General
Updates
Structures
-
Towers, Forts, Keeps, and Core
- Structures now prioritize Summons when there are no remaining Minions.
- Summons no longer take half damage from Structures.
-
Watch Towers
- Watch Towers will now reset to neutral after 45 seconds of not being occupied.
Experience
- Experience Globe pickup sound is now also played when killing a Minion that instantly yields Experience.
Quests
- Pinnacle Rewards have been renamed to Mythic Rewards.
Battlegrounds
Updates
General
-
Watch Towers
- Watch Towers will now reset to neutral after 45 seconds of not being occupied.
Updates
General
-
Watch Towers
- Watch Towers will now reset to neutral after 45 seconds of not being occupied.
Updates
General
-
Watch Towers
- Watch Towers will now reset to neutral after 45 seconds of not being occupied.
Updates
General
-
Watch Towers
- Watch Towers will now reset to neutral after 45 seconds of not being occupied.
Updates
Objective
-
Triglav Protector
- Damage bonus when both slots are occupied increased from 25% to 40%.
- Cooldown reduction when both slots are occupied increased from 25% to 40%.
-
Triglav Gunner
- Damage bonus when both slots are occupied increased from 25% to 40%.
- Cooldown reduction when both slots are occupied increased from 25% to 40%.
- Energy Regeneration when both slots are occupied increased from 25% to 40%.
Updates
General
-
Watch Towers
- Watch Towers will now reset to neutral after 45 seconds of not being occupied.
Objective
-
Warheads
- The burn duration is now displayed on Structures affected by a Warhead.
Heroes
Bug Fixes
Base
-
Deadly Charge [R1]
- Fixed an issue that caused Alarak's Deadly Charge to not be activated by clicking the left mouse button if it occupies the Trait slot.
Bug Fixes
Base
-
Aim Down Sights [D]
- Can now be toggled while affected by a Silence effect.
Updates
Base
-
Scarab Host [D]
- Beetles no longer have a duration.
- Beetles now lose 28 Health per second.
- Beetles duration effectively increased from 8 to 10 seconds.
Updates
Base
-
Globe of Annihilation [Q]
- Time window to kill Minions for gaining Annihilation increased from 1.5 to 3 seconds.
- Additional functionality: Now deals 50% damage to non-Heroes (excluding Summons).
- Reward: Upon reaching 225 Annihilation, Globe of Annihilation no longer deals reduced damage to non-Heroes.
- Mythic Reward: After gaining 450 Annihilation, the area of Globe of Annihilation is increased by 15% and it deals 125 additional damage.
-
Summon Demon Warrior [W]
-
Demon Warriors damage increased from
3235 to 83. - Demon Warriors now deal half damage to Heroes.
- Demon Warriors no longer have a duration.
- Demon Warriors now lose 26 Health per second.
- Demon Warriors duration effectively increased from 10 to 17 seconds.
- Demon Warriors no longer deal damage to nearby enemies every second.
- Now has 2 charges.
-
Demon Warriors damage increased from
-
Demon Lieutenant [D]
- Demon Lieutenant damage increased from 41 to 103.
- Demon Lieutenant now deals half damage to Heroes.
- Demon Lieutenant no longer has a duration.
- Demon Lieutenant now loses 28 Health per second.
- Demon Lieutenant duration effectively increased from 20 to 21 seconds.
Talents
-
Level 1
-
Wrath
- Rework: Now provides 1 stack for every 2 Basic Attacks hit against a Structure or Hero.
-
Wrath
-
Level 7
-
Art of Chaos
- Extra Annihilation amount reduced from 4 to 2.
-
Bombardment
- Bombardment's time window reduced from 4 to 3 seconds.
-
Master of Destruction
- Annihilation granted reduced from 2 to 1.
-
Art of Chaos
-
Level 13
-
Brutish Vanguard
- New functionality: Demon Warriors now Slow the attacked target by 30%.
-
Brutish Vanguard
-
Level 16
-
Hell Rift
- Damage bonus reduced from 75% to 35%.
