2025-12-01 Live Patch 2.55.14.95774

Undocumented

Updates

General

  • Bushes
    • The bushes right behind the Forts in the top lane have been removed.

Structures

  • Fallback Towers
    • Fallback Tower added behind the top Fort.
    • Fallback Tower added behind the bottom Fort.
  • Keep's Gates
    • The middle Keep's Gates have been slightly moved towards the center of the battlefield.

Objective

  • Punishers
    • Health reduced by 15%, from 15000 to 12500.
    • Health scaling for minutes 6-10 increased from 900 to 1100.
    • Health scaling for minutes 11-15 increased from 1100 to 1300.
    • Health scaling for minutes 16-20 increased from 1400 to 1600.
    • Health scaling for minutes 21-29 increased from 1550 to 1750.

2025-11-03 PTR Patch 2.55.14.95499

Undocumented

Updates

General

  • Bushes
    • The bushes right behind the Forts in the top lane have been removed.

Structures

  • Fallback Towers
    • Fallback Tower added behind the top Fort.
    • Fallback Tower added behind the bottom Fort.
  • Keep's Gates
    • The middle Keep's Gates have been slightly moved towards the center of the battlefield.

Objective

  • Punishers
    • Health reduced by 15%, from 15000 to 12500.
    • Health scaling for minutes 6-10 increased from 900 to 1100.
    • Health scaling for minutes 11-15 increased from 1100 to 1300.
    • Health scaling for minutes 16-20 increased from 1400 to 1600.
    • Health scaling for minutes 21-29 increased from 1550 to 1750.

2025-09-30 Live Patch 2.55.13.95213

Undocumented

Updates

Mercenaries

  • Siege Camp
    • Initial spawn delay reduced from 60 to 30 seconds.
  • Bruiser Camp
    • Initial spawn delay reduced from 60 to 30 seconds.

Objective

  • Guardians
    • Attack Damage reduced by 25%.
    • Health decreased from 400 to 300.
    • Movement Speed increased from 3 to 3.5.
    • Guardians now have 20 Spell Armor.
  • Punishers
    • Punishers will no longer leap over Gates. Gates closer than Heroes will be targeted instead.

2025-09-02 PTR Patch 2.55.13.94986

Undocumented

Updates

Mercenaries

  • Siege Camp
    • Initial spawn delay reduced from 60 to 30 seconds.
  • Bruiser Camp
    • Initial spawn delay reduced from 60 to 30 seconds.

Objective

  • Guardians
    • Attack Damage reduced by 25%.
    • Health decreased from 400 to 300.
    • Movement Speed increased from 3 to 3.5.
    • Guardians now have 20 Spell Armor.
  • Punishers
    • Punishers will no longer leap over Gates. Gates closer than Heroes will be targeted instead.

2019-04-30 Live Patch 2.45.0.73662

Updates

Objective

  • Punishers
    • Arcane
      • Arcane damage increased from 52 to 53.
      • Arcane damage scaling reduced from 11 to 8 per minute.
    • Frozen
      • Frozen damage base increased from 110 to 120.
      • Frozen area increased from 3 to 3.25.
      • Number of Frozen explosions reduced from 6 to 5.
      • When Frozen explosions damage an enemy Structure, they are disabled for 3 seconds.
    • Mortar
      • Mortar damage base increased from 90 to 115.
      • Mortar damage scaling increased from 5 to 17 per minute.
Developer Comment: These changes are designed to bring the 3 types of Punishers more closely aligned in power, while preserving what makes them special. Mortar is now a properly scary amount of damage up front, while Arcane had its damage reduced but maintains the highest damage over a long period of time. Frozen has had Structure disabled added to it, further encouraging teams to dive into enemy Towns alongside him.

2019-04-22 PTR Patch 2.45.0.73576

Updates

Objective

  • Punishers
    • Arcane
      • Arcane damage increased from 52 to 53.
      • Arcane damage scaling reduced from 11 to 8 per minute.
    • Frozen
      • Frozen damage base increased from 110 to 120.
      • Frozen area increased from 3 to 3.25.
      • Number of Frozen explosions reduced from 6 to 5.
      • When Frozen explosions damage an enemy Structure, they are disabled for 3 seconds.
    • Mortar
      • Mortar damage base increased from 90 to 115.
      • Mortar damage scaling increased from 5 to 17 per minute.
Developer Comment: These changes are designed to bring the 3 types of Punishers more closely aligned in power, while preserving what makes them special. Mortar is now a properly scary amount of damage up front, while Arcane had its damage reduced but maintains the highest damage over a long period of time. Frozen has had Structure disabled added to it, further encouraging teams to dive into enemy Towns alongside him.

2018-12-11 Live Patch 2.41.0.70920

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Bruiser Camp
    • Experience increased by 100%.

2018-12-03 PTR Patch 2.41.0.70682

Updates

Mercenaries

  • Siege Camp
    • Experience increased by 100%.
  • Bruiser Camp
    • Experience increased by 100%.

2018-05-22 Live Patch 2.33.0.65285

Updates

Mercenaries

  • Siege Camp
    • Mercenaries from the bottom lane Siege Camp on Infernal Shrines now move into lane once they are captured, rather than path around the lane to attack opposing structures directly.

2018-05-14 PTR Patch 2.33.0.65054

Updates

Mercenaries

  • Siege Camp
    • Mercenaries from the bottom lane Siege Camp on Infernal Shrines now move into lane once they are captured, rather than path around the lane to attack opposing structures directly.
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