Bug Fixes
-
General
- Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis.
Bug Fixes
-
General
- Fixed an issue that caused Cho'Gall to contest points while Cho is in Stasis.
Bug Fixes
-
General
- Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires.
Bug Fixes
-
General
- Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires.
Bug Fixes
-
Level 1
-
Keep Moving!
- Now also modifies Cho's run animation while Shove's movement speed bonus is active.
-
Keep Moving!
-
Level 20
-
The Will of Gall
- Fixed an issue that caused The Will of Gall to not increase Gall's damage.
-
The Will of Gall
Bug Fixes
-
Level 1
-
Keep Moving!
- Now also modifies Cho's run animation while Shove's movement speed bonus is active.
-
Keep Moving!
Bug Fixes
- Fixed an issue where Cho'Gall's abilities caused players to highlight enemies.
-
Level 4
-
Rollback
- Now displays in the Death Recap.
-
Rollback
Bug Fixes
- Fixed an issue where Cho'Gall's abilities caused players to highlight enemies.
-
Level 4
-
Rollback
- Now displays in the Death Recap.
-
Rollback
Updates
Talents
-
Level 7
-
Ogre Rampage [D]
- Added to the Buff Bar.
-
Ogre Rampage [D]
Bug Fixes
- Fixed Gall's damage not gaining all benefits from Cho's buffs.
-
Level 4
-
Rising Dread [W]
- No longer causes the third bounce of Dread Orb display as a crit.
-
Rising Dread [W]
-
Level 7
-
Double Trouble [Q]
- Fixed an issue that caused Double Trouble's quest completion to not stack with Twilight Frenzy.
- Fixed an issue that caused Gall to lose the benefits of Double Trouble's completion after Twilight Frenzy expires.
-
Double Trouble [Q]
Updates
Talents
-
Level 7
-
Ogre Rampage [D]
- Added to the Buff Bar.
-
Ogre Rampage [D]
Bug Fixes
- Fixed Gall's damage not gaining all benefits from Cho's buffs.
-
Level 4
-
Rising Dread [W]
- No longer causes the third bounce of Dread Orb display as a crit.
-
Rising Dread [W]
-
Level 7
-
Double Trouble [Q]
- Fixed an issue that caused Double Trouble's quest completion to not stack with Twilight Frenzy.
- Fixed an issue that caused Gall to lose the benefits of Double Trouble's completion after Twilight Frenzy expires.
-
Double Trouble [Q]
Bug Fixes
- Fixed an issue that caused Enraged Regeneration to display incorrectly in the Death Recap.
Bug Fixes
- Fixed an issue that caused Enraged Regeneration to display incorrectly in the Death Recap.
Bug Fixes
- Fixed an issue that caused Fuel for the Flame to deal damage to targets Evading near the primary Basic Attack target.
- Fixed an issue that caused Fuel for the Flame to deal damage to the primary target while Blinded or if the target is Evading.
- Fixed an issue that caused Cthun's Gift to slow targets while Blinded or if the target is Evading.
- Fixed an issue that caused Consuming Blaze to not interrupt Mounts, Objective Channels, Sleeping on application.
- Fixed an issue that caused Molten Block's damage aura to display as a critical when damage was not increased.
- Will of Gall is now considered a Quest talent.
- Fuel for the Flame will no longer always display as a critical.
- Consuming Blaze will now reveal targets hit for 2 seconds.
- Shadowflame will now reveal targets hit for 2 seconds.
- Dread Orb will now reveal targets hit for 2 seconds.
- Runic Blast will now reveal targets hit for 2 seconds.
- Twisting Nether will now reveal targets hit for 2 seconds.
- Shadowbolt Volley will now reveal targets hit for 2 seconds.
- Dread Orb will no longer grant sight into nearby Shrubs.
- Shadowbolt Volley will no longer grant sight into nearby Shrubs.
Bug Fixes
- Consuming Blaze now reveals targets when applied.
- Consuming Blaze will now interrupt channels that are interrupted by damage when applied.
- Dread Orb no longer has an abnormal vision height.
- Dread Orb now reveals targets hit.
- Fixed an issue that caused Cthun's Gift to Slow while Blinded.
- Fuel for the Flame no longer deals damage to evading enemies near the Basic Attack target.
