2018-12-03 PTR Patch 2.41.0.70682

General

For general changes and/or gameplay updates, check out the official Patch Notes.

Battlegrounds

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Boss Camp
    • Experience increased by 100%.
    • Now flagged as Elite, making it Unstoppable and Unbribable.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Bruiser Camp
    • Experience increased by 100%.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Bruiser Camp
    • Experience increased by 100%.
  • Boss Camp
    • Experience increased by 100%.
    • Now flagged as Elite, making it Unstoppable and Unbribable.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Bruiser Camp
    • Experience increased by 100%.
  • Boss Camp
    • Experience increased by 100%.
    • Now flagged as Elite, making it Unstoppable and Unbribable.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Bruiser Camp
    • Experience increased by 100%.
  • Boss Camp
    • Experience increased by 100%.
    • Now flagged as Elite, making it Unstoppable and Unbribable.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Bruiser Camp
    • Experience increased by 100%.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Bruiser Camp
    • Experience increased by 100%.

Updates

Mercenaries

  • Recon Camp
    • Experience increased by 100%.
  • Sentinel Camp
    • Experience increased by 100%.
    • Now flagged as Elite, making it Unstoppable and Unbribable.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Sapper Camp
    • Experience increased by 100%.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Bruiser Camp
    • Experience increased by 100%.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Bruiser Camp
    • Experience increased by 100%.
  • Boss Camp
    • Experience increased by 100%.
    • Now flagged as Elite, making it Unstoppable and Unbribable.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Bruiser Camp
    • Experience increased by 100%.
  • Boss Camp
    • Experience increased by 100%.
    • Now flagged as Elite, making it Unstoppable and Unbribable.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Boss Camp
    • Experience increased by 100%.
    • Now flagged as Elite, making it Unstoppable and Unbribable.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Support Camp
    • Now flagged as Elite, making it Unstoppable and Unbribable.

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Bruiser Camp
    • Experience increased by 100%.
  • Boss Camp
    • Experience increased by 100%.
    • Now flagged as Elite, making it Unstoppable and Unbribable.

Heroes

Updates

Talents

  • Level 1
    • Nerubian Armor (W)
      • New functionality: Increase the Spell Armor granted from Harden Carapace by 20

Bug Fixes

  • Fixed an issue preventing Brightwing from applying the Sticky Flare talent effect if it hit more than one target.
  • Fixed an issue preventing Brightwing from applying the Hush! talent effect if it hit more than one target.

Updates

Talents

  • Level 7
    • Purifying Brew (Trait)
      • Spell Armor increased from 30 to 40
  • Level 20
    • Untapped Potential (R)
      • Armor increased from 50 to 60

Bug Fixes

  • Dragon's Breath's warning splat will now display after the ability has been cast.

Bug Fixes

  • Fixed an issue causing Deckard's portal to be visible in Fog of War when using Hearthstone.

Updates

Talents

  • Level 4
    • Sacrificial Soul (Q)
      • Armor increased from 20 to 25
      • Armor at max Souls increased from 40 to 50

Updates

Abilities

  • Rockstar (Trait)
    • Armor increased from 20 to 25

Talents

  • Level 16
    • Show Stopper (Q)
      • Armor increased from 15 to 35

Updates

Abilities

  • Purification Salvo (R)
    • Damage reduced from 86 to 79

Talents

  • Level 4
    • Inhibiting Energy (W)
      • Now applies to all slows (except itself), and not just Plasma Cutter's slows
      • Slow duration reduced from 4 to 3 seconds
      • Slow amount reduced from 35 to 30%
    • Warp Conduit (E)
      • Removed
  • Level 7
    • Warp Warfare (E)
      • Added functionality:
        • Now also resets the cooldown of Warp when Fenix gets a Hero takedown
    • Divert Power: Weapons (Active)
      • New functionality:
        • Activate to gain 40% Basic Attack damage for 5 seconds. Basic Attacks against Heroes refresh this duration. When this damage bonus falls off, remove all of Fenix's Shields. 40 second cooldown.
  • Level 13
    • Dampening Field (Trait)
      • Spell Armor increased from 20 to 25
    • Auxiliary Shields (Trait)
      • Shield amount increased from 20 to 40%
      • Health loss increased from 10 to 30%

Updates

Abilities

  • Robo-Goblin (R)
    • Armor increased from 30 to 40

Bug Fixes

  • Added a quick-cast option for Glacial Spike.

