Updates
Objective
-
Bombardment
- Damage increased from 2815 to 2875.
Updates
Objective
-
Bombardment
Damage increased from 2815 to 2875.
Updates
Objective
-
Bombardment
- Damage increased from 2815 to 2875.
Updates
Objective
-
Bombardment
- Now prioritize
the top lane, the bottom lane, and then the middle lane.
- Fort-level Structures are still targeted before Keep-level Structures.
- Now prioritize
the top lane, the bottom lane, and then the middle lane.
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the middle Fort.
- Fallback Tower added behind the bottom Fort.
-
Forts
- The middle Forts have been slightly moved away from the center of the battlefield.
Bug Fixes
- Fixed an issue that caused the Objective to not start if a particular Treasure Chest is the last destroyed one.
- Fixed an issue that caused the help text for attacking a Treasure Chest to not disappear if a particular Treasure Chest is attacked.
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the middle Fort.
- Fallback Tower added behind the bottom Fort.
-
Forts
- The middle Forts have been slightly moved away from the center of the battlefield.
Bug Fixes
- Fixed an issue that caused the Objective to not start if a particular Treasure Chest is the last destroyed one.
- Fixed an issue that caused the help text for attacking a Treasure Chest to not disappear if a particular Treasure Chest is attacked.
Updates
Mercenaries
-
Siege Camp
- Initial spawn delay reduced from 60 to 30 seconds.
-
Bruiser Camp
- Initial spawn delay reduced from 60 to 30 seconds.
Objective
-
Doubloons
- Cast time to turn in Doubloons decreased from 7 to 5 seconds.
- Doubloons required for each payment reduced by 2.
- You will now only drop half your Doubloons upon death (rounded down).
-
Treasure Chests
- A new Treasure Chest spawn location has been added near the top lane.
- During the first Objective phase, 1 Treasure Chest spawns near the top lane.
- In the next 3 Objective phases, 2 Treasure Chests spawn in random locations.
- For every Objective phase after that, all 3 Treasure Chests spawn.
-
Bombardment
- Bombardment now deals 20% reduced damage to Keeps and Cores.
Layout
-
Watch Towers
- There is no longer a Watch Tower between the middle and top lanes.
- There are now 2 Watch Towers near Captain Blackheart, one on the left and one on the right.
Updates
Mercenaries
-
Siege Camp
- Initial spawn delay reduced from 60 to 30 seconds.
-
Bruiser Camp
- Initial spawn delay reduced from 60 to 30 seconds.
Objective
-
Doubloons
- Cast time to turn in Doubloons decreased from 7 to 5 seconds.
- You will now only drop half your Doubloons upon death (rounded down).
-
Treasure Chests
- A new Treasure Chest spawn location has been added near the top lane.
- During the first Objective phase, 1 Treasure Chest spawns near the top lane.
- In the next 3 Objective phases, 2 Treasure Chests spawn in random locations.
- For every Objective phase after that, all 3 Treasure Chests spawn.
-
Bombardment
- Bombardment now deals 20% reduced damage to Keeps and Cores.
Layout
-
Watch Towers
- There is no longer a Watch Tower between the middle and top lanes.
- There are now 2 Watch Towers near Captain Blackheart, one on the left and one on the right.
Bug Fixes
- Fixed an issue where some Heroes would not be able to path around Healing Fountains near bottom Keeps.
Bug Fixes
- Fixed an issue where some Heroes would not be able to path around Healing Fountains near bottom Keeps.
Bug Fixes
- Fixed an issue causing the color of the warning indicator for Doubloons to be incorrect when capturing Mercenary Camps or killing Heroes.
Bug Fixes
- Fixed an issue causing the color of the warning indicator for Doubloons to be incorrect when capturing Mercenary Camps or killing Heroes.
Updates
Objective
-
Doubloons
- They now feature a warning indicator at their landing location.
Updates
Objective
-
Doubloons
- They now feature a warning indicator at their landing location.
Bug Fixes
- Fixed an issue where some parts of Blackheart's Bay would be invisible when using Low graphics settings.
- Fixed an issue that could cause Blackheart's Bay to crash on load for Mac users.
- Fixed an issue where some parts of Blackheart's Bay would render with a strobing/flickering effect when using Low graphics settings on Mac systems.
Bug Fixes
- Fixed an issue where some parts of Blackheart's Bay would be invisible when using Low graphics settings.
- Fixed an issue that could cause Blackheart's Bay to crash on load for Mac users.
- Fixed an issue where some parts of Blackheart's Bay would render with a strobing/flickering effect when using Low graphics settings on Mac systems.