Updates
Base
-
Black Arrows [D]
- Black Arrows now refers to what was previously called "Banshee's Curse".
- New Baseline Quest: Deal damage to non-minions with 3 stacks of black arrows. At 200 stacks, increased the damage bonus of Black Arrows to 50%. Pinnacle Reward: At 400 stacks, heal for 50% of damage dealt against enemies with 3 stacks of Black Arrows.
- Reduced base damage bonus of Black Arrows to 15%.
- Activatable portion of Black Arrows has been removed.
Talents
-
Level 1
-
Unfurling Shadows
- Talent has been removed.
-
Unrelenting Torment
- NEW: Increases the damage of Shadow Dagger by 20% and increase its duration by 1 second.
-
Unfurling Shadows
-
Level 4
-
Haunting Arrows
- NEW: You can now activate Black Arrows to cause all damage dealt to stun non-heroes. 90 second cooldown, reduced by 3 seconds when attacking a structure.
-
Possession
- Now a Baseline ability. 25 seconds to restore each charge, 2 seconds cooldown. Max 4 charges.
-
Haunting Arrows
-
Level 7
-
Barbed Shot
- Bonus damage increased from 350% to 400%.
-
Lost Soul
- REWORK: Reduces the cooldown of Shadow Dagger when attacking non-minions with 3 stacks of Black Arrows by .75 seconds, doubled against Heroes.
-
Barbed Shot
-
Level 13
-
Windrunner
- Recast window reduced from 5 seconds to 4 seconds.
-
Windrunner
Bug Fixes
-
Level 7
-
Lost Soul
- Fixed an issue that caused Lost Soul to not activate when the triggering Basic Attack kills the target.
-
Lost Soul
-
Level 13
-
Remorseless
- Fixed an issue that caused Remorseless to not activate when the triggering Basic Attack kills the target.
-
Remorseless
Bug Fixes
-
Base
-
Black Arrows [Trait D]
- Fixed an issue with the display priority for the duration bar of Black Arrows.
- Remaining duration indicator is now standalone from Haunting Wave's duration indicator.
-
Black Arrows [Trait D]
-
Level 10
-
Mind Control
- Fixed an issue with the display duration for the duration bar of Mind Control.
-
Mind Control
-
Level 20
-
Deafening Blast
- Fixed an issue that caused Deafening Blast to activate off of the center of units instead of their edge.
-
Deafening Blast
Bug Fixes
-
Base
-
Black Arrows [Trait D]
- Fixed an issue with the display priority for the duration bar of Black Arrows.
-
Black Arrows [Trait D]
-
Level 10
-
Mind Control
- Fixed an issue with the display duration for the duration bar of Mind Control.
-
Mind Control
-
Level 20
-
Deafening Blast
- Fixed an issue that caused Deafening Blast to activate off of the center of units instead of their edge.
-
Deafening Blast
Bug Fixes
-
Level 1
-
Unfurling Shadows
- Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread.
-
Unfurling Shadows
Bug Fixes
-
Level 1
-
Unfurling Shadows
- Fixed an issue that caused Unfurling Shadows to not grant quest progress for the impact damage of Shadow Dagger created by spread.
-
Unfurling Shadows
Bug Fixes
- Fixed an issue that caused Withering Fire to display incorrectly.
Bug Fixes
- Fixed an issue that caused Withering Fire to display incorrectly.
Bug Fixes
- Difficulty updated from Medium to Hard.
- Fixed an issue that caused Might of the Banshee Queen's active bonuses to be lost when slain.
- Fixed an issue that caused Remorseless to apply Overwhelming Affliction's slow when fired.
- Fixed an issue that caused Remorseless to not apply Black Arrows stacks while Blinded or if the target is Evading.
- Fixed an issue that caused Remorseless to not apply Black Arrows activated non-Hero Stun.
- Fixed an issue that caused Remorseless to not apply Mercenary Queen's Mercenary Stun.
- Fixed an issue that caused Basic Attacks to activate Evasive Fire's duration refresh while Blinded or if the target is Evading.
- Fixed an issue that caused Basic Attacks to activate Lost Soul's cooldown reduction while Blinded or if the target is Evading.
- Fixed an issue that caused enemies hit by Deafening Blast's bonus damge area to not be revealed for 2 seconds.
- Fixed an issue that caused enemies hit by Deafeaning Blast's bonus damage area to not be affected by Black Arrow's activated non-Hero stun.
- Fixed an issue that caused Catapults to grant more Experience than intended when Possessed.
- Remorseless will no longer bounce to Mercenaries that are not currently active.
- Remorseless will now bounce to targets immune to area damage.
- Wailing Arrow no longer reveals in a radius around Sylvanas when cast.
- Wailing Arrow will now reveal the search area for 0.75 seconds.
- Remorseless icon updated.
Bug Fixes
- Deafening Blast now applies Black Arrows if active.
- Deafening Blast now reveals targets hit.
