2015-01-13 Beta Patch 0.8.0.33684

General

For general changes and/or gameplay updates, check out the official Patch Notes.

Heroes

Updates

  • Abathur has received a major overhaul.
  • New Ability (R): Evolve Monstrosity
    • Turn an allied Minion or Locust into a Monstrosity for 60 seconds.
    • When enemy Minions near the Monstrosity die, it gains 4% Health and 4% Basic Attack damage, stacking up to 30 times.
    • Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits.
    • New Talent (Level 16): Volatile Mutation
      • Ultimate Evolution clones and Monstrosities deal damage to nearby enemies every 3 seconds, as well as when they die.
    • New Talent (Level 20): Evolution Complete
      • Increases the Monstrosity's duration by 50%, and the Monstrosity gains the Ability to Deep Tunnel to any visible location every 30 seconds.
  • Locust Strain (Trait)
    • Eradicate Minions (Talent) removed
    • Combat Adaptation (Talent) removed
    • Assault Locust (Talent)
      • Explosion damage reduced from 60 (+12 per level) to 50 (+5 per level)
    • Survival Instincts (Talent)
      • In addition to the 30% bonus to Locust Health, Locusts now last an additional 10 seconds.
    • New Talent (Level 20): Locust Nest
      • Activate to create a nest that periodically spawns Locusts. Only one Locust Nest can be active at a time.
  • Symbiote (Q)
    • No longer has a timed duration.
    • Barbed Spines (Talent) removed
    • Pressurized Glands (Talent) moved from Level 4 to Level 1
    • Regenerative Microbes (Talent) moved from Level 7 to Level 1
    • New Talent (Level 4): Sustained Carapace
      • Increases the duration of Symbiote's Carapace (E) by 50%, and allows it to persist after Symbiote ends.
    • New Talent (Level 4): Adrenal Overload
      • Symbiote's host gains 25% increased Attack Speed.
    • New Talent (Level 7): Networked Carapace
      • Using Symbiote's Carapace (E) on a Minion or Mercenary also applies Carapace to all nearby allied Minions and Mercenaries.
    • New Talent (Level 13): Soma Transference
      • Symbiote's Spike Burst (W) heals the host per enemy Hero hit.
    • New Talent (Level 20): Hivemind
      • Casting Symbiote now creates an additional Symbiote on a nearby allied Hero. This Symbiote mimics the commands of the first. If the second host moves too far away, it is destroyed.
    • Needlespine (Talent)
      • Now increases Stab's range and damage by 20%.
    • Stab (Q)
      • Damage reduced from 44 (+13 per level) to 44 (+9 per level)
  • Toxic Nest (W)
    • Prolific Dispersal (Talent) moved from Level 13 to Level 4
    • Ballistospores (Talent)
      • Now also increases Toxic Nest duration by 25%, in addition to granting unlimited placement range.
  • Ultimate Evolution (R)
    • Ultimate Evolution clones no longer inherit the host's Heroic Ability.
    • Ultimate Evolution clones now provide a small amount of XP when they are killed.
    • Cooldown reduced from 120 to 80 seconds
    • Evolution Master (Talent) removed
    • New Talent (Level 20): Evolutionary Link
      • As long as an Ultimate Evolution clone is alive, Ultimate Evolution's original target gains a Shield equal to 20% of their maximum Health that refreshes every 5 seconds.

Bug Fixes

  • Abathur's Symbiote is no longer visible when near the edge of the Fog of War.
  • Casting Abathur's Ultimate Evolution on a target affected by the Garden Terror's Spore Queen's Curse no longer causes a plant model to persist on the clone.

Bug Fixes

  • Arthas Ghouls no longer instantly die to Anub'arak's Web Blast

Bug Fixes

  • Arthas Ghouls no longer instantly die to Anub'arak's Web Blast
  • Glow effects for Arthas's Frostmourne Hungers no longer visually persist through polymorph-type abilities.

