Bug Fixes
-
Level 16
-
Giant Slammer
- Bonus damage is now dealt before the primary Basic Attack damage. All other effects will still occur if this kills the target.
- Now displays as Giant Slammer in the Death Recap.
-
Giant Slammer
Bug Fixes
-
Level 16
-
Giant Slammer
- Bonus damage is now dealt before the primary Basic Attack damage. All other effects will still occur if this kills the target.
- Now displays as Giant Slammer in the Death Recap.
-
Giant Slammer
Bug Fixes
-
Level 10
-
Wrath of the Berserker
- Fixed an issue with the display priority for the duration bar of Wrath of the Berserker.
- Remaining duration indicator is now standalone from Whirlwind's duration indicator.
-
Wrath of the Berserker
Bug Fixes
-
Level 10
-
Wrath of the Berserker
- Fixed an issue with the display priority for the duration bar of Wrath of the Berserker.
-
Wrath of the Berserker
Bug Fixes
-
Fury [Trait]
- Adjusted the color display for remaining duration on the button.
Bug Fixes
-
Fury [Trait]
- Adjusted the color display for remaining duration on the button.
Bug Fixes
- Fixed an issue that caused Leap to not grant Unstoppable while active.
- Rampage icon updated.
Bug Fixes
- Leap now also grants Unstoppable when used at minimum distance.
Updates
Talents
-
Level 1
-
Furious Blow [W]
- Damage bonus reduced from 50% to 40%.
-
Furious Blow [W]
-
Level 4
-
Shattered Ground [W]
- Changed Functionality: Increase Seismic Slam's splash damage by 250%. Targeting a Hero with Seismic Slam further increases its splash damage by 250%, while targeting other enemies instead increases the length of Seismic Slam's splash by 66%.
-
Shattered Ground [W]
-
Level 16
-
Giant Slammer [W]
- Healing from damage dealt reduced from 100% to 60%.
-
Giant Slammer [W]
Developer Comment: Sonya has been overperforming, so she is getting a sizable decrease in strength. We're trying something a little different with Shattered Ground by separating its existing benefits based on its target, and we hope this change is more interesting than simply numerically reducing its bonus.
Updates
Talents
-
Level 1
-
Furious Blow [W]
- Damage bonus reduced from 50% to 40%.
-
Furious Blow [W]
-
Level 4
-
Shattered Ground [W]
- Changed Functionality: Increase Seismic Slam's splash damage by 250%. Targeting a Hero with Seismic Slam further increases its splash damage by 250%, while targeting other enemies instead increases the length of Seismic Slam's splash by 66%.
-
Shattered Ground [W]
-
Level 16
-
Giant Slammer [W]
- Healing from damage dealt reduced from 100% to 60%.
-
Giant Slammer [W]
Developer Comment: Sonya has been overperforming, so she is getting a sizable decrease in strength. We're trying something a little different with Shattered Ground by separating its existing benefits based on its target, and we hope this change is more interesting than simply numerically reducing its bonus.
Updates
Talents
-
Level 4
-
Shattered Ground [W]
- Damage increased from 100% to 125% of Seismic Slam's base damage.
-
Shattered Ground [W]
-
Level 13
-
Ruthless [E]
- Now shows Crit kickers when bonus damage is dealt.
- Health threshold for bonus damage increased from 33% to 50%.
-
Ruthless [E]
-
Level 16
-
Giant Slammer [W]
- Damage increased from 1.25% to 1.5% maximum Health.
-
Giant Slammer [W]
Developer Comment: We're buffing some of Sonya's under-used talents to help them compete with her more standard builds. Many of her [W] talents in particular, have been slightly underperforming for some time, so we're hoping these buffs cause players to give the build another look.
Updates
Talents
-
Level 4
-
Shattered Ground [W]
- Damage increased from 100% to 125% of Seismic Slam's base damage.
-
Shattered Ground [W]
-
Level 13
-
Ruthless [E]
- Now shows Crit kickers when bonus damage is dealt.