- Fixed an issue that caused Evasive Fire to be refreshed while Blinded.
- Fixed an issue that caused Lost Soul to reduce cooldowns while Blinded.
- Fixed an issue that caused Overwhelming Affliction to apply the slow to a Remorseless target when firing at a target with 3 stacks.
- Fixed an issue that caused Possession to give more XP than intended for Catapults.
- Fixed an issue that caused Remorseless to not apply Black Arrows while Blinded.
- Fixed an issue that caused Remorseless to not Stun enemies while Black Arrows is active.
- Fixed an issue that caused Remorseless to not Stun Mercenaries with 3 stacks of Black Arrows and Merenary Queen.
- Might of the Banshee Queen is no longer removed on death.
- Wailing Arrow no longer reveals area around Sylvanas when cast.
- Wailing Arrow now reveals the area of detonation.
Bug Fixes
- Fixed issues with Withering Fire's projectile missile.
- Fixed an issue that caused Black Arrows to apply from Basic Attacks prior to the damage being dealt, increasing the damage from the attack that applies the third stack of Black Arrows by 25%.
- Fixed an isue that caused Black Arrows to apply from Basic Attacks prior to Lost Soul checking for stacks, causing the attack that applies the third stack of Black Arrows to grant cooldown reduction.
- Fixed an issue that caused Black Arrows to apply from Basic Attacks prior to Remorseles checking for stacks, causing the attack that applies the third stack of Black Arrows to activate Remorseless.
- Fixed an issue that caused Black Arrows to apply from Basic Attacks prior to Overwhelming Affliction checking for stacks, allowing the attack that applies the third stack of Black Arrows to slow the target, and then deal percent damage in that same attack if the target was able to be slowed, but was not slowed prior to the attack.
- Fixed an issue that caused Remorseless to apply Black Arrows prior to the damage being dealt, increasing the damage dealt by 25% if the target had two stacks prior to the damage being dealt.
- Fixed an issue that caused Withering Fire to apply Black Arrows(when the Withering Barrage talent is selected) prior to the damage being dealt, increasing the damage dealt by 25% if the target had two stacks of Black Arrows prior to the damage being dealt.
- Fixed an issue that caused Haunting Wave to apply Black Arrows(when the Festering Wounds talent is selected) prior to the damage being dealt, increasing the damage by 25% if the target did not have three stacks of Black Arrows prior to the damage being dealt.
- Fixed an issue that caused the impacting damage from Shadow Dagger to grant Unfurling Shadows quest progress prior to the damage being dealt, increasing the damage dealt by 0.5%.
Updates
Talents
-
Level 10
-
Mind Control [R2]
- Cooldown reduced from 50 to 40 seconds.
- Mana cost reduced from 75 to 50.
-
Mind Control [R2]
-
Level 20
-
Dark Lady's Call [R2]
- Cooldown reduction reduced from 30 to 25 seconds.
-
Withering Barrage [Q]
- Additional functionality: Withering Fire applies Banshee's Curse.
-
Dark Lady's Call [R2]
Developer Comment: We're doing a small additional buff to Mind Control, as well as trying to give Withering Barrage some functionality that is worthy of a Level 20 talent.
Updates
Talents
-
Level 7
-
Lost Soul [W]
- Additional functionality: Increase Shadow Dagger's damage by 10%.
-
Festering Wounds [E]
- Bonus damage to Haunting Wave reduced from 25% to 15%.
-
Lost Soul [W]
-
Level 10
-
Mind Control [R2]
- Additional functionality: Enemy Heroes hit have 3 stacks of Banshee's Curse applied to them.
-
Mind Control [R2]
Developer Comment: For the most part Sylvanas has fairly good talent diversity, but we wanted to tinker a little bit to make it better. Her heroics have the least talent parity in her tree, so we're experimenting with giving Mind Control a simple buff that should help in its role at finding a single, vulnerable target to kill.
Bug Fixes
- Fixed an issue where Mercenaries would not be Stunned by Haunting Wave when the Mercenary Queen and Festering Wounds talents were taken.
Bug Fixes
- Fixed an issue where Mercenaries would not be Stunned by Haunting Wave when the Mercenary Queen and Festering Wounds talents were taken.
Bug Fixes
- Shadow Dagger will no longer apply their effects to Heroes in Time Stop.
Bug Fixes
- Shadow Dagger will no longer apply their effects to Heroes in Time Stop.
Updates
Abilities
-
Shadow Dagger [W]
- Damage reduced from 32 > 30
Developer Comment: Sylvanas is a little bit too powerful, so we're slightly lowering her damage to bring her more in line with other ranged assassins.
Updates
Talents
-
Level 4
-
Possession (Active)
- Cooldown increased from 8 to 12 seconds
-
Possession (Active)
Developer Comment: Possession provides Sylvanas a significant swing in pushing power while also outperforming other talents in its tier. To bring both of these in line, we're increasing its cooldown so that she has to think more about when she wants to use its effect.