Bug Fixes

  • Fixed an issue that allowed Drain Hope's damage and healing to persist through time stop effects.

Updates

Abilities

  • Safeguard (W)
    • Armor increased from 25 to 30

Talents

  • Level 4
    • Trauma Trigger (Passive)
      • Armor increased from 30 to 40

Bug Fixes

  • Fixed an issue preventing Lunara from playing a voice line when she died.

Updates

Talents

  • Level 7
    • Anti-Armor Shells (Passive)
      • Physical Armor shred increased from 10 to 15

Updates

Talents

  • Level 16
    • Bounty Hunter (Trait)
      • Armor increased from 5 to 10

Updates

Talents

  • Level 4
    • Hunter-Gatherer (Passive)
      • Armor increased from 10 to 15

Updates

Abilities

  • Hook (Q)
    • Range reduced from 12.5 to 11
  • Slam (W)
    • Cast time increased from .25 to .313
    • Cooldown reduced from 8 to 6 seconds
    • Range increased from 8 to 9.5
    • Mana cost reduced from 40 to 30
    • Added functionality:
      • Now has an Inner area that deals 40% Bonus Damage and applies a 40% slow for 1.5 seconds
  • Devour (E)
    • Ability Effects now occur at the start of the ability's cast, rather than at the end
  • Vile Cleaver (Passive)
    • New Functionality:
      • Basic Attacks apply Vile Gas to nearby enemies, poisoning for 45 damage over 3 seconds. Re-applying Vile Gas increases its duration rather than resetting it, up to 10 seconds.

Talents

  • Level 1
    • Chew Your Food (E)
      • Removed
    • Dampen Magic (Passive)
      • Removed
    • Heavy Slam (W)
      • Removed
    • Hungry for More (Passive)
      • New functionality:
        • Quest: Regeneration Globes grant 30 permanent Health
        • Every 15 Regeneration Globes, Stitches gains 5% permanent Movement speed up to a maximum of 20%
    • Savor the Flavor (E)
      • Moved from level 7
        • New Functionality:
          • Casting Devour on a Hero restores an additional 10% of maximum Health and Mana over 5 seconds and permanently increases Stitches's health regeneration by 1.
    • New Talent: Patchwork Creation (Passive)
      • Increase all healing received by 15%.
      • Nearby Minion and Hero kills Heal Stiches (Minions for 30, Heroes for 300)
  • Level 4
    • Amplified Healing (Passive)
      • Removed
    • Restorative Fumes (Trait)
      • Removed
    • Putrid Ground (W)
      • Removed
    • New Talent – Playtime! (W)
      • Heroes hit by Slam reduce the cooldowns of Stitches's other Basic Abilities by .5 seconds. This cooldown reduction is increased to 2 seconds for Heroes that are hit by Slam's inner impact area.
    • New Talent – Chop Chop (W)
      • Hitting a Hero with the inner area of Slam increases Stitches's Basic Attack Speed by 50% for 4 seconds.
    • New Talent: Serrated Edge (Q)
      • Hooking an enemy Hero deals 5% of their max life as damage and decreases Hook's cooldown by 4 seconds.
  • Level 7
    • Last bite (E)
      • Removed
    • New Talent - Blight (Trait)
      • Vile Gas heals for 33% of the damage it deals. Activate to apply Vile Gas to all nearby enemies and reduce their healing taken by 20% for 5 seconds. 40 second CD
    • Cannibalize (Passive)
      • Moved from level 20
      • New functionality:
        • Heroes hit by Basic Attacks and Slam's inner area heal Stitches for 2% of his maximum health.
    • Tenderizer (Passive)
      • New functionality:
        • Basic Attacks slow the target by 25% for 2.5 seconds. If the target is afflicted with Slam's Slow, refresh its duration.
  • Level 13
    • Flea Bag (Passive)
      • Removed
    • Mega Smash (W)
      • Removed
    • Indigestion (E)
      • Removed
    • New Talent – Lacerate (W)
      • Slam afflicts enemies with Vile Gas and reduces armor by 10 for 4 seconds.
    • New Talent – Digestive Juices (E)
      • Devouring an enemy Hero reduces their damage dealt by 40% for 4 seconds.
    • New Talent – Gas Flare (Passive)
      • Stitches deals 16 damage per second to enemies around you. This damage is increased by 150% for 4 seconds after successfully Hooking an enemy Hero
  • Level 16
    • Pulverize (W)
      • New functionality:
        • Slam slows all enemies by 75% for 1 second.
    • Shish Kabob (Q)
      • Removed
    • Toxic Gas (Passive)
      • Removed
    • Fishing Hook (Q)
      • Range bonus increased from 40 to 50%
    • New Talent - Meat Hook (Q)
      • Hooking an enemy Hero restores 16% of maximum health over 4 seconds. For 4 seconds, Basic Attacks against the Hooked Hero will refresh the duration of this healing effect.
  • Level 20
    • New Talent – Second Helping (E)
      • Gain an additional charge of Devour. Devouring an enemy Hero reduces the cooldown of your Heroic ability by 5 seconds.
    • New Talent – Shambling Horror (Active)
      • Passive: Stitches is no longer affected by Slowing effects
      • Activate to gain 50 Armor for 4 seconds. 60 second CD.