- Health threshold for bonus damage increased from 33% to 50%.
-
Ruthless [E]
-
Level 16
-
Giant Slammer [W]
- Damage increased from 1.25% to 1.5% maximum Health.
-
Giant Slammer [W]
Developer Comment: We're buffing some of Sonya's under-used talents to help them compete with her more standard builds. Many of her [W] talents in particular, have been slightly underperforming for some time, so we're hoping these buffs cause players to give the build another look.
Updates
Base
-
Whirlwind [W]
- Damage increased from 63 to 69.
Talents
-
Level 10
-
Leap [R1]
- Cooldown reduced from 70 to 60 seconds.
-
Leap [R1]
-
Level 16
-
Rampage [Passive]
- Ancient Spear cooldown reduction increased from .5 seconds to 1.5 seconds.
-
Rampage [Passive]
Developer Comment: Sonya's fallen off a bit, so we're giving her a few small buffs which should make her feel better to play.
Updates
-
Base
- Health increased from 2341 to 2450
- Health Regeneration increased from 4.879 to 5.105
Developer Comment: Sonya has been a bit out of the meta in recent months. She has a good talent tree and no outstanding issues, so we're giving her a small buff to help her compete with other heroes in her role.
Updates
Talents
-
Level 16
-
Giant Slammer (W)
-
Additional Functionality:
- Now also Heals Sonya for the damage dealt
-
Additional Functionality:
-
Giant Slammer (W)
Developer Comment: It's hard to create a competing talent to Nerves of Steel due to the incredible on-demand survivability that it gives her in a team fight. To help its viability, we're adding survivability to Giant Slammer in hopes that it competes more directly with Nerves of Steel while being unique in that it also gives Sonya more damage in a teamfight.
Updates
Talents
-
Level 4
-
Shattered Ground (W)
- Splash damage bonus increased from 75 to 100%
-
Shattered Ground (W)
-
Level 16
-
Giant Slammer (W)
-
New Functionality:
- Seismic Slam and Basic Attacks deal 1.25% of the target's Maximum Health as bonus damage
-
New Functionality:
-
Giant Slammer (W)
Bug Fixes
- The La Pantera Sonya skin no longer plays sword impact sound effects when attacking Structures.
Bug Fixes
- The La Pantera Sonya skin no longer plays sword impact sound effects when attacking Structures.
Bug Fixes
- Battle Rage no longer grants bonus damage versus Monsters.
Bug Fixes
- Battle Rage no longer grants bonus damage versus Monsters.
Updates
Talents
-
Level 4
-
Hurricane (W)
- Cooldown reduction increased from 1 to 2 seconds.
-
Shot of Fury (Trait)
- Moved from Level 7.
-
Hurricane (W)
-
Level 7
-
Battle Rage (Active)
- Moved from Level 4.
-
Battle Rage (Active)
-
Level 13
-
Mystical Spear (Q):
-
New functionality:
- Ancient Spear always pulls Sonya to the target location even if it doesn't hit an enemy. When used this way, its cooldown is reduced by 5 seconds.
-
New functionality:
-
Mystical Spear (Q):
Developer Comment: Battle Rage is proving to be the dominant pick on its Talent tier and provides a lot of generic power to Sonya's kit. Rather than nerf it, we're placing it against stronger Talents at Level 7 to lessen the amount of generic power she can get overall. Similarly, Mystical Spear at 13 is giving a bit too much raw power in addition to its utility. It should now be more in-line with the more situational Talents at that tier.