-
Hell Rift
-
Level 20
-
Inescapable Annihilation
- New: Globe of Annihilation has unlimited range.
-
Pride
- Moved from Level 20 to Baseline Quest.
-
Inescapable Annihilation
Updates
Stats
- Attack Damage decreased from 155 to 110.
Base
-
Molten Flame [Q]
- Damage per second reduced from 21 to 19.
-
Destroyer: Incinerate [W]
- Cooldown increased from 4 to 6 seconds.
- Energy cost increased from 20 to 30.
- Damage increased from 65 to 100.
-
World Breaker: Lava Burst [W]
- Cast time reduced from 1 to 0.75 seconds.
- Cooldown increased from 6 to 9 seconds.
- Energy cost increased from 15 to 25.
- Initial damage increased from 30 to 35.
- Damage over time increased from 6 to 7.
- Slow increased from 35% to 45%.
-
Destroyer: Onslaught [E]
- Bonus damage increased from 72 to 120.
- Damage increased from 38 to 60.
-
World Breaker: Earth Shatter [E]
- Projectile speed increased by 30%.
-
Cataclysm [R]
- New Quest: Damage Heroes with Molten Flame to gain 1 stack every 3 hits. Gain 50 stacks for killing a Hero. Mythic Reward: Upon reaching 2000 stacks, Cataclysm now deals 2500% damage to Structures and Minions.
-
Dragonflight [Z]
- Cooldown delay after dealing or taking damage increased from 4 to 6 seconds.
- Cooldown reduced from 45 to 15 seconds.
-
Form Switch [1]
- Removed. Deathwing now switches Form solely from landing with Dragonflight.
Talents
-
Level 1
-
Dragon Soul
- Incinerate's healing increased from 75% to 100%.
- Lava Burst's healing increased from 150% to 200%.
-
Dragon Soul
-
Level 4
-
Heat Wave
- Incinerate's damage over time increased from 6 to 9.
- Incinerate's maximum stacks reduced from 4 to 3.
- Lava Burst's initial damage bonus increased from 125% to 150%.
-
Heat Wave
-
Level 7
-
Firestorm
- Damage increased from 70 to 77.
- No longer reduces Dragonflight's cooldown.
-
Firestorm
-
Level 13
-
Fire and Fury
- Damage bonus increased from 30% to 40%.
-
Fire and Fury
Updates
Base
-
Lightning Rod [W]
- Range reduced from 7.5 to 7.
- Time between strikes increased from 0.8 to 0.9 seconds.
- Duration increased from 3.5 to 3.75 seconds.
Talents
-
Level 1
-
Gathering Storm
- Dying no longer causes stacks to go below a Milestone threshold.
-
Gathering Storm
Updates
Base
-
Rock-It! Turret [Q]
- Turrets no longer have a duration.
- Turrets now lose 30 Health per second.
- Turrets duration effectively increased from 15 to 17 seconds.
Updates
Base
-
Frostbite [Trait]
-
Mythic Reward:
Upon dealing 30000 damage to Chilled enemy Heroes,
Ice Block is replaced by Ice Cold.
- Ice Cold: Activate to become Protected for 2.5 seconds, preventing all damage. When this effect expires, nearby enemies are Chilled. 40 second cooldown.
-
Mythic Reward:
Upon dealing 30000 damage to Chilled enemy Heroes,
Ice Block is replaced by Ice Cold.
-
Summon Water Elemental [R2]
- Water Elemental no longer has a duration.
- Water Elemental now loses 30 Health per second.
- Water Elemental duration effectively increased from 20 to 32 seconds.
Talents
-
Level 7
-
Ice Lance
- Cooldown reduction increased from 1.5 to 2 seconds.
-
Ice Lance
-
Level 16
-
Numbing Blast
- Root duration reduced from 1 to 0.75 seconds.
-
Numbing Blast
-
Level 20
-
Wintermute
- Water Elemental cast range decreased from 50% to 40%.