Updates
Stats
- Maximum Health increased from 1550 to 1650
- Health Regeneration increased from 3.23 to 3.44
Abilities
-
Shadow Dagger (W)
- Damage increased from 29 to 32
Developer Comment: We are still gathering and evaluating data on Sylvanas, but her win rate is looking a little low, so we are giving her some small preliminary buffs while people figure out how to play with her updated kit and talents.
Bug Fixes
- Fixed an issue preventing Banshee's Curse from working against Battleground event monsters.
Updates
Stats
- Health increased from 1425 to 1550
- Health Regen increased from 2.969 to 3.23
- Basic Attack damage reduced from 90 to 81
Abilities
-
Withering Fire (Q)
-
Adjusted functionality:
- Pressing Q once fires 5 Withering Fire arrows at the closest enemy
- Mana cost increased from 0 to 25
- Damage reduced from 48 to 39
- Range increased from 6.25 to 8
- Cooldown increased from 2 to 8 seconds
- Cooldown now restores all charges
- No longer gains charges on Minion kills
- Nearby Heroes takedowns now refresh the cooldown of this ability
- Fire rate reduced from .188 to .375 (50% slower)
- Withering Fire cannot be cast while a previous cast of Withering Fire is still firing
-
Adjusted functionality:
-
Shadow Dagger (W)
-
Adjusted functionality:
- Shadow Dagger no longer spreads to nearby targets each time it does damage.
- Damage dealt by Sylvanas to the primary target of Shadow Dagger spreads its effect to all nearby enemies.
- Mana cost decreased from 75 to 50
- Duration increased from 2 to 2.5 seconds
- Damage reduced from 37 to 29
-
Adjusted functionality:
-
Haunting Wave (E)
- Banshee travel speed increased by ~6%
-
Mind Control (R)
- Cooldown reduced from 60 to 50 seconds
-
New functionality:
- After a .25 second cast, launch a missile that impacts the first enemy Hero in its path. Impacted Heroes are Silenced, Slowed by 30%, and forced to walk towards Sylvanas for 1.75 seconds.
-
Black Arrows (Trait)
-
New functionality:
- Activate to cause all Basic Attacks and Abilities to Stun Minions, Mercenaries, and Structures for 3 seconds over the next 10 seconds. 40 second cooldown
-
New Passive functionality – Banshee's Curse:
- Basic Attacks infect enemies with Banshee's Curse for 3 seconds. Sylvanas deals 25% bonus damage to enemies with 3 stacks of Banshee's Curse.
-
New functionality:
Talents
-
Level 1
-
Overflowing Quiver (Q)
- Removed
-
Dreadful Wake (E)
- Removed
-
Overwhelming Affliction (Trait)
- Moved from Level 16
-
Adjusted functionality:
- Enemy Heroes with 3 stacks of Banshee's Curse are slowed by 15%. Basic Attacks against Slowed enemy Heroes deal 1% of their maximum Health in damage
-
New Talent: Unfurling Shadows (W)
- Quest: Each time Shadow Dagger deals damage to enemy Heroes with 3 stacks of Banshee's Curse, increase its damage by .5%
-
New Talent: Banshee's Curse (Q)
- Hitting an enemy Hero with Withering Fire increases Sylvanas's Attack Speed and Ability Power by 5% for 6 seconds, stacking up to 5 times
-
Level 4
-
With the Wind (Q)
- Removed
-
Mercenary Queen (Trait)
- Moved from Level 1
-
Adjusted functionality:
- Friendly non-Elite Mercenaries near Sylvanas deal 60% more damage. Sylvanas Stuns and deals 30% additional damage to Mercenaries with 3 stacks of Banshee's Curse.
-
Possession (Active)
- Moved from Level 7
- Now requires 3 charges to be used on Catapults
-
Unstable Poison (W)
- Moved from Level 7
- Damage increased from 116 to 130
- Now triggers on enemy minions who are afflicted by Banshee's Curse, Black Arrows, or Shadow Dagger
- Radius increased from 2 to 2.5
-
With the Wind (Q)
-
Level 7
-
Barbed Shot (Q)
-
New functionality:
- Hitting the same enemy with 5 shots of Withering Fire causes the last shot to deal 350% bonus damage
-
New functionality:
-
Lost Soul (W)
- Moved from Level 4
-
Adjusted functionality:
- Reduce Shadow Dagger's cooldown by 1.75 seconds each time Sylvanas uses a Basic Attack on an enemy Hero with 3 stacks of Banshee's Curse.
-
New Talent: Festering Wounds (E)
- Haunting Wave deals 25% more damage and applies 3 stacks of Banshee's Curse.
-
Barbed Shot (Q)
-
Level 13
-
Cold Embrace (W)
- Moved from Level 16
- Duration increased from 2 to 2.5 seconds
- Now also reduces the Armor of targets that Shadow Dagger spreads to by 10
-
Spell Shield (Active)
- Removed
-
Remorseless (Trait)
- Moved from Level 16
-
New functionality:
- Increase Sylvanas's Basic Attack range by 1. Basic Attacks against enemy Heroes with 3 stacks of Banshee's Curse fire an untalented shot of Withering Fire. This shot applies Banshee's Curse.