Updates
Talents
-
Level 1
-
Furious Blow (W)
- Damage bonus increased from 40 to 50%
-
Furious Blow (W)
-
Level 4
-
Battle Rage (Active)
- Max charges reduced from 3 to 2
- Charge use cooldown increased from 5 to 8 seconds
-
Battle Rage (Active)
-
Level 13
-
Mystical Spear (Q)
- Cooldown reduction reduced from 3 to 2 seconds
-
Mystical Spear (Q)
-
Level 16
-
Rampage (Passive)
- Ancient Spear cooldown reduction decreased from .75 to .5 seconds
-
Rampage (Passive)
Developer Comment: Sonya is getting a bit too much value out of the combination of all the Ancient Spear talents, so we're reducing the amount of cooldown reduction she gets to keep these from being the default choices. We're also reducing the healing potential of Battle Rage at level 4 as it was providing a bit too much generic survivability for an early game talent. Finally, we're increasing the damage bonus provided by Furious Blows to make it a more attractive damage option against the other two survivability talents.
Updates
Talents
-
Level 1
-
Tough as Nails (Passive)
- No longer immediately grants 3 Physical Armor stacks upon learning the Talent.
- Physical Armor granted per stack reduced from 75 to 60.
- Charge cooldown increased from 12 to 16 seconds.
-
Tough as Nails (Passive)
Bug Fixes
- Being hit by beam Basic Attacks, such as Tassadar's Distortion Beam, after learning the Tough as Nails Talent will no longer grant Sonya permanent Physical Armor.
Updates
Talents
-
Level 1
-
Block (Passive)
- Removed
-
Furious Blow [W]
- Moved from Level 16
-
New functionality
- Every fourth Seismic Slam deals 40% more damage and costs no Fury
-
New Talent: Tough as Nails (Passive)
- Every 12 seconds gain a stack of Block that grants 75 Physical Armor against the next Hero Basic Attack. Stores up to 3 charges. Cooldown refreshes 200% faster while Fury is active
-
Block (Passive)
-
Level 4
-
Focused Attack (Passive)
- Removed
-
Shattered Ground [W]
-
New Functionality:
- Seismic Slam deals 75% damage to all targets hit and its splash damage travels 66% farther
-
New Functionality:
-
Mercenary Lord (Passive)
- Removed
-
New Talent: Battle Rage (Active)
- Passively increases damage dealt to Mercenaries by 25%
- Activate to Heal for 10% of Sonya's maximum Health. 30 second charge cooldown. Stores up to 3 charges
-
Focused Attack (Passive)
-
Level 7
-
Follow Through (Passive)
- Removed
-
Ferocious Healing (Active)
- Removed
-
Life Funnel [W]
- Moved from Level 13
-
Shot of Fury (Trait)
- Moved from Level 1
-
New Functionality:
- Activate to instantly gain 50 Fury. 40 Second cooldown
- After casting Seismic Slam, your next Basic Attack deals 40% more damage
-
Follow Through (Passive)
-
Level 13
-
Aftershock [W]
- Removed
-
Spell Shield (Passive)
- Removed
-
No Escape (Trait)
- Moved from Level 16
- Movement Speed bonus reduced from 25% to 20%
-
New Talent: Ruthless [E]
- Whirlwind deals an additional 50 damage to Heroes below 33% Health. This damage does not generate additional Healing
-
Aftershock [W]
-
Level 16
-
Imposing Presence (Active)
- Removed
-
New Talent: Giant Slammer [W]
- Seismic Slam deals an additional 2% of Heroes' maximum Health as damage
-
New Talent: Rampage (Passive)
- Increases Basic Attack damage by 25%
- Basic Attacks decrease the Ancient Spear's cooldown 0.75 seconds
-
Imposing Presence (Active)
-
Level 20
-
Anger Management [R]
- Removed
-
Nexus Blades (Passive)
- Removed
-
Ignore Pain (Active)
- Armor reduced from 75 to 60
-
Composite Spear [Q]
- Moved from Level 7
-
New functionality:
- Increases Ancient Spear's range by 50%.
