from 135 to 130.
  • Twilight Dream (R)
    • Damage reduced from 355 to 310.

2018-04-11 Live Patch 2.31.2.64100

Updates

Abilities

  • Regrowth
    • Heal amount reduced from 400 to 380.
  • Moonfire
    • Heal amount reduced from 140 to 135.

Talents

  • Level 4
    • Strangling Vines (E)
      • Heal reduction duration increased from 2 to 3 seconds.

2018-03-27 Live Patch 2.31.0.63507

Bug Fixes

  • A.I. Malfurion will no longer attempt to cast Entangling Roots on non-Heroic enemies.
  • Entangling Roots will no longer affect non-Heroic targets.
  • Regrowth can no longer be cast on non-Heroic targets.

2018-03-21 Live Patch 2.30.6.63402

Updates

Talents

  • Level 1
    • Nature's Swiftness (Q)
      • Movement Speed reduced from 5 to 4% per Hero affected by Regrowth
  • Level 16
    • Nature's Balance (Q/W)
      • Bonus Regrowth duration reduced from 5 to 3 seconds

2018-03-19 PTR Patch 2.31.0.63203

Bug Fixes

  • A.I. Malfurion will no longer attempt to cast Entangling Roots on non-Heroic enemies.
  • Entangling Roots will no longer affect non-Heroic targets.

2018-02-21 Live Patch 2.30.3.62424

Bug Fixes

  • An ally who is affected by multiple Regrowths will now be correctly healed by Moonfire and have Stuns, Roots, and Slows removed by Nature's Cure.

2018-01-16 Live Patch 2.29.8.61361

Bug Fixes

  • Fixed an issue that could cause Heroes to become unplayable if Nature's Cure was cast while they were affected by Stitches's Gorge.
  • Nature's Cure can no longer cleanse Heroes of the Devouring Maw effect.

2018-01-09 Live Patch 2.29.7.61129

Updates

Stats

  • Basic Attack Damage reduced from 64 to 60

Abilities

  • Regrowth (Q)
    • Mana cost reduced from 45 to 35
    • No longer has an initial heal effect
    • Heal amount per tick decreased from 27 to 20
    • Duration increased from 15 to 20 seconds
  • Moonfire (W)
    • Mana cost reduced from 15 to 10
    • Damage reduced from 100 to 90
    • Added functionality:
      • For every enemy Hero hit with Moonfire, instantly heal all targets with an active Regrowth for 140
  • Entangling Roots (E)
    • No longer affects non-Heroic targets
  • Tranquility (R)
    • Duration reduced from 10 to 8 seconds
    • Cooldown reduced from 100 to 80 seconds
    • Mana cost reduced from 100 to 80
    • Added functionality:
      • All Heroes with an active Regrowth effect gain 10 Armor while in range of Tranquility