-
Windrunner (E)
-
Adjusted functionality:
- Teleporting with Haunting Wave resets the cooldown of Withering Fire. Haunting Wave can be cast a second time for free within 5 seconds after teleporting
-
Adjusted functionality:
-
Cold Embrace (W)
-
Level 16
-
Life Drain (W)
- Moved from Level 13
-
New functionality:
- Dealing damage to enemies with 3 stacks of Banshee's Curse heals Sylvanas for 15% of the damage dealt. Doubled against Heroes
-
Evasive Fire (Q)
-
Adjusted Functionality:
- Hitting enemies with Withering Fire grants Sylvanas 6% bonus Movement Speed for 2 seconds, stacking up to 30%. Basic Attacks refresh this duration.
-
Adjusted Functionality:
-
Will of the Forsaken (Active)
- Moved from Level 13
-
Life Drain (W)
-
Level 20
-
Dark Lady's Call (R)
-
New functionality:
- Reduce the cooldown of Mind Control by 30 seconds. Heroes hit by Mind Control have their vision greatly reduced for 5 seconds.
-
New functionality:
-
Withering Barrage (Q)
- Moved from Level 4
-
New functionality:
- Hitting an enemy Hero with Withering Fire decreases its cooldown by .75 seconds
-
Dark Lady's Call (R)
-
Overflowing Quiver (Q)
Developer Comment: Hail your Warchief! We hope you enjoy our changes to Sylvanas as much as we have. Sylvanas now boasts impressive skirmishing power while retaining her unique ability to shut down enemy fortifications. In exchange for this power, she now has a fair amount of counter-play with her abilities, which should make her interactions with other heroes more interesting. We're also experimenting with putting a uniquely large portion of her power into talents, which we would love to hear your feedback on once you get a chance to try her out!
Updates
Stats
- Health increased from 1425 to 1550
- Health Regen increased from 2.969 to 3.23
- Basic Attack damage reduced from 90 to 81
Abilities
-
Withering Fire (Q)
-
Adjusted functionality:
- Pressing Q once fires 5 Withering Fire arrows at the closest enemy
- Mana cost increased from 0 to 25
- Damage reduced from 48 to 39
- Range increased from 6.25 to 8
- Cooldown increased from 2 to 8 seconds
- Cooldown now restores all charges
- No longer gains charges on Minion kills
- Nearby Heroes takedowns now refresh the cooldown of this ability
- Fire rate reduced from .188 to .375 (50% slower)
- Withering Fire cannot be cast while a previous cast of Withering Fire is still firing
-
Adjusted functionality:
-
Shadow Dagger (W)
-
Adjusted functionality:
- Shadow Dagger no longer spreads to nearby targets each time it does damage.
- Damage dealt by Sylvanas to the primary target of Shadow Dagger spreads its effect to all nearby enemies.
- Mana cost decreased from 75 to 50
- Duration increased from 2 to 2.5 seconds
- Damage reduced from 37 to 29
-
Adjusted functionality:
-
Haunting Wave (E)
- Banshee travel speed increased by ~6%
-
Mind Control (R)
- Cooldown reduced from 60 to 50 seconds
-
New functionality:
- After a .25 second cast, launch a missile that impacts the first enemy Hero in its path. Impacted Heroes are Silenced, Slowed by 30%, and forced to walk towards Sylvanas for 1.75 seconds.
-
Black Arrows (Trait)
-
New functionality:
- Activate to cause all Basic Attacks and Abilities to Stun Minions, Mercenaries, and Structures for 3 seconds over the next 10 seconds. 40 second cooldown
-
New Passive functionality – Banshee's Curse:
- Basic Attacks infect enemies with Banshee's Curse for 3 seconds. Sylvanas deals 25% bonus damage to enemies with 3 stacks of Banshee's Curse.
-
New functionality:
Talents
-
Level 1
-
Overflowing Quiver (Q)
- Removed
-
Dreadful Wake (E)
- Removed
-
Overwhelming Affliction (Trait)
- Moved from Level 16
-
Adjusted functionality:
- Enemy Heroes with 3 stacks of Banshee's Curse are slowed by 15%. Basic Attacks against Slowed enemy Heroes deal 1% of their maximum Health in damage
-
New Talent: Unfurling Shadows (W)
- Quest: Each time Shadow Dagger deals damage to enemy Heroes with 3 stacks of Banshee's Curse, increase its damage by .5%
-
New Talent: Banshee's Curse (Q)
- Hitting an enemy Hero with Withering Fire increases Sylvanas's Attack Speed and Ability Power by 5% for 6 seconds, stacking up to 5 times
-
Level 4
-
With the Wind (Q)
- Removed
-
Mercenary Queen (Trait)
- Moved from Level 1
-
Adjusted functionality:
- Friendly non-Elite Mercenaries near Sylvanas deal 60% more damage. Sylvanas Stuns and deals 30% additional damage to Mercenaries with 3 stacks of Banshee's Curse.
