2024-02-06 Live Patch 2.55.4.91769
PTR to Live
Undocumented

General

Update

Experience

  • Experience gained by enemy Heroes added as floating combat text.

Bug Fixes

  • Fixed an anchor offset on Hero Select display.
  • Fixed an issue that caused Shielding to not be displayed correctly in the Death Recap.
  • Fixed an issue that caused Heroes who can use Basic Attacks while moving to show a red mark instead of a green mark on the ground.
  • Fixed an issue that caused place of death to reveal into nearby shrubs.
  • Fixed an issue that caused player-located cooldowns to continue refreshing after a Core is destroyed.
  • Fixed an issue that caused the event count in the Death Recap to update for all players when a new Death Recap is created for any player.

Battlegrounds

Bug Fixes

  • Fixed an issue that caused Gnolls to reduce the Armor of enemies before damage was dealt.

Updates

Objective

  • Doubloons
    • They now feature a warning indicator at their landing location.

Bug Fixes

  • Fixed an issue that caused Hellbats to reduce the Armor of enemies before damage was dealt.

Bug Fixes

  • Fixed an issue that caused the area warning indicator for Sapper's Basic Attacks to persist after a Basic Attack has landed.

Bug Fixes

  • Fixed an issue that caused the area warning indicator for Sapper's Basic Attacks to persist after a Basic Attack has landed.

Bug Fixes

  • Fixed an issue that caused Hellbats to reduce the Armor of enemies before damage was dealt.

Heroes

Bug Fixes

  • Evolve Monstrosity Stacks are now a Heroic Quest. Players will now be able to see how many stacks the Monstrosity has on the scoreboard, and when it has full stacks, it will display a quest complete indicator.
  • Toxic Nest is no longer triggered by Invulnerable enemies.

Bug Fixes

  • Fixed an issue that caused Alarak's Lightning Surge to display incorrectly at long range.
  • Fixed an issue that caused Last Laugh to heal when they have been granted Spell leech. (Example: Nano Infusion from Ana)

Bug Fixes

  • Fixed an issue that caused Eye of Horus to hit Invulnerable Heroes.

Bug Fixes

  • Divine Star Sword will no longer be destroyed when leaving the base during the game start period.
  • Fixed an issue that caused Piercing Light to treat the first hit as the second.

Bug Fixes

  • Anubarak's Burning Beetle damage is now affected by all forms of damage modification.
  • No longer able to use Locust Swarm while riding on the Toy Train.
  • Updating cancel animations of Hardened Shields to be like similar visuals.

Updates

Miscellaneous

  • Damage against Heroes prevented by Blinds now contributes to Healing/Shielding done.

Bug Fixes

  • Fixed an issue that caused Target Purified to deal double damage.
  • Fixed an issue that caused Titan Killer being capable of damaging Invulnerable targets when activated from Twin Blades.
  • Updated visuals of Spell Armor.

Bug Fixes

  • Legion of Northrend's bonus healing is now additive.
  • Rime now has a Block visual.

Updates

Miscellaneous

  • Damage against Heroes prevented by Blinds now contributes to Healing/Shielding done.

Bug Fixes

  • Fixed an issue that caused Searing Light to not grant energy when hitting a Protected enemy.

Bug Fixes

  • Bombardment will no longer attack inactive Mercenaries unless the attack is against an inactive Mercenary.
  • Fixed an issue that caused Azmodan's Demon Warriors to leave permanent burning visuals if killed at the same moment they spawn.
  • Fixed an issue that caused Tide of Sin to leave visual markers at place of death.
  • Fixed Globe of Annihilation no longer stacking off of Possessed minions.
  • No longer possible to cast Tide of Sin when it is already active.

Bug Fixes

  • Fixed an issue that caused Blaze to deal bonus damage to enemies hit by another Blaze's Flame Streams.

Bug Fixes

  • Fixed an issue that caused Phase Shift to activate on the previous target.
  • Fixed an issue that caused Brightwing to not face the target while casting Phase Shift via fuzzy targeting.

Updates

Miscellaneous

  • Damage against Heroes prevented by Blinds now contributes to Healing/Shielding done.

Bug Fixes

  • Updating cancel animations of Hardened Shields to be like similar visuals.

Bug Fixes

  • Fixed an issue that caused Stagger to heal when they have been granted Spell leech. (Example: Nano Infusion from Ana)

Bug Fixes

  • Fixed an issue that caused Enraged Regeneration to display incorrectly in the Death Recap.

Bug Fixes

  • Fixed an issue that caused Liquid Cooling to reset the fountain in ARAM incorrectly.
  • Pilot Mode can now see the Self-Destruct charge.
  • Fixed an issue that caused Nuclear Option to trigger on an already exploded Mech.
  • Micro Missiles no longer hits Invulnerable targets.
  • Fixed an issue causing D.Va's Diverting Power to display as Defense Matrix in the Death Recap.

Bug Fixes

  • Added Bellowing Roar Camera Lock.

Bug Fixes

  • Fixed an issue that caused Ancient Blessings damage to not scale on targets if they level up while it is active.
  • Included Potion to search text for Deckard.

Bug Fixes

  • Updated visuals of Spell Armor.

Bug Fixes

  • Crowd Surfer now displays floating text for mana refund.

Bug Fixes

  • Fixed an issue that caused Falstad's Flight warning indicator to no longer display after selecting Epic Mount.
  • Fixed an issue that caused Sustained Winds to damage invulnerable targets.

