2025-11-03 PTR Patch 2.55.14.95499

Bug Fixes

  • Level 1
    • Reactive Ballistospores
      • Fixed Reactive Ballistospores tooltip.

2025-07-29 Live Patch 2.55.12.94714

Updates

Talents

  • Level 10
    • Flailing Swipe
      • Each iteration of Flailing Swipe now has its own knockback point. The first swipe knocks targets away from a point 3 radius behind Stukov, the second swipe will be a point 2 radius behind, and the third swipe will be a point 1 radius behind.

Bug Fixes

  • Level 10
    • Flailing Swipe
      • Fixed an issue that caused Flailing Swipe to not knock all targets back an equal distance.

2025-07-01 PTR Patch 2.55.12.94564

Updates

Talents

  • Level 10
    • Flailing Swipe
      • Each iteration of Flailing Swipe now has its own knockback point. The first swipe knocks targets away from a point 3 radius behind Stukov, the second swipe will be a point 2 radius behind, and the third swipe will be a point 1 radius behind.

Bug Fixes

  • Level 10
    • Flailing Swipe
      • Fixed an issue that caused Flailing Swipe to not knock all targets back an equal distance.

2025-05-15 Live Patch 2.55.11.94189

Bug Fixes

  • Base
    • Healing Pathogen [Q]
      • Fixed an issue that caused Healing Pathogen to persist for a brief period after activating Bio-Kill Switch.

2025-04-21 PTR Patch 2.55.10.94029

Bug Fixes

  • Base
    • Healing Pathogen [Q]
      • Fixed an issue that caused Healing Pathogen to persist for a brief period after activating Bio-Kill Switch.

2025-01-27 Live Patch 2.55.9.93565

Bug Fixes

  • Base
    • Weighted Pustule [W]
      • Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed.

2025-01-06 PTR Patch 2.55.9.93498

Bug Fixes

  • Base
    • Weighted Pustule [W]
      • Fixed an issue that caused Weighted Pustule's increasing Slow to be instantly removed on targets with reduced duration on being Slowed.

2024-10-14 Live Patch 2.55.7.93009

Bug Fixes

  • Level 16
    • Superstrain
      • Fixed an issue that caused Superstrain to not display FX when activating.

2024-09-26 PTR Patch 2.55.7.92909

Bug Fixes

  • Level 16
    • Superstrain
      • Fixed an issue that caused Superstrain to not display FX when activating.

2024-08-12 Live Patch 2.55.6.92665

Bug Fixes

  • Level 10
    • Massive Shove
      • Fixed an issue that caused Massive Shove to launch from Stukov's origin point.

2024-07-15 PTR Patch 2.55.6.92550

Bug Fixes

  • Level 10
    • Massive Shove
      • Fixed an issue that caused Massive Shove to launch from Stukov's origin point.

2024-05-21 Live Patch 2.55.5.92264

Updates

Base

  • Quickcast Settings
    • Removed Cancel Lurking Arm.

Talents

  • Level 1
    • Reactive Ballistospores [W]
      • Added a health indicator.

Bug Fixes

  • Level 1
    • Fetid Touch [W]
      • Fetid Touch's ranged attack no longer displays an empty icon in the Death Recap.

2024-04-16 PTR Patch 2.55.5.92083

Updates

Base

  • Quickcast Settings
    • Removed Cancel Lurking Arm.

Talents

  • Level 1
    • Reactive Ballistospores [W]
      • Added a health indicator.

Bug Fixes

  • Level 1
    • Fetid Touch [W]
      • Fetid Touch's ranged attack no longer displays an empty icon in the Death Recap.

2024-02-06 Live Patch 2.55.4.91769

Bug Fixes

  • Fixed an issue that caused Weighted Pustule to not display a damage preview.

2024-01-17 PTR Patch 2.55.4.91690

Bug Fixes

  • Fixed an issue that caused Weighted Pustule to not display a damage preview.

