Bug Fixes
-
Level 4
-
Mark of Mending
- Now displays as Mark of Mending in the Death Recap.
-
Mark of Mending
Bug Fixes
-
Level 4
-
Mark of Mending
- Now displays as Mark of Mending in the Death Recap.
-
Mark of Mending
Bug Fixes
-
Level 1
-
Ranger
- Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets.
-
Ranger
-
Level 4
-
Everlasting Light
- Added an indicator on targets that will receive additional healing from Light of Elune.
-
Everlasting Light
Bug Fixes
-
Level 1
-
Ranger
- Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets.
-
Ranger
Bug Fixes
-
Level 7
-
Huntress' Fury
- Fixed an issue that caused Huntress' Fury to activate against Evading enemies.
-
Huntress' Fury
Bug Fixes
-
Level 7
-
Huntress' Fury
- Fixed an issue that caused Huntress' Fury to activate against Evading enemies.
-
Huntress' Fury
Updates
Talents
-
Level 16
-
Darnassian Archery [Passive]
- Added a duration indicator.
-
Darnassian Archery [Passive]
Bug Fixes
-
Sentinel [E]
- Fixed an issue that caused Sentinel to pierce incorrectly.
Updates
Talents
-
Level 16
-
Darnassian Archery [Passive]
- Added a duration indicator.
-
Darnassian Archery [Passive]
Bug Fixes
-
Sentinel [E]
- Fixed an issue that caused Sentinel to pierce incorrectly.
Bug Fixes
- Difficulty updated from Medium to Hard.
- Fixed an issue that caused Shadowstalk's healing over time to remain active on Leoric while Undying is active.
- Fixed an issue that caused Huntress Fury to not bounce to Deathwing.
- Fixed an issue that caused Sentinel's cooldown to be reset if a Hallucination is slain while revealed by Sentinel.
- Fixed an issue that caused Mark of Mending to not heal Evading allies.
- Fixed an issue that caused Basic Attacks to activate Mark of Mending if the target is Evading.
- Fixed an issue that caused Elune's Chosen to heal for overkill damage.
- Tyrande is no longer revealed to the enemy if unseen when Empower damages an enemy.
- Shooting Star icon updated.
Bug Fixes
- Fixed an issue that caused Elune's Chosen to heal for overkill damage.
- Fixed an issue that caused Self Healing to not increase her Self Healing.
- Fixed an issue that caused Sentinel to be reset if a Hallucination is killed while revealed.
- Fxied an issue where Mark of Mending was not healing Evading targets.
Updates
Talents
-
Level 1
-
Lunar Blaze [E]
- Maximum bonus increased from 100% to 150%.
-
Trueshot Aura [Active]
- Allied Attack Damage bonus increased from 30% to 40%.
-
Lunar Blaze [E]
-
Level 4
-
Mark of Mending [D]
- Range increased from 6 to 8.5.
- Changed Functionality: Now looks to heal allies near the attacked target, rather than near Tyrande.
-
Mark of Mending [D]
-
Level 13
-
Harsh Moonlight [W]
- Duration reduced from 4 to 3 seconds.
-
Harsh Moonlight [W]
-
Level 16
-
Empower [W]
- Damage decreased from 7% to 6% to targets maximum health.
-
Empower [W]
-
Level 20
-
Eyes of the Huntress [R1]
- Healing bonus increased from 50% to 75%.
-
Celestial Wrath [R2]
- Slow increased from 40% to 60%.
-
Eyes of the Huntress [R1]
Developer Comment: Ranger causing Sentinel to hit two Heroes has become the dominant style for playing Tyrande, so we're reducing the power of Harsh Moonlight and Empower and raising up her weaker talents.
Updates
Talents
-
Level 1
-
Lunar Blaze [E]
- Maximum bonus increased from 100% to 150%.
-
Trueshot Aura [Active]
- Allied Attack Damage bonus increased from 30% to 40%.
-
Lunar Blaze [E]
-
Level 4
-
Mark of Mending [D]
- Range increased from 6 to 8.5.
- Changed Functionality: Now looks to heal allies near the attacked target, rather than near Tyrande.
-
Mark of Mending [D]
-
Level 13
-
Harsh Moonlight [W]
- Duration reduced from 4 to 3 seconds.
-
Harsh Moonlight [W]
-
Level 16
-
Empower [W]
- Damage decreased from 7% to 6% to targets maximum health.
-
Empower [W]
-
Level 20
-
Eyes of the Huntress [R1]
- Healing bonus increased from 50% to 75%.
-
Celestial Wrath [R2]
- Slow increased from 40% to 60%.
-
Eyes of the Huntress [R1]
Developer Comment: Ranger causing Sentinel to hit two Heroes has become the dominant style for playing Tyrande, so we're reducing the power of Harsh Moonlight and Empower and raising up her weaker talents.
Updates
Base
-
Sentinel [W]
- Additional functionality: If an enemy Hero dies while revealed by Sentinel, reset its cooldown.
-
Hunter's Mark [D]
- Additional functionality: Tyrande's Basic Attacks heal for 1% of her maximum Health, doubled against Marked targets.
Talents
-
Level 1
-
Trueshot Aura [Active]
- Passive bonus Attack Damage increased from 15% to 30%.
- Activation aura Attack Damage increased from 25% to 30%.
-
Trueshot Aura [Active]
-
Level 4
-
Mark of Mending [D]
- New functionality: Basic Attacks against Marked targets Heal all nearby allied Heroes for 4% of their maximum Health.
-
Mark of Mending [D]
-
Level 13
-
Ranger's Mark [D]
- Cooldown reduction of Hunter's Mark per Basic Attack from 1 to 2 seconds.
- Cooldown reduction of Lunar Flare from Basic Attacks against Marked targets from 3 to 4 seconds.
-
Ranger's Mark [D]
-
Level 16
-
Darnassian Archery [Passive]
- Stacking bonus damage from 10% to 12%.
-
Darnassian Archery [Passive]
Developer Comment: We love Tyrande's Healing niche in the Nexus but wanted to give her a couple of spicy baseline updates, as well as tune-up a few of her under-performing Talents.
Updates
Base
-
Light of Elune [Q]
- Healing increased from 255 to 270.
