2014-12-02 Alpha Patch 0.7.1.33182

General

For general changes and/or gameplay updates, check out the official Patch Notes.

Heroes

Updates

  • Toxic Nest (W)
    • Vile Nest (Talent)
      • Slow duration increased from 2 to 4 seconds
      • Slow amount reduced from 50% to 40%
  • Ultimate Evolution (R)
    • Cooldown no longer starts immediately after casting, and instead begins once the cloned Hero expires or is killed.

Updates

  • Imposing Presence (Talent) has been added to Anub'arak.
  • Rewind (Talent) has been removed from Anub'arak.
  • Harden Carapace (W)
    • Shield amount reduced from 120 (+30 per level) to 90 (+22 per level)
  • Locust Swarm (R)
    • Heal per tick reduced from 10 (+2 per level) to 10 (+1.5 per level)

Updates

  • Frozen Tempest (E)
    • Mana cost increased from 10 per second to 12 per second

Updates

  • Bound Minion (Talent)
    • Now heals the target to full Health
    • Now has a 15 second duration

Updates

  • Wandering Keg (R)
    • No longer grants a Shield

Updates

  • Sweeping Strike (W)
    • Basic Attack damage bonus increased from 25% to 35%
    • Immolation (Talent)
      • Duration increased from 3 to 4 seconds
      • Damage reduced from 17 (+3 per level) to 13 (+2.5 per level)

Releases

Jaina, Archmage, has been added to the Nexus and is now available for play! Read on for a brief overview of her Abilities.

  • Trait
    • Frost Bite
      • Your Abilities Chill targets, slowing them and causing them to take increased damage.
  • Basic Abilities:
    • Frost Bolt (Q)
      • Fires a bolt that deals damage and Chills the target.
    • Blizzard (W)
      • Creates a storm of ice at target location, damaging and Chilling enemies.
    • Cone of Cold (E)
      • Deals damage in a cone and Chills targets.
  • Heroic Abilities
    • Summon Water Elemental (R)
      • Summons a powerful Water Elemental.
    • Ring of Frost (R)
      • Creates a freezing ring that roots and damages enemies.

Updates

  • Healing Brew (Q)
    • Initial heal decreased from 100 to 70
    • Heal scaling increased from 13 to 20
  • Jug of 1,000 Cups (R)
    • Cooldown decreased from 70 to 60 seconds
    • Heal scaling increased from 3 to 4
    • Initial heal increased from 25 to 35
    • Search range increased to 10

Updates

  • Second Wind (Trait)
    • Threshold for improved Health regeneration increased from 30% to 40% Health
    • Third Wind (Talent)
      • Threshold for improved Health regeneration increased from 40% to 50% Health
    • Stoneform (Talent)
      • Heal amount increased from 40% to 50% of Muradin's Health

Updates

  • Voodoo Ritual (Trait)
    • Death Ritual (Talent)
      • Units other than lane Minions no longer grant permanent Health/Mana when killed while under the effects of Voodoo Ritual.
      • Permanent Health/Mana gains increased from 4/2 to 5/3

Updates

  • Booster Shot has been renamed to Perfect Shot
  • Hot Shots (Talent)
    • Has been renamed to Anti-Armor Shells
    • Damage bonus reduced from 330% to 300%
  • Rewind (Talent) has been removed from Nova
  • Snipe (Q)
    • Damage reduced from 120 (+34 per level) to 115 (+31 per level)

Updates

  • Whirlwind (E)
    • Lifesteal amount increased from 30% to 40%
  • Leap (R)
    • Cooldown increased from 50 to 70 seconds

Updates

  • Vile Gas (Trait)
    • Damage per second decreased from 14 (+2 per level) to 10 (+2 per level)

Updates

  • Basic Attack
    • Distortion Beam (Talent)
      • Slow amount reduced from 25% to 20%
  • Oracle (Trait)
    • Duration reduced from 7 to 5 seconds
    • Mental Acuity (Talent)
      • Now reduces cooldown by 15 seconds, up from 10
    • Scryer (Talent)
      • Movement Speed bonus increased from 15% to 20%
  • Psionic Storm (W)
    • Cast range reduced from 10 to 9
    • Overload (Talent)
      • No longer increases Psionic Storm damage
      • Now increases Psionic Storm cast range by 33%
    • Psi-Infusion (Talent)
      • Mana restored increased from 5 to 7 per target struck by Psionic Storm
    • Static Charge (Talent)
      • Critical Strike damage reduced from 100% to 75% of Tassadar's Basic Attack damage
    • Second Strike (Talent)
      • Time between casts reduced from 3 to 2 seconds
  • Void Shift (E)
    • Deep Shift (Talent)
      • Duration increased from 0.75 to 1.5 seconds
    • Prescience (Talent)
      • Effect cooldown reduced from 60 to 45 seconds
  • Archon (R)
    • Duration reduced from 15 to 12 seconds

Updates

  • Judgment (R)
    • Damage reduced from 125 (+10 per level) to 60 (+8 per level)

Updates

  • Empower (Talent)
    • Now instantly reduces cooldowns by 2 seconds, rather than cooling down by 4 seconds over a 2 second period
  • Shadowstalk (R)
    • Cooldown increased from 50 to 70 seconds

Updates

  • Holy Light (Q)
    • Heal amount reduced from 150 (+44 per level) to 135 (+40 per level)
  • Holy Radiance (W)
    • Gathering Radiance (Talent)
      • The damage and healing bonuses for each target hit are no longer separate.
      • Now increases damage and healing by 5% for each target hit, retaining its previous 50% maximum.

Updates

  • Infest (Talent)
    • Now heals the target to full Health
    • Now has a 15 second duration
  • Creep Tumor (Trait)
    • Zagara now regenerates a flat 1.5 Health per second while on Creep.
      • Reconstitution (Talent) still increases Health regeneration on Creep by 300% (4.5 Health per second.)