-
Possession (Active)
- Moved from Level 7
- Now requires 3 charges to be used on Catapults
-
Unstable Poison (W)
- Moved from Level 7
- Damage increased from 116 to 130
- Now triggers on enemy minions who are afflicted by Banshee's Curse, Black Arrows, or Shadow Dagger
- Radius increased from 2 to 2.5
-
With the Wind (Q)
-
Level 7
-
Barbed Shot (Q)
-
New functionality:
- Hitting the same enemy with 5 shots of Withering Fire causes the last shot to deal 350% bonus damage
-
New functionality:
-
Lost Soul (W)
- Moved from Level 4
-
Adjusted functionality:
- Reduce Shadow Dagger's cooldown by 1.75 seconds each time Sylvanas uses a Basic Attack on an enemy Hero with 3 stacks of Banshee's Curse.
-
New Talent: Festering Wounds (E)
- Haunting Wave deals 25% more damage and applies 3 stacks of Banshee's Curse.
-
Barbed Shot (Q)
-
Level 13
-
Cold Embrace (W)
- Moved from Level 16
- Duration increased from 2 to 2.5 seconds
- Now also reduces the Armor of targets that Shadow Dagger spreads to by 10
-
Spell Shield (Active)
- Removed
-
Remorseless (Trait)
- Moved from Level 16
-
New functionality:
- Increase Sylvanas's Basic Attack range by 1. Basic Attacks against enemy Heroes with 3 stacks of Banshee's Curse fire an untalented shot of Withering Fire. This shot applies Banshee's Curse.
-
Windrunner (E)
-
Adjusted functionality:
- Teleporting with Haunting Wave resets the cooldown of Withering Fire. Haunting Wave can be cast a second time for free within 5 seconds after teleporting
-
Adjusted functionality:
-
Cold Embrace (W)
-
Level 16
-
Life Drain (W)
- Moved from Level 13
-
New functionality:
- Dealing damage to enemies with 3 stacks of Banshee's Curse heals Sylvanas for 15% of the damage dealt. Doubled against Heroes
-
Evasive Fire (Q)
-
Adjusted Functionality:
- Hitting enemies with Withering Fire grants Sylvanas 6% bonus Movement Speed for 2 seconds, stacking up to 30%. Basic Attacks refresh this duration.
-
Adjusted Functionality:
-
Will of the Forsaken (Active)
- Moved from Level 13
-
Life Drain (W)
-
Level 20
-
Dark Lady's Call (R)
-
New functionality:
- Reduce the cooldown of Mind Control by 30 seconds. Heroes hit by Mind Control have their vision greatly reduced for 5 seconds.
-
New functionality:
-
Withering Barrage (Q)
- Moved from Level 4
-
New functionality:
- Hitting an enemy Hero with Withering Fire decreases its cooldown by .75 seconds
-
Dark Lady's Call (R)
-
Overflowing Quiver (Q)
Bug Fixes
- Targets of Mind Control will now clear their move orders when affected by the ability.
Bug Fixes
- Targets of Mind Control will now clear their move orders when affected by the ability.
Updates
Abilities
-
Shadow Dagger (W)
- Shadow Dagger now briefly reveals enemies upon spreading to them.
Updates
Abilities
-
Shadow Dagger (W)
- Shadow Dagger now briefly reveals enemies upon spreading to them.
Updates
Stats
- Basic Attack damage increased from 85 to 90.
Abilities
-
Black Arrows (Trait)
- Abilities no longer disable Structures.
Developer Comment: As part of our ongoing quest to increase counter-play and curb frustration when playing against certain Heroes, we're changing Sylvanas's Black Arrows trait so that her Abilities no longer disable Structures. This effect is incredibly powerful and, in the past, has limited how Battlegrounds can be designed and played. We realize that turning off enemy Structures is an important part of Sylvanas's identity, so rather than removing this functionality completely, we're addressing it in such a way that she now has to put herself in danger to get maximum value. This should allow more counter-play for opponents when Sylvanas is pushing, and enable us to improve her teamfight capabilities, which we're doing initially via a small Basic Attack damage buff. We'll be keeping an eye on her performance, and are ready to make further tuning changes as needed.
Updates
Stats
- Base Maximum Health reduced from 1456 to 1425
- Health Regen reduced from 3.04 to 2.97
Abilities
-
Shadow Dagger (W)
- Cooldown increased from 10 to 11 seconds
Talents
-
Level 4
-
Lost Soul (W)
- Cooldown reduction per Hero hit reduced from 1.25 to 1 second
-
Lost Soul (W)
Bug Fixes
- Withering Fire can no longer target destructible barrels on Blackheart's Bay.