Updates

  • Globe of Annihilation (Q)
    • Cooldown increased from 8 to 10 seconds
    • Scaling damage increased from 13 to 15 damage.
    • Taste for Blood (Talent)
      • Damage bonus per kill increased from 1 to 2
  • Demonic Invasion (R)
    • Demonic Grunts now have real Health, rather than Doubloon Chest-style Health.

Bug Fixes

  • Brightwing's Phase Shift can no longer target the Dragon Statue while it is capturable on the Dragon Shire Battleground.

Updates

  • Storm, Earth, Fire (R)
    • Now has a 1 second cast time, during which the Ability can be interrupted.

Bug Fixes

  • Chen's Storm, Earth, Fire Spirits no longer become unable to cast Abilities if Triple Attack is used to jump into the enemy Altar of Storms.

Bug Fixes

  • E.T.C.'s Mosh Pit now properly reveals Cloaked Heroes.
  • Visual effects for E.T.C.'s Guitar Solo are no longer visible through the Fog of War.

Updates

  • Falstad has received a major overhaul.
  • Thunderstorm (W), Aerial Blitzkrieg (R), and their supporting Talents have been removed.
  • Bolt of the Storm (Talent) removed
  • Rewind (Talent) removed
  • Stoneskin (Talent) removed
  • New Ability (W): Lightning Rod
    • Damages an enemy and deals additional damage over 4 seconds if Falstad remains within proximity of the target.
    • New Talent (Level 4): Charged Up
      • Lightning Rod strikes the target 2 additional times.
    • New Talent (Level 13): Thunderstrikes
      • Lightning Rod deals 15% more damage with each subsequent strike.
    • New Talent (Level 13): Static Shield
      • Gain a stacking Shield worth 5% of Falstad's maximum Health after every Lightning Rod strike. Lasts for 4 seconds.
  • New Ability (R): Mighty Gust
    • Pushes enemies away in a gust of wind, slowing them by 60%. This slow decays over 3 seconds.
    • New Talent (Level 20): Wind Tunnel
      • Mighty Gust creates a wind tunnel for 4 seconds. Enemies caught in the tunnel will be pushed back periodically over the duration.
  • Shock and Awe (R) has been renamed to Hinterland Blast.
    • Blast of Awe (Talent) has been renamed to Call of the Wildhammer.
  • Tailwind (Trait)
    • Gust of Wind (Talent) has been renamed to Aerie Gusts.
    • Aerie Gusts (Talent)
      • Reduces Tailwind's activation time to 2 seconds and increases the Movement Speed bonus from 20% to 30%.
  • Flight (Z)
    • Fly Away! (Talent) removed
    • New Talent (Level 20): Epic Mount
      • Reduces Flight's cooldown by 20 seconds, reduces the casting time by 0.5 seconds, and increases flying speed by 50%.
  • Hammerang (Q)
    • Stormhammer (Talent) removed
    • Wildhammer (Talent) removed
    • New Talent (Level 1): Power Throw
      • Increases Hammerang's range by 40% and its slow duration by 25%.
    • New Talent (Level 7): Secret Weapon
      • Basic Attack damage increased by 80% while Hammerang is in flight
    • New Talent (Level 16): Hammer Time
      • Falstad's first Basic Attack against a target slowed by Hammerang will now stun them for 0.75 seconds.
  • Barrel Roll (E)
    • Dog Fight (Talent) removed
    • New Talent (Level 4): Flow Rider
      • Reduces Barrel Roll's cooldown by 35%
    • New Talent (Level 7): Free Roll
      • Removes Barrel Roll's Mana cost

Updates

  • Robo-Goblin (R)
    • Is now a passive Heroic Ability that is always active. Gazlowe is still able to mount after choosing this Heroic Ability.
    • Damage bonus reduced from 250% to 150%.

Bug Fixes

  • Gazlowe's Deth Lazor should now properly freeze enemy Structures and Minions after learning the EZ-PZ Dimensional Ripper Talent.

Updates

  • Metamorphosis (R)
    • Demonic Form (Talent)
      • No longer removes Illidan's ability to mount, but also no longer provides bonus Movement Speed when out of combat
    • The tooltip does not accurately reflect this change in-game and will be corrected in a future patch.