- Hitting an enemy Hero with Ancient Spear grants 25 armor for 4 seconds
-
New Talent: Striding Giant [R]
- Wrath of The Berserker increases maximum Health by 10% and grants the Striding Giant Ability while it is active
- Striding Giant can be activated to become Unstoppable for 2 seconds. 30 second cooldown
-
Anger Management [R]
| LEVEL (TIER) | Sonya Talents | |||
|---|---|---|---|---|
| 1 (1) | Furious Blow [W] | War Paint (Passive) | Tough as Nails (Passive) | — |
| 4 (2) | Shattered Ground [W] | Hurricane [E] | Battle Rage (Active) | — |
| 7 (3) | Poisoned Spear [Q] | Life Funnel (E) | Shot of Fury (Trait) | — |
| 10 (4) | Leap (R) | Wrath of the Berserker (R) | — | — |
| 13 (5) | Mystical Spear [Q] | Ruthless [E] | No Escape (Trait) | — |
| 16 (6) | Giant Slammer [W] | Rampage (Passive) | Nerves of Steel (Active) | — |
| 20 (7) | Arreat Crater [R] | Striding Giant [R] | Composite Spear [Q] | Ignore Pain (Active) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Underlined text indicates a MOVED Talent.
Updates
Talents
-
Level 1
-
Block (Passive)
- Removed
-
Furious Blow [W]
- Moved from Level 16
-
New functionality
- Every fourth Seismic Slam deals 40% more damage and costs no Fury
-
New Talent: Tough as Nails (Passive)
- Every 12 seconds gain a stack of Block that grants 75 Physical Armor against the next Hero Basic Attack. Stores up to 3 charges. Cooldown refreshes 200% faster while Fury is active
-
Block (Passive)
-
Level 4
-
Focused Attack (Passive)
- Removed
-
Shattered Ground [W]
-
New Functionality:
- Seismic Slam deals 75% damage to all targets hit and its splash damage travels 66% farther
-
New Functionality:
-
Mercenary Lord (Passive)
- Removed
-
New Talent: Battle Rage (Active)
- Passively increases damage dealt to Mercenaries by 25%
- Activate to Heal for 10% of Sonya's maximum Health. 30 second charge cooldown. Stores up to 3 charges
-
Focused Attack (Passive)
-
Level 7
-
Follow Through (Passive)
- Removed
-
Ferocious Healing (Active)
- Removed
-
Shot of Fury (Trait)
- Moved from Level 1
-
New Functionality:
- Activate to instantly gain 50 Fury. 40 Second cooldown
- After casting Seismic Slam, your next Basic Attack deals 40% more damage
-
Follow Through (Passive)
-
Level 13
-
Aftershock [W]
- Removed
-
Spell Shield (Passive)
- Removed
-
No Escape (Trait)
- Moved from Level 16
- Movement Speed bonus reduced from 25% to 20%
-
New Talent: Ruthless [E]
- Whirlwind deals an additional 50 damage to Heroes below 33% Health. This damage does not generate additional Healing
-
Aftershock [W]
-
Level 16
-
Imposing Presence (Active)
- Removed
-
New Talent: Giant Slammer [W]
- Seismic Slam deals an additional 2% of Heroes' maximum Health as damage
-
New Talent: Rampage (Passive)
- Increases Basic Attack damage by 25%
- Basic Attacks decrease the Ancient Spear's cooldown 0.75 seconds
-
Imposing Presence (Active)
-
Level 20
-
Anger Management [R]
- Removed
-
Nexus Blades (Passive)
- Removed
-
Ignore Pain (Active)
- Armor reduced from 75 to 60
-
Composite Spear [Q]
- Moved from Level 7
-
New functionality:
- Increases Ancient Spear's range by 50%.
- Hitting an enemy Hero with Ancient Spear grants 25 armor for 4 seconds
-
New Talent: Striding Giant [R]
- Wrath of The Berserker increases maximum Health by 10% and grants the Striding Giant Ability while it is active
- Striding Giant can be activated to become Unstoppable for 2 seconds. 30 second cooldown
-
Anger Management [R]
| LEVEL (TIER) | Sonya Talents | |||
|---|---|---|---|---|
| 1 (1) | Furious Blow [W] | War Paint (Passive) | Tough as Nails (Passive) | — |
| 4 (2) | Shattered Ground [W] | Hurricane [E] | Battle Rage (Active) | — |
| 7 (3) | Poisoned Spear [Q] | Life Funnel (E) | Shot of Fury (Trait) | — |
| 10 (4) | Leap (R) | Wrath of the Berserker (R) | — | — |
| 13 (5) | Mystical Spear [Q] | Ruthless [E] | No Escape (Trait) | — |
| 16 (6) | Giant Slammer [W] | Rampage (Passive) | Nerves of Steel (Active) | — |
| 20 (7) | Arreat Crater [R] | Striding Giant [R] | Composite Spear [Q] | Ignore Pain (Active) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Underlined text indicates a MOVED Talent.