2023-11-16 Live Patch 2.55.4.91368

Bug Fixes

  • Difficulty updated from Medium to Hard.
  • Fixed an issue that caused Reactive Ballistospores to not be reset correctly by Try Mode, Sandbox reset cooldowns.
  • Fixed an issue that caused Reactive Ballistospores to deal more damage than intended when applying Weighted Pustule.
  • Fetid Touch icon updated.
  • Reactive Ballistospores icon updated.
  • Reactive Ballistospores is now considered an active talent, instead of a Weighted Pustule talent.

2023-10-23 PTR Patch 2.55.4.91227

Bug Fixes

  • Fixed an issue that caused Reactive Ballistospores to not work correctly with cooldown resets.

2022-02-01 Live Patch 2.55.1.87306

Updates

Talents

  • Level 1
    • Fetid Touch [W]
      • Ranged damage reduction reduced from 40% to 35%.
      • Quest completion Hero hits required reduced from 20 to 15.
    • Low Blow [E]
      • Bonus damage reduced from 125% to 100%.
  • Level 7
    • The Long Pitch [W]
      • Cooldown reduction duration increased from 3 to 4 seconds.
    • Growing Infestation [E]
      • Maximum channel duration reduced from 4 to 3 seconds.
    • Targeted Excision [D]
      • Bio-Kill Switch set cooldown reduced from 8 to 7 seconds.
  • Level 13
    • It Hungers [E]
      • Hero damage instances needed to proc cooldown reduction and Mana refund increased from 6 to 8.
Developer Comment: It's not a Heroes' patch if we're not changing Stukov. We view the Lurking Arm talents as an easier talent path than The Long Pitch or Targeted Excision, so we're shifting some power to better reward Stukov mastery.

2021-12-07 Live Patch 2.55.0.86938

Updates

Base

  • Vitals
    • Health reduced from 1850 to 1835.
    • Health regeneration reduced from 3.85 to 3.82.
  • Bio-Kill Switch [Q]
    • Healing reduced from 450 to 435.
Developer Comment: Stukov's level 1 talents have seen an influx of strength over the last couple months, and everything has a cost.

2021-11-30 PTR Patch 2.55.0.86813

Updates

Base

  • Vitals
    • Health reduced from 1850 to 1835.
    • Health regeneration reduced from 3.85 to 3.82.
  • Bio-Kill Switch [Q]
    • Healing reduced from 450 to 435.
Developer Comment: Stukov's level 1 talents have seen an influx of strength over the last couple months, and everything has a cost.

2021-09-27 Live Patch 2.54.4.86223

Updates

Talents

  • Level 1
    • Fetid Touch [W]
      • Slow amount of Basic Attacks increased from 15% to 20%.
      • Reduction of Basic Attack damage while in Ranged Mode from 50% to 40%.
    • Reactive Ballistospores [W]
      • Search range of Talent activation reduced by 20%.
      • Bio-Kill Switch cooldown reduction while below 50% Health reduced from 150% to 100%.
      • Cooldown increased from 60 to 75 seconds.
    • Low Blow [E]
      • Bonus damage to Heroes below 50% Health increased from 100% to 125%.
  • Level 13
    • It Hungers [E]
      • Bonus cast range increased from 20 to 30%.
      • Hero damage instances needed to proc cooldown reduction and Mana refund decreased from 8 to 6.
  • Level 16
    • Universal Carrier [Q]
      • Healing Pathogen Healing reduction decreased from 40% to 25%.
    • Superstrain [Q]
      • Healing from being Stunned or Rooted increased from 250 to 300.
Developer Comment: Reactive Ballistospores is just too strong in its current form, completely dominating his tier 1 choices. We are making some adjustments to it in order to help level out the talent tier while also buffing some other under-performing Talents throughout his tree.