Bug Fixes

  • Fixed an issue in which Illidan's The Hunt could cause unexpected behavior with Zeratul's Cloak.
  • Fixed an issue that could cause Illidan to fly out of the playable area when casting the Hunt and then shift-queuing Dive into Zeratul's Void Prison.
  • Illidan's Metamorphosis voiceover is no longer globally audible.

Updates

  • Frost Bolt (Q)
    • Damage reduced from 50 (+16 per level) to 45 (+14 per level)
  • Cone of Cold (E)
    • Damage increased from 40 (+13 per level) to 50 (+17 per level)
  • Water Elemental (R)
    • Initial explosion damage increased from 50 (+6 per level) to 65 (+7 per level)
    • Basic Attack damage reduced from 65 (+6 per level) to 50 (+6 per level)

Bug Fixes

  • Damage dealt by Jaina's Blizzard is now appropriately tracked on the Tab Score Screen.

Updates

  • Ultralisk (R)
    • The Ultralisk can now be re-targeted using the “R” key.
    • Torrasque (Talent)
      • This talent has been reworked. Duration and Health increases have been removed.
      • The Torrasque now morphs into an egg when it dies or expires. If the egg is not killed within a short time, a new Torrasque is spawned. This effect can only occur once.

Bug Fixes

  • Kerrigan's Assimilation Trait now appropriately grants Shields for damage dealt by her Psionic Pulse Talent.

Updates

  • Li Li has received a major overhaul.
  • Protective Shield (Talent) removed
  • Envenom (Talent) removed
  • Stoneskin (Talent) removed
  • New Talent (Level 20): Kung Fu Hustle
    • Abilities recharge 3 times as fast when Fast Feet is active.
  • Basic Attack
    • Starting damage increased from 20 to 25
  • Fast Feet (Trait)
    • Movement speed bonus decreased from 15% to 10%
    • New Talent (Level 7): Shake It Off
      • Reduces the duration of the next Stun or Root by 75%. Can only trigger once every 15 seconds.
    • New Talent (Level 16): Safety Sprint
      • Increases Fast Feet's Movement Speed bonus 10% to 20% while Li Li is under 50% Health.
  • Healing Brew (Q)
    • New Talent (Level 1): Pro Toss
      • Increases Healing Brew's range by 30%
    • New Talent (Level 7): Pitch Perfect
      • After casting Healing Brew, its cost is reduced by 10 Mana for 6 seconds. This effect does not stack.
    • The Good Stuff (Talent) functionality has changed
      • Healing Brew now heals for an additional 30% over 6 seconds. Multiple heals extend the duration of this heal over time.
    • Two For One (Talent) functionality has changed
      • No longer increases Healing Brew's Mana cost
      • Now increases Healing Brew's cooldown from 3 to 4.5 seconds
    • Herbal Cleanse (Talent)
      • Movement Speed bonus duration increased from 2 to 3 seconds
    • Scaling heal decreased from 20 to 18
  • Cloud Serpent (W)
    • Cloud Serpent functionality has changed.
      • Cloud Serpent now automatically attacks nearby enemies. Only 1 Cloud Serpent can be active on a Hero at a time.
    • Cost decreased from 40 to 30 Mana
    • Starting damage increased from 15 to 20
    • Timeless Creature (Talent) moved from Level 16 to Level 1
    • Lightning Serpent (Talent)
      • Damage dealt to targets after the first increased from 25% to 50%
      • Search range increased by 20%
    • New Talent (Level 4): Mending Serpent
      • Cloud Serpent heals its host each time it attacks.
    • New Talent (Level 16): Serpent Sidekick
      • Li Li gains her own Cloud Serpent after casting Cloud Serpent on an ally.
  • Blinding Wind (E)
    • Number of Basic Attacks missed increased from 1 to 2
    • Cost decreased from 50 to 40 Mana
    • Starting damage decreased from 50 to 30
    • Scaling damage increased from 12 to 13 damage
    • Gale Force (Talent)
      • Damage bonus increased from 25% to 50%
    • Mass Vortex (Talent) moved from Level 1 to Level 4
    • Lingering Blind (Talent)
      • Increases the number of Basic Attacks missed from 2 to 3
    • New Talent (Level 13): Surging Winds
      • Li Li gains 5% Ability Power for 8 seconds per target hit by Blinding Wind. Additional enemies hit refresh the buff duration and further increase Ability Power. Stacks up to 4 times.
  • Jug of 1,000 Cups (R)
    • Cooldown increased from 60 to 70 seconds
    • Initial heal amount decreased from 35 to 20
    • Scaling heal increased from 4 to 6.5
  • Water Dragon (R)
    • Starting damage increased from 130 to 200
    • Scaling damage increased from 13 to 20
    • Slow amount increased from 40% to 70%