Talents

  • Level 1
    • Shan'do's Clarity (D)
      • Functionality changed:
        • The cooldown of Innervate regenerates 25% faster for each active Regrowth
    • Scouting Drone (Active)
      • Removed
    • New Talent – Nature's Swiftness (Q)
      • Malfurion passively gains 5% Movement Speed for each active Regrowth
  • Level 4
    • Full Moonfire (W)
      • Removed
    • Strangling Vines (E)
      • Moved from Level 7
      • New functionality:
        • Enemy Heroes rooted by Entangling Roots receive 25% less healing for 2 seconds
    • New Talent – Deep Roots (E)
      • Entangling Roots grow 25% larger and last 25% longer
  • Level 7
    • Tenacious Roots (E)
      • Moved from Level 16
      • New functionality:
        • Root duration is increased by 25%. If Malfurion becomes stunned, refresh the cooldown of Entangling Roots
    • New Talent – Nature's Cure (Active)
      • Activate: Remove all stuns, roots and slows from allies with an active Regrowth. 45 second cooldown.
    • New Talent – Wild Growth (W)
      • Every time your Moonfire hits an enemy Hero, increase the duration of all active Regrowths by 1 second
  • Level 13
    • Shrink Ray (Active)
      • Removed
    • Life Seed (Passive)
      • Removed
    • Revitalize (Q)
      • Moved from Level 16
    • Hindering Moonfire (W)
      • Moved from Level 7
  • Level 16
    • Ysera's Gift (Q)
      • Bonus heal amount increased from 40 to 60%
    • New Talent – Moonlit Harmony (W)
      • Increase the heal of your Moonfire by 15% for every active Regrowth
    • New Talent – Nature's Balance (W)
      • Increase the area of Moonfire by 25% and the duration of Regrowth by 5 seconds
  • Level 20
    • Serenity (R)
      • New functionality:
        • Every Hero hit with Moonfire lowers the cooldown of Tranquility by 3 seconds. While active, Tranquility's healing is increased by 10% for each active Regrowth
    • Storm Shield (Active)
      • Removed
    • Rewind (Active)
      • Removed
    • Lunar Shower (W)
      • Moved from Level 7
      • New functionality:
        • Hitting an enemy Hero reduces the cooldown of Moonfire by 1 second and ramps the damage of the next Moonfire by 20%, stacking up to 3 times
    • New Talent – Lifebloom (Q)
      • Casting Regrowth on a player instantly heals them for 10% of their missing Health
LEVEL (TIER) Malfurion Talents
1 (1) Nature's Swiftness (Q) Celestial Attunement (W) Shan'do's Clarity (D)
4 (2) Strangling Vines (E) Deep Roots (E) (!) Vengeful Roots (E)
7 (3) Wild Growth (Passive) Tenacious Roots (E) Nature's Cure (Active)
10 (4) Tranquility Twilight Dream
13 (5) Hindering Moonfire (W) Revitalize (D) Ice Block (Active)
16 (6) Ysera's Gift (Q) Nature's Balance (Passive) Moonlit Harmony (Passive)
20 (7) Serenity (R) Astral Communion (R) Lifebloom (Q) Lunar Shower (W)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Underlined text indicates a MOVED Talent.
Developer Comment: While Malfurion has had many adjustments and talent shuffles over the past couple of years, his healing mechanics have stayed relatively straight-forward. The core kit changes in this rework are intended to make his gameplay a bit more active. Turning offensive pressure directly into healing output should reinvigorate Malfurion mains while also greatly raising his skill ceiling. We are very excited to see what you think and are actively listening for any and all feedback you have – Elune grant us strength!

2018-01-02 PTR Patch 2.29.7.60567

Updates

Stats

  • Basic Attack Damage reduced from 64 to 60

Abilities

  • Regrowth (Q)
    • Mana cost reduced from 45 to 35
    • No longer has an initial heal effect
    • Heal amount per tick decreased from 27 to 20
    • Duration increased from 15 to 20 seconds
  • Moonfire (W)
    • Mana cost reduced from 15 to 10
    • Damage reduced from 100 to 90
    • Added functionality:
      • For every enemy Hero hit with Moonfire, instantly heal all targets with an active Regrowth for 140
  • Entangling Roots (E)
    • No longer affects non-Heroic targets
  • Tranquility (R)
    • Duration reduced from 10 to 8 seconds
    • Cooldown reduced from 100 to 80 seconds
    • Mana cost reduced from 100 to 80
    • Added functionality:
      • All Heroes with an active Regrowth effect gain 10 Armor while in range of Tranquility

