2025-09-30 Live Patch 2.55.13.95213

Bug Fixes

  • Level 1
    • Arsenal Synergy
      • Now applies to the next Basic Attack fired, instead of the next Basic Attack that connects.
    • Mobile Offense
      • Now applies to the next Basic Attack fired, instead of the next Basic Attack that connects.
  • Level 4
    • Inhibiting Energy
      • Cooldown is now applied when Phase Bomb is fired.
      • Now applies to the next Basic Attack fired, instead of the next Basic Attack that connects.

2025-09-02 PTR Patch 2.55.13.94986

Bug Fixes

  • Level 1
    • Arsenal Synergy
      • Now applies to the next Basic Attack fired, instead of the next Basic Attack that connects.
    • Mobile Offense
      • Now applies to the next Basic Attack fired, instead of the next Basic Attack that connects.
  • Level 4
    • Inhibiting Energy
      • Cooldown is now applied when Phase Bomb is fired.
      • Now applies to the next Basic Attack fired, instead of the next Basic Attack that connects.

2025-07-29 Live Patch 2.55.12.94714

Bug Fixes

  • Level 1
    • Arsenal Synergy
      • Progress is now displayed in the Buff Bar.

2025-07-01 PTR Patch 2.55.12.94564

Bug Fixes

  • Level 1
    • Arsenal Synergy
      • Progress is now displayed in the Buff Bar.

2025-01-27 Live Patch 2.55.9.93565

Bug Fixes

  • Level 1
    • Arsenal Synergy
      • Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb.
  • Level 4
    • Inhibiting Energy
      • Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed.

2025-01-06 PTR Patch 2.55.9.93498

Bug Fixes

  • Level 1
    • Arsenal Synergy
      • Fixed an issue that caused Arsenal Synergy to not grant cooldown reduction for the primary target hit by Phase Bomb.
  • Level 4
    • Inhibiting Energy
      • Fixed an issue that caused Inhibiting Energy to be instantly removed on targets with reduced duration on being Slowed.

2024-12-09 Live Patch 2.55.8.93557

Bug Fixes

  • Level 20
    • Unconquered Spirit
      • Ability will no longer be shaded as though it is disabled when off cooldown.
      • Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode.

2024-11-14 PTR Patch 2.55.8.93193

Bug Fixes

  • Level 20
    • Unconquered Spirit
      • Ability will no longer be shaded as though it is disabled when off cooldown.
      • Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode.

2024-08-12 Live Patch 2.55.6.92665

Bug Fixes

  • Base
    • Weapon Mode: Phase Bomb [W]
      • Fixed an issue that caused Phase Bomb's splash to not behave correctly while Blinded or against Evading enemies.

2024-07-15 PTR Patch 2.55.6.92550

Bug Fixes

  • Base
    • Weapon Mode: Phase Bomb [W]
      • Fixed an issue that caused Phase Bomb's splash to not behave correctly while Blinded or against Evading enemies.

2024-05-21 Live Patch 2.55.5.92264

Bug Fixes

  • Level 13
    • Dampening Field [D]
      • Fixed an issue that caused Dampening Field to not grant Spell Armor against all sources.

2024-04-16 PTR Patch 2.55.5.92083

Bug Fixes

  • Level 13
    • Dampening Field [D]
      • Fixed an issue that caused Dampening Field to not grant Spell Armor against all sources.

2023-11-16 Live Patch 2.55.4.91368

Bug Fixes

  • Phase Bomb Splash now triggers Physical Attack-limited on-hit effects(meaning Block charges being consumed, Medivh's Raven Familiar firing if the target is a Hero).
  • Fixed an issue that caused Mobile Offensive to not activate if Fenix only moves very briefly.
  • Fixed an issue that caused Basic Attacks to refresh Divert Power: Weapons duration while Blinded or if the target is Evading.
  • Phase Bomb Splash will now reveal the effect area for 0.75 seconds.
  • Mobile Offensive icon updated.
  • Singularity Charge icon updated.
  • Offensive Cadence icon updated.
  • Divert Power: Weapons icon updated.

2023-10-23 PTR Patch 2.55.4.91227

Bug Fixes

  • Fixed an issue that caused Divert Power: Weapons to be refreshed while Blinded.
  • Fixed an issue that could cause Mobile Offensive to not apply when moving.
  • Phase Bomb Splash damage now consumes Block charges.