Updates
Stats
- Basic Attack damage reduced from 88 to 84
Talents
-
Level 7
-
Poisoned Spear (Q)
- Damage reduced from 125% to 100% of Ancient Spear's damage.
-
Poisoned Spear (Q)
-
Level 16
-
Nerves of Steel (Active)
- Duration reduced from 5 to 3 seconds
- Shield amount reduced from 30% to 25% of Maximum Health
- Cooldown reduced from 70 to 60 seconds
-
Nerves of Steel (Active)
Developer Comment: We originally applied these adjustments in a , but Sonya was so eager to get back into battle that she forgot to take them with her. We're giving these changes back to the Barbarian, and have (politely) asked her to remember to bring them along the next time she leaps into the fray.
Updates
Stats
- Basic Attack damage reduced from 88 to 84
Talents
-
Level 7
-
Poisoned Spear (Q)
- Damage reduced from 125% to 100% of Ancient Spear's damage.
-
Poisoned Spear (Q)
-
Level 16
-
Nerves of Steel (Active)
- Duration reduced from 5 to 3 seconds
- Shield amount reduced from 30% to 25% of Maximum Health
- Cooldown reduced from 70 to 60 seconds
-
Nerves of Steel (Active)
Updates
Talents
-
Level 7
-
Poisoned Spear (Q)
- Damage reduced from 150 to 125%
-
Poisoned Spear (Q)
Updates
Talents
-
Level 7
-
Poisoned Spear (Q)
- Damage reduced from 150 to 125%
-
Poisoned Spear (Q)
Updates
Abilities
-
Whirlwind (E)
- The time required after activation before the ability can be canceled has been increased from .5 to 1 seconds. This should help prevent accidental cancellations.
Bug Fixes
- The Ancient Spear model will no longer visually persist when cast on an allied Gate prior to game start.
Updates
Abilities
-
Whirlwind (E)
- The time required after activation before the ability can be canceled has been increased from .5 to 1 seconds. This should help prevent accidental cancellations.
Bug Fixes
- The Ancient Spear model will no longer visually persist when cast on an allied Gate prior to game start.
Updates
Abilities
-
Whirlwind (E)
- Cooldown increased from 4 to 5 seconds
Updates
Abilities
-
Whirlwind (E)
- Cooldown increased from 4 to 5 seconds
Updates
Abilities
-
Whirlwind (E)
- Damage increased from 339 to 441 over 3 seconds
- Healing increased from 20 to 25% of damage done (tripled versus Heroes)
Talents
-
Level 7
-
Poisoned Spear (Q)
- Damage increased from 100 to 150% of Ancient Spear
- Duration increased from 4 to 6 seconds
-
Poisoned Spear (Q)
-
Level 13
-
Life Funnel (E)
- Healing increased from 30 to 35% to correspond with base Whirlwind changes
-
Life Funnel (E)
Developer Comment: Sonya has steadily been dropping to the bottom of our Hero winrates, primarily because a lot of Heroes fulfill her role slightly better. The focus of these buffs is to improve her winrate, but also to solidify the reason to take Sonya: when you can get a lot of value out of Whirlwind because of the map mechanic, an abundance of Mercenaries, or an enemy team that consistently groups up.
Bug Fixes
- Fixed an issue that prevented Ancient Spear from stunning and dealing damage if used while rooted.
Updates
Talents
-
Level 1
-
Endless Fury (Passive)
- Removed.