Bug Fixes
- Withering Fire can no longer target destructible barrels on Blackheart's Bay.
Bug Fixes
- Can no longer cast Possession on units spawned by Bosses on Warhead Junction.
Bug Fixes
- Can cast Possession on units spawned by Bosses on Warhead Junction.
Updates
Abilities
-
Mind Control (R)
- Cast range increased from 10 to 11
- Cooldown decreased from 70 to 60 seconds
Talents
-
Level 1
-
Paralysis (Trait)
- Removed
-
New Talent: Dreadful Wake (E)
- Haunting Wave now disables Minions and Mercenaries for 7 seconds
- Restores 5 Mana per minion hit by Haunting Wave
-
Paralysis (Trait)
-
Level 7
-
Possession (Active)
- Cooldown per charge decreased from 12 to 8 seconds
-
Possession (Active)
-
Level 13
-
Will of the Forsaken (Active)
- Movement speed increased from 30 to 40%
-
Will of the Forsaken (Active)
Developer Comment: With the reintroduction of Haunted Mines, we wanted to take a look at Sylvanas and her ability to disable structures. While we feel this is a very important aspect of who Sylvanas is, the Paralysis talent at level 1 pushed this gameplay a little too far. Beyond that, we introduced a new level 1 talent to fill this spot and made some tuning changes to some of her under-performing talents.
Updates
Talents
-
Level 7
-
Possession (Active)
- Can now be used on Catapult Minions
-
Possession (Active)
Updates
Talents
-
Level 7
-
Possession (Active)
- Can now be used on Catapult Minions
-
Possession (Active)
Bug Fixes
- The Death Recap tooltip for Wailing Arrow now correctly displays the Ability's description.
Bug Fixes
- The Death Recap tooltip for Wailing Arrow now correctly displays the Ability's description.
Bug Fixes
- Possession can no longer be cast on Doubloon Chests.
- Mind Control's visual effects will no longer stretch across the Battleground, and Sylvanas will no longer attempt to chase Gul'dan if he uses Teleport to Demonic Circle during Mind Control's casting time.
Bug Fixes
- Possession can no longer be cast on Doubloon Chests.
- Mind Control's visual effects will no longer stretch across the Battleground, and Sylvanas will no longer attempt to chase Gul'dan if he uses Teleport to Demonic Circle during Mind Control's casting time.
Updates
Talents
-
Level 13
-
Windrunner (E)
- A 0.5 second cooldown time has been added to prevent accidental casting of the second Haunting Wave
-
Windrunner (E)
Updates
Talents
-
Level 13
-
Windrunner (E)
- A 0.5 second cooldown time has been added to prevent accidental casting of the second Haunting Wave
-
Windrunner (E)
Bug Fixes
- Fixed an issue that made Xul uncontrollable if Sylvanas and Xul cast Mind Control and Bone Prison on each other
Bug Fixes
- Fixed an issue that made Xul uncontrollable if Sylvanas and Xul cast Mind Control and Bone Prison on each other
Bug Fixes
- The back of Ranger-General Sylvanas's leaf earring now appears more leaf-like.
Bug Fixes
- The back of Ranger-General Sylvanas's leaf earring now appears more leaf-like.
Bug Fixes
- Sylvanas's Mind Control will now properly cancel Abilities that are being channeled by the target, such as E.T.C.'s Mosh Pit and Li Li's Jug of 1,000 Cups.
- Fixed an issue that could cause Mind Contol's graphic effects to persist until death when two Sylvanas players simultaneously cast Mind Control on one another.
- Fixed an issue that could remove Mind Control's graphic effects when cast on another Sylvanas that was already using Mind Control on an enemy Hero.
Updates
- This Hero has received significant Talent changes
- Basic Attack damage increased from 74 (+4% per level) to 85 (+4% per level)
- Corruption (Talent) removed
- Envenom (Talent) removed
- Blood for Blood (Talent) removed
- Will of the Forsaken (Talent) moved from Level 16 to Level 13
-
Remorseless (Talent) moved from Level 7 to Level 16
- Damage bonus increased from 25% to 40%
-
New Talent (Level 7): Possession
- Turn the allegiance of a non-Catapult enemy Minion. Stores up to 3 charges
-
Black Arrows (Trait)
-
Paralysis (Talent) moved from Level 4 to Level 1
- Duration bonus reduced from 100% to 75%
-
Unstable Poison (Talent)
- Explosion damage no longer affects Heroes or Structures
-
Overwhelming Affliction (Talent) moved from Level 13 to Level 16
- Slow amount per stack increased from 5% to 6%
-
New Talent (Level 1): Mercenary Queen
- Nearby non-Boss, allied Mercenaries deal 50% more damage
-
Paralysis (Talent) moved from Level 4 to Level 1
-
Withering Fire (Q)
- Damage increased from 39 (+4% per level) to 48 (+4% per level)
- Splinter Shot (Talent) removed
- With the Wind (Talent) moved from Level 1 to Level 4
- Barbed Shot (Talent) moved from Level 1 to Level 7
- Evasive Fire (Talent) moved from Level 13 to Level 16
-
Overflowing Quiver (Talent)
- This Talent's functionality has changed
- Now releases a free Withering Fire shot whenever a nearby enemy Minion dies. The free shot can only hit non-Heroic targets
-
New Talent (level 4): Withering Barrage
- Gain an additional charge of Withering Fire, and charges fire 33% faster.