Talents

  • Level 1
    • Shan'do's Clarity (D)
      • Functionality changed:
        • The cooldown of Innervate regenerates 25% faster for each active Regrowth
    • Scouting Drone (Active)
      • Removed
    • New Talent – Nature's Swiftness (Q)
      • Malfurion passively gains 5% Movement Speed for each active Regrowth
  • Level 4
    • Full Moonfire (W)
      • Removed
    • Strangling Vines (E)
      • Moved from Level 7
      • New functionality:
        • Enemy Heroes rooted by Entangling Roots receive 25% less healing for 2 seconds
    • New Talent – Deep Roots (E)
      • Entangling Roots grow 25% larger and last 25% longer
  • Level 7
    • Tenacious Roots (E)
      • Moved from Level 16
      • New functionality:
        • Root duration is increased by 25%. If Malfurion becomes stunned, refresh the cooldown of Entangling Roots
    • New Talent – Nature's Cure (Active)
      • Activate: Remove all stuns, roots and slows from allies with an active Regrowth. 45 second cooldown.
    • New Talent – Wild Growth (W)
      • Every time your Moonfire hits an enemy Hero, increase the duration of all active Regrowths by 1 second
  • Level 13
    • Shrink Ray (Active)
      • Removed
    • Life Seed (Passive)
      • Removed
    • Revitalize (Q)
      • Moved from Level 16
    • Hindering Moonfire (W)
      • Moved from Level 7
  • Level 16
    • Ysera's Gift (Q)
      • Bonus heal amount increased from 40 to 60%
    • New Talent – Moonlit Harmony (W)
      • Increase the heal of your Moonfire by 15% for every active Regrowth
    • New Talent – Nature's Balance (W)
      • Increase the area of Moonfire by 25% and the duration of Regrowth by 5 seconds
  • Level 20
    • Serenity (R)
      • New functionality:
        • Every Hero hit with Moonfire lowers the cooldown of Tranquility by 3 seconds. While active, Tranquility's healing is increased by 10% for each active Regrowth
    • Storm Shield (Active)
      • Removed
    • Rewind (Active)
      • Removed
    • Lunar Shower (W)
      • Moved from Level 7
      • New functionality:
        • Hitting an enemy Hero reduces the cooldown of Moonfire by 1 second and ramps the damage of the next Moonfire by 20%, stacking up to 3 times
    • New Talent – Lifebloom (Q)
      • Casting Regrowth on a player instantly heals them for 10% of their missing Health
LEVEL (TIER) Malfurion Talents
1 (1) Nature's Swiftness (Q) Celestial Attunement (W) Shan'do's Clarity (D)
4 (2) Strangling Vines (E) Deep Roots (E) (!) Vengeful Roots (E)
7 (3) Wild Growth (Passive) Tenacious Roots (E) Nature's Cure (Active)
10 (4) Tranquility Twilight Dream
13 (5) Hindering Moonfire (W) Revitalize (D) Ice Block (Active)
16 (6) Ysera's Gift (Q) Nature's Balance (Passive) Moonlit Harmony (Passive)
20 (7) Serenity (R) Astral Communion (R) Lifebloom (Q) Lunar Shower (W)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Underlined text indicates a MOVED Talent.

2017-11-29 Live Patch 2.29.2.59988

Updates

Stats

  • Base Maximum Health reduced from 1682 to 1598
  • Health Regen reduced from 3.5 to 3.33
  • Basic Attack Damage reduced from 67 to 64

Abilities

  • Regrowth (Q)
    • Initial heal amount reduced from 150 to 142
    • Heal over time amount reduced from 28 to 27
  • Moonfire (W)
    • Damage from 105 to 100
  • Entangling Roots (E)
    • Damage from 39 to 37
  • Tranquility (R)
    • Heal amount reduced from 40 to 38
  • Twilight Dream (R)
    • Damage reduced from 374 to 355

Talents

  • Level 1
    • Moonburn (W)
      • Removed
    • (New Talent) Celestial Alignment (W)
      • Increase Moonfire's reveal duration from 2 to 5 seconds. Malfurion's Basic Attacks deal 100% additional damage to targets revealed by Moonfire
  • Level 4
    • Vengeful Roots (E)
      • Treant Attack damage reduced from 70 to 65
      • Scaling damage per quest stack reduced from 8 to 7

2017-11-27 PTR Patch 2.29.3.59837

Updates

Stats

  • Base Maximum Health reduced from 1682 to 1598
  • Health Regen reduced from 3.5 to 3.33
  • Basic Attack Damage reduced from 67 to 64

Abilities

  • Regrowth (Q)
    • Initial heal amount reduced from 150 to 142
    • Heal over time amount reduced from 28 to 27
  • Moonfire (W)
    • Damage from 105 to 100
  • Entangling Roots (E)
    • Damage from 39 to 37
  • Tranquility (R)
    • Heal amount reduced from 40 to 38
  • Twilight Dream (R)
    • Damage reduced from 374 to 355

Talents

  • Level 1
    • Moonburn (W)
      • Removed
    • (New Talent) Celestial Alignment (W)
      • Increase Moonfire's reveal duration from 2 to 5 seconds. Malfurion's Basic Attacks deal 100% additional damage to targets revealed by Moonfire
  • Level 4
    • Vengeful Roots (E)
      • Treant Attack damage reduced from 70 to 65
      • Scaling damage per quest stack reduced from 8 to 7

2017-07-26 Live Patch 2.26.4.55844

Bug Fixes

  • The Moonburn Talent will no longer cause Moonfire to deal bonus damage to Mercenaries and Monsters prior to reaching 25% bonus damage against Minions.
  • Casting Astral Communion now properly consumes 100 Mana.

