Updates
General
-
Watch Towers
- They will now reset to neutral after 45 seconds of not being occupied.
Updates
General
-
Watch Towers
- They will now reset to neutral after 45 seconds of not being occupied.
Updates
Mercenaries
-
Siege Camp
- Initial spawn delay reduced from 60 to 30 seconds.
-
Sapper Camp
- Initial spawn delay reduced from 60 to 30 seconds.
-
Bruiser Camp
- Initial spawn delay reduced from 60 to 30 seconds.
Updates
Mercenaries
-
Siege Camp
- Initial spawn delay reduced from 60 to 30 seconds.
-
Sapper Camp
- Initial spawn delay reduced from 60 to 30 seconds.
-
Bruiser Camp
- Initial spawn delay reduced from 60 to 30 seconds.
Bug Fixes
- Fixed an issue that caused the area warning indicator for Sapper's Basic Attacks to persist after a Basic Attack has landed.
Bug Fixes
- Fixed an issue that caused the area warning indicator for Sapper's Basic Attacks to persist after a Basic Attack has landed.
Updates
Mercenaries
-
Siege Camp
- Experience increased by 100%.
-
Sapper Camp
- Experience increased by 100%.
Updates
Mercenaries
-
Siege Camp
- Experience increased by 100%.
-
Sapper Camp
- Experience increased by 100%.
Updates
Mercenaries
-
Sapper Camp
- Sappers can no longer have their charge attack interrupted by a Silence effect after they already started charging towards an enemy Structure.
Bug Fixes
- Fixed an issue that could cause the Grave Golem in the Mines to stop issuing Basic Attacks and casting its Root Ability when defending against nearby Heroes.
Bug Fixes
- Queueing movement commands while channeling Hearthstone while in the Mines will no longer cancel the channel.
Updates
Mercenaries
-
Sapper Camp
- Respawn time increased by 30 seconds.