2021-03-02 Live Patch 2.53.2.84200

Updates

Talents

  • Level 4
    • Inhibiting Energy [W]
      • New functionality: Every 10 seconds, your next Basic Attack with Phase Bomb active Slows targets hit by 60%, rapidly decaying over 1.5 seconds.
  • Level 13
    • Dampening Field [Trait]
      • Spell Armor increased from 25 to 30.
  • Level 16
    • Photonic Weaponry [Trait]
      • Damage bonus increased from 15% to 20%.
    • Arsenal Overcharge [Passive]
      • Additional functionality: Basic Attacks with Phase Bomb active reduce Ability cooldowns by .5 seconds per Hero hit.
  • Level 20
    • New Talent: Armageddon Beam [R2]
      • Planet Cracker's width increases by 100% over 1.5 seconds. Passive: Reduce the cooldown of Planet Cracker by 40 seconds.
Developer Comment: Get your side steps and shoop de whoops ready, cause there's a big new lazer in town. Overall, Fenix is in a good spot, but there are still some talents that are underperforming compared to other choices at their tier. We've also taken Inhibiting Energy in a new direction as the old version was a bit too inconsistent.

2021-01-19 Live Patch 2.53.1.83632

Updates

Talents

  • Level 4
    • Inhibiting Energy [W]
      • No longer requires the primary target to be a Hero to Slow enemies in an area.
Developer Comment: Part of Phase Bomb's charm is that it deals 100% Splash damage, opening up possibilities for who Fenix targets. This change realigns Inhibiting Energy to that philosophy.

2020-03-11 Live Patch 2.49.4.78679

Bug Fixes

  • Fixed an issue where Emergency Protocol's passive movement speed could be always active.

2020-02-12 Live Patch 2.49.3.78256

Updates

Talents

  • Level 4
    • Inhibiting Energy [W]
      • Adjusted functionality: Inhibiting Energy's Slow can now spread from itself.
      • Slow duration reduced from 3 to 2.5 seconds.
    • Emergency Protocal [Trait]
      • New functionality: While Fenix has shields from Shield Capacitor, he gains 10% Movement Speed. This bonus is increased to 15% when Fenix loses shields from Shield Capacitor.
  • Level 13
    • Rapid Recharge [Trait]
      • Additional functionality: Reduce the period before Shield Capacitor begins regenerating shields from 5 to 3 seconds.
Developer Comment: Fenix has a fairly good talent tree, but we found some room to improve some of his talents. Inhibiting Energy in particular will now give him the ability to permanently Slow enemy Heroes provided he can keep hitting them with Phase Bomb, which should be a fun addition to what he can potentially bring to his team.

2018-12-11 Live Patch 2.41.0.70920

Updates

Abilities

  • Purification Salvo (R)
    • Damage reduced from 86 to 79

Talents

  • Level 4
    • Inhibiting Energy (W)
      • Now applies to all slows (except itself), and not just Plasma Cutter's slows
      • Slow duration reduced from 4 to 3 seconds
      • Slow amount reduced from 35 to 30%
    • Warp Conduit (E)
      • Removed
  • Level 7
    • Warp Warfare (E)
      • Added functionality:
        • Now also resets the cooldown of Warp when Fenix gets a Hero takedown
    • Divert Power: Weapons (Active)
      • New functionality:
        • Activate to gain 40% Basic Attack damage for 5 seconds. Basic Attacks against Heroes refresh this duration. When this damage bonus falls off, remove all of Fenix's Shields. 40 second cooldown.
  • Level 13
    • Dampening Field (Trait)
      • Spell Armor increased from 20 to 25
    • Auxiliary Shields (Trait)
      • Shield amount increased from 20 to 40%
      • Health loss increased from 10 to 30%

2018-12-03 PTR Patch 2.41.0.70682

Updates

Abilities

  • Purification Salvo (R)
    • Damage reduced from 86 to 79

Talents

  • Level 4
    • Inhibiting Energy (W)
      • Now applies to all slows (except itself), and not just Plasma Cutter's slows
      • Slow duration reduced from 4 to 3 seconds
      • Slow amount reduced from 35 to 30%
    • Warp Conduit (E)
      • Removed
  • Level 7
    • Warp Warfare (E)
      • Added functionality:
        • Now also resets the cooldown of Warp when Fenix gets a Hero takedown
    • Divert Power: Weapons (Active)
      • New functionality:
        • Activate to gain 40% Basic Attack damage for 5 seconds. Basic Attacks against Heroes refresh this duration. When this damage bonus falls off, remove all of Fenix's Shields. 40 second cooldown.
  • Level 13
    • Dampening Field (Trait)
      • Spell Armor increased from 20 to 25
    • Auxiliary Shields (Trait)
      • Shield amount increased from 20 to 40%
      • Health loss increased from 10 to 30%

2018-07-26 Live Patch 2.35.1.66810

Updates

Stats

  • Basic Attack damage reduced from 86 to 83

Talents

  • Level 1
    • Arsenal Synergy (W)
      • Damage bonus reduced from 175 to 150%
    • Mobile Offense (Passive)
      • Damage bonus increased from 30 to 35%
Developer Comment: Fenix is still stronger than desired, especially when taking the Arsenal Synergy Talent. We're toning down his Basic Attack damage and the bonus that Arsenal Synergy provides, while also buffing Mobile Offense slightly to offset the reduced Basic Attack damage.

