General
For general changes and/or gameplay updates, check out the official Patch Notes.
Heroes
Updates
-
Toxic Nest (W)
-
Vile Nest (Talent)
- Slow duration increased from 2 to 4 seconds
- Slow amount reduced from 50% to 40%
-
Vile Nest (Talent)
-
Ultimate Evolution (R)
- Cooldown no longer starts immediately after casting, and instead begins once the cloned Hero expires or is killed.
Updates
- Imposing Presence (Talent) has been added to Anub'arak.
- Rewind (Talent) has been removed from Anub'arak.
-
Harden Carapace (W)
- Shield amount reduced from 120 (+30 per level) to 90 (+22 per level)
-
Locust Swarm (R)
- Heal per tick reduced from 10 (+2 per level) to 10 (+1.5 per level)
Updates
-
Frozen Tempest (E)
- Mana cost increased from 10 per second to 12 per second
Updates
-
Bound Minion (Talent)
- Now heals the target to full Health
- Now has a 15 second duration
Updates
-
Wandering Keg (R)
- No longer grants a Shield
Updates
-
Sweeping Strike (W)
- Basic Attack damage bonus increased from 25% to 35%
-
Immolation (Talent)
- Duration increased from 3 to 4 seconds
- Damage reduced from 17 (+3 per level) to 13 (+2.5 per level)
Releases
Jaina, Archmage, has been added to the Nexus and is now available for play! Read on for a brief overview of her Abilities.
- Trait
- Frost Bite
- Your Abilities Chill targets, slowing them and causing them to take increased damage.
- Frost Bite
- Basic Abilities:
- Frost Bolt (Q)
- Fires a bolt that deals damage and Chills the target.
- Blizzard (W)
- Creates a storm of ice at target location, damaging and Chilling enemies.
- Cone of Cold (E)
- Deals damage in a cone and Chills targets.
- Frost Bolt (Q)
- Heroic Abilities
- Summon Water Elemental (R)
- Summons a powerful Water Elemental.
- Ring of Frost (R)
- Creates a freezing ring that roots and damages enemies.
- Summon Water Elemental (R)
Updates
-
Healing Brew (Q)
- Initial heal decreased from 100 to 70
- Heal scaling increased from 13 to 20
-
Jug of 1,000 Cups (R)
- Cooldown decreased from 70 to 60 seconds
- Heal scaling increased from 3 to 4
- Initial heal increased from 25 to 35
- Search range increased to 10
Updates
-
Second Wind (Trait)
- Threshold for improved Health regeneration increased from 30% to 40% Health
-
Third Wind (Talent)
- Threshold for improved Health regeneration increased from 40% to 50% Health
-
Stoneform (Talent)
- Heal amount increased from 40% to 50% of Muradin's Health
Updates
-
Voodoo Ritual (Trait)
-
Death Ritual (Talent)
- Units other than lane Minions no longer grant permanent Health/Mana when killed while under the effects of Voodoo Ritual.
- Permanent Health/Mana gains increased from 4/2 to 5/3
-
Death Ritual (Talent)
Updates
- Booster Shot has been renamed to Perfect Shot
-
Hot Shots (Talent)
- Has been renamed to Anti-Armor Shells
- Damage bonus reduced from 330% to 300%
- Rewind (Talent) has been removed from Nova
-
Snipe (Q)
- Damage reduced from 120 (+34 per level) to 115 (+31 per level)
Updates
-
Whirlwind (E)
- Lifesteal amount increased from 30% to 40%
-
Leap (R)
- Cooldown increased from 50 to 70 seconds
Updates
-
Vile Gas (Trait)
- Damage per second decreased from 14 (+2 per level) to 10 (+2 per level)
Updates
-
Basic Attack
-
Distortion Beam (Talent)
- Slow amount reduced from 25% to 20%
-
Distortion Beam (Talent)
-
Oracle (Trait)
- Duration reduced from 7 to 5 seconds
-
Mental Acuity (Talent)
- Now reduces cooldown by 15 seconds, up from 10
-
Scryer (Talent)
- Movement Speed bonus increased from 15% to 20%
-
Psionic Storm (W)
- Cast range reduced from 10 to 9
-
Overload (Talent)
- No longer increases Psionic Storm damage
- Now increases Psionic Storm cast range by 33%
-
Psi-Infusion (Talent)
- Mana restored increased from 5 to 7 per target struck by Psionic Storm
-
Static Charge (Talent)
- Critical Strike damage reduced from 100% to 75% of Tassadar's Basic Attack damage
-
Second Strike (Talent)
- Time between casts reduced from 3 to 2 seconds
-
Void Shift (E)
-
Deep Shift (Talent)
- Duration increased from 0.75 to 1.5 seconds
-
Prescience (Talent)
- Effect cooldown reduced from 60 to 45 seconds
-
Deep Shift (Talent)
-
Archon (R)
- Duration reduced from 15 to 12 seconds
Updates
-
Judgment (R)
- Damage reduced from 125 (+10 per level) to 60 (+8 per level)
Updates
-
Empower (Talent)
- Now instantly reduces cooldowns by 2 seconds, rather than cooling down by 4 seconds over a 2 second period
-
Shadowstalk (R)
- Cooldown increased from 50 to 70 seconds
Updates
-
Holy Light (Q)
- Heal amount reduced from 150 (+44 per level) to 135 (+40 per level)
-
Holy Radiance (W)
-
Gathering Radiance (Talent)
- The damage and healing bonuses for each target hit are no longer separate.
- Now increases damage and healing by 5% for each target hit, retaining its previous 50% maximum.
-
Gathering Radiance (Talent)
Updates
-
Infest (Talent)
- Now heals the target to full Health
- Now has a 15 second duration
-
Creep Tumor (Trait)
-
Zagara now regenerates a flat 1.5 Health per second while on Creep.
- Reconstitution (Talent) still increases Health regeneration on Creep by 300% (4.5 Health per second.)
-
Zagara now regenerates a flat 1.5 Health per second while on Creep.