- Fuel for the Flame no longer deals damage to the target of Basic Attacks while Blinded.
- Fuel for the Flame no longer display as critical damage against Heroes.
- Runic Blast now reveals targets hit.
- Shadowbolt Volley no longer has an abnormal vision height.
- Shadowbolt Volley now reveals targets hit.
- Shadowflame now reveals targets hit.
- Twisting Nether now reveals targets hit.
- The Will of Gall is now treated as a Quest talent and displays the progress in the talents tab.
Updates
Talents
-
Level 4
-
Rising Dread [W]
- Damage bonus per bounce reduced from 25% to 15%.
-
Rising Dread [W]
-
Level 13
-
Twilight Nova [W]
- No longer passively reduces the cooldown of Dread Orb.
-
Twilight Nova [W]
-
Level 16
-
Leaden Orb [W]
- Stun duration reduced from 1 to .75 seconds.
-
Leaden Orb [W]
Developer Comment: In our efforts to make a more competitive build, we went a little overboard with our recent buffs to Gall's Dread Orb talents. We're reigning in that power to both reduce frustration when playing against him as well as increase his talent diversity.
Updates
Talents
-
Level 4
-
Double Back [W]
- Removed.
-
Rising Dread [W]
- Moved from Level 13.
- Additional functionality: Re-activate Dread Orb to reverse the third bounce.
-
Double Back [W]
-
Level 13
-
Psychotic Break [Passive]
- Moved from Level 20.
- Additional functionality: Increase Gall's damage to enemy Heroes by 10%.
-
Psychotic Break [Passive]
-
Level 20
-
New Talent: Twilight Frenzy [Active]
- Activate to reduce the cooldown of Shadowflame and Dread Orb to 2 seconds for the next 6 seconds. 30 seconds Cooldown.
-
New Talent: Twilight Frenzy [Active]
Developer Comment: We're making some changes related to Gall's W talents to help streamline the build, which should help with some awkwardness when choosing between Rising Dread and Twilight Nova.
Updates
Talents
-
Level 7
-
Ogre Rampage [Trait]
- New functionality: Increase the damage bonus of Ogre Rage by 5%. Each time Gall damages enemy Heroes this bonus increases by 1% for 4 seconds, up to an additional 10% bonus damage.
-
Ogre Rampage [Trait]
Developer Comment: In keeping in line with our changes to Cho, we're adjusting Ogre Rampage to have a design that better matches how we want Cho'Gall to manage his trait.
Updates
Talents
-
Level 1
-
Keep Moving! [Z]
- Additional functionality: Increase the Movement Speed bonus of Shove from 25% to 35%.
-
We See You! [Passive]
- Additional functionality: Increase the number of Basic Attacks required to kill Eye of Kilrogg by 1.
-
Keep Moving! [Z]
-
Level 7
-
Edge of Madness [Q]
- Bonus damage increased from 8% to 12% per stack.
-
Edge of Madness [Q]
-
Level 13
-
Twilight Nova [W]
- Additional functionality: Reduce the cooldown of Dread Orb by 1 second.
-
Twilight Nova [W]
-
Level 16
-
Leaden Orb [W]
- Stun duration increased from .75 seconds to 1 second.
-
Shadowsnare [Passive]
- New functionality: All of Gall's Basic Abilities Slow enemy Heroes by 15% for 4 seconds. This effect can stack up to 2 times.
-
Leaden Orb [W]
Developer Comment: Similar to Cho, we took a look at Gall and we're giving him some talent love. The buffs to Leaden Orb and Shadowsnare should hopefully cascade into other talents in his tree becoming more powerful as well.
Updates
Talents
-
Level 1
-
Keep Moving! (Z)
- Movement Speed bonus duration increased from 1 to 2 seconds. Basic Attacks against Heroes no longer increase the movement speed duration of an active Shove.