-
Shot of Fury (Trait)
- Now also passively increases maximum Fury from 100 to 150 in addition to its current functionality
-
Endless Fury (Passive)
-
Level 4
-
Hurricane (E)
- Now also reduces the cooldown of Whirlwind by 1 seconds in addition to its current functionality
-
Hurricane (E)
-
Level 7
-
Composite Spear (Q)
- Now also increases the Fury gained from Ancient Spear from 40 to 60 in addition to its current functionality
-
Poisoned Spear (Q)
- Damage increased from 75% to 100% of Ancient Spear's damage
-
Composite Spear (Q)
-
Level 13
-
Mystical Spear (Q)
- Reduced the cooldown reduction from 4 to 3 seconds
-
Life Funnel (E)
- Whirlwind Healing bonus increased from 5% to 10%
- The tooltip has been clarified to state that this bonus is also tripled against Heroes
-
Mystical Spear (Q)
-
Level 16
-
Nerves of Steel (Active)
- Cooldown increased from 60 to 70 seconds
-
Furious Blow (W)
- Seismic Slam damage bonus increased from 40% to 50%
- Fury cost increased from 35 to 40
-
Nerves of Steel (Active)
-
Level 20
-
Arreat Crater (R)
- Now also reduces the cooldown of Leap by 20 seconds in addition to its current functionality
-
Anger Management (R)
- The increase to Stun, Slow, Root, and Polymorph duration reduction has been removed
- Increased Fury gain bonus from 50% to 100%
-
Arreat Crater (R)
Developer Comment: As part of our ongoing process to improve our talent system, we are doing a pass on all heroes in the game to increase the health of their talent trees. We know that there are a fair number of talents that feel like they are either mandatory or insignificant, and this is our first pass on putting in fixes. These fixes take many forms, and can range from simply buffing or nerfing numbers to changing functionality. We're excited to keep our heroes feeling fresh, and you can look forward to additional changes to more of our heroes in upcoming patches.
Updates
Talents
-
Level 1
-
Endless Fury (Passive)
- Removed.
-
Shot of Fury (Trait)
- Now also passively increases maximum Fury from 100 to 150 in addition to its current functionality
-
Endless Fury (Passive)
-
Level 4
-
Hurricane (E)
- Now also reduces the cooldown of Whirlwind by 1 seconds in addition to its current functionality
-
Hurricane (E)
-
Level 7
-
Composite Spear (Q)
- Now also increases the Fury gained from Ancient Spear from 40 to 60 in addition to its current functionality
-
Poisoned Spear (Q)
- Damage increased from 75% to 100% of Ancient Spear's damage
-
Composite Spear (Q)
-
Level 13
-
Mystical Spear (Q)
- Reduced the cooldown reduction from 4 to 3 seconds
-
Life Funnel (E)
- Whirlwind Healing bonus increased from 5% to 10%
- The tooltip has been clarified to state that this bonus is also tripled against Heroes
-
Mystical Spear (Q)
-
Level 16
-
Nerves of Steel (Active)
- Cooldown increased from 60 to 70 seconds
-
Furious Blow (W)
- Seismic Slam damage bonus increased from 40% to 50%
- Fury cost increased from 35 to 40
-
Nerves of Steel (Active)
-
Level 20
-
Arreat Crater (R)
- Now also reduces the cooldown of Leap by 20 seconds in addition to its current functionality
-
Anger Management (R)
- The increase to Stun, Slow, Root, and Polymorph duration reduction has been removed
- Increased Fury gain bonus from 50% to 100%
-
Arreat Crater (R)
Developer Comment: As part of our ongoing process to improve our talent system, we are doing a pass on all heroes in the game to increase the health of their talent trees. We know that there are a fair number of talents that feel like they are either mandatory or insignificant, and this is our first pass on putting in fixes. These fixes take many forms, and can range from simply buffing or nerfing numbers to changing functionality. We're excited to keep our heroes feeling fresh, and you can look forward to additional changes to more of our heroes in upcoming patches.