2021-07-20 Live Patch 2.54.2.85551

Updates

Talents

  • Level 1
    • Fetid Touch [W]
      • Additional functionality: Ranged attacks and Melee attacks are now toggleable with an active.
Developer Comment: We greatly appreciate and agree on the feedback of us combining Spine Launcher with Fetid Touch last patch. To give player's back control, we have made the Talent grant the ability to toggle between both ranged or melee attack modes.

2021-06-15 Live Patch 2.54.1.85276

Updates

Talents

  • Level 1
    • Fetid Touch [W]
      • Additional functionality: Basic Attacks become ranged and Slow enemies by 15% for 1.5 seconds but deal 50% less damage.
    • Reactive Ballistospores [Active]
      • Adjusted functionality:
        • Activate: Instantly spread a Weighted Pustule to all nearby enemy Heroes (60 Second cooldown).
        • Passive: While below 50% maximum Health, Bio Kill-Switch cooldown refreshes 150% faster.
    • Low Blow [E]
      • Additional functionality: Lurking Arm persists for an additional 1 second after it is cancelled.
    • Spine Launcher [Passive]
      • Removed.
  • Level 4
    • Biotic Armor [Q]
      • Physical Armor from activating Bio-Kill Switch from 75 to 50.
  • Level 7
    • Targeted Excision [D]
      • Activating Bio Kill-Switch while exactly 1 enemy Hero is affected by Weighted Pustule now sets your Bio Kill-Switch to 8 seconds instead of 5.
  • Level 13
    • Lingering Spines [E]
      • Removed.
    • Virulent Reaction [D]
      • Root duration from 2 to 1.5 seconds.
Developer Comment: Stukov had a couple of fun talents that were being overshadowed by stronger and/or more synergistic ones. We didn't want to lose their flavor, so we baked their current functionality into existing talents that were in need of a little love themselves.

2021-01-19 Live Patch 2.53.1.83632

Updates

Talents

  • Level 1
    • Fetid Touch [W]
      • Number of enemy Heroes hit for final quest requirement reduced from 30 to 25.
    • Reactive Ballistospores [W]
      • Cooldown increased from 15 to 25 seconds.
    • Low Blow [E]
      • Health threshold for bonus damage increased from 30% to 50%.
  • Level 4
    • Biotic Armor [Q]
      • Armor amount reduced from 15 to 10.
  • Level 13
    • It Hungers [E]
      • Number of enemy Hero hits required reduced from 10 to 8.
Developer Comment: Some of Stukov's talents have been too inconsistent to be considered viable, so we're making some small buffs to them in order to increase their competitiveness. We're also reducing the strength of some of his overperforming talents to keep his overall power in check.

2020-04-14 Live Patch 2.50.0.79155

Bug Fixes

  • Fixed an issue where Weighted Pustule was removed by Unstoppable.

2020-04-06 PTR Patch 2.50.0.79033

Bug Fixes

  • Fixed an issue where Weighted Pustule was removed by Unstoppable.

2020-03-11 Live Patch 2.49.4.78679

Updates

Base

  • Health increased from 1765 to 1850.
  • Health Regeneration increased from 3.68 to 3.85.
  • Weighted Pustule [W]
    • Damage when expiring increased from 80 to 88.
Developer Comment: Stukov is underperforming a bit compared to other Healers, and his talents are in a fairly good place right now. To help him out, we're beefing up some of his base stats, which should allow him to better trade with enemy Heroes and apply more pressure to the enemy team.

2020-01-22 Live Patch 2.49.2.77981

Updates

Talents

  • Level 20
    • Bio-Explosion Switch [Trait]
      • Silence duration increased from 2 to 2.5 seconds.
      • Additional functionality: Detonating Lurking Arm also deals 230 damage to enemies caught in its explosion.
Developer Comment: Bio-Explosion Switch has always been in a bit of an awkward spot due to the opportunity cost of ending Lurking Arm early. To make the talent more obviously powerful, we're adding some significant damage to the explosion and a larger Silence duration to the detonation to make up for the fact that Stukov's Lurking Arm goes away when the explosion happens. Now, if Stukov players properly detonate the Lurking Arm right as their enemies are leaving it, they should have a significant benefit when taking this talent.