-
We See You! (Passive)
- Cooldown reduction increased from 15 to 25 seconds
-
Keep Moving! (Z)
-
Level 4
-
Double Back (W)
-
Additional functionality:
- The third bounce of Dread Orb now deals 50% bonus damage to Heroes
-
Additional functionality:
-
Double Back (W)
-
Level 7
-
Edge of Madness (Q)
- Window before damage bonuses are lost increased from 4 to 7 seconds
-
Ogre Rampage (Trait)
-
Additional Functionality:
- Increase the damage bonus of Ogre Rage by 5%
-
Additional Functionality:
-
Edge of Madness (Q)
-
Level 16
-
Shadowsnare (Q)
- Slow amount increased from 10% to 15%, stacking up to 2 times instead of 3
-
Leaden Orb (W)
- Stun duration increased from .5 seconds to .75 seconds
-
Shadowsnare (Q)
Developer Comment: While looking at Cho, we saw an opportunity to make some of Gall's lesser picked talents more powerful or interesting so that they are more competitive against other options.
Updates
Abilities
-
Runic Blast (E)
- Damage from 233 to 210
Talents
-
Level 1
-
Taskmaster (Z)
- No longer reduces the cooldown of Shove by 10 seconds
-
Taskmaster (Z)
-
Level 4
-
Bomb's Away (E)
- Bonus damage now caps at 200
-
Bomb's Away (E)
-
Level 7
-
Double Trouble (Q)
- Quest unlock cooldown reduction decreased from 1 to .5 seconds
-
Double Trouble (Q)
Bug Fixes
- Fixed an issue where not all cases of Damage Reduction would work on Gall.
Bug Fixes
- Fixed an issue where not all cases of Damage Reduction would work on Gall.
Bug Fixes
- The Double Back Talent now displays the base Dread Orb icon art the Talent selection pane.
Bug Fixes
- The Double Back Talent now displays the base Dread Orb icon art the Talent selection pane.
Bug Fixes
- Shove can no longer be cast while Cho is being pulled by Stitches's Hook.
Bug Fixes
- Shove can no longer be cast while Cho is being pulled by Stitches's Hook.
Bug Fixes
- Shadow Bolt Volley's targeting reticle is no longer visible to enemies through the Fog of War.
Bug Fixes
- Shadow Bolt Volley's targeting reticle is no longer visible to enemies through the Fog of War.
Updates
Abilities
-
Ogre Rage (D)
- It should now be more apparent when Ogre Rage (D) is active
Bug Fixes
- Can now properly cast Shove while channeling Shadow Bolt volley.
Bug Fixes
- Can now properly cast Shove while channeling Shadow Bolt volley.
Bug Fixes
- Fixed an issue that could cause Gall to use his base skin on the MVP screen despite using an alternate skin during the match.
Bug Fixes
- Fixed an issue that could cause Gall to use his base skin on the MVP screen despite using an alternate skin during the match.
Updates
Abilities
-
Shadowflame (Q)
- Damage from 125 to 135
Talents
-
Level 1
-
Keep Moving (Z)
- Increased Movement Speed duration increase from .5 to 1 second
-
Keep Moving (Z)
-
Level 4
-
Double Back (W)
- Bonus damage to non-heroic targets increased from 100 to 200%
-
Double Back (W)
-
Level 20
-
Psychotic Break (Passive)
- Now allows the use of Gall's Heroic Abilities.
-
Psychotic Break (Passive)
Developer Comment: We have been actively reading the feedback for our friendly Ogre and cross-referencing it with our internal statistics. We are seeing great talent diversity and are happy with the new design, but feel that we can inject a bit more power into the duo. Today's changes are focused on increasing Cho's self-sustain and injecting a bit more damage into both ogres .
Bug Fixes
- Twisting Nether can no longer be cast while in Molten Block form after learning the Shifting Nether Talent.
Updates
-
Abilities
-
Shadowflame (Q)
- Damage increased from 118 to 125
-
Dread Orb (W)
- Radius reduced from 2 to 1.6
- Damage increased from 119 to 126
-
Runic Blast (E)
- No longer destroys Cho's Rune Bomb on activation
- Damage increased from 221 to 233
-
Twisting Nether (R)
- Damage reduced from 415 to 353
-
Shadowbolt Volley (R)
- Damage increased from 82 to 87
-
Hurry Up Oaf! (Z)
- Removed
-
New Trait: Ogre Rage (D)
- While active Gall deals 25% more damage.
- 5 Second cooldown.
- Effect is removed if Cho activates Ogre Hide.