Updates
-
Leap (R)
- Stun duration reduced from 1.5 to 1.25 seconds.
- Damage increased by 10%, from 123 (+4% per level) to 135.3 (+4% per level).
Developer Comment:
Bug Fixes
- Fixed an issue that could occasionally cause Sonya to stutter and fail to issue a Basic Attack.
Updates
-
Leap (R)
- Stun duration reduced from 1.5 to 1.25 seconds.
- Damage increased by 10%, from 123 (+4% per level) to 135.3 (+4% per level).
Developer Comment:
Bug Fixes
- Fixed an issue that could occasionally cause Sonya to stutter and fail to issue a Basic Attack.
Updates
-
Wrath of the Berserker (R)
- Cooldown increased from 45 to 60 seconds
Developer Comment: Much of the skill involved in using Wrath of the Berserker is keeping the buff up as long as possible. Right now, it's available too frequently, which devalues the skill required to use it effectively. This nerf should calm Sonya's nerves a tad while also helping to differentiate players who can manage their Wrath generation from those who can't.
Updates
-
Seismic Slam (W)
- Primary target damage reduced from 192 (+4% per level) to 176 (+4% per level)
- Splash damage decreased from 48 (+4% per level) to 44 (+4% per level)
Developer Comment: Overall, we are really happy with Sonya, but her burst potential was a bit higher than we were comfortable with.
Updates
-
Seismic Slam (W)
- Primary target damage reduced from 192 (+4% per level) to 176 (+4% per level)
- Splash damage decreased from 48 (+4% per level) to 44 (+4% per level)
Bug Fixes
- Sonya's next Basic Attack after casting Ancient Spear will now properly benefit from the Follow Through Talent.
Bug Fixes
- Sonya's Seismic Slam, Tyrande's Light of Elune, and Zeratul's Cleave will no longer place the Hero's Basic Attack on cooldown.
Updates
Developer Comment: Overall, we're looking to tune Sonya up slightly. With the health increases, she'll be a bit more tanky. Previously, Whirlwind could be very frustrating to lane against if you didn't have a stun. With the shift of less healing from minions and more from heroes, this will make Sonya less of a lane bully and more of an effective skirmisher.
- Health increased from 930 (+210 per level) to 950 (+220 per level)
-
Fury (Trait)
-
Shot of Fury (Talent)
- No longer dismounts Sonya on activation
-
Shot of Fury (Talent)
-
Whirlwind (E)
- Healing reduced from 25% to 20% of damage dealt
- Healing for damage dealt to Heroes has increased from double to triple
-
Life Funnel (Talent)
- Healing bonus decreased from +10% to +5% of damage dealt
Updates
- Follow Through (Talent) added at Level 7
-
Fury (Trait)
-
War Paint (Talent)
- Heal amount per Basic Attack increased from 25% to 30% of damage dealt
-
Endless Fury (Talent)
- Maximum Fury increased from 150 to 200
-
No Escape (Talent)
- Movement Speed bonus increased from 20% to 25%
-
War Paint (Talent)
-
Ancient Spear (Q)
- Boon of the Ancients (Talent) removed
- Composite Spear (Talent) moved from Level 13 to Level 7
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Poisoned Spear (Talent)
- Bonus damage increased from 50% to 75%
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Mystical Spear (Talent)
- Moved from Level 16 to Level 13
- Now permanently reduces Ancient Spear's cooldown by 4 seconds in addition to its other effects
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Seismic Slam (W)
- Damage increased from 90 (+13 per level) to 100 (+16 per level)
- Furious Blow (Talent) moved from Level 4 to Level 16
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Shattered Ground (Talent) moved from Level 7 to Level 4
- Splash damage bonus reduced from 100% to 75% of primary target damage
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Whirlwind (E)
- Fury cost reduced from 50 to 40
- Duration reduced from 4 to 3 seconds
- Cooldown reduced from 10 to 4 seconds, and now begins once Whirlwind completes
- Heal amount reduced from 40% to 25% of damage dealt, this effect is doubled for damage dealt to enemy Heroes
- Enduring Whirlwind (Talent) removed
- Dust Devils (Talent) removed
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Life Funnel (Talent)
- No longer removes movement impairing effects
- Bonus to Whirlwind healing reduced from +15% to +10% of damage dealt
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New Talent (Level 4): Hurricane
- Casting Whirlwind removes any active slows and roots affecting Sonya.