2019-08-28 Live Patch 2.47.2.76003

Updates

Talents

  • Level 10
    • Flailing Swipe [R1]
      • Cooldown reduced from 80 to 60 seconds.
      • Mana cost reduced from 80 to 60.
  • Level 20
    • Controlled Chaos [R1]
      • Cooldown of Flailing Swipe changed from 30 to 25 seconds.
      • Mana cost of Flailing Swipe changed from 30 to 25.
Developer Comment: We're buffing Flailing Swipe to be a more viable option compared to Massive Shove. With this reduced cooldown, Stukov should feel more free to peel for his teammates between team fights without risking Flailing Swipe being on cooldown during the next engagement.

2019-05-22 Live Patch 2.45.1.74238

Updates

Abilities

  • Level 1
    • Fetid Touch [W]
      • Additional functionality: After hitting 15 enemy Heroes with Weghted Pustule, remove half of its Mana cost
  • Level 7
    • Targeted Excision [Trait]
      • Additional functionality: Also reduces the cooldowns of Stukov's Basic Abilities by 1.5 seconds
  • Level 13
    • It Hungers [E]
      • Enemy Heroes hit required reduced from 12 to 10
    • Poppin' Pustules [Trait]
      • Additional functionality: Enemies hit by the explosion also have a Weighted Pustule applied to them
  • Level 16
    • Universal Carrier [Q]
      • Healing reduction on Healing Pathogen reduced from 50% to 40%
Developer Comment: We're making some quality of life changes to some of Stukov's talents to make them better. Targeted Excision in particular suffered from some awkwardness where when used properly, the cooldown of Bio-Kill Switch would often be lower than the cooldowns of his Healing Pathogen and Weighted Pustule, which made part of its benefit meaningless. This change should make its 5-second cooldown more important, as he can use his other abilities sooner after his initial cast of Bio-Kill Switch.

2018-12-11 Live Patch 2.41.0.70920

Bug Fixes

  • Fixed an issue causing Massive Shove to remove Weighted Pustule from its target.

2018-12-03 PTR Patch 2.41.0.70682

Bug Fixes

  • Fixed an issue causing Massive Shove to remove Weighted Pustule from its target.

2018-11-13 Live Patch 2.40.0.70200

Bug Fixes

  • Fixed an issue preventing Lurking Arm from revealing damaged targets if they were at the edge of its area of effect.

2018-11-05 PTR Patch 2.40.0.69947

Bug Fixes

  • Fixed an issue preventing Lurking Arm from revealing damaged targets if they were at the edge of its area of effect.

2018-08-22 Live Patch 2.36.2.67621

Updates

Stats

  • Base Maximum Health increased from 1682 to 1765
  • Health Regeneration increased from 3.5 to 3.7
  • Basic Attack damage increased from 249 to 261

Talents

  • Level 4
    • Vigorous Reuptake (Trait)
      • Bonus Healing increased from 25 to 30%