2017-06-13 Live Patch 2.26.0.54339

Updates

Abilities

  • Moonfire (W)
    • Mana cost reduced from 20 to 15
  • Regrowth (Q)
    • Mana cost increased from 40 to 45
    • Heal over time ticks reduced from 31 to 28
  • Twilight Dream (R)
    • Passive Mana Regen functionality removed

Talents

  • Level 1
    • Moonburn (W)
      • New functionality:
        • Your Moonfire deals 75% bonus damage to Minions
          • !Quest: Kill nearby Minions
          • Reward: For every 5 nearby lane Minions killed, increase this damage bonus by 1%. After hitting 25% additional bonus damage, the bonus damage is also applied to Mercenaries and Monsters
  • Level 4
    • Vengeful Roots (E)
      • Entangling Roots also spawns a Treant that lasts for 10 seconds.
        • Damage increased from 64 to 70
        • Treant damage no longer gains level scaling
      • !Quest: Hit Heroes with Entangling Roots
      • Reward: Every enemy Hero hit increases the damage of the Treant by 8
    • Full Moonfire (W)
      • Moved from Level 13.
      • Mana cost reduction decreased from 10 to 5
      • Radius bonus decreased from 60 to 50%
    • Versatile (D)
      • Removed
  • Level 7
    • Strangling Vines (E)
      • New functionality:
        • Heroes hit by Entangling Roots have all healing received reduced by 30% for the duration of the Root effect
    • Lunar Shower (W)
      • Moved from Level 16
    • Hindering Moonfire (W)
      • Moved from Level 16
    • MULE (Active)
      • Removed
    • Cleanse (Active)
      • Removed
  • Level 16
    • Hardened Focus (Passive)
      • Removed
    • New Talent – Ysera's Gift (Q)
      • The heal-over-time portion of Regrowth is increased by 40% while you are above 75% Health
      • New Talent – Revitalize (D)
        • Upon casting Innervate, Malfurion gains 50 Mana and his cooldowns refresh 50% faster for 5 seconds
  • Level 20
    • Bolt of the Storm (Passive)
      • Removed
    • Nightmare has been renamed to Astral Communion (R)
      • New functionality:
        • Slow effect has been removed.
        • When activated, channel for 1 second and then instantly teleport to the target location and cast Twilight Dream. This shares a cooldown with Twilight Dream.

2017-06-05 PTR Patch 2.26.0.54098

Updates

Abilities

  • Moonfire (W)
    • Mana cost reduced from 20 to 15
  • Regrowth (Q)
    • Mana cost increased from 40 to 45
    • Heal over time ticks reduced from 31 to 28
  • Twilight Dream (R)
    • Passive Mana Regen functionality removed

Talents

  • Level 1
    • Moonburn (W)
      • New functionality:
        • Your Moonfire deals 75% bonus damage to Minions
          • !Quest: Kill nearby Minions
          • Reward: For every 5 nearby lane Minions killed, increase this damage bonus by 1%. After hitting 25% additional bonus damage, the bonus damage is also applied to Mercenaries and Monsters
  • Level 4
    • Vengeful Roots (E)
      • Entangling Roots also spawns a Treant that lasts for 10 seconds.
        • Damage increased from 64 to 70
        • Treant damage no longer gains level scaling
      • !Quest: Hit Heroes with Entangling Roots
      • Reward: Every enemy Hero hit increases the damage of the Treant by 8
    • Full Moonfire (W)
      • Moved from Level 13.
      • Mana cost reduction decreased from 10 to 5
      • Radius bonus decreased from 60 to 50%
    • Versatile (D)
      • Removed
  • Level 7
    • Strangling Vines (E)
      • New functionality:
        • Heroes hit by Entangling Roots have all healing received reduced by 30% for the duration of the Root effect
    • Lunar Shower (W)
      • Moved from Level 16
    • Hindering Moonfire (W)
      • Moved from Level 16
    • MULE (Active)
      • Removed
    • Cleanse (Active)
      • Removed
  • Level 16
    • Hardened Focus (Passive)
      • Removed
    • New Talent – Ysera's Gift (Q)
      • The heal-over-time portion of Regrowth is increased by 40% while you are above 75% Health
      • New Talent – Revitalize (D)
        • Upon casting Innervate, Malfurion gains 50 Mana and his cooldowns refresh 50% faster for 5 seconds
  • Level 20
    • Bolt of the Storm (Passive)
      • Removed
    • Nightmare has been renamed to Astral Communion (R)
      • New functionality:
        • Slow effect has been removed.
        • When activated, channel for 1 second and then instantly teleport to the target location and cast Twilight Dream. This shares a cooldown with Twilight Dream.