-
Shadowflame (Q)
-
Talents
-
Level 1
-
Spurred Onward (Z)
- Removed
-
Shove (Active)
-
Moved to (Z)
- Cooldown increased from 20 to 30 seconds
- Now also grants Cho 25% move speed for 2 seconds after using
-
Moved to (Z)
-
Eye of Kilrogg (Active)
-
Moved to Level 1
- Charges reduced from 4 to 2
- Cast range reduced from 16 to 12
-
Moved to Level 1
-
New Talent: Keep Moving! (Z)
- Increase the Move Speed duration of Shove by .5 seconds.
- While active, Basic Attacks from Cho increase the duration of the Movement Speed bonus by an additional 1 second.
-
New Talent: Taskmaster (Z)
- Reduces the cooldown of Shove by 10 seconds
- Basic Attacks by Cho reduce the cooldown of Shove by 1 second.
-
New Talent: We See You! (1)
- Reduces the cooldown of Eye of Kilrogg by 15 seconds
- Increases the cast range of Eye of Kilrogg by 33%
-
Spurred Onward (Z)
-
Level 4
-
Bomb's Away (E)
-
New functionality:
- Quest: Damaging an enemy Hero with Runic Blast permanently increases its damage by 5.
- Reward: After damaging 20 enemy Heroes, increase the range and speed of Rune Bomb by 20%.
-
New functionality:
-
Runic Persistence (E)
-
New functionality:
- Detonating Runic Blast leaves a damaging field on the ground, dealing 180 damage over 3 seconds.
-
New functionality:
-
Double Back (W)
-
New functionality:
- The third bounce of Dread Bomb deals 100% bonus damage to non-Heroic units. You can activate Dread Bomb again to reverse the last bounce.
-
New functionality:
-
Bomb's Away (E)
-
Level 7
-
Edge of Madness (Q)
-
New functionality:
- Every subsequent hit of Shadowflame on an enemy Hero deals 8% more damage, up to a 40% bonus. These bonuses are lost after 4 seconds.
-
New functionality:
-
Double Trouble (Q)
-
New functionality:
- Quest: Hitting enemy Heroes affected by Consuming Blaze with Shadowflame lowers the cooldown of Shadowflame by 1 second.
- Reward: After doing this 20 times, permanently lower the cooldown of Shadowflame by 1 second.
-
New functionality:
-
Dark Descent (E)
- Removed
-
New Talent: Ogre Rampage (Trait)
- Gall's Basic Abilities cooldown 75% faster for 5 seconds after Cho activates Ogre Hide.
-
Edge of Madness (Q)
-
Level 13
-
Rising Dread (W)
-
New functionality:
- Increase the size and damage of each Dread Orb bounce by 25%.
-
New functionality:
-
Speed of Twilight (W)
- Removed
-
Dread Shield (W)
- Removed
-
New Talent: Searing Shadows (Q)
- Shadowflame deals additional damage equal to 2% of a Heroes' Maximum Health.
-
Rising Dread (W)
-
Level 16
-
Twilight Nova (W)
- Moved to Level 13
-
Giant Scorcher (Q)
- Removed
-
Shadowflare (Q)
- Removed
-
New Talent: Shadowsnare (Q)
- Shadowflame slows enemy Heroes by 10% for 4 seconds. This effect can stack up to 3 times.
-
New Talent: Leaden Orb (W)
- Enemies hit by Dread Orb are stunned for .5 seconds.
-
New Talent: Deafening Blast (E)
- Enemy Heroes hit by Runic Blast are silenced for 1.25 seconds.
-
Twilight Nova (W)
-
Level 20
-
The Nether Calls (R)
- Removed
-
Psychotic Break (Passive)
-
New functionality:
- When Cho dies, you gain the effects of Ogre Rage and can continue casting Basic Abilities for 10 seconds.
-
New functionality:
-
New Talent: Shifting Nether (R)
- Twisting Nether can now teleport Cho a short distance before it begins casting.
-
New Talent: The Will of Gall (Trait)
- Takedowns permanently increase the damage bonus of Ogre Rage by 2%.