Talents
-
Level 13
-
Harsh Moonlight [W]
- Now applies its Slow and damage reduction to all targets hit, as well as visually shrinking them.
- Damage reduction reduced from 40% to 35%.
- Slow amount reduced from 40% to 35%.
-
Ranger's Mark [Trait]
- Cooldown reduction of Lunar Flare increased from 1.5 to 3 seconds.
-
Harsh Moonlight [W]
-
Level 16
-
Empower [W]
- Now deals bonus damage to all targets hit.
-
Empower [W]
Developer Comment: We're giving Tyrande a baseline Healing buff as well as making her W build more synergistically powerful. To compensate, we're slightly reducing Harsh Moonlight's power, though we still believe it will still be an incredibly strong talent, particularly when paired with Ranger at Level 1.
Updates
Talents
-
Level 1
-
Ranger [W]
- Moved from level 4.
- No longer has an activated ability to make the next Sentinel pierce all Heroes hit.
- New functionality: Sentinel pierces the first enemy Hero hit.
-
Lunar Blaze [E]
- Moved from level 4.
-
Trueshot Aura [Active]
- Moved from level 4.
-
Ranger [W]
-
Level 4
-
Everlasting Light [Q]
- Moved from level 1.
- Bonus Healing increased from 60% to 80%.
-
Mark of Mending [Trait]
- Moved from level 1.
-
Elune's Chosen [Active]
- Moved from level 1.
-
Everlasting Light [Q]
-
Level 7
-
Huntress' Fury [Trait]
- Adjusted functionality: Basic Attacks only splash to nearby enemy Heroes.
- Basic Attacks that splash from Huntress' Fury also give cooldown reduction to Light of Elune.
-
Huntress' Fury [Trait]
-
Level 16
-
Darnassian Archery [Passive]
- Duration reduced from 6 to 4 seconds.
- No longer loses its bonus when attacking non-Heroes.
-
Darnassian Archery [Passive]
Developer Comment: We experimented a bit with Ranger and Darnassian Archery by making them fairly sharp in their use cases with incredibly high theoretical rewards. In Tyrande's case this hasn't panned out as we had hoped, so we're making them more generally useful, which we believe will be a net increase to their power.
Updates
Talents
-
Level 1
-
Everlasting Light [Q]
- Healing bonus increased from 45% to 60%.
-
Everlasting Light [Q]
-
Level 4
-
Trueshot Aura [Active]
- Active damage bonus increased from 15% to 25%.
-
Trueshot Aura [Active]
-
Level 10
-
Starfall [R2]
- Damage increased from 88 to 92.
-
Starfall [R2]
-
Level 13
-
Quickening Blessing [Q]
- Light of Elune's bonus Movement Speed increased from 15% to 20%.
-
Quickening Blessing [Q]
-
Level 20
-
Eyes of the Huntress [R1]
- Reveal duration increased from 2 to 10 seconds.
- No longer requires allies to be below 50% Health to gain bonus healing.
-
Celestial Wrath [R2]
- Additional functionality: Increase the Slow from Starfall to 40%.
-
Eyes of the Huntress [R1]
Developer Comment: While powerful in the right circumstances, Tyrande has not been seen as much as we would like. There were a few outliers in Tyrande's talents in regards to their performance which we are addressing with these changes that should help bring her more into the meta.
Updates
Talents
-
Level 1
-
Everlasting Light [Q]
- Healing increased from 40% to 45%.
-
Mark of Mending [Trait]
- Self-healing increased from 2% to 2.5% maximum Health.
-
Elune's Chosen [Active]
- Healing reduced from 200% to 175% of the damage dealt.
-
Everlasting Light [Q]
-
Level 4
- The talents on this tier have been moved to follow normal talent ordering conventions (Q, W, E, etc.).
-
Ranger [Active]
- Cooldown reduced from 30 to 25 seconds.
-
Trueshot Aura [Active]
- Cooldown reduced from 60 to 45 seconds.
-
Level 7
-
Huntress' Fury [Trait]
- Moved from Level 16.
-
Huntress' Fury [Trait]
-
Level 13
-
Ranger's Mark [Trait]
- Basic Attacks against marked targets no longer increase the duration of Hunter's Mark.
- New functionality: Basic Attacks against marked targets reduce the cooldown of Lunar Flare by 1.5 seconds.
-
Ranger's Mark [Trait]
-
Level 16
-
Celestial Attunement [Q]
- Moved from Level 7.
-
Celestial Attunement [Q]
Developer Comment: Outside of normal talent tuning changes, we wanted to move Celestial Attunement to a later talent tier. While it wasn't unreasonably blowing out games from a win rate perspective, we feel that it comes online too early for its powerful effect due to how it can make many other Heroes significantly less effective and fun to play for too much of a match. We like that it's a unique reason to bring Tyrande, but, similar to Kharazim's Cleansing Touch, we think it's more appropriate for these kinds of effects to come online later in the game.
Bug Fixes
- The Shooting Star talent will no longer attempt to target Sand Tornadoes created by the Boss.
Bug Fixes
- The Shooting Star talent will no longer attempt to target Sand Tornadoes created by the Boss.
Bug Fixes
- Fixed an issue preventing Elune's Chosen from healing allies if damage was dealt to Shielded/Protected targets.
Bug Fixes
- Fixed an issue preventing Elune's Chosen from healing allies if damage was dealt to Shielded/Protected targets.
Updates
Abilities
-
Shadowstalk (R)
- Cooldown from 80 to 90 seconds
Talents
-
Level 1
-
Kaldorei Resistance (Q)
- Spell Armor from 15 to 10
-
Kaldorei Resistance (Q)
-
Level 4
-
Lunar Blaze (E)
- Bonus range from reduced 40% to 30%
-
Lunar Blaze (E)
-
Level 13
-
Quickening Blessing (Q)
- Movement Speed granted to Tyrande reduced from 10 to 5%
-
Quickening Blessing (Q)
Updates
Abilities
-
Shadowstalk (R)
- Cooldown from 80 to 90 seconds
Talents
-
Level 1
-
Kaldorei Resistance (Q)
- Spell Armor from 15 to 10
-
Kaldorei Resistance (Q)
-
Level 4
-
Lunar Blaze (E)
- Bonus range from reduced 40% to 30%
-
Lunar Blaze (E)
-
Level 10
-
Shadowstalk
- Cooldown increased from 80 to 90 seconds
-
Shadowstalk
-
Level 13
-
Quickening Blessing (Q)
- Movement Speed granted to Tyrande reduced from 10 to 5%
-
Quickening Blessing (Q)
Updates
Stats
- Basic Attack damage reduced from 82 to 55
- Basic Attack range increased from 5.5 to 6
-
Light of Elune (Q)
- Heal increased from 270 to 275
- Cooldown increased from 11 to 15 seconds
- Mana cost reduced from 30 to 10
-
New functionality:
- Now has two charges that refresh simultaneously.