2018-08-07 Live Patch 2.36.0.67143

Updates

Talents

  • Level 1
    • Low Blow (E)
      • Moved from Level 13
      • Bonus damage reduced from 150 to 100%
    • Poppin' Pustules (D)
      • No longer has a Quest component
      • New functionality:
        • Detonating a Weighted Pustule within 1.5 seconds of it expiring increases its damage by 100% and applies its damage and slow in an area
      • Explosion radius reduced from 4.5 to 3.75
  • Level 4
    • Biotic Armor (Q)
      • Physical Armor reduced from 50 to 15
      • Now works on all targets that have Healing Pathogen
      • Additional Functionality:
        • Now also grants 50 Physical Armor for 2.5 seconds to targets who have Healing Pathogen when Bio-Kill Switch is detonated
    • Vigorous Reuptake (D)
      • No longer has a Quest component
      • New functionality:
        • Bio-Kill Switch's healing is increased by 25% if 3 or more targets have Healing Pathogen on them when Bio-Kill Switch is detonated
  • Level 7
    • Within My Reach (E)
      • Removed
    • The Long Pitch (W)
      • Bonus range reduced from 100 to 50%
      • Additional functionality:
        • Detonating 2 or more Weighted Pustules with a single cast of Bio-Kill Switch causes the cooldowns of non-Heroic abilities to recharge 100% faster for 3 seconds.
    • Growing Infestation (E)
      • Moved from Level 1
      • No longer increases the cooldown of Lurking Arm
      • New functionality:
        • Now reduces Lurking Arm's channel duration to 4 seconds
  • Level 13
    • It Hungers (E)
      • Moved from Level 7
      • New functionality:
        • Increase the range of Lurking Arm by 20%. If Lurking Arm hits enemy Heroes 15 times, reset its cooldown and refund its Mana cost
  • Level 20
    • Push Comes to Shove (R)
      • Speed bonus removed
      • Additional functionality:
        • After colliding with terrain, enemy Heroes are slowed by 50% for 4 seconds
    • Top Off (Q)
      • Moved from Level 4
      • Bonus healing reduced from 50% to 30%
      • Adjusted Functionality:
        • Increased healing is now applied to all targets that have Healing Pathogen
Developer Comment: In the same vein as our earlier changes to Kael'thas, we felt that Stukov could use some love in the talent diversity department. We've made a number of functionality changes that should open up new builds and play styles, particularly in his earlier talent tiers.

Bug Fixes

  • Fixed an issue that could prevent Virulent Reaction from rooting targets if the Poppin Pustules talent was chosen.

2018-07-30 PTR Patch 2.36.0.66977

Updates

Talents

  • Level 1
    • Low Blow (E)
      • Moved from Level 13
      • Bonus damage reduced from 150 to 100%
    • Poppin' Pustules (D)
      • No longer has a Quest component
      • New functionality:
        • Detonating a Weighted Pustule within 1.5 seconds of it expiring increases its damage by 100% and applies its damage and slow in an area
      • Explosion radius reduced from 4.5 to 3.75
  • Level 4
    • Biotic Armor (Q)
      • Physical Armor reduced from 50 to 15
      • Now works on all targets that have Healing Pathogen
      • Additional Functionality:
        • Now also grants 50 Physical Armor for 2.5 seconds to targets who have Healing Pathogen when Bio-Kill Switch is detonated
    • Vigorous Reuptake (D)
      • No longer has a Quest component
      • New functionality:
        • Bio-Kill Switch's healing is increased by 25% if 3 or more targets have Healing Pathogen on them when Bio-Kill Switch is detonated
  • Level 7
    • Within My Reach (E)
      • Removed
    • The Long Pitch (W)
      • Bonus range reduced from 100 to 50%
      • Additional functionality:
        • Detonating 2 or more Weighted Pustules with a single cast of Bio-Kill Switch causes the cooldowns of non-Heroic abilities to recharge 100% faster for 3 seconds.
    • Growing Infestation (E)
      • Moved from Level 1
      • No longer increases the cooldown of Lurking Arm
      • New functionality:
        • Now reduces Lurking Arm's channel duration to 4 seconds
  • Level 13
    • It Hungers (E)
      • Moved from Level 7
      • New functionality:
        • Increase the range of Lurking Arm by 20%. If Lurking Arm hits enemy Heroes 15 times, reset its cooldown and refund its Mana cost
  • Level 20
    • Push Comes to Shove (R)
      • Speed bonus removed
      • Additional functionality:
        • After colliding with terrain, enemy Heroes are slowed by 50% for 4 seconds
    • Top Off (Q)
      • Moved from Level 4
      • Bonus healing reduced from 50% to 30%
      • Adjusted Functionality:
        • Increased healing is now applied to all targets that have Healing Pathogen
Developer Comment: In the same vein as our earlier changes to Kael'thas, we felt that Stukov could use some love in the talent diversity department. We've made a number of functionality changes that should open up new builds and play styles, particularly in his earlier talent tiers.