- Water Elemental damage bonus decreased from 50% to 40%.
-
Wintermute
Updates
Talents
-
Level 1
-
Convection
- Damage bonus for increased from 150 to 200.
- Health bonus increased from 50 to 100.
-
Convection
Updates
Talents
-
Level 1
-
Vengeful Roots
- Treant's Health increased from 450 to 550.
- Treant no longer has a duration.
- Treant now loses 50 Health per second.
- Treant duration effectively increased from 10 to 11 seconds.
-
Vengeful Roots
Updates
Base
-
Storm Bolt [Q]
- No longer unlocks Storm Bolt's pierce, Storm Bolt's cooldown reduction by 1 second from Basic Attacks, and 3 Mana restoration per Basic Attacks upon reaching Level 10.
- New Quest: Basic Attack enemy Heroes affected by Stuns, Slows, or Roots. Slowed or Rooted enemies provide 1 stack. Stunned enemies provide 2 stacks. At 35 stacks, Storm Bolt pierces to hit an additional target, and Muradin's Basic Attacks reduce the cooldown of Storm Bolt by 0.5 seconds and restore 3 Mana. Mythic Reward: At 150 stacks, Storm Bolt's range is increased by 50% and width is increased by 100%, and now pierces all targets.
Talents
-
Level 1
-
Dwarf Block
- Block charges reduced from 4 to 3.
-
Give 'em the Axe!
- Moved from Level 7 to Level 1.
-
Dwarf Block
-
Level 4
-
Sledgehammer
- No longer increases Storm Bolt's cooldown reduction.
- Damage bonus to non-Heroes increased from 350% to 500%.
-
Sledgehammer
-
Level 7
-
Perfect Storm
- New: If an enemy hit with Storm Bolt dies within 3 seconds, reset its cooldown.
-
Perfect Storm
-
Level 16
-
Dwarf Launch
- Range bonus reduced from 40% to 30%.
-
Dwarf Launch
Updates
Base
-
Spawn Egg [D]
- Shield removed.
-
Egg's Health now regenerates
quicklyby 42 per second (not scaling). - Egg's Health starts regenerating after a 5-second delay.
- Murky now gains a 35% Shield for 10 seconds upon reviving from an Egg.
-
Slime [Q]
- Now applies its debuff to enemy Structures.
- Now deals 50% damage to Structures.
-
Pufferfish [W]
- Damage reduced by 20%.
- Detonation time reduced from 3 to 2.75 seconds.
- New Quest: Hit enemies affected by Slime with Pufferfish. Provides 1 stack per Minion, 5 stacks per Hero or Structure hit. At 100 stacks, Basic Abilities now deal full damage to Structures. Mythic Reward: At 200 stacks, Murky gains 50% Health and increases in size.
Talents
-
Level 1
-
Egg Hunt
- Removed.
-
Shell Game
-
New:
Murky can now place 2 Eggs, but randomly revives from one of them. Increases the cooldown of
placing an Egg to 30 seconds and goes
offon cooldown if either Egg dies.
-
New:
Murky can now place 2 Eggs, but randomly revives from one of them. Increases the cooldown of
placing an Egg to 30 seconds and goes
-
Egg Hunt
-
Level 10
-
March of the Murlocs
- Damage increased from 125 to 130.
-
March of the Murlocs
-
Level 13
-
Egg Shell
- Rework: Murky gains a Shield equal to 35% of his Health upon placing an Egg or when one of his Eggs is destroyed.
-
Fish Tank
- Healing reduced from 25% to 20%.
-
Egg Shell
-
Level 16
-
Wrath of Cod
- Debuff duration reduced from 5 to 4 seconds.
-
Wrath of Cod
-
Level 20
-
Big Tuna Kahuna
- Removed.
-
Faster Fish
- New: Pufferfish detonates 80% faster.
-
Making Inky
- Cooldown reduction reduced from 2 to 1.5 seconds.
-
Never-Ending Murlocs
- No longer deals reduced damage to Structures.