- The cooldown is lowered by 1.5 seconds every time you Basic Attack.
- The cooldown is lowered by 1.5 seconds every time you damage an enemy Hero with an ability.
- There is a one second cooldown between charge uses.
-
Sentinel (W)
- Mana cost reduced from 70 to 50
- Cooldown reduced from 18 to 15 seconds
- Damage reduced from 165 to 120
- The Sentinel baseline quest has been removed.
-
Lunar Flare (E)
- Damage reduced from 195 to 150
-
Hunter's Mark (D)
- Armor reduction decreased from 25 to 15
- Range increased from 5.5 to 6
-
Shadowstalk (R)
- Cooldown increased from 60 to 80 seconds
-
New functionality:
- Grant Stealth to all Allied Heroes and heal them for 400 Health over 10 seconds.
Talents
-
Level 1
-
Moonlit Arrows (Q)
- Moved from Level 4
-
Celestial Attunement (Q)
- Moved from Level 4
-
New functionality:
- Light of Elune now removes all Stuns and Slows from its target
-
Kaldorei Resistance (Q)
- Moved from Level 4
- Duration of Spell Armor decreased from 6 to 3 seconds
- Maximum stacks of Spell Armor decreased from 3 to 2
-
Moonlit Arrows (Q)
-
Level 4
-
Ranger (W)
- Moved from Level 1
- Bonus travel damage increased from 75 to 150%
-
Added functionality:
- Activate to have your next Sentinel pierce all targets. 30 second cooldown.
-
Lunar Blaze (E)
- Moved from Level 1
-
New functionality:
- Increase the range of Lunar Flare by 50%
- Quest: Hitting a Hero increases the damage of Lunar Flare by 5% up to a maximum of 100%
-
Trueshot Aura (Active)
- Moved from Level 7
-
New functionality:
- Tyrande permanently gains 20% Basic Attack damage.
- Activate - Instantly reset Hunter's Mark and grant nearby allies 20% additional Basic Attack damage for 5 seconds. 60 second cooldown.
-
Ranger (W)
-
Level 7
-
Mark of Mending (D)
- Moved from Level 16
-
Elune's Chosen (Active)
- Moved from Level 16
- Duration increased from 5 to 10 seconds
- Your Basic Attacks heal your target for 200% of the damage they deal. 30 second Cooldown.
-
New Talent: Everlasting Light (Q)
- The healing granted by the second charge of Light of Elune is increased by 40% if used on a different target.
-
Mark of Mending (D)
-
Level 13
-
Quickening Blessing (Q)
- Movement Speed decreased from 30 to 20%
-
Added functionality:
- Tyrande permanently gains 10% Movement Speed
-
Ranger's Mark (D)
- Moved from Level 1
-
New functionality:
- Basic Attacks lower the cooldown of Hunter's Mark by 1 second. Tyrande's Basic Attacks against marked targets extend the duration of Hunter's Mark by .5 seconds
-
Harsh Moonlight (W)
-
Adjusted functionality:
- The first Hero hit with Sentinel is slowed by 40% and deals 40% less damage for 4 seconds.
-
Adjusted functionality:
-
Quickening Blessing (Q)
-
Level 16
-
Overflowing Light (Q)
- Removed
-
Huntress' Fury (D)
- Moved from Level 7
- Basic Attacks now splash to all nearby targets
- Range increase reduced from 50 to 25%
-
Added functionality:
- Increases the duration of Hunter's Mark by 1 second
-
Empower (W)
- Moved from Level 13
-
New functionality:
- Reduce the cooldown of Sentinel by 3 seconds. The first enemy hit takes an additional 7% of their Maximum Health in damage.
-
Darnassian Archery (Passive)
- Moved from Level 7
- Damage bonus per attack increased from 5 to 10%
- Duration increased from 4 to 8 seconds
-
Overflowing Light (Q)
-
Level 20
-
Eyes of the Huntress (R)
- Enemy reveal duration reduced from 3 to 2 seconds
-
Added functionality:
- Increase Shadowstalk's heal by 50% for allies who are under 50% of their Maximum Health
-
Shooting Star (Passive)
- Attacks needed reduced from 10 to 8
- No longer requires Heroic targets to gain stacks
- No longer only targets Heroic units (but does prefer them)
-
Eyes of the Huntress (R)
Developer Comment: While we enjoy the flexibility of Tyrande's kit, she has struggled to find a home in the current meta. As we started looking at broadening our Hero roles, we felt like we had an opportunity to make some simple yet very substantial changes to our Night Elf Priestess. This rework pulls her slightly away from her hybrid status, reducing her damage output potential while introducing a lot more healing potential. While she keeps the vast majority of her older talents, they have been updated and shuffled to better coincide with her changes. We have enjoyed playing her internally and are excited to see what our players can do with her!
Updates
Stats
- Basic Attack damage reduced from 82 to 55
- Basic Attack range increased from 5.5 to 6
-
Light of Elune (Q)
- Heal increased from 270 to 275
- Cooldown increased from 11 to 15 seconds
- Mana cost reduced from 30 to 10
-
New functionality:
- Now has two charges that refresh simultaneously.
- The cooldown is lowered by 1.5 seconds every time you Basic Attack.
- The cooldown is lowered by 1.5 seconds every time you damage an enemy Hero with an ability.
- There is a one second cooldown between charge uses.
-
Sentinel (W)
- Mana cost reduced from 70 to 50
- Cooldown reduced from 18 to 15 seconds
- Damage reduced from 165 to 120
- The Sentinel baseline quest has been removed.