Bug Fixes

  • Fixed an issue causing Massive Shove to remove Weighted Pustule from its target.

Updates

Stats

  • Health increased from 1425 to 1550
  • Health Regen increased from 2.969 to 3.23
  • Basic Attack damage reduced from 90 to 81

Abilities

  • Withering Fire (Q)
    • Adjusted functionality:
      • Pressing Q once fires 5 Withering Fire arrows at the closest enemy
    • Mana cost increased from 0 to 25
    • Damage reduced from 48 to 39
    • Range increased from 6.25 to 8
    • Cooldown increased from 2 to 8 seconds
    • Cooldown now restores all charges
    • No longer gains charges on Minion kills
    • Nearby Heroes takedowns now refresh the cooldown of this ability
    • Fire rate reduced from .188 to .375 (50% slower)
    • Withering Fire cannot be cast while a previous cast of Withering Fire is still firing
  • Shadow Dagger (W)
    • Adjusted functionality:
      • Shadow Dagger no longer spreads to nearby targets each time it does damage.
      • Damage dealt by Sylvanas to the primary target of Shadow Dagger spreads its effect to all nearby enemies.
    • Mana cost decreased from 75 to 50
    • Duration increased from 2 to 2.5 seconds
    • Damage reduced from 37 to 29
  • Haunting Wave (E)
    • Banshee travel speed increased by ~6%
  • Mind Control (R)
    • Cooldown reduced from 60 to 50 seconds
    • New functionality:
      • After a .25 second cast, launch a missile that impacts the first enemy Hero in its path. Impacted Heroes are Silenced, Slowed by 30%, and forced to walk towards Sylvanas for 1.75 seconds.
  • Black Arrows (Trait)
    • New functionality:
      • Activate to cause all Basic Attacks and Abilities to Stun Minions, Mercenaries, and Structures for 3 seconds over the next 10 seconds. 40 second cooldown
    • New Passive functionality – Banshee's Curse:
      • Basic Attacks infect enemies with Banshee's Curse for 3 seconds. Sylvanas deals 25% bonus damage to enemies with 3 stacks of Banshee's Curse.