2018-06-27 Live Patch 2.34.3.66182

Updates

Stats

  • Health scaling reduced from 4.25% to 4% per level.
  • Health Regeneration scaling reduced from 4.25% to 4% per level.

Abilities

  • Shield Capacitor (Trait)
    • Shield scaling reduced from 4.25% to 4% per level.
    • Shield Regeneration scaling reduced from 4.25% to 4% per level.
  • Planet Cracker (R)
    • Damage increased from 108 to 112.

Talents

  • Level 7
    • Combat Advantage (Q)
      • Damage bonus reduced from 40% to 35%.
    • Warp Warfare (E)
      • Attack Speed increased from 125% to 175%.
  • Level 13
    • Adanium Shell (E)
      • Armor received after Warping increased from 40 to 50.
    • Rapid Recharge (Trait)
      • Shield recharge amount increased from 40% to 60% of healing received.
    • Auxiliary Shields (Trait)
      • Shields regeneration amount reduced from 15% to 10% of Basic Attack damage dealt.

2018-06-12 Live Patch 2.34.0.65751

Bug Fixes

  • Offensive Cadence will no longer stop functioning if Fenix is killed when his next Basic Attack would have triggered the Talent's bonus damage.

2018-06-06 Live Patch 2.33.1.65617

Updates

Stats

  • Unit radius reduced from 1.25 to 1.125. Fenix's radius now matches Heroes like Stitches and Ragnaros.

2018-06-04 PTR Patch 2.34.0.65579

Updates

Stats

  • Unit radius reduced from 1.25 to 1.125. Fenix's radius now matches Heroes like Stitches and Ragnaros.

Bug Fixes

  • Offensive Cadence will no longer stop functioning if Fenix is killed when his next Basic Attack would have triggered the Talent's bonus damage.

2018-05-22 Live Patch 2.33.0.65285

Bug Fixes

  • The Talent tooltips for Singularity Charge and Mobile Offense now correctly append to the Ability tooltip for Weapon Mode: Phase Bomb.

2018-05-14 PTR Patch 2.33.0.65054

Bug Fixes

  • The Talent tooltips for Singularity Charge and Mobile Offense now correctly append to the Ability tooltip for Weapon Mode: Phase Bomb.

2018-05-09 Live Patch 2.32.2.64863

Updates

Stats

  • Health reduced from 1200 to 1140.
  • Health Regeneration reduced from 2.50 to 2.38.
  • Shields reduced from 800 to 760.
  • Shield Regeneration reduced from 80 to 76.

Abilities

  • Weapon Mode: Phase Bomb (W)
    • Basic Attack range bonus reduced from 1.5 to 1.25.
  • Warp (E)
    • Cooldown increased from 15 to 17 seconds.
    • Range reduced from 11 to 9.

Bug Fixes

  • Purification Salvo Channeling can no longer be interrupted by displacement effects, like Raynor's Penetrating Round.

2018-04-24 Live Patch 2.32.0.64455

Updates

Talents

  • Level 1
    • Mobile Offensive (Passive)
      • Now grants its Basic Attack damage bonus after any movement, rather than only after unmounted movement.

2018-04-16 PTR Patch 2.32.0.64255

Updates

Talents

  • Level 1
    • Mobile Offensive (Passive)
      • Now grants its Basic Attack damage bonus after any movement, rather than only after unmounted movement.

2018-04-11 Live Patch 2.31.2.64100

Updates

Stats

  • Basic Attack damage reduced from 96 to 86.

Abilities

  • Plasma Cutter (Q)
    • Damage reduced from 145 to 135.
  • Planet Cracker (R)
    • Damage increased from 105 to 108.