-
Lunar Flare (E)
- Damage reduced from 195 to 150
-
Hunter's Mark (D)
- Armor reduction decreased from 25 to 15
- Range increased from 5.5 to 6
-
Shadowstalk (R)
- Cooldown increased from 60 to 80 seconds
-
New functionality:
- Grant Stealth to all Allied Heroes and heal them for 400 Health over 10 seconds.
Talents
-
Level 1
-
Moonlit Arrows (Q)
- Moved from Level 4
-
Celestial Attunement (Q)
- Moved from Level 4
-
New functionality:
- Light of Elune now removes all Stuns and Slows from its target
-
Kaldorei Resistance (Q)
- Moved from Level 4
- Duration of Spell Armor decreased from 6 to 3 seconds
- Maximum stacks of Spell Armor decreased from 3 to 2
-
Moonlit Arrows (Q)
-
Level 4
-
Ranger (W)
- Moved from Level 1
- Bonus travel damage increased from 75 to 150%
-
Added functionality:
- Activate to have your next Sentinel pierce all targets. 30 second cooldown.
-
Lunar Blaze (E)
- Moved from Level 1
-
New functionality:
- Increase the range of Lunar Flare by 50%
- Quest: Hitting a Hero increases the damage of Lunar Flare by 5% up to a maximum of 100%
-
Trueshot Aura (Active)
- Moved from Level 7
-
New functionality:
- Tyrande permanently gains 20% Basic Attack damage.
- Activate - Instantly reset Hunter's Mark and grant nearby allies 20% additional Basic Attack damage for 5 seconds. 60 second cooldown.
-
Ranger (W)
-
Level 7
-
Mark of Mending (D)
- Moved from Level 16
-
Elune's Chosen (Active)
- Moved from Level 16
- Duration increased from 5 to 10 seconds
- Your Basic Attacks heal your target for 200% of the damage they deal. 30 second Cooldown.
-
New Talent: Everlasting Light (Q)
- The healing granted by the second charge of Light of Elune is increased by 40% if used on a different target.
-
Mark of Mending (D)
-
Level 13
-
Quickening Blessing (Q)
- Movement Speed decreased from 30 to 20%
-
Added functionality:
- Tyrande permanently gains 10% Movement Speed
-
Ranger's Mark (D)
- Moved from Level 1
-
New functionality:
- Basic Attacks lower the cooldown of Hunter's Mark by 1 second. Tyrande's Basic Attacks against marked targets extend the duration of Hunter's Mark by .5 seconds
-
Harsh Moonlight (W)
-
Adjusted functionality:
- The first Hero hit with Sentinel is slowed by 40% and deals 40% less damage for 4 seconds.
-
Adjusted functionality:
-
Quickening Blessing (Q)
-
Level 16
-
Overflowing Light (Q)
- Removed
-
Huntress' Fury (D)
- Moved from Level 7
- Basic Attacks now splash to all nearby targets
- Range increase reduced from 50 to 25%
-
Added functionality:
- Increases the duration of Hunter's Mark by 1 second
-
Empower (W)
- Moved from Level 13
-
New functionality:
- Reduce the cooldown of Sentinel by 3 seconds. The first enemy hit takes an additional 7% of their Maximum Health in damage.
-
Darnassian Archery (Passive)
- Moved from Level 7
- Damage bonus per attack increased from 5 to 10%
- Duration increased from 4 to 8 seconds
-
Overflowing Light (Q)
-
Level 20
-
Eyes of the Huntress (R)
- Enemy reveal duration reduced from 3 to 2 seconds
-
Added functionality:
- Increase Shadowstalk's heal by 50% for allies who are under 50% of their Maximum Health
-
Shooting Star (Passive)
- Attacks needed reduced from 10 to 8
- No longer requires Heroic targets to gain stacks
- No longer only targets Heroic units (but does prefer them)
-
Eyes of the Huntress (R)
Developer Comment: While we enjoy the flexibility of Tyrande's kit, she has struggled to find a home in the current meta. As we started looking at broadening our Hero roles, we felt like we had an opportunity to make some simple yet very substantial changes to our Night Elf Priestess. This rework pulls her slightly away from her hybrid status, reducing her damage output potential while introducing a lot more healing potential. While she keeps the vast majority of her older talents, they have been updated and shuffled to better coincide with her changes. We have enjoyed playing her internally and are excited to see what our players can do with her!
Bug Fixes
- Fixed an issue that could cause Sentinel's visual effects to become slightly disjointed from the Ability's path of travel.
Bug Fixes
- Fixed an issue that could cause Sentinel's visual effects to become slightly disjointed from the Ability's path of travel.
Bug Fixes
- The Darnassian Archery Talent's Buff Bar icon now correctly displays the current number of stacks in addition to its duration.
Bug Fixes
- The Darnassian Archery Talent's Buff Bar icon now correctly displays the current number of stacks in addition to its duration.
Updates
Abilities
-
Light of Elune (Q)
- Cooldown reduced from 12 to 11 seconds
Updates
Stats
- Base Maximum Health from 1591 to 1511
- Health Regen reduced from 3.32 to 3.15
- Basic Attack Damage reduced from 82 to 80
Abilities
-
Sentinel Shot (W)
- Damage reduced from 173 to 165
-
Lunar Flare (E)
- Damage reduced from 205 to 195
-
Starfall (R)
- Damage reduced from 91 to 88
Updates
Stats
- Base Maximum Health from 1591 to 1511
- Health Regen reduced from 3.32 to 3.15
- Basic Attack Damage reduced from 82 to 80
Abilities
-
Sentinel Shot (W)
- Damage reduced from 173 to 165
-
Lunar Flare (E)
- Damage reduced from 205 to 195
-
Starfall (R)
- Damage reduced from 91 to 88
Bug Fixes
- The area of effect indicator for Eagle Eye Tyrande's Lunar Flare should now be more visually apparent when cast on Sky Temple while using Low graphic settings.
Bug Fixes
- The area of effect indicator for Eagle Eye Tyrande's Lunar Flare should now be more visually apparent when cast on Sky Temple while using Low graphic settings.
Bug Fixes
- Sentinel can no longer leave the starting zone during the pre-game countdown.
Bug Fixes
- Sentinel can no longer leave the starting zone during the pre-game countdown.
Bug Fixes
- After learning Huntress' Fury, Basic Attacks against targets with Hunter's Mark will now correctly splash to nearby enemy Mercenaries.