-
Shadow Dagger (W)
- Life Drain (Talent) moved from Level 7 to Level 13
-
Lost Soul (Talent) moved from Level 1 to Level 4
- This Talent's functionality has changed
- Now reduces the cooldown of Shadow Dagger by 1.25 seconds for each enemy Hero hit
-
Cold Embrace (Talent)
- This Talent's functionality has changed
- No longer reduces Shadow Dagger's range
- Only the initial Shadow Dagger target becomes Vulnerable
-
Haunting Wave (E)
- Ranger's Ambush (Talent) removed
- Shade Form (Talent) removed
-
Windrunner (Talent) moved from Level 16 to Level 13
- Withering Fire charges now refill after teleporting
- The duration in which Haunting Wave can be cast a second time for free has been increased from 2 to 5 seconds
-
New Heroic (R): Mind Control
- After channeling for 1 second, gain control of an enemy Hero's movement for 2.5 seconds
-
Dark Lady's Call (Talent)
- This Talent's functionality has changed and now affects Mind Control
- Now increases target's Movement Speed by 100%
Developer Comment: We started these changes off by looking for a more exciting Heroic ability for Sylvanas. After many iterations, we think we finally found something that can compete with Wailing Arrow. We're excited to bring Mind Control to the Nexus, which will allow Sylvanas to ruin an enemy's positioning while possibly sacrificing her own to do so.
Given its gravity, this change quickly led us down the rabbit hole of trying to fix her Talent pick-rates, so we took the opportunity to look into those while applying some of our newer Talent tree design philosophies. After the dust had settled, we realized our changes were going to remove a bit of the damage offered by her popular build paths, so we decided to increase her Basic Attack and Withering Fire damage to help even things out.
Sylvanas Talents
| Level (Tier) | ||||
|---|---|---|---|---|
| 1 (1) | Overflowing Quiver (Q) | Paralysis (Trait) | Mercenary Queen | — |
| 4 (2) | Withering Barrage (Q) | With the Wind (Q) | Lost Soul (W) | — |
| 7 (3) | Barbed Shot (Q) | Unstable Poison (Trait) | Possession | — |
| 10 (4) | Wailing Arrow (R) | Mind Control (R) | — | — |
| 13 (5) | Life Drain (W) | Windrunner (E) | Will of the Forsaken | Spell Shield |
| 16 (6) | Evasive Fire (Q) | Cold Embrace (W) | Overwhelming Affliction | Remorseless |
| 20 (7) | Deafening Blast (R) | Dark Lady's Call (R) | Fury of the Storm | Bolt of the Storm |
- White text indicates a NEW Talent
- Blue text indicates a MOVED Talent
Updates
- This Hero has received significant Talent changes
- Basic Attack damage increased from 74 (+4% per level) to 85 (+4% per level)
- Corruption (Talent) removed
- Envenom (Talent) removed
- Blood for Blood (Talent) removed
- Will of the Forsaken (Talent) moved from Level 16 to Level 13
-
Remorseless (Talent) moved from Level 7 to Level 16
- Damage bonus increased from 25% to 40%
-
New Talent (Level 7): Possession
- Turn the allegiance of a non-Catapult enemy Minion. Stores up to 3 charges
-
Black Arrows (Trait)
-
Paralysis (Talent) moved from Level 4 to Level 1
- Duration bonus reduced from 100% to 75%
-
Unstable Poison (Talent)
- Explosion damage no longer affects Heroes or Structures
-
Overwhelming Affliction (Talent) moved from Level 13 to Level 16
- Slow amount per stack increased from 5% to 6%
-
New Talent (Level 1): Mercenary Queen
- Nearby non-Boss, allied Mercenaries deal 50% more damage
-
Paralysis (Talent) moved from Level 4 to Level 1
-
Withering Fire (Q)
- Damage increased from 39 (+4% per level) to 48 (+4% per level)
- Splinter Shot (Talent) removed
- With the Wind (Talent) moved from Level 1 to Level 4
- Barbed Shot (Talent) moved from Level 1 to Level 7
- Evasive Fire (Talent) moved from Level 13 to Level 16
-
Overflowing Quiver (Talent)
- This Talent's functionality has changed
- Now releases a free Withering Fire shot whenever a nearby enemy Minion dies. The free shot can only hit non-Heroic targets
-
New Talent (level 4): Withering Barrage
- Gain an additional charge of Withering Fire, and charges fire 33% faster.