-
The Nether Calls (R)
-
Level 1
Developer Comment: When we were first told about the new event “Two Heads are Better Than One,” we immediately set to work on giving Cho'Gall's talent trees a much-needed face-lift. A lot of our Warriors were getting Armor updates in this patch, and originally Cho'Gall was no exception. After playing with a generic form of it internally, we realized we had a once-in-a-Nexus opportunity to do something very different and seized the moment. The foundation of the Cho'Gall rework revolves around their new Traits, Ogre Hide and Ogre Rage, which are the keys to success with the Hero. The destructive potential of Cho'Gall should be greater than ever, but you will have to make sure both heads are working together in order to maximize your damage output while keeping yourself alive long enough to keep doing it.
| LEVEL (TIER) | Gall TALENTS | |||
|---|---|---|---|---|
| 1 (1) | Keep Moving! (Z) | Taskmaster (Z) | We See You! (1) | |
| 4 (2) | (!) Bomb's Away (E) | Runic Persistence (E) | Double Back (W) | |
| 7 (3) | Edge of Madness (Q) | (!) Double Trouble (Q) | Ogre Rampage (Trait) | |
| 10 (4) | Shadow Bolt Volley (R) | Twisting Nether (R) | — | — |
| 13 (5) | Rising Dread (W) | Searing Shadows (Q) | Twilight Nova (W) | |
| 16 (6) | Shadowsnare (Q) | Leaden Orb (W) | Deafening Blast (E) | |
| 20 (7) | Shadowfury (R) | Shifting Nether (R) | The Will of Gall (Trait) | Psychotic Break (Passive) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Bold text indicates a MOVED Talent.
Updates
-
Abilities
-
Shadowflame (Q)
- Damage reduced from 147 to 118
-
Dread Orb (W)
- Radius reduced from 2 to 1.6
- Damage reduced from 148 to 119
-
Runic Blast (E)
- No longer destroys Cho's Rune Bomb on activation
- Damage reduced from 274 to 221
-
Twisting Nether (R)
- Damage reduced from 415 to 353
-
Shadowbolt Volley (R)
- Damage reduced from 103 to 82
-
Hurry Up Oaf! (Z)
- Removed
-
New Trait: Ogre Rage (D)
- While active Gall deals 25% more damage.
- 5 Second cooldown.
- Effect is removed if Cho activates Ogre Hide.
-
Shadowflame (Q)
-
Talents
-
Level 1
-
Spurred Onward (Z)
- Removed
-
Shove (Active)
-
Moved to (Z)
- Cooldown increased from 20 to 30 seconds
- Now also grants Cho 25% move speed for 2 seconds after using
-
Moved to (Z)
-
Eye of Kilrogg (Active)
-
Moved to Level 1
- Charges reduced from 4 to 2
- Cast range reduced from 16 to 12
-
Moved to Level 1
-
New Talent: Keep Moving! (Z)
- Increase the Move Speed duration of Shove by .5 seconds.
- While active, Basic Attacks from Cho increase the duration of the Movement Speed bonus by an additional 1 second.
-
New Talent: Taskmaster (Z)
- Reduces the cooldown of Shove by 10 seconds
- Basic Attacks by Cho reduce the cooldown of Shove by 1 second.
-
New Talent: We See You! (1)
- Reduces the cooldown of Eye of Kilrogg by 15 seconds
- Increases the cast range of Eye of Kilrogg by 33%
-
Spurred Onward (Z)
-
Level 4
-
Bomb's Away (E)
-
New functionality:
- Quest: Damaging an enemy Hero with Runic Blast permanently increases its damage by 5.
- Reward: After damaging 20 enemy Heroes, increase the range and speed of Rune Bomb by 20%.
-
New functionality:
-
Runic Persistence (E)
-
New functionality:
- Detonating Runic Blast leaves a damaging field on the ground, dealing 180 damage over 3 seconds.
-
New functionality:
-
Double Back (W)
-
New functionality:
- The third bounce of Dread Bomb deals 100% bonus damage to non-Heroic units. You can activate Dread Bomb again to reverse the last bounce.
-
New functionality:
-
Bomb's Away (E)
-
Level 7
-
Edge of Madness (Q)
-
New functionality:
- Every subsequent hit of Shadowflame on an enemy Hero deals 8% more damage, up to a 40% bonus. These bonuses are lost after 4 seconds.