- Fixed an issue causing Sentinel to benefit from increased width prior to learning the Ranger Talent.
Updates
Stats
- Basic Attacks per second increased from 1.25 to 1.33
Talents
-
Level 4
-
Celestial Attunement (Q)
- Free cast window increased from 3 to 4 seconds
-
Celestial Attunement (Q)
-
Level 13
-
Quickening Blessing (Q)
- Movement Speed increased from 25 to 30%
-
Quickening Blessing (Q)
-
Level 16
-
Mark of Mending (D)
- Heal amount while a target is Marked reduced from 3 to 2% of attacker's maximum health
-
Elune's Chosen (Active)
- Cooldown reduced from 40 to 30 seconds
-
Mark of Mending (D)
-
Level 20
-
Eyes of the Huntress (R)
- Reveal time increased from 2 to 3 seconds
-
Eyes of the Huntress (R)
Developer Comment: We have been reading a lot of feedback on Tyrande and have heard overwhelming requests to give her substantial buffs. While we would love to do so, our internal data shows her rework win rate is sitting within 1% of her pre-rework values (.8% higher at high-level play and .1% lower at medium/low levels). The rework was focused on lowering the power of her healing while greatly strengthening her utility and damage output. Our data is showing that we are meeting those goals but realize that a lot of players are still attempting to solo-support with her. We are actively aware of the Support role-perception issue, especially since it transcends just Tyrande, and are exploring a lot of different options to help alleviate the frustrations.
Bug Fixes
- The Bonus Damage amount that appears in Ranger's buff bar tooltip will now update properly.
Bug Fixes
- Trueshot Aura will now correctly display visual effects on the terrain when graphics are set to Low.
Bug Fixes
- Trueshot Aura will now correctly display visual effects on the terrain when graphics are set to Low.
Updates
Abilities
-
Shadowstalk (R)
- Cooldown reduced from 30 to 20 seconds
- Mana cost reduced from 50 to 40
Talents
-
Level 1
-
Ranger (W)
-
Added functionality:
- Now also increases Sentinel Width by 25%
-
Added functionality:
-
Ranger's Mark (D)
- Basic Attacks required per decreased from 60 to 50
-
Ranger (W)
-
Level 7
-
Huntress' Fury (D)
- Splash range increased by roughly 30%
-
Huntress' Fury (D)
Bug Fixes
- Basic Attacks against enemy Heroes affected by a Hunter's Mark that was applied by Celestial Wrath will now correctly splash to nearby Heroes and Mercenaries.
Updates
Stats
- Basic Attack damage reduced from 87 to 82
Abilities
-
Light of Elune (Q)
-
Adjusted functionality:
- No longer heals yourself while healing allies
- The cooldown is now lowered by 2 seconds every time you land a Basic Attack
- Heal amount reduced from 320 to 270
- Cooldown increased from 8 to 12 seconds
- Mana cost reduced from 45 to 25
-
Adjusted functionality:
-
Sentinel (W)
-
Added functionality:
-
!Quest: Hit heroes with Sentinel
- Reward: Every 8 Heroes hit with Sentinel allows it to pierce one target and lowers the Mana cost by 10
-
!Quest: Hit heroes with Sentinel
-
Added functionality:
-
Shadowstalk (R)
-
New functionality:
- Tyrande gains stealth and 30% Movement Speed. When stealth is lost, she keeps her Movement Speed and gains 50% Attack Speed for 5 seconds
- Cooldown reduced from 60 to 30 seconds
-
New functionality:
-
Starfall (R)
- Radius reduced from 6 to 5
Talents
-
Level 1
-
Ranger's Mark (D)
-
New functionality:
-
!Quest: Basic Attacks lower the cooldown of Hunter's Mark by 1 second
- Reward: For every 60 Basic Attacks against Heroes, increase the duration of Hunter's Mark by 1 second
-
!Quest: Basic Attacks lower the cooldown of Hunter's Mark by 1 second
-
New functionality:
-
Lunar Blaze (E)
- Moved from Level 7
-
New functionality:
-
!Quest: Every Hero hit by Lunar Flare increases its damage by 3%
- Reward: After hitting 10 Heroes, remove the Mana Cost
- Reward: After hitting 20 Heroes, increase the range by 40%
-
!Quest: Every Hero hit by Lunar Flare increases its damage by 3%
-
Ranger (W)
- Moved from Level 16
-
Adjusted functionality:
- Sentinel deals up to 75% more damage based on distance traveled
-
!Quest: Hit Heroes with Sentinel
- Reward: Every enemy hit with Sentinel increases the damage at maximum range by 3%
-
Seasoned Marksman (Passive)
- Removed
-
Ranger's Mark (D)
-
Level 4
-
Pierce (W)
- Removed
-
Focused Attack (Passive)
- Removed
-
Protective Shield (Active)
- Removed
-
Healing Ward (Active)
- Removed
-
Searing Arrows (Active)
- Removed
-
Celestial Attunement (Q)
- Moved from Level 1
-
New functionality:
- Light of Elune removes stuns. If a stun is removed this way, Light of Elune can be recast for free within 3 seconds.