Bug Fixes

  • Li Li's Cloud Serpent will now attack mounted Heroes.
  • Li Li's Timeless Creature Talent no longer allows two Cloud Serpents to be present simultaneously on the same target.

Bug Fixes

  • A range indicator is now displayed when hovering the mouse over Malfurion's Innervate Ability icon.

Updates

  • Second Wind (Trait)
    • Heal increased from 1% to 1.5%
    • Third Wind (Trait)
      • Heal increased from 1.5% to 2%
      • Critical heal decreased from 5% to 4%
  • Dwarf Toss (E)
    • Base range increased from 6 to 8
    • Dwarf Launch (Talent)
      • Bonus range and area decreased from 75 to 50%
  • Haymaker (R)
    • Mana cost reduced from 100 to 80
    • A cast bar has been added during the 0.5 second wind-up to make the cast more apparent.
    • Grand Slam (Talent)
      • Now also reduces the Mana cost of Haymaker from 80 to 40

Bug Fixes

  • Muradin's Haymaker will no longer knock enemies out of the playable area in the Haunted Mines.
  • Fixed an issue in which Muradin's starting Health regeneration was much higher than intended.
  • Muradin's Haymaker targeting arrow will no longer persist on the target, nor display through the Fog of War, if Muradin is killed before Haymaker can be cast.

Bug Fixes

  • The First Blood announcer voiceover is no longer played for each Murky death while watching a Replay.

Updates

  • Basic Attack
    • Anti-Armor Shells (Talent)
      • Damage and Attack Speed slow reduced from 300% to 250%
    • New Talent: Headshot (Level 13)
      • Reduces Ability cooldowns by 4 seconds after killing an enemy Hero
  • Cloak (Trait)
    • Advanced Cloaking (Talent)
      • Basic Ability cooldown regeneration removed
      • Nova now regenerates 2% Health per second while cloaked.
  • Pinning Shot (W)
    • Covert Ops (Talent) functionality has changed
      • Mana reduction component removed
      • Now increases Pinning Shot's slow amount by 1% for every second Nova is cloaked, to a maximum of 50%. This effect expires if Nova is decloaked for more than 1 second.
  • Holo Decoy (E)
    • Holo Clones no longer have collision.
    • Holo Clones now have movement AI as part of their base functionality.
    • Cast range increased by 25%
    • Digital Shrapnel (Talent) removed
      • Digital Shrapnel's 2 second cooldown reduction has been added to the Remote Delivery Talent.
    • Double Fake (Talent)
      • The AI movement component of this Talent has been removed.

Bug Fixes

  • Nova's Holo Decoy will now appropriately use Basic Attacks even if it does not have enough Mana to cast Abilities when it is spawned.

Bug Fixes

  • Fixed several inconsistencies that could occur with Raynor's Penetrating Round after learning Talents that modify its damage.

Bug Fixes

  • Fixed an issue that could cause Rehgar to briefly pause before his first Basic Attack after casting Feral Lunge.
  • The cooldown for Rehgar's Ancestral Healing is now appropriately reduced to 10 seconds if the Ability is cancelled.
  • Rehgar will no longer exit Ghost Wolf form when activating the Farsight Talent.

Bug Fixes

  • Selecting Sgt. Hammer's Hyper-Cooling Engines Talent while she is dead will no longer cause the associated sound effects to play before respawning.