2017-02-27 Live Patch 1.23.5.50950

Updates

Abilities

  • Entangling Roots (E)
    • Root duration reduced from 1.5 to 1.25 seconds
  • Twilight Dream (R)
    • Mana regen reduced from 1.5 to 1.25

Talents

  • Level 16
  • Tenacious Roots (E)
    • Root duration bonus decreased from .5 to .25 seconds
Developer Comment: Malfurion has seen a lot of play at all levels to the point that he is crowding out other Support heroes. While we like his established place in the Nexus, his Entangling Roots is much stronger for its consistency relative to the CC that other heroes in the game provide, particularly when he takes the Tenacious Roots talent. We're also happy to see that Twilight Dream is so highly valued considering it's against a strong Healing heroic, but wanted to lower some of the hidden power that it provides in its Mana regeneration to make the decision of which Heroic to take a little more thoughtful.

2016-11-15 Live Patch 1.22.0.48027

Bug Fixes

  • The Hardened Focus Talent will no longer reduce Innervate's cooldown.
  • The casting range for Entangling Roots is now correctly increased by 30% after learning Elune's Grace.

2016-11-10 Live Patch 1.22.0.47903

Updates

Talents

Level 1

  • Shan'do's Clarity (Trait)
    • Cooldown reduction decreased from 10 to 8 seconds
  • Moonburn (W)
    • Bonus damage against non-heroes reduced from 100 to 75%

Level 4

  • Elune's Grace (Passive)
    • Ability range decreased from 30 to 25%
Developer Comment: Similar to ETC, Malfurion is simply a little too powerful. We're toning down some of his talents to keep him more in line with other supports.

2016-11-07 PTR Patch 1.22.0.47801

Bug Fixes

  • The Hardened Focus Talent will no longer reduce Innervate's cooldown.
  • The casting range for Entangling Roots is now correctly increased by 30% after learning Elune's Grace.

2016-10-12 Live Patch 1.20.6.47133

Updates

Abilities

  • Regrowth (Q)
    • Mana cost increased from 35 to 40
  • Entangling Roots (E)
    • Cooldown increased from 10 to 14 seconds
    • Mana cost increased from 65 to 75
    • Initial delay increased from .25 to .3 seconds

Talents

Level 4

  • Rampant Growth (Q)
    • Removed
Developer Comment: We are happy with how Malfurion is now played after his changes, but he has come out a little too strong. We believe that his role as a sustained healing support should still be a primary strength, but we want to limit just how long he can keep his team going if he's spamming his Regrowth on cooldown. We are also cutting Rampant Growth as it pushed Malfurion towards being a burst healer, which is against the role that he should be filling for his team. We also like that Entangling Roots allows Malfurion to make plays and initiate fights, but it's a little too good right now at securing kills. We're slightly increasing its initial delay to be between where it is now and where it used to be, which should give opponents more of a chance to dodge the root.

2016-09-27 Live Patch 1.20.2.46690

Updates

Abilities

  • Regrowth (Q)
    • Cooldown reduced from 7 to 5 seconds
    • Mana cost reduced from 60 to 35
    • Duration increased from 10 to 15 seconds
    • Periodic heal reduced from 75 to 60
  • Entangling Roots (E)
    • Increased range by roughly 12%
    • Delay before initial root reduced from .5 seconds to .25 seconds
  • Innervate (Trait)
    • Added Functionality:
      • Now causes the target's Basic Abilities to cooldown 50% faster for the duration of Innervate

Talents

  • Level 1
    • Harmony (Q)
      • Removed
  • Level 4
    • Rampant Growth (Q)
      • Healing bonus reduced from 50 to 40%
  • Level 7
    • Enduring Growth (Q)
      • Removed
Developer Comment: While we realize that Malfurion's talent tree could use some work, and we want to do a deeper dive in the future, we wanted to give him a better niche among our other Support heroes in the meantime. His throughput healing should be higher, and a bigger part of his gameplay should now be rolling his heal-over-time effects among multiple allies to keep them alive. He now also has the unique ability to give allies cooldown reduction in addition to Mana, which should give him a new reason to be considered being added to a team. We've also buffed the initial root search for his Entangling Roots, which will enable him to more reliably root enemy Heroes instead of relying on his teammates to secure crowd control.