-
New Talent: Moonlit Arrows (Q)
- Basic Attacks reduce the Cooldown of your Light of Elune by an additional .75 seconds
-
New Talent: Kaldorei Resistance (Q)
- Light of Elune grants 15 Spell Armor for 6 seconds. This can stack up to 4 times
-
Pierce (W)
-
Level 7
-
Trueshot Aura (Active)
- Moved from Level 16
-
Adjusted functionality:
- Nearby allies have 10% increased Basic Attack damage
- Activate: Double this bonus for 5 seconds
-
Huntress' Fury (Trait)
- Moved from Level 13
- Reduced the splash radius by ~33%
-
New functionality:
- Basic Attack's against targets with Hunter's Mark will damage all nearby enemy Heroes and Mercenaries
-
Lunar Momentum (Passive)
- Removed
-
Calldown: MULE (Active)
- Removed
-
New Talent: Darnassian Archery (Passive)
- Each consecutive attack against an enemy Hero deals 5% more damage. This lasts for 4 seconds or until you target a non-Heroic unit
-
Trueshot Aura (Active)
-
Level 13
-
Empower (W)
- Moved from Level 1
-
New functionality:
- Every Hero hit by Sentinel lowers its Cooldown by 4 seconds
-
Quickening Blessing (Q)
- Moved from Level 7
-
Sprint (Active)
- Removed
-
Shrink Ray (Active)
- Removed
-
New Talent: Harsh Moonlight (W)
- Enemies hit by Sentinel are slowed by 30% and have their damage reduced by 30% for 4 seconds
-
Empower (W)
-
Level 16
-
Mark of Mending (Trait)
-
New functionality:
- Tyrande's Basic Attacks heal her for 2% of her maximum Health
- Allied Heroes Basic Attacks against targets with Hunter's Mark will heal for 3% of their maximum Health
-
New functionality:
-
Overflowing Light (Q)
- Moved from Level 13
-
New functionality:
- While above 60% life, Light of Elune heals for 30% more
-
New Talent: Elune's Chosen (Active)
- Target an allied Hero. For the next 5 seconds, you will heal them for 200% of the Basic Attack damage you deal
-
Mark of Mending (Trait)
-
Level 20
-
Celestial Wrath (R)
-
New functionality:
- Enemy Heroes within Starfall have Hunter's Mark applied to them
-
New functionality:
-
Shooting Star (E)
- Moved from Level 16
-
New functionality:
- Increases Basic Attack range by 20%
- After every 10 th Basic Attack against enemies, a Lunar Flare will fire at a nearby enemy Hero
-
Hunter's Swiftness (R)
- Removed
-
Nexus Frenzy (Passive)
- Removed
-
Storm Shield (Active)
- Removed
-
Rewind (Active)
- Removed
-
New Talent: Eyes of the Huntress (R)
- Casting Shadowstalk also reveals the enemy team for 2 seconds.
-
New Talent: Iceblade Arrows (Passive)
- Gain 25% Attack Speed. Basic Attacks against enemy Heroes reduces all damage they deal by 5% for 3 seconds. This can stack up to 10 times
-
Celestial Wrath (R)
Developer Comment: During one of our design meetings many months ago, we came to the consensus that we wanted to swap the heal functionality between Tyrande and Uther. It felt like the self-heal mechanic was better suited on a front-line melee Healer, so we gave it to our favorite paladin in his latest rework. Instead of simply removing functionality from Light of Elune, we decided to add a large amount of cooldown reduction with every Basic Attack. This will reward players that can stay in combat and has allowed us to shift some of her power from healing output into more utility and offensive-based areas. Overall, we are extremely excited to see what our players can do with her new kit and look forward to hearing any feedback you have!
| LEVEL (TIER) | tyrande Talents | |||
|---|---|---|---|---|
| 1 (1) | (!) Ranger's Mark (D) | (!) Lunar Blaze (E) | (!) Ranger (W) | |
| 4 (2) | Moonlit Arrows (Q) | Celestial Attunement (Q) | Kaldorei Resistance (Q) | |
| 7 (3) | Huntress' Fury (D) | Darnassian Archery (Passive) | Trueshot Aura (Active) | |
| 10 (4) | Shadowstalk | Starfall | — | — |
| 13 (5) | Quickening Blessing (Q) | Empower (W) | Harsh Moonlight (W) | |
| 16 (6) | Overflowing Light (Q) | Mark of Mending (D) | Elune's Chosen (Active) | |
| 20 (7) | Eyes of the Huntress (R) | Celestrial Wrath ( | Shooting Star (E) | Iceblade Arrows (Passive) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Bold text indicates a MOVED Talent.
Updates
Stats
- Basic Attack damage reduced from 87 to 82
Abilities
-
Light of Elune (Q)
-
Adjusted functionality:
- No longer heals yourself while healing allies
- The cooldown is now lowered by 2 seconds every time you land a Basic Attack
- Heal amount reduced from 320 to 270
- Cooldown increased from 8 to 12 seconds
- Mana cost reduced from 45 to 25
-
Adjusted functionality:
-
Sentinel (W)
-
Added functionality:
-
!Quest: Hit heroes with Sentinel
- Reward: Every 8 Heroes hit with Sentinel allows it to pierce one target and lowers the Mana cost by 10
-
!Quest: Hit heroes with Sentinel
-
Added functionality:
-
Shadowstalk (R)
-
New functionality:
- Tyrande gains stealth and 30% Movement Speed. When stealth is lost, she keeps her Movement Speed and gains 50% Attack Speed for 5 seconds
- Cooldown reduced from 60 to 30 seconds
-
New functionality:
-
Starfall (R)
- Radius reduced from 6 to 5
Talents
-
Level 1
-
Ranger's Mark (D)
-
New functionality:
-
!Quest: Basic Attacks lower the cooldown of Hunter's Mark by 1 second
- Reward: For every 60 Basic Attacks against Heroes, increase the duration of Hunter's Mark by 1 second
-
!Quest: Basic Attacks lower the cooldown of Hunter's Mark by 1 second
-
New functionality:
-
Lunar Blaze (E)
- Moved from Level 7
-
New functionality:
-
!Quest: Every Hero hit by Lunar Flare increases its damage by 3%
- Reward: After hitting 10 Heroes, remove the Mana Cost
- Reward: After hitting 20 Heroes, increase the range by 40%
-
!Quest: Every Hero hit by Lunar Flare increases its damage by 3%
-
Ranger (W)
- Moved from Level 16
-
Adjusted functionality:
- Sentinel deals up to 75% more damage based on distance traveled
-
!Quest: Hit Heroes with Sentinel
- Reward: Every enemy hit with Sentinel increases the damage at maximum range by 3%
-
Seasoned Marksman (Passive)
- Removed
-
Ranger's Mark (D)
-
Level 4
-
Pierce (W)
- Removed
-
Focused Attack (Passive)
- Removed
-
Protective Shield (Active)
- Removed
-
Healing Ward (Active)
- Removed
-
Searing Arrows (Active)
- Removed
-
Celestial Attunement (Q)
- Moved from Level 1
-
New functionality:
- Light of Elune removes stuns. If a stun is removed this way, Light of Elune can be recast for free within 3 seconds.