2018-07-10 Live Patch 2.35.0.66488

Bug Fixes

  • Healing Pathogen's timer is no longer visually removed if the target becomes Polymorphed.

2018-07-02 PTR Patch 2.35.0.66292

Bug Fixes

  • Healing Pathogen's timer is no longer visually removed if the target becomes Polymorphed.

2018-06-12 Live Patch 2.34.0.65751

Bug Fixes

  • Healing done by the Superstrain Talent no longer displays as “Unknown” in Death Recaps.

2018-06-06 Live Patch 2.33.1.65617

Updates

Abilities
  • Bio-Kill Switch (Trait)
    • Amount Healed after detonating a Healing Pathogen increased from 435 to 450.
  • Healing Pathogen (Q)
    • Healing per tick increased from 35 to 37.

2018-06-04 PTR Patch 2.34.0.65579

Updates

Abilities
  • Bio-Kill Switch (Trait)
    • Amount Healed after detonating a Healing Pathogen increased from 435 to 450.
  • Healing Pathogen (Q)
    • Healing per tick increased from 35 to 37.

Bug Fixes

  • Healing done by the Superstrain Talent no longer displays as “Unknown” in Death Recaps.

2018-05-09 Live Patch 2.32.2.64863

Updates

Abilities
  • Bio-Kill Switch (Trait)
    • Healing reduced from 475 to 435.
  • Lurking Arm (E)
    • Cooldown increased from 8 to 10 seconds.
Talents
  • Level 1
    • Growing Infestation (E)
      • Additional cooldown duration increased from 4 to 5 seconds.
  • Level 4
    • One Good Spread (Q)
      • Mana restoration reduced from 30 to 10.
  • Level 7
    • It Hungers (E)
      • Mana restoration increased from 5 to 10.

Bug Fixes

  • The It Hungers Talent no longer grants cooldown reduction to Lurking Arm if the Ability is cast without hitting any enemy Heroes.

2018-03-27 Live Patch 2.31.0.63507

Bug Fixes

  • Will no longer become unresponsive after attempting to cast Lurking Arm behind the allied Hall of Storms.

2018-03-19 PTR Patch 2.31.0.63203

Bug Fixes

  • Will no longer become unresponsive after attempting to cast Lurking Arm behind the allied Hall of Storms.

2017-12-20 Live Patch 2.29.5.60632

Updates

Talents

  • Level 4
    • One Good Spread (Q)
      • Mana restoration reduced from 40 to 30

2017-11-29 Live Patch 2.29.2.59988

Updates

Abilities

  • Healing Pathogen (Q)
    • Heal amount reduced from 37 to 35
  • Lurking Arm (E)
    • Damage reduced from 36 to 34
  • Bio-kill Switch (D)
    • Heal amount reduced from 500 to 475
  • Flailing Swipe (R)
    • Damage reduced from 50 to 48
  • Massive Shove (R)
    • Damage reduced from 200 to 190

2017-11-27 PTR Patch 2.29.3.59837

Updates

Abilities

  • Healing Pathogen (Q)
    • Heal amount reduced from 37 to 35
  • Lurking Arm (E)
    • Damage reduced from 36 to 34
  • Bio-kill Switch (D)
    • Heal amount reduced from 500 to 475
  • Flailing Swipe (R)
    • Damage reduced from 50 to 48
  • Massive Shove (R)
    • Damage reduced from 200 to 190

2017-11-14 Live Patch 2.29.0.59657

Bug Fixes

  • Nazeebo will now correctly be pushed if he is hit by Massive Shove while channeling Ravenous Spirit.

2017-11-06 PTR Patch 2.29.0.59279

Bug Fixes

  • Nazeebo will now correctly be pushed if he is hit by Massive Shove while channeling Ravenous Spirit.