Talents

  • Level 1
    • Overflowing Quiver (Q)
      • Removed
    • Dreadful Wake (E)
      • Removed
    • Overwhelming Affliction (Trait)
      • Moved from Level 16
      • Adjusted functionality:
        • Enemy Heroes with 3 stacks of Banshee's Curse are slowed by 15%. Basic Attacks against Slowed enemy Heroes deal 1% of their maximum Health in damage
    • New Talent: Unfurling Shadows (W)
      • Quest: Each time Shadow Dagger deals damage to enemy Heroes with 3 stacks of Banshee's Curse, increase its damage by .5%
    • New Talent: Banshee's Curse (Q)
      • Hitting an enemy Hero with Withering Fire increases Sylvanas's Attack Speed and Ability Power by 5% for 6 seconds, stacking up to 5 times
    • Level 4
      • With the Wind (Q)
        • Removed
      • Mercenary Queen (Trait)
        • Moved from Level 1
        • Adjusted functionality:
          • Friendly non-Elite Mercenaries near Sylvanas deal 60% more damage. Sylvanas Stuns and deals 30% additional damage to Mercenaries with 3 stacks of Banshee's Curse.
      • Possession (Active)
        • Moved from Level 7
        • Now requires 3 charges to be used on Catapults
      • Unstable Poison (W)
        • Moved from Level 7
        • Damage increased from 116 to 130
        • Now triggers on enemy minions who are afflicted by Banshee's Curse, Black Arrows, or Shadow Dagger
        • Radius increased from 2 to 2.5
    • Level 7
      • Barbed Shot (Q)
        • New functionality:
          • Hitting the same enemy with 5 shots of Withering Fire causes the last shot to deal 350% bonus damage
      • Lost Soul (W)
        • Moved from Level 4
        • Adjusted functionality:
          • Reduce Shadow Dagger's cooldown by 1.75 seconds each time Sylvanas uses a Basic Attack on an enemy Hero with 3 stacks of Banshee's Curse.
      • New Talent: Festering Wounds (E)
        • Haunting Wave deals 25% more damage and applies 3 stacks of Banshee's Curse.
    • Level 13
      • Cold Embrace (W)
        • Moved from Level 16
        • Duration increased from 2 to 2.5 seconds
        • Now also reduces the Armor of targets that Shadow Dagger spreads to by 10
      • Spell Shield (Active)
        • Removed
      • Remorseless (Trait)
        • Moved from Level 16
        • New functionality:
          • Increase Sylvanas's Basic Attack range by 1. Basic Attacks against enemy Heroes with 3 stacks of Banshee's Curse fire an untalented shot of Withering Fire. This shot applies Banshee's Curse.
      • Windrunner (E)
        • Adjusted functionality:
          • Teleporting with Haunting Wave resets the cooldown of Withering Fire. Haunting Wave can be cast a second time for free within 5 seconds after teleporting
    • Level 16
      • Life Drain (W)
        • Moved from Level 13
        • New functionality:
          • Dealing damage to enemies with 3 stacks of Banshee's Curse heals Sylvanas for 15% of the damage dealt. Doubled against Heroes
      • Evasive Fire (Q)
        • Adjusted Functionality:
          • Hitting enemies with Withering Fire grants Sylvanas 6% bonus Movement Speed for 2 seconds, stacking up to 30%. Basic Attacks refresh this duration.
      • Will of the Forsaken (Active)
        • Moved from Level 13
    • Level 20
      • Dark Lady's Call (R)
        • New functionality:
          • Reduce the cooldown of Mind Control by 30 seconds. Heroes hit by Mind Control have their vision greatly reduced for 5 seconds.
      • Withering Barrage (Q)
        • Moved from Level 4
        • New functionality:
          • Hitting an enemy Hero with Withering Fire decreases its cooldown by .75 seconds

Updates

Talents

  • Level 4
    • Khala's Light (Q)
      • Armor increased from 15 to 20

Updates

Talents

  • Level 16
    • Enraged (Passive)
      • Armor increased from 15 to 25

Updates

Talents

  • Level 20
    • Defense of the Angels (Active)
      • Armor increased from 40 to 50

Updates

Abilities

  • Devotion (Trait)
    • Armor increased from 15 to 25

Updates

Abilities

  • Smoke Bomb (R)
    • Armor increased from 25 to 30

Updates

Talents

  • Level 4
    • Amani Hide (Active)
      • Armor increased from 10 to 15

Bug Fixes

  • Added a quick-cast option for Amani Rage.