Bug Fixes

  • A Stitches that Gorges a hero and then becomes affected by Zagara's Devouring Maw will now continue to hold onto the Gorge target until Devouring Maw expires.
  • Stitches's Hook will no longer become visually stuck to targets that cannot be pulled.

Updates

  • Oracle (Trait)
    • Now reveals all cloaked units, including Zagara's Creep Tumors.

Bug Fixes

  • The duration bar for Tassadar's Archon will no longer remain visible on the death screen if Tassadar is killed while transforming into his Archon form.
  • Casting Tassadar's Dimensional Shift immediately after being struck by Tyrande's Sentinel will no longer cause the revealed indicator to persist on Tassadar until his next death.
  • The visual effects for Valla's Manticore Talent will no longer persist on Tassadar during Dimensional Shift.

Releases

Thrall, Warchief of the Horde, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.

Trait

  • Frostwolf Resilience
    • Casting Abilities on enemies grant charges that Heal you.

Basic Abilities

  • Chain Lightning (Q)
    • Blast 3 enemies with lightning.
  • Feral Spirit (W)
    • Releases a fiery wolf spirit to burn enemies and root Heroes.
  • Windfury (E)
    • Increases attack and movement speed.

Heroic Abilities

  • Earthquake (R)
    • Persistently slows enemies in a massive area.
  • Sundering (R)
    • Sunder the earth in a line, damaging and stunning enemies in its path.

Updates

  • Minigun (Trait)
    • Tychus no longer has to wind-up his Minigun to attack. Instead, it now instantly attacks, beginning at a slow rate of fire, and increases to its previous maximum speed after 1.5 seconds.

Bug Fixes

  • Fixed a rare issue in which Tychus could be immediately killed upon exiting the Odin after entering it at full Health.
  • Corrected a tooltip which incorrectly indicated that Tychus' Drakken Laser Drill was only dealing half its actual damage.

Bug Fixes

  • If Tyrael's Judgment is cancelled prior to reaching the target, he will now continue to fly toward the target's previous location rather than drop into unpathable terrain.

Bug Fixes

  • Fixed a slight animation pop that could occur while Tyrande was riding the Battle Beast Mount.
  • Casting Tassadar's Dimensional Shift immediately after being struck by Tyrande's Sentinel will no longer cause the revealed indicator to persist on Tassadar until his next death.
  • Casting Tyrande's Sentinel now displays an appropriate minimap icon after learning the Ranger Talent.

Bug Fixes

  • The visual effects for Valla's Manticore Talent will no longer persist on Tassadar during Dimensional Shift.

Updates

  • Creep Tumor (Trait)
    • Zagara can now see the duration remaining on her Creep Tumors.
    • Endless Creep (Talent)
      • Creep spread speed increase removed
      • Creep spread area increased from 25% to 50%
      • Now also doubles Creep Tumor Health
  • Infested Drop (E)
    • Bile Drop (Talent)
      • Now deals the 100% bonus damage on impact, rather than damaging over time.
    • Corpse Feeders (Talent)
      • No longer increases Roachling duration
      • Now decreases the damage that non-Heroic units deal to Roachlings by 30%
  • Devouring Maw (R)
    • Tyrant Maw (Talent)
      • Cooldown reduction from this talent is no longer dependent on Zagara killing a Hero inside of Devouring Maw. This is now a passive bonus. Anytime Zagara is credited with a Hero takedown, Devouring Maw's cooldown is reduced by 25 seconds.

Bug Fixes

  • A Stitches that Gorges a hero and then becomes affected by Zagara's Devouring Maw will now continue to hold onto the Gorge target until Devouring Maw expires.

Bug Fixes

  • Bolt of the Storm and Zeratul's Blink can no longer be cast while rooted.
  • Fixed an issue in which Illidan's The Hunt could cause unexpected behavior with Zeratul's Cloak.
  • Fixed an issue that could cause Illidan to fly out of the playable area when casting the Hunt and then shift-queuing Dive into Zeratul's Void Prison.