2017-11-01 Live Patch 2.28.5.59239

Updates

Stats

  • Base Maximum Health increased from 1590 to 1682
  • Health regen increased from 3.31 to 3.5

2017-10-17 Live Patch 2.28.3.58623

Bug Fixes

  • Abilities that move Heroes, like Alarak's Telekinesis and Stiches' Hook, no longer remove Weighted Pustule from the affected Hero.

2017-10-11 Live Patch 2.28.2.58482

Updates

Stats

  • Health reduced from 1682 to 1590
  • Health regen reduced from 3.5 to 3.31

Abilities

  • Healing Pathogen (Q)
    • Heal amount reduced from 40 to 37

Talents

  • Level 1
    • Spine Launcher (Passive)
      • Damage reduction increased from 30 to 40%
    • Poppin Pustules (D)
      • Added functionality:
        • Now increases the final damage of Weighted Pustule by 50%
  • Level 16
    • Superstrain (Q)
      • Added functionality:
        • Now also applies to targets who are Rooted while under the effect of Healing Pathogen
    • Universal Carrier (Q)
      • Heal reduction decreased from 60 to 50%
    • Eye Infection (W)
      • Removed

2017-10-09 PTR Patch 2.28.3.58344

Updates

Stats

  • Health reduced from 1682 to 1590
  • Health regen reduced from 3.5 to 3.3

Abilities

  • Healing Pathogen (Q)
    • Heal amount reduced from 40 to 37

Talents

  • Level 1
    • Spine Launcher (Passive)
      • Damage reduction increased from 30 to 40%
    • Poppin Pustules (D)
      • Added functionality:
        • Now increases the final damage of Weighted Pustule by 50%
  • Level 16
    • Superstrain (Q)
      • Added functionality:
        • Now also applies to targets who are Rooted while under the effect of Healing Pathogen
    • Universal Carrier (Q)
      • Heal reduction decreased from 60 to 50%
    • Eye Infection (W)
      • Removed

Bug Fixes

  • Abilities that move Heroes, like Alarak's Telekinesis and Stiches' Hook, no longer remove Weighted Pustule from the affected Hero.

2017-09-26 Live Patch 2.28.0.57797

Bug Fixes

  • Abilities that move Heroes, like Alarak's Telekinesis and Stiches' Hook, no longer remove Weighted Pustule from the affected Hero.

2017-09-20 Live Patch 2.27.5.57589

Updates

Talents

  • Level 1
    • Spine Launcher (Passive)
      • Basic Attack damage reduction decreased from 50 to 30%

2017-09-18 PTR Patch 2.28.0.57547

Bug Fixes

  • Abilities that move Heroes, like Alarak's Telekinesis and Stiches' Hook, no longer remove Weighted Pustule from the affected Hero.

2017-09-05 Live Patch 2.27.3.57062

Bug Fixes

  • Massive Shove's sound effects will no longer persist after the target is killed or collides with terrain.

2017-08-28 PTR Patch 2.27.3.56859

Bug Fixes

  • Massive Shove's sound effects will no longer persist after the target is killed or collides with terrain.

2017-07-26 Live Patch 2.26.4.55844

Updates

Abilities

  • Healing Pathogen (Q)
    • Mana cost increased from 30 to 40
  • Flailing Swipe (R)
    • Pushback distance increased by 50%

Talents

  • Level 1
    • Spine Launcher (Passive)
      • Slow duration increased from 1 to 1.5 seconds (now matches his attack speed)
    • Fetid Touch (W)
      • Quest requirements reduced from 20 and 40 Heroes hit to 15 and 30
    • Growing Infestation (E)
      • Added functionality:
        • Now increases the Cooldown of Lurking Arm by 4 seconds
  • Level 4
    • One Good Spread… (Q)
      • Spreading requirement reduced from 4 to 3 Heroes
      • Mana refund increased from 30 to 40
    • Vigorous Reuptake (D)
      • Healing bonus reduced from 50 to 40%
  • Level 16
    • Pox Populi (D)
      • Adjusted functionality:
        • Detonating Bio-Kill Switch no longer refreshes heal duration, but instead sets the duration to 3 seconds
  • Level 20
    • Controlled Chaos (R)
      • Cooldown between casts reduced from 3 to 1 second
      • Cooldown for each charge reduced from 40 to 30 seconds
    • Push Comes to Shove (R)
      • Duration requirement reduced from 1.5 to 1.25 seconds