-
Shadow Dagger (W)
- Life Drain (Talent) moved from Level 7 to Level 13
-
Lost Soul (Talent) moved from Level 1 to Level 4
- This Talent's functionality has changed
- Now reduces the cooldown of Shadow Dagger by 1.25 seconds for each enemy Hero hit
-
Cold Embrace (Talent)
- This Talent's functionality has changed
- No longer reduces Shadow Dagger's range
- Only the initial Shadow Dagger target becomes Vulnerable
-
Haunting Wave (E)
- Ranger's Ambush (Talent) removed
- Shade Form (Talent) removed
-
Windrunner (Talent) moved from Level 16 to Level 13
- Withering Fire charges now refill after teleporting
- The duration in which Haunting Wave can be cast a second time for free has been increased from 2 to 5 seconds
-
New Heroic (R): Mind Control
- After channeling for 1 second, gain control of an enemy Hero's movement for 2.5 seconds
-
Dark Lady's Call (Talent)
- This Talent's functionality has changed and now affects Mind Control
- Now increases target's Movement Speed by 100%
Sylvanas Talents
| Level (Tier) | ||||
|---|---|---|---|---|
| 1 (1) | Overflowing Quiver (Q) | Paralysis (Trait) | Mercenary Queen | — |
| 4 (2) | Withering Barrage (Q) | With the Wind (Q) | Lost Soul (W) | — |
| 7 (3) | Barbed Shot (Q) | Unstable Poison (Trait) | Possession | — |
| 10 (4) | Wailing Arrow (R) | Mind Control (R) | — | — |
| 13 (5) | Life Drain (W) | Windrunner (E) | Will of the Forsaken | Spell Shield |
| 16 (6) | Evasive Fire (Q) | Cold Embrace (W) | Overwhelming Affliction | Remorseless |
| 20 (7) | Deafening Blast (R) | Dark Lady's Call (R) | Fury of the Storm | Bolt of the Storm |
- White text indicates a NEW Talent
- Blue text indicates a MOVED Talent
Updates
- Mercenary Lord (Talent) removed
Bug Fixes
- Battlefield of Eternity Minions affected by Sylvanas's Possession will now properly grant vision to the controlling team.
- Enemy Heroes within a Dragon Knight or Garden Terror will no longer become unresponsive if that vehicle is killed by Sylvanas's Unstable Poison.
- Minions affected by Sylvanas's Possession will no longer occasionally appear to attack one another.
Updates
-
Black Arrows (Trait)
-
Unstable Poison (Talent)
- Players can no longer be damaged by multiple instances of Unstable Affliction that are inflicted at the same time
-
Unstable Poison (Talent)
-
Possession (R)
- Possession's functionality has been reworked
- Possession now has 7 charges, with a 12 second recharge time
- Converting a normal Minion consumes 1 charge, and Catapults consume 5 charges
- Minions affected by Possession no longer gain bonus Health
-
Dark Lady's Call (Talent) has been reworked
- Now increases the maximum number of charges by 3, and decreases the recharge time by 4 seconds
- Converting enemy Mercenaries costs 5 charges
-
Wailing Arrow (R)
- Damage decreased from 200 (+20 per level) to 140 (+18 per level)
Bug Fixes
- Fixed an issue that could cause Sylvanas's Wailing Arrow to unintentionally be placed on reduced cooldown under certain circumstances.
Updates
-
New Talent (Level 7): Remorseless
- After using an Ability, the next Basic Attack within 3 seconds deals 25% additional damage.
- This is a Sylvanas-specific replacement for the Follow Through Talent.
Bug Fixes
- Sylvanas can no longer cast a second Haunting Wave after the Windrunner Talent's timer has expired.
- Sylvanas's Wailing Arrow Heroic Ability is now properly placed on a reduced cooldown if it becomes interrupted during its casting time.
Bug Fixes
- Casting Sylvanas's Shadow Dagger on Rehgar will no longer cancel his Ghost Wolf form.
Releases
Sylvanas, The Banshee Queen, has been added to the Nexus and is now available for play! Read on for a brief overview of her Abilities.
Trait
-
Black Arrows
- Basic Attacks and Abilities stun Minions, Mercenaries, and Towers.
Basic Abilities
-
Withering Fire (Q)
- Shoot the closest enemy for 25 damage, preferring Heroes. Stores 5 charges.
-
Shadow Dagger (W)
- Deals 10 damage, and an additional 40 damage over 2 seconds, to target unit. This effect spreads to nearby units.
-
Haunting Wave (E)
- Send forth a wave of banshees, dealing 30 damage to all targets. Reactivate to teleport to the banshees' location.
Heroic Abilities
-
Wailing Arrow (R)
- Shoot an arrow that explodes for 200 damage and silences enemies for 2.5 seconds. Can be reactivated to detonate the arrow early.
-
Possession (R)
- Force an enemy Minion to fight for you. It gains 20% Attack Damage and Health.