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Leap (R)
- Leap has received responsiveness improvements.
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Arreat Crater (Talent)
- Crater duration increased from 4 to 5 seconds
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Wrath of the Berserker (R)
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Anger Management (Talent)
- No longer reduces Fury needed to prolong Wrath of the Berserker
- Now increases all Fury generated while Wrath of the Berserker is active by 50%
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Anger Management (Talent)
Bug Fixes
- Physics objects, such as ragdolls, can now be appropriately manipulated by Sonya and Gazlowe's Abilities.
Bug Fixes
- Zagara's Devouring Maw will no longer push Heroes through the wall created by Sonya's Arreat Crater Talent.
Updates
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Whirlwind (E)
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Sonya can now use the following Activated Talents while Whirlwind is channeling:
- Shot of Fury, Ferocious Healing, Nerves of Steel (formerly Stoneskin), and Ignore Pain (formerly Hardened Shield)
- As part of this change, Stoneskin and Hardened Shield have been renamed to Nerves of Steel and Ignore Pain in order to help reflect that they are Sonya-specific versions of their Generic Talent counterparts.
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Sonya can now use the following Activated Talents while Whirlwind is channeling:
Updates
- The color of Sonya's Fury resource bar has been changed to orange.
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Ferocious Healing (Activated Talent)
- Fury cost upon activation increased from 10 to 20
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Basic Attack
- Damage increased from 38 (+7 per level) to 40 (+8 per level)
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Fury (Trait)
- Fury generated per Basic Attack increased from 4 to 6
- Fury generated upon taking damage increased from 1 to 2
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Shot of Fury (Talent)
- Fury generated upon activation increased from 25 to 50
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Ancient Spear (Q)
- Fury generation increased from 20 to 40
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Seismic Slam (W)
- Fury cost increased from 15 to 25
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Furious Blow (Talent)
- Damage bonus increased from 30% to 40%
- Increase to Seismic Slam's Fury cost changed from 5 to 10
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Whirlwind (E)
- Fury cost increased from 30 to 50
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Wrath of the Berserker (R)
- Cooldown increased from 30 to 45 seconds
- Damage bonus increased from 30% to 40%
- Duration increased from 10 to 15 seconds
- Fury required to extend Wrath of the Berserker's duration increased from 4 to 10 Fury
Updates
- The color of Sonya’s Fury resource bar has been changed to orange.
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Ferocious Healing (Activated Talent)
- Fury cost upon activation increased from 10 to 20
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Basic Attack
- Damage increased from 38 (+7 per level) to 40 (+8 per level)
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Fury (Trait)
- Fury generated per Basic Attack increased from 4 to 6
- Fury generated upon taking damage increased from 1 to 2
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Shot of Fury (Talent)
- Fury generated upon activation increased from 25 to 50
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Ancient Spear (Q)
- Fury generation increased from 20 to 40
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Seismic Slam (W)
- Fury cost increased from 15 to 25
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Furious Blow (Talent)
- Damage bonus increased from 30% to 40%
- Increase to Seismic Slam’s Fury cost changed from 5 to 10
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Whirlwind (E)
- Fury cost increased from 30 to 50
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Wrath of the Berserker (R)
- Cooldown increased from 30 to 45 seconds
- Damage bonus increased from 30% to 40%
- Duration increased from 10 to 15 seconds
- Fury required to extend Wrath of the Berserker’s duration increased from 4 to 10 Fury
Updates
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Whirlwind (E)
- Lifesteal amount increased from 30% to 40%
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Leap (R)
- Cooldown increased from 50 to 70 seconds