Bug Fixes

  • Fixed a typo in the tooltip for Fetid Touch.
  • Stop, Hold Fire, Taunt, and Dance commands can no longer be issued while casting or channeling Lurking Arm.
  • Fixed an issue that could cause FPS to drop to 30 when targeting Lurking Arm.
  • Massive Shove will no longer be cancelled when used on Sgt. Hammer while she is in Siege Mode.

2017-07-11 Live Patch 2.26.3.55288

Releases

Stukov, Infested Admiral, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.

Trait

  • Bio-Kill Switch (D)
    • Activate to detonate all of Stukov's Viruses. Each Healing Pathogen heals its target, and each Weighted Pustule does damage and Slows its target by 70% for 2 seconds. Can be cast while Channeling Lurking Arm.

Basic Abilities

  • Healing Pathogen (Q)
    • Infest an allied Hero with a Healing Pathogen that heals the target for 240 Health over 4.5 seconds. Healing Pathogens can spread to a nearby allied Hero every 0.75 seconds, and a single Healing Pathogen can spread to each allied Hero 1 time.
  • Weighted Pustule (W)
    • Hurl a pustule that impacts all enemy Heroes in its path, dealing damage and Slowing by 5%, increasing to 50% over 3 seconds. Deals additional damage upon expiring or being removed.
  • Lurking Arm (E)
    • Channel at a target location, creating an area that Silences enemies inside and deals 144 damage per second to them. Deals 50% reduced damage to non-Heroes.Does not cost Mana while Channeling, and lasts until canceled or interrupted.

Heroic Abilities

  • Flailing Swipe (R)
    • Swipe 3 times in front of Stukov over 1.75 seconds, dealing damage to enemies hit and knocking them away. Each swipe is larger than the previous.
  • Massive Shove (R)
    • Extend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, taking damage. Stukov gains 50 Armor while shoving an enemy.

2017-07-03 PTR Patch 2.26.3.55058

Releases

Stukov, Infested Admiral, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.

Trait

  • Bio-Kill Switch (D)
    • Activate to detonate all of Stukov's Viruses. Each Healing Pathogen heals its target, and each Weighted Pustule does damage and Slows its target by 70% for 2 seconds. Can be cast while Channeling Lurking Arm.

Basic Abilities

  • Healing Pathogen (Q)
    • Infest an allied Hero with a Healing Pathogen that heals the target for 240 Health over 4.5 seconds. Healing Pathogens can spread to a nearby allied Hero every 0.75 seconds, and a single Healing Pathogen can spread to each allied Hero 1 time.
  • Weighted Pustule (W)
    • Hurl a pustule that impacts all enemy Heroes in its path, dealing damage and Slowing by 5%, increasing to 50% over 3 seconds. Deals additional damage upon expiring or being removed.
  • Lurking Arm (E)
    • Channel at a target location, creating an area that Silences enemies inside and deals 144 damage per second to them. Deals 50% reduced damage to non-Heroes.Does not cost Mana while Channeling, and lasts until canceled or interrupted.

Heroic Abilities

  • Flailing Swipe (R)
    • Swipe 3 times in front of Stukov over 1.75 seconds, dealing damage to enemies hit and knocking them away. Each swipe is larger than the previous.
  • Massive Shove (R)
    • Extend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, taking damage. Stukov gains 50 Armor while shoving an enemy.
Warning! No results found. Select more Patch Types by using the dropdown menu on the top-right of the webpage.