-
New Talent: Moonlit Arrows (Q)
- Basic Attacks reduce the Cooldown of your Light of Elune by an additional .75 seconds
-
New Talent: Kaldorei Resistance (Q)
- Light of Elune grants 15 Spell Armor for 6 seconds. This can stack up to 4 times
-
Pierce (W)
-
Level 7
-
Trueshot Aura (Active)
- Moved from Level 16
-
Adjusted functionality:
- Nearby allies have 10% increased Basic Attack damage
- Activate: Double this bonus for 5 seconds
-
Huntress' Fury (Trait)
- Moved from Level 13
-
New functionality:
- Basic Attack's against targets with Hunter's Mark will damage all nearby enemies
-
Lunar Momentum (Passive)
- Removed
-
Calldown: MULE (Active)
- Removed
-
New Talent: Darnassian Archery (Passive)
- Each consecutive attack against an enemy Hero deals 5% more damage. This lasts for 4 seconds or until you target a non-Heroic unit
-
Trueshot Aura (Active)
-
Level 13
-
Empower (W)
- Moved from Level 1
-
New functionality:
- Every Hero hit by Sentinel lowers its Cooldown by 4 seconds
-
Quickening Blessing (Q)
- Moved from Level 7
-
Sprint (Active)
- Removed
-
Shrink Ray (Active)
- Removed
-
New Talent: Harsh Moonlight (W)
- Enemies hit by Sentinel are slowed by 30% and have their damage reduced by 30% for 4 seconds
-
Empower (W)
-
Level 16
-
Mark of Mending (Trait)
-
New functionality:
- Tyrande's Basic Attacks heal her for 2% of her maximum Health
- Allied Heroes Basic Attacks against targets with Hunter's Mark will heal for 3% of their maximum Health
-
New functionality:
-
Overflowing Light (Q)
- Moved from Level 13
-
New functionality:
- While above 60% life, Light of Elune heals for 30% more
-
New Talent: Elune's Chosen (Active)
- Target an allied Hero. For the next 5 seconds, you will heal them for 200% of the Basic Attack damage you deal
-
Mark of Mending (Trait)
-
Level 20
-
Celestial Wrath (R)
-
New functionality:
- Enemy Heroes within Starfall have Hunter's Mark applied to them
-
New functionality:
-
Shooting Star (E)
- Moved from Level 16
-
New functionality:
- Increases Basic Attack range by 20%
- After every 10 th Basic Attack against enemies, a Lunar Flare will fire at a nearby enemy Hero
-
Hunter's Swiftness (R)
- Removed
-
Nexus Frenzy (Passive)
- Removed
-
Storm Shield (Active)
- Removed
-
Rewind (Active)
- Removed
-
New Talent: Eyes of the Huntress (R)
- Casting Shadowstalk also reveals the enemy team for 2 seconds.
-
New Talent: Iceblade Arrows (Passive)
- Gain 25% Attack Speed. Basic Attacks against enemy Heroes reduces all damage they deal by 5% for 3 seconds. This can stack up to 10 times
-
Celestial Wrath (R)
Developer Comment: During one of our design meetings many months ago, we came to the consensus that we wanted to swap the heal functionality between Tyrande and Uther. It felt like the self-heal mechanic was better suited on a front-line melee Healer, so we gave it to our favorite paladin in his latest rework. Instead of simply removing functionality from Light of Elune, we decided to add a large amount of cooldown reduction with every Basic Attack. This will reward players that can stay in combat and has allowed us to shift some of her power from healing output into more utility and offensive-based areas. Overall, we are extremely excited to see what our players can do with her new kit and look forward to hearing any feedback you have!
| LEVEL (TIER) | tyrande Talents | |||
|---|---|---|---|---|
| 1 (1) | (!) Ranger's Mark (D) | (!) Lunar Blaze (E) | (!) Ranger (W) | |
| 4 (2) | Moonlit Arrows (Q) | Celestial Attunement (Q) | Kaldorei Resistance (Q) | |
| 7 (3) | Huntress' Fury (D) | Darnassian Archery (Passive) | Trueshot Aura (Active) | |
| 10 (4) | Shadowstalk | Starfall | — | — |
| 13 (5) | Quickening Blessing (Q) | Empower (W) | Harsh Moonlight (W) | |
| 16 (6) | Overflowing Light (Q) | Mark of Mending (D) | Elune's Chosen (Active) | |
| 20 (7) | Eyes of the Huntress (R) | Celestrial Wrath ( | Shooting Star (E) | Iceblade Arrows (Passive) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Bold text indicates a MOVED Talent.
Bug Fixes
- Picking the Celestial Wrath Talent will no longer prevent Starfall's cooldown timer from displaying appropriately on the in-game Score Screen's Talent pane.
Bug Fixes
- Picking the Celestial Wrath Talent will no longer prevent Starfall's cooldown timer from displaying appropriately on the in-game Score Screen's Talent pane.
Bug Fixes
- Attempting to cast Nova's Pinning Shot or Tyrande's Hunter's Mark on an enemy just as the target enters a Bush or Vent will no longer cause the Ability's sound effects and animations to play as though it were successfully cast.
Bug Fixes
- Attempting to cast Nova's Pinning Shot or Tyrande's Hunter's Mark on an enemy just as the target enters a Bush or Vent will no longer cause the Ability's sound effects and animations to play as though it were successfully cast.
Bug Fixes
- Fixed an issue causing Tyrande's Starfall to deal lower than intended damage, and have a higher than intended Mana cost and cooldown after learning her Celestial Wrath Talent.
Updates
-
Starfall (R)
- Damage per second increased from 69 (+4% per level) to 91 (+4% per level).
- Cooldown reduced from 100 to 80 seconds.
- Mana cost reduced from 100 to 75.
Developer Comment: We want to make some basic improvements to a lot of the lesser-picked/lower win-rate Heroic Abilities. Most of these are pretty simple changes to make them more enticing, like adding more damage, reducing cooldowns, or lowering Mana costs. We realize that the primary use case for Abilities like Li Li's Water Dragon or E.T.C.'s Stage Dive is not damage, but having more of it might help them feel more effective. We're trying to do something a little bit different with Brightwing's Emerald Wind and Malfurion's Twilight Dream by compensating for some of the Support capability you miss out on by picking these Heroics. We're excited to see how these go! In Thrall's case, Sundering was a little too strong, so we're reducing its stun duration.
