General
For general changes and/or gameplay updates, check out the official Patch Notes.
Heroes
Updates
Talents
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Level 1
-
Taste for Blood (Q)
- Duration in which enemy deaths will permanently add to Globe of Annihilation damage increased from 1 to 1.5 seconds
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Taste for Blood (Q)
Updates
Abilities
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Hammerang (Q)
- Damage reduced from 132 to 121
Talents
-
Level 4
-
Updraft (E)
- Now also increases Shield duration by 40% (1.2 seconds)
-
Updraft (E)
-
Level 7
-
BOOMerang (Q)
- Detonation damage reduced from 175 to 165
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Charged Up (W)
- Range bonus increased from 15 to 25%
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BOOMerang (Q)
-
Level 16
-
Aerie Gusts (Trait)
- Cooldown reduction for Tailwind activation decreased from 4 to 3 seconds
-
Aerie Gusts (Trait)
Updates
Abilities
-
Displacement Grenade (E)
- Detonation delay reduced from 0.30 to 0.0625 seconds
Bug Fixes
- Misha can now push Minions and allied Mercenaries, but will not push enemy or uncaptured Mercenaries.
Updates
Talents
-
Level 7
-
Slowing Mines (Q)
- Removed
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Slowing Mines (Q)
-
Level 16
-
Mine Field (Q)
- Moved to Level 7
-
Mine Field (Q)
Bug Fixes
- Basic Attack range indicators should now appear consistent while Sgt. Hammer is in both Tank and Siege Modes.
Updates
Stats
- Basic Attack damage increased from 60 to 75
Abilities
-
Hatred (Trait)
- Stack duration increased from 4 to 6 seconds
Updates
Stats
- Attack Damage reduced from 86 to 82
Abilities
-
Baneling Barrage (Q)
- Damage reduced from 91 to 86
-
Hunter Killer (W)
- Damage reduced from 68 to 62
-
Infested Drop (E)
- Damage reduced from 155 to 147
Talents
-
Level 16
-
Mutalisk (W)
- Duration reduced from 60 to 45 seconds
-
Mutalisk (W)
Bug Fixes
- After learning Medusa Blades, Zagara will now deal the correct amount of damage to her secondary Basic Attack targets.