Talents

  • Level 1
    • Advanced Targeting (Q)
      • Damage bonus reduced from 0.75 to 0.5.
      • Maximum bonus damage reduced from 75 to 60.
    • Arsenal Synergy (W)
      • Damage bonus increased from 100% to 175%
  • Level 4
    • Emergency Protocol (Trait)
      • Movement Speed bonus reduced from 30% to 25%.
  • Level 7
    • Combat Advantage (Q)
      • Damage bonus against Slowed targets reduced from 50% to 40%.
  • Level 13
    • Auxiliary Shields (Trait)
      • Shield regeneration reduced from 20% to 15% of Basic Attack damage dealt.
    • Dampening Field (Trait)
      • Spell Armor increased from 15 to 20.
    • Rapid Recharge (Trait)
      • Shield recharge increased from 20% to 40% of healing received.
  • Level 20
    • Singularity Charge (W)
      • Repeater Cannon bonus Attack Speed increased from 50% to 100%.
    • Unconquered Spirit (Passive)
      • Shield amount increased from 600 to 800.
Developer Comment: Fenix has proven himself quite powerful, mainly due to his capability for consistent damage output. While we're happy with how he plays, we're making a few changes to bring his damage in line and address Talent imbalances.

Bug Fixes

  • Fixed an issue that could prevent the Rapid Recharge Talent from providing its Shield recharge effect when Healed.
  • Plasma Cutter is now correctly interrupted by Stasis effects, like Stitches's Gorge and Anub'arak's Cocoon.
  • Casting Plasma Cutter on an Invulnerable target no longer grants quest progress for the Advanced Targeting Talent.
  • After learning Singularity Charge, the Talent description that is appended to the Weapon Mode Ability tooltip now states the correct amount of bonus range provided to Phase Bomb Basic Attacks.

2018-03-30 Hotfix Patch 2.31.1.63635

Bug Fixes

  • Fixed an issue that could cause Fenix's model to visually disjoint from his actual position in-game.
  • Issuing a movement command during Purification Salvo will no longer cancel Fenix's firing animation for the duration of the Ability.
  • Purification Salvo's visual and sound effects will no longer continue to play if the Ability is cancelled due to its target becoming invalid, such as when Gul'dan casts Demonic Circle to teleport far beyond Purification Salvo's range.
  • Unconquered Spirit's icon in the Activated Talent hotbar is now visually consistent with other passive Talents, and no longer appears activatable.

2018-03-27 Live Patch 2.31.0.63507

Releases

Fenix, Steward of the Templar, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.

Trait

  • Shield Capacitor
    • Fenix has a permanent 800 Shield, which regenerates at 80 per second after not taking damage for 5 seconds.

Basic Abilities

  • Plasma Cutter (Q)
    • Create a laser beam at the target point that circles around Fenix twice, dealing 150 damage to enemies hit and Slowing them by 25% for 4 seconds.
  • Switch Weapon Mode (W)
    • Activate to switch between Weapon Mode: Repeater Cannon and Weapon Mode: Phase Bomb.
    • Weapon Mode: Phase Bomb
      • Basic Attacks have 1.5 increased range, deal 25% more damage, and splash to nearby enemies.
    • Weapon Mode: Repeater Cannon
      • Basic Attack speed increased by 150%.
  • Warp (E)
    • Warp to targeted location, phasing out after 0.5 seconds, and arriving 0.75 seconds later.

Heroic Abilities

  • Purification Salvo (R)
    • Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 86 damage each. Deals 50% increased damage to Slowed targets.
  • Planet Cracker (R)
    • After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 105 damage every 0.25 seconds to non-Structure enemies hit.
  • Stats

    • Basic Attack damage reduced from 100 to 96

    Abilities

    • Plasma Cutter (Q)
      • Damage reduced from 150 to 145.

    Talents

    • Level 1
      • Advanced Targeting (Q)
        • Damage bonus per stack reduced from 1 to 0.75.
        • Maximum damage bonus reduced from 80 to 75.

  • 2018-03-19 PTR Patch 2.31.0.63203

    Releases

    Fenix, Steward of the Templar, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.

    Trait

    • Shield Capacitor
      • Fenix has a permanent 800 Shield, which regenerates at 80 per second after not taking damage for 5 seconds.

    Basic Abilities

    • Plasma Cutter (Q)
      • Create a laser beam at the target point that circles around Fenix twice, dealing 150 damage to enemies hit and Slowing them by 25% for 4 seconds.
    • Switch Weapon Mode (W)
      • Activate to switch between Weapon Mode: Repeater Cannon and Weapon Mode: Phase Bomb.
      • Weapon Mode: Phase Bomb
        • Basic Attacks have 1.5 increased range, deal 25% more damage, and splash to nearby enemies.
      • Weapon Mode: Repeater Cannon
        • Basic Attack speed increased by 150%.
    • Warp (E)
      • Warp to targeted location, phasing out after 0.5 seconds, and arriving 0.75 seconds later.

    Heroic Abilities

    • Purification Salvo (R)
      • Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 86 damage each. Deals 50% increased damage to Slowed targets.
    • Planet Cracker (R)
      • After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 105 damage every 0.25 seconds to non-Structure enemies hit.
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