Bug Fixes
- The visual effects for Tassadar's Dimensional Shift will now properly display if it is cast after breaking the Stealth effect applied by Tyrande's Shadowstalk.
Bug Fixes
- The visual effects for Tassadar's Dimensional Shift will now properly display if it is cast after breaking the Stealth effect applied by Tyrande's Shadowstalk.
Updates
-
Searing Arrows (Talent)
- Will now dismount Tyrande on activation
Bug Fixes
- Fixed an issue that caused Tyrande's Sentinel to deal reduced damage against targets at close range after learning the Ranger Talent.
Updates
-
Searing Arrows (Talent)
- Will now dismount Tyrande on activation
Bug Fixes
- Fixed an issue that caused Tyrande's Sentinel to deal reduced damage against targets at close range after learning the Ranger Talent.
Updates
- Basic Attack damage decreased from 92 to 87
-
Trueshot Aura (Talent)
- Basic Attack damage bonus now only affects allied Heroes
-
Hunter's Mark (Trait)
-
Ranger's Mark (Talent)
- Hunter's Mark cooldown reduction amount decreased from 8 to 6 seconds
-
Huntress' Fury (Talent)
- Attack Speed bonus duration increased from 4 to 5 seconds
-
Ranger's Mark (Talent)
-
Light of Elune (Q)
- Allied Heal amount increased from 310 to 320 Health
-
Overflowing Light (Talent)
- Allied healing bonus decreased from 35% to 30%
-
Lunar Flare (E)
- Stun duration decreased from 1 to 0.75 seconds.
-
Lunar Blaze (Talent)
- Range bonus decreased from 50% to 40%
-
Shadowstalk (R)
- Cooldown increased from 50 to 60 seconds
- Periodic Healing decreased from 16 to 15 Health per tick
- Final burst Heal amount decreased from 100 to 95 Health
-
Hunter's Swiftness (Talent)
- Movement Speed bonus decreased from 40% to 30%
-
Starfall (R)
- Damage increased from 64 per second to 69 per second
Developer Comment: Tyrande has been hovering around our radar for longer than we would like, but we needed to take some time to figure out exactly where we wanted to make changes. We are happy with how versatile her kit is, but feel she does everything a bit too well, especially since she thrives in the current stun-driven meta. We have changes targeted at improving her talent diversity while forcing her to rely a bit more on talents for damage or healing output. We are taking a cautious approach here, but are more than willing to make larger changes, if necessary.
Bug Fixes
- The heal over time preview for Tyrande's Shadowstalk will now more accurately reflect the burst healing amount at the end of its effect.
Updates
-
Searing Arrows (Talent)
- Basic Attack damage bonus increased from 40% to 50%
-
Shadowstalk (R)
- No longer reveals enemies.
- Instead, allied Heroes are now healed over 8 seconds, and then receive a large burst of healing when Shadowstalk expires
-
Hunter's Prey (Talent) has been renamed to Hunter's Swiftness
- Allied Heroes no longer gain a Basic Attack damage bonus, and instead receive a 40% Movement Speed bonus for 8 seconds
Developer Comment: We think that it's important that Tyrande has the capability to be a viable solo healer, as she might be the only Support on your team in Quick Match. Shadowstalk is generally an under-picked Heroic, so we decided to focus it more toward healing so that it can become a “support” option. Tyrande still brings less healing than some of our other Supports due to the rest of her kit, but we hope that the Shadowstalk change will bring her closer to what players expect when fulfilling the primary Support role.
Bug Fixes
- Sonya's Seismic Slam, Tyrande's Light of Elune, and Zeratul's Cleave will no longer place the Hero's Basic Attack on cooldown.
Updates
- A number of Tyrande's Talents have been rearranged within their existing tiers in order to better accommodate players with locked Talents
Bug Fixes
- Enemies affected by Tyrande's Hunter's Mark are now properly revealed if they enter a cloaked state while marked.
- Tyrande's Trueshot Aura will no longer benefit allied Heroes that are present in their team's Hall of Storms while she is dead.
Updates
- A significant number of Tyrande's Talents have been rearranged.
- Shroud (Talent) removed
- Purging Mark (Talent) removed
- Bolt of the Storm (Talent) removed
- Focused Attack (Talent) added at Level 4
- Nexus Frenzy (Talent) added at Level 20
-
Trueshot Aura (Talent) moved from Level 7 to Level 16
- Basic Attack damage bonus increased from 10% to 15%
- Attack Speed bonus removed
-
Hunter's Mark (Trait)
- Huntress' Fury (Talent) moved from Level 16 to Level 13
-
Mark of Mending (Talent)
- Heal amount increased from 2% to 2.5% of the attacker's maximum Health
-
Light of Elune (Q)
- Cooldown increased from 6 to 8 seconds
- Self-healing increased from 45 (+10 per level) to 60 (+14 per level)
- Ally healing increased from 90 (+20 per level) to 120 (+28 per level)
-
Overflowing Light (Talent) moved from Level 4 to Level 13
- Heal bonus reduced from 40% to 35%
- Health requirement for Tyrande reduced from 90% to 50%
-
Sentinel (W)
- Pierce (Talent) moved from Level 1 to Level 4
- Empower (Talent) moved from Level 4 to Level 1
-
Lunar Flare (E)
- Radius increased by 20%
-
Lunar Blaze (Talent) moved from Level 13 to Level 7
- Radius increase removed
Bug Fixes
- Fixed a slight animation pop that could occur while Tyrande was riding the Battle Beast Mount.
- Casting Tassadar's Dimensional Shift immediately after being struck by Tyrande's Sentinel will no longer cause the revealed indicator to persist on Tassadar until his next death.
- Casting Tyrande's Sentinel now displays an appropriate minimap icon after learning the Ranger Talent.
Bug Fixes
- Corrected a texture issue with Tyrande's hair.
- Fixed an issue in which selecting a specific combination of Talents could cause Tyrande's Basic Ability cooldowns to refresh much more quickly than intended.
- Tassadar will no longer become revealed until his next death after using Dimensional Shift to clear Tyrande's Sentinel.
Updates
-
Empower (Talent)
- Now instantly reduces cooldowns by 2 seconds, rather than cooling down by 4 seconds over a 2 second period
-
Shadowstalk (R)
- Cooldown increased from 50 to 70 seconds