-
Big Tuna Kahuna
Updates
Base
-
Gargantuan [R1]
- Gargantuan no longer has a duration.
- Gargantuan now loses 70 Health per second.
- Gargantuan duration effectively increased from 20 to 29 seconds.
Talents
-
Level 7
-
Dead Rush
- Zombies' Health increased from 225 to 300.
- Zombies no longer have a duration.
- Zombies now lose 100 Health per second.
- Zombies duration effectively unchanged, equal to 3 seconds.
-
Dead Rush
Bug Fixes
Talents
-
Level 4
- Allegrissimo
- Fixed an issue that could cause Allegrissimo's cooldown reduction to not be granted when hitting a Hero at Shadow Waltz's end.
- Allegrissimo
Updates
Talents
-
Level 4
-
Mercenary Queen
-
Additional functionality: Now also causes Sylvanas's Basic Attacks
to instantly apply 3 stacks of Black Arrows to
neutraldefending Mercenaries. - Non-laning Monsters with 3 stacks of Black Arrows take 30% bonus damage too.
-
Additional functionality: Now also causes Sylvanas's Basic Attacks
to instantly apply 3 stacks of Black Arrows to
-
Mercenary Queen
Bug Fixes
Base
-
Possession [1]
- Fixed an issue causing Possession to not show in the Quick Cast menu settings.
- Fixed an issue causing Possession to not be correctly affected by cooldown reduction affects granted by allies.
Updates
Base
- Attack Damage decreased from 173 to 167.
Talents
-
Level 1
-
Echo of the Elements
- Mythic Reward: Now also allows Chain Lightning to bounce back to the same target.
-
Crash Lightning
- Mythic Reward: Damage bonus increased from 270 to 325.
- Dying no longer causes stacks to go below a Milestone threshold.
-
Echo of the Elements
Updates
Stats
- Mana reduced from 500 to 450.
- Mana Regeneration reduced from 3 to 2.7 per second.
Base
-
Lunar Flare [E]
-
New Quest:
Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes,
increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first
Hero
hit.
Mythic Reward:
After hitting 50 Heroes, every 8 Basic Attacks
occasionallytrigger a Lunar Flare at a random nearby enemy, prioritizing Heroes. - Now restores 25 Mana per enemy hit.
-
New Quest:
Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes,
increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first
Hero
hit.
Mythic Reward:
After hitting 50 Heroes, every 8 Basic Attacks
Talents
-
Level 1
-
Moonlit Arrows
- No longer provides pierce.
-
Moonlit Arrows
- Cooldown reduction reduced from 0.75 to 0.5 seconds.
- Moved from Level 7 to Level 1.
-
Trueshot Aura
- No longer passively increases Tyrande's Attack Damage.
- Now also applies to Tyrande upon activation.
-
Moonlit Arrows
-
Level 7
-
Elune's Gift
- New: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare.
-
Elune's Gift
-
Level 20
-
Commander of Sentinels
- New: Sentinel now has an additional charge.
-
Shooting Star
- Removed.
-
Commander of Sentinels
Updates
Base
-
Divine Purpose [D]
- Cooldown increased from 8 to 16 seconds.
Updates
Base
-
Hunter Killer [W]
- Hydralisk no longer has a duration.
- Hydralisk now loses 45 Health per second.
- Hydralisk duration effectively increased from 8 to 10 seconds.
-
Infested Drop [E]
- Roachlings no longer have a duration.
- Roachlings now lose 32 Health per second.
- Roachlings duration effectively increased from 8 to 10 seconds.
-
Creep Tumor [D]
- Creep Tumors' Health increased from 125 to 250.
- Creep Tumors no longer have a duration.
- Creep Tumors now lose 1 Health per second.
- Creep Tumors duration effectively increased from 240 to 250 seconds.
Talents
-
Level 16
-
Mutalisk
- Mutalisk no longer has a duration.
- Mutalisk now loses 42 Health per second.
- Mutalisk duration effectively reduced from 30 to 10 seconds.
-
Mutalisk