2016-09-19 PTR Patch 1.20.2.46416

Updates

Abilities

  • Regrowth (Q)
    • Cooldown reduced from 7 to 5 seconds
    • Mana cost reduced from 60 to 35
    • Duration increased from 10 to 15 seconds
    • Periodic heal reduced from 75 to 60
  • Entangling Roots (E)
    • Increased range by roughly 12%
    • Delay before initial root reduced from .5 seconds to .25 seconds
  • Innervate (Trait)
    • Added Functionality:
      • Now causes the target's Basic Abilities to cooldown 50% faster for the duration of Innervate

Talents

  • Level 1
    • Harmony (Q)
      • Removed
  • Level 4
    • Rampant Growth (Q)
      • Healing bonus reduced from 50 to 40%
  • Level 7
    • Enduring Growth (Q)
      • Removed
Developer Comment: While we realize that Malfurion's talent tree could use some work, and we want to do a deeper dive in the future, we wanted to give him a better niche among our other Support heroes in the meantime. His throughput healing should be higher, and a bigger part of his gameplay should now be rolling his heal-over-time effects among multiple allies to keep them alive. He now also has the unique ability to give allies cooldown reduction in addition to Mana, which should give him a new reason to be considered being added to a team. We've also buffed the initial root search for his Entangling Roots, which will enable him to more reliably root enemy Heroes instead of relying on his teammates to secure crowd control.

2016-09-13 Live Patch 1.20.0.46158

Updates

Talents

  • Level 16
    • Hindering Moonfire (Passive)
      • Now only slows Heroic units

2016-08-29 PTR Patch 1.20.0.45889

Updates

Talents

  • Level 16
    • Hindering Moonfire (Passive)
      • Now only slows Heroic units

2016-05-17 Live Patch 1.18.0.42958

Updates

  • Tranquility (R)
    • Will no longer Heal non-Heroic units.

Bug Fixes

  • The Hardened Focus Talent will no longer affect Malfurion's Innervate cooldown.

2016-05-09 PTR Patch 1.17.5.42742

Updates

  • Tranquility (R)
    • Will no longer Heal non-Heroic units.

Bug Fixes

  • The Hardened Focus Talent will no longer affect Malfurion's Innervate cooldown.

2016-04-27 Live Patch 1.17.4.42506

Bug Fixes

  • Fixed an issue causing Malfurion to receive an inconsistent amount of healing when casting Tranquility. Additionally, the tooltip for the Serenity talent should now reflect the correct amount of bonus healing provided.

2016-04-12 Live Patch 1.17.1.42178

Updates

  • Twilight Dream (R)
    • Now passively increases Malfurion's Mana Regeneration by 1.5 Mana per second.
Developer Comment: We want to make some basic improvements to a lot of the lesser-picked/lower win-rate Heroic Abilities. Most of these are pretty simple changes to make them more enticing, like adding more damage, reducing cooldowns, or lowering Mana costs. We realize that the primary use case for Abilities like Li Li's Water Dragon or E.T.C.'s Stage Dive is not damage, but having more of it might help them feel more effective. We're trying to do something a little bit different with Brightwing's Emerald Wind and Malfurion's Twilight Dream by compensating for some of the Support capability you miss out on by picking these Heroics. We're excited to see how these go! In Thrall's case, Sundering was a little too strong, so we're reducing its stun duration.

2016-02-02 Live Patch 1.16.0.40431

Updates

  • Innervate (Trait) (D)
    • Mana return increased from 15% to 20% of the target's maximum Mana
    • Versatile (Talent)
      • Bonus to Innervate's Mana return increased from 25% to 30% of the target's maximum Mana
Developer Comment: We really like that Malfurion can act as a partial Mana-battery to teammates and that he has great synergy with heavy Mana-users. We wanted to play this up while also making Versatile a more attractive Talent pick.

Bug Fixes

  • Malfurion's Innervate can no longer be cast on Misha.