-
New functionality:
-
Double Trouble (Q)
-
New functionality:
- Quest: Hitting enemy Heroes affected by Consuming Blaze with Shadowflame lowers the cooldown of Shadowflame by 1 second.
- Reward: After doing this 20 times, permanently lower the cooldown of Shadowflame by 1 second.
-
New functionality:
-
Dark Descent (E)
- Removed
-
New Talent: Ogre Rampage (Trait)
- Gall's Basic Abilities cooldown 75% faster for 5 seconds after Cho activates Ogre Hide.
-
Edge of Madness (Q)
-
Level 13
-
Rising Dread (W)
-
New functionality:
- Increase the size and damage of each Dread Orb bounce by 25%.
-
New functionality:
-
Speed of Twilight (W)
- Removed
-
Dread Shield (W)
- Removed
-
New Talent: Searing Shadows (Q)
- Shadowflame deals additional damage equal to 2% of a Heroes' Maximum Health.
-
Rising Dread (W)
-
Level 16
-
Twilight Nova (W)
- Moved to Level 13
-
Giant Scorcher (Q)
- Removed
-
Shadowflare (Q)
- Removed
-
New Talent: Shadowsnare (Q)
- Shadowflame slows enemy Heroes by 10% for 4 seconds. This effect can stack up to 3 times.
-
New Talent: Leaden Orb (W)
- Enemies hit by Dread Orb are stunned for .5 seconds.
-
New Talent: Deafening Blast (E)
- Enemy Heroes hit by Runic Blast are silenced for 1.25 seconds.
-
Twilight Nova (W)
-
Level 20
-
The Nether Calls (R)
- Removed
-
Psychotic Break (Passive)
-
New functionality:
- When Cho dies, you gain the effects of Ogre Rage and can continue casting Basic Abilities for 10 seconds.
-
New functionality:
-
New Talent: Shifting Nether (R)
- Twisting Nether can now teleport Cho a short distance before it begins casting.
-
New Talent: The Will of Gall (Trait)
- Takedowns permanently increase the damage bonus of Ogre Rage by 2%.
-
The Nether Calls (R)
-
Level 1
Developer Comment: When we were first told about the new event “Two Heads are Better Than One”, we immediately set to work on giving Cho'Gall's talent trees a much needed face-lift. A lot of our Warriors were getting Armor updates in this patch and originally Cho'Gall was no exception. After playing with a generic form of it internally, we realized we had a once-in-a-Nexus opportunity to do something very different and seized the moment. The foundation of the Cho'Gall rework revolves around their new Traits, Ogre Hide and Ogre Rage, which are the keys to success with the Hero. The potential of Cho'Gall should be greater than ever, but you will have to make sure both heads are working together in order to maximize your damage output while keeping yourself alive long enough to keep doing it.
| LEVEL (TIER) | Gall TALENTS | |||
|---|---|---|---|---|
| 1 (1) | Keep Moving! (Z) | Taskmaster (Z) | We See You! (1) | |
| 4 (2) | (!) Bomb's Away (E) | Runic Persistence (E) | Double Back (W) | |
| 7 (3) | Edge of Madness (Q) | (!) Double Trouble (Q) | Ogre Rampage (Trait) | |
| 10 (4) | Shadow Bolt Volley (R) | Twisting Nether (R) | — | — |
| 13 (5) | Rising Dread (W) | Searing Shadows (Q) | Twilight Nova (W) | |
| 16 (6) | Shadowsnare (Q) | Leaden Orb (W) | Deafening Blast (E) | |
| 20 (7) | Shadowfury (R) | Shifting Nether (R) | The Will of Gall (Trait) | Psychotic Break (Passive) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Bold text indicates a MOVED Talent.
Bug Fixes
- The tooltip for Eye of Kilrogg now properly indicates the maximum number of charges it can store.
Bug Fixes
- The tooltip for Eye of Kilrogg now properly indicates the maximum number of charges it can store.
Bug Fixes
- An icon has been added to the buff bar for the Dark Descent Talent, and the icon's tooltip will track Runic Blast damage bonuses earned via Hero Takedowns.
Bug Fixes
- An icon has been added to the buff bar for the Dark Descent Talent, and the icon's tooltip will track Runic Blast damage bonuses earned via Hero Takedowns.
