Updates

General

  • Haunted Mines has been added to Ranked.

Bug Fixes

  • Fixed an issue causing Heroes to not auto-mount when using Hearthstone from inside the Mines.

Updates

General

  • Haunted Mines has been added to Ranked.

Bug Fixes

  • Fixed an issue causing Heroes to not auto-mount when using Hearthstone from inside the Mines.
Undocumented

Updates

Objective

  • Grave Golem
    • Overall
      • Grave Golem scaling before 5 minutes decreased.
      • Grave Golem scaling later in the game significantly increased.
    • Defender
      • Ability damage scaling for minutes 1-5 reduced from 7% to 2%.
      • Ability damage scaling for minutes 16-40 increased from 4% to 5%.
      • Health scaling for minutes 1-5 reduced from 1100 to 350.
      • Health scaling for minutes 6-10 increased from 350 to 525.
      • Health scaling for minutes 21-40 increased from 900 to 1000.
      • Basic Attacks damage scaling for minutes 1-5 reduced from 4 to 0.
      • Basic Attacks damage scaling for minutes 6-10 increased from 0 to 4.
      • Basic Attacks damage scaling for minutes 21-40 increased from 10 to 15.
    • Laner
      • Grave Golem scaling per Skull increased from 5% to 7%.
Undocumented

Updates

General

  • Haunted Mines has been added to Quick Match.

Objective

  • Mines
    • Hero vision is reduced from 12 to 6.5 while in the Mines.
  • Skulls
    • Objective is now complete when one team collects 55 Skulls, rather than when all 100 Skulls have been collected.
      • The time-based scaling snapshots when both teams combined collect 60 Skulls as before. If both teams combined collect less than 60 Skulls, however, the time-based scaling snapshots when the Grave Golems spawn in lane.
    • Skulls dropped from Grave Golem increased by 10.
      • Skulls dropped every 25% Health lost increased from 6 to 8.
      • Skulls dropped on death increased from 10 to 14.
Undocumented

Bug Fixes

  • Fixed an issue causing Heroes to collect more Skulls than allowed during the Objective phase on Haunted Mines.
Undocumented

Updates

General

  • Haunted Mines has been added to Quick Match.

Objective

  • Mines
    • Hero vision is reduced from 12 to 6.5 while in the Mines.
  • Skulls
    • Objective is now complete when one team collects 55 Skulls, rather than when all 100 Skulls have been collected.
      • The time-based scaling snapshots when both teams combined collect 60 Skulls as before. If both teams combined collect less than 60 Skulls, however, the time-based scaling snapshots when the Grave Golems spawn in lane.
    • Skulls dropped from Grave Golem increased by 10.
      • Skulls dropped every 25% Health lost increased from 6 to 8.
      • Skulls dropped on death increased from 10 to 14.

Updates

General

  • Watch Towers
    • Watch Towers will now reset to neutral after 45 seconds of not being occupied.

Updates

General

  • Watch Towers
    • Watch Towers will now reset to neutral after 45 seconds of not being occupied.

Updates

Mercenaries

  • Siege Camp
    • Initial spawn delay reduced from 60 to 30 seconds.
  • Sapper Camp
    • Initial spawn delay reduced from 60 to 30 seconds.
  • Bruiser Camp
    • Initial spawn delay reduced from 60 to 30 seconds.

Updates

Mercenaries

  • Siege Camp
    • Initial spawn delay reduced from 60 to 30 seconds.
  • Sapper Camp
    • Initial spawn delay reduced from 60 to 30 seconds.
  • Bruiser Camp
    • Initial spawn delay reduced from 60 to 30 seconds.

Bug Fixes

  • Fixed an issue that caused the area warning indicator for Sapper's Basic Attacks to persist after a Basic Attack has landed.

Bug Fixes

  • Fixed an issue that caused the area warning indicator for Sapper's Basic Attacks to persist after a Basic Attack has landed.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Sapper Camp
    • Experience increased by 100%.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Sapper Camp
    • Experience increased by 100%.

Updates

Mercenaries

  • Sapper Camp
    • Sappers can no longer have their charge attack interrupted by a Silence effect after they already started charging towards an enemy Structure.

Bug Fixes

  • Fixed an issue that could cause the Grave Golem in the Mines to stop issuing Basic Attacks and casting its Root Ability when defending against nearby Heroes.

Bug Fixes

  • Queueing movement commands while channeling Hearthstone while in the Mines will no longer cancel the channel.

Updates

Mercenaries

  • Sapper Camp
    • Respawn time increased by 30 seconds.

Bug Fixes

  • Queueing movement commands while channeling Hearthstone while in the Mines will no longer cancel the channel.
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