2016-01-26 PTR Patch 1.16.0.40336

Updates

  • Innervate (Trait) (D)
    • Mana return increased from 15% to 20% of the target's maximum Mana
    • Versatile (Talent)
      • Bonus to Innervate's Mana return increased from 25% to 30% of the target's maximum Mana

Bug Fixes

  • Malfurion's Innervate can no longer be cast on Misha.

2016-01-20 Live Patch 1.15.6.40087

Updates

  • Regrowth (Q)
    • Initial heal amount increased from 134 to 150 Health
    • Periodic healing increased from 67 to 75 Health per tick
  • Tranquility (R)
    • Periodic healing decreased from 46 to 40 Health per tick
Developer Comment: We feel players are having to rely too heavily on Tranquility in order to successfully keep up with other healers. We wanted to adjust more of Malfurion's overall healing into Regrowth, which will hopefully allow players the option to explore more hybrid builds, potentially unlocking the power of Twilight Dream.

2015-08-18 Live Patch 1.13.0.37117

Updates

Developer Comment: Player feedback brought to our attention that this particular level 4 talent on Malfurion was an obvious trap at 20%. While we don't want to give Malfurion a solid burst healing option, we agreed and have tuned this talent up to 50%. At 50%, and in a vacuum, this talent may still be undertuned, but it eventually adds up to a decent additional amount of healing. Over a sustained period of time, this additional 50% outpaces Protective Shield, for example.
  • Regrowth (Q)
    • Rampant Growth (Talent)
      • Initial Heal bonus increased from 20% to 50%

Bug Fixes

  • Malfurion's Tranquility will no longer heal him for double the intended amount.
  • Fixed an issue that could prevent Abilities like Brightwing's Soothing Mist or Malfurion's Life Seed from auto-casting during Iceblock, or periods during which players are stunned or silenced.

2015-06-30 Live Patch 1.12.0.36144

Updates

  • Malfurion has received significant updates
  • Conjurers Pursuit (Talent) removed
  • Protective Shield (Talent) removed
  • Healing Ward (Talent) removed
  • Battle Momentum (Talent) removed
  • Cleanse (Talent) added at Level 7
  • Elune's Grace (Talent) moved from Level 7 to Level 4
    • Now increases the range of each Basic Ability by a flat 30%
  • Innervate (D)
    • Time during which Mana Regenerates reduced from 10 to 5 seconds
    • Now Regenerates 15% of the target's maximum Mana, rather than a flat amount
    • Shan'do's Clarity (Talent) moved from Level 4 to Level 1
      • No longer increases the target's Mana Regeneration rate
    • Versatile (Talent) functionality reworked
      • No longer increases the target's Attack Speed
      • Increases Innervate's Mana return from 15% to 25%
  • Regrowth (Q)
    • Mana cost decreased from 75 to 60
    • Healing increased by 5%
    • Harmony (Talent) has been redesigned
      • If Moonfire hits a target, Regrowth's Mana cost is reduced by 10. This effect stacks, but cannot reduce Regrowth's Mana cost below 0
    • Life Seed (Talent)
      • Cooldown for passive Healing increased from 15 to 20 seconds
    • New Talent (Level 4): Rampant Growth
      • Increases Regrowth's initial Heal amount by 20%
  • Moonfire (W)
    • Moonburn (Talent)
      • Bonus damage against non-Heroic targets increased from 30% to 100%
      • No longer affects Structures
    • Full Moonfire (Talent)
      • Area of effect bonus increased from 50% to 60%
    • Hindering Moonfire (Talent)
      • Slow amount increased from 20% to 25%
    • Lunar Shower (Talent)
      • Bonus damage per stack increased from 10% to 15%
  • Entangling Roots (E)
    • Cooldown reduced from 12 to 10 seconds
    • Mana cost reduced from 75 to 65

2015-04-08 Beta Patch 0.10.0.34846

Bug Fixes

  • Malfurion's Life Seed Talent will no longer allow Regrowth to benefit ally-controlled Dragon Knights or Garden Terrors.

2015-01-13 Beta Patch 0.8.0.33684

Bug Fixes

  • A range indicator is now displayed when hovering the mouse over Malfurion's Innervate Ability icon.

2014-03-14 Alpha Patch 0.2.5.29108

Releases

Malfurion, Archdruid, is now available for play as the Technical Alpha begins!

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