Updates
Talents
-
Level 1
-
Shove (Active)
- Cooldown reduced from 30 to 20 seconds
-
Shove (Active)
-
Level 7
-
Double Trouble (Q)
- Cooldown reduction increased from 1 to 1.25 seconds
-
Double Trouble (Q)
-
Level 16
-
Giant Scorcher (Q)
- Damage increased from 3 to 3.5% of target's maximum Health
-
Giant Scorcher (Q)
Updates
Abilities
-
Twisting Nether (R)
- Reduced cooldown from 100 to 80 seconds
Talents
-
Level 1
-
Shove (Active)
- Reduced cooldown from 40 to 30 seconds.
-
Shove (Active)
-
Level 13
-
Speed of Twilight (W)
- Increased Movement Speed bonus from 20% to 30%
-
Speed of Twilight (W)
Developer Comment: As part of our ongoing process to improve our talent system, we are doing a pass on all heroes in the game to increase the health of their talent trees. We know that there are a fair number of talents that feel like they are either mandatory or insignificant, and this is our first pass on putting in fixes. These fixes take many forms, and can range from simply buffing or nerfing numbers to changing functionality. We're excited to keep our heroes feeling fresh, and you can look forward to additional changes to more of our heroes in upcoming patches.
Updates
Abilities
-
Twisting Nether (R)
- Reduced cooldown from 100 to 80 seconds
Talents
-
Level 1
-
Shove (Active)
- Reduced cooldown from 40 to 30 seconds.
-
Shove (Active)
-
Level 13
-
Speed of Twilight (W)
- Increased Movement Speed bonus from 20% to 30%
-
Speed of Twilight (W)
Developer Comment: As part of our ongoing process to improve our talent system, we are doing a pass on all heroes in the game to increase the health of their talent trees. We know that there are a fair number of talents that feel like they are either mandatory or insignificant, and this is our first pass on putting in fixes. These fixes take many forms, and can range from simply buffing or nerfing numbers to changing functionality. We're excited to keep our heroes feeling fresh, and you can look forward to additional changes to more of our heroes in upcoming patches.
Bug Fixes
- Shadow Bolt Volley can no longer be canceled by right clicking.
Bug Fixes
- Shadow Bolt Volley can no longer be canceled by right clicking.
Bug Fixes
- Gall's Giant Scorcher and Shadowflame Talents now properly use different color variations for their button art.
- Gall can now properly cast Hurry Up, Oaf! while channeling Shadowbolt Volley.
- Gall's Shadowbolt Volley will no longer be interrupted by Silence and Polymorph effects.
- Gall's Shove can no longer be used while Cho'Gall is Rooted.
- Fixed an issue that could cause Abathur and Gall players to be flagged as AFK if they did not move from the starting area, despite issuing commands to their Heroes.
Bug Fixes
- Gall's Giant Scorcher and Shadowflame Talents now properly use different color variations for their button art.
- Gall can now properly cast Hurry Up, Oaf! while channeling Shadowbolt Volley.
- Gall's Shadowbolt Volley will no longer be interrupted by Silence and Polymorph effects.
- Gall's Shove can no longer be used while Cho'Gall is Rooted.
- Fixed an issue that could cause Abathur and Gall players to be flagged as AFK if they did not move from the starting area, despite issuing commands to their Heroes.
Bug Fixes
- Gall can now properly cast Runic Blast while channeling Shadow Bolt Volley.
Updates
- Gall can now use Shove and Eye of Kilrogg while riding in the Dragon Knight or Garden Terror
Bug Fixes
- Gall will no longer count as a secondary target for Li Li's Healing Brew with the Two for One Talent.
Updates
- Gall can now use Shove and Eye of Kilrogg while riding in the Dragon Knight or Garden Terror
Bug Fixes
- Gall will no longer count as a secondary target for Li Li's Healing Brew with the Two for One Talent.
Bug Fixes
- Gall will no longer be separated from Cho after manually exiting a Dragon Knight or Garden Terror.
Updates
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Shove (Talent) moved from Level 16 to Level 1
- Cooldown increased from 15 to 40 seconds
- Can no longer be used while Cho is mounted
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Eye of Kilrogg (Talent)
- Cast range increased by 33%
- Maximum charge count increased from 2 to 4
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Psychotic Break (Talent)
- Cooldowns for Shadowflame (Q), Dread Orb (W), and Gall's Heroic Abilities are now cleared and can be cast immediately upon death
- Now provides a passive, permanent 5% Ability Power bonus
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Hurry Up, Oaf! (Z)
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Spurred Onward (Talent)
- Now also increases the initial Movement Speed bonus to 70%
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Spurred Onward (Talent)
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Shadowflame (Q)
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Double Trouble (Talent)
- The functionality of this Talent has changed
- Shadowflame's cooldown is reduced by 1 second if it hits an enemy Hero affected by Cho's Consuming Blaze
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Shadowflare (Talent) moved from Level 1 to Level 16
- Enemies hit are now slowed by 25% for 1 second
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Double Trouble (Talent)
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Runic Blast (E)
- Siphoning Runes (Talent) removed
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New Talent (Level 4): Runic Persistence
- Runic Blast no longer destroys Cho's Rune Bomb
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Twisting Nether (R)
- Damage increased from 342 (+4% per level) to 415 (+5% per level)
- Slow amount increased from 40% to 50%
Developer Comment: A few months of data have given us a good idea about which of Gall's talents are under and over performing. We have made some balance changes and talent swaps to help these issues.
Bug Fixes
- Fixed a bug that could prevent Gall from receiving the Will of Gall activated Talent if Cho selected the Talent while channeling to enter Lt. Morales's Medivac.
- The activation timer for Gall's Runic Blast now increases appropriately after taking the Bomb's Away Talent.
Updates
-
Shove (Talent) moved from Level 16 to Level 1
- Cooldown increased from 15 to 40 seconds
- Can no longer be used while Cho is mounted
-
Eye of Kilrogg (Talent)
- Cast range increased by 33%
- Maximum charge count increased from 2 to 4
-
Psychotic Break (Talent)
- Cooldowns for Shadowflame (Q), Dread Orb (W), and Gall's Heroic Abilities are now cleared and can be cast immediately upon death
- Now provides a passive, permanent 5% Ability Power bonus
-
Hurry Up, Oaf! (Z)
-
Spurred Onward (Talent)
- Now also increases the initial Movement Speed bonus to 70%
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Spurred Onward (Talent)
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Shadowflame (Q)
-
Double Trouble (Talent)
- The functionality of this Talent has changed
- Shadowflame's cooldown is reduced by 1 second if it hits an enemy Hero affected by Cho's Consuming Blaze
-
Shadowflare (Talent) moved from Level 1 to Level 16
- Enemies hit are now slowed by 25% for 1 second
-
Double Trouble (Talent)
-
Runic Blast (E)
- Siphoning Runes (Talent) removed
-
New Talent (Level 4): Runic Persistence
- Runic Blast no longer destroys Cho's Rune Bomb
-
Twisting Nether (R)
- Damage increased from 342 (+4% per level) to 415 (+5% per level)
- Slow amount increased from 40% to 50%
Bug Fixes
- Fixed a bug that could prevent Gall from receiving the Will of Gall activated Talent if Cho selected the Talent while channeling to enter Lt. Morales's Medivac.
- The activation timer for Gall's Runic Blast now increases appropriately after taking the Bomb's Away Talent.
Releases
Gall, Twilight's Hammer Chieftain, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.
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Mount
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Hurry Up, Oaf! (Z)
- Increase Cho's Movement Speed by 60%. This effect decays over 3 seconds.
Trait
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Two-Headed
- Permanently attached to Cho, going where he goes. You are immune to Stun and Silence effects.
Basic Abilities
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Shadowflame (Q)
- Deal damage to enemies in a line.
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Dread Orb (W)
- Throw a bomb that will bounce three times, dealing damage to enemies on each bounce.
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Runic Blast (E)
- Detonate Cho's Rune Bomb, dealing damage around it.
Heroic Abilities
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Twisting Nether (R)
- After 1 second, enemies are slowed by 40% while you channel, up to 5 seconds. Activate to deal damage.
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Shadow Bolt Volley (R)
- Unleash 20 Shadow Bolts over 4 seconds, each dealing damage to the first target hit. The bolts fire in the direction of your cursor.
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Hurry Up, Oaf! (Z)