Bug Fixes

  • Fixed an issue that caused Enraged Regeneration to display incorrectly in the Death Recap.

Bug Fixes

  • Unrivaled Strength bonus is now additive.

Bug Fixes

  • Fixed an issue that caused Xplodium Bomb to not be affected by allied cooldown reduction.

Bug Fixes

  • Fixed an issue that caused Strike at the Heart to not display a damage preview.
  • Swift Strike now displays floating text for mana refund.
  • Updated visuals of Spell Armor.

Bug Fixes

  • Ignore All Distractions will now display MISSED! text in the case of Blinds.

Bug Fixes

  • Fixed an issue that caused Hogger's Hogg Wild visual to not be visible when Hogger is visible.

Bug Fixes

  • Fixed an issue that caused Brightwing and Falstad to be at the incorrect height after Celestial Charge Stuns them and a least one other Hero.

Bug Fixes

  • Water Elemental Frostbolts will now behave consistently with Jaina's Frostbolts.

Updates

Miscellaneous

  • Damage against Heroes prevented by Blinds now contributes to Healing/Shielding done.

Bug Fixes

  • Chattering Teeth will now chase (but not trap) Invulnerable targets.
  • Fixed an issued that caused Chattering Teeth to apply to Arming Steel Traps when selected.

Bug Fixes

  • Fixed an issue that caused Sharpened Blades to stack off of Possessed minions.
  • Included Infested to search text for Kerrigan.

Bug Fixes

  • Skeletal Swing mana refund now displays as a crit.

Updates

Base

  • Jug of 1,000 Cups
    • Healing amount increased from 66 to 80 75.

Miscellaneous

  • Damage against Heroes prevented by Blinds now contributes to Healing/Shielding done.

Bug Fixes

  • Fixed an issue if Seeker is slected while Magic Missiles are in flight while Force Armor was selected.
  • Fixed an issue that caused Force Armor to grant multiple stacks from the same Magic Missiles cast.

Bug Fixes

  • Splintered Spear will no longer attack inactive Mercenaries unless the triggering attack is against an inactive Mercenary.
  • Fixed an issue that caused Splintered Spear to not display correctly while Blinded or against an Evading enemy.
  • Lunara's Splitered Spear will now display as its own effect in the Death Recap, instead of as a Basic Attack.

Bug Fixes

  • Fixed an issue that caused Sound Barrier shields to not decay if Bossa Nova was slected while the target was shielded.

Bug Fixes

  • Naisha's Memento first bounce can now bounce to inactive Mercenaries if the triggering attack is against an inactive Mercenary.

Bug Fixes

  • Included Vampire to search text for Mal'Ganis.

Updates

Talents

  • Level 4
    • Mage Armor
      • Duration increased from 4 to 6 5 seconds.
      • Armor amount increased from 30 to 50 40.

Bug Fixes

  • Medivh's Portal is now an invalid target for allied Abilities. (Example: Brightwing's Blink Heal)

Updates

Miscellaneous

  • Damage against Heroes prevented by Blinds now contributes to Healing/Shielding done.

Bug Fixes

  • Fixed an issue where The Big One was not gaining the full benefit of Slushball.

Bug Fixes

  • Fixed an issue that caused Unspeakable Horror being temporarily disabled when the target is knocked back.

Bug Fixes

  • Egg Hunt Egg is no longer killed in one hit by Structures.
  • Fixed an issue that caused Fishy Deal to stack off of Possessed minions.

Bug Fixes

  • Fixed an issue that caused Voodoo Ritual to stack off of Possessed minions.

Updates

Talents

  • Level 1
    • Advanced Cloaking
      • Mana Regeneration increased from 3 to 6.
  • Level 7
    • Anti-Armor Shells
      • Armor reduction duration increased from 3 to 5 4 seconds.

Bug Fixes

  • Fixed an issue that caused Holo Decoy's Health bars to display incorrectly after losing Protected.

Bug Fixes

  • Fixed an issue that caused Ravenous Hunger to stack off of Possessed minions.
  • Fixed an issue that caused Shadow Waltz to refund mana multiple times per cast.

Bug Fixes

  • Fixed an issue that caused Spawning Minerals off of Possessed minions.
  • Included Builder to search text for Probius.

Bug Fixes

  • Updated visuals of Spell Armor.

Bug Fixes

  • Fixed an issue that caused Sulfuras Hungers to stack off of Possessed minions.
  • Updated visuals of Spell Armor.

Bug Fixes

  • Execute Orders now displays in the Death Recap for its Hyperion cast.

Bug Fixes

  • Improved Death Recap for Hunger of the Wolf.

Bug Fixes

  • Mirage now functions like other Spell Armor Blocks.

Bug Fixes

  • Fixed an issue that caused Orbital BFG to not be affected by damage reduction.
  • Pulse Detonation Core will replace Spider Mines in the recap if chosen.
  • Spider Mines damage is now modified by Defense Matrix and Ultimate Evolution damage modifications.
  • Spider Mines duration will continue while they are chasing.
  • Spider Mines will no longer detonate on Invulnerable targets but will continue to chase them.
  • Spider Mines will now display their damage when clicked in the Target Info Panel.

Bug Fixes

  • Fixed an issue that caused Putrefaction to display floating text multiple times at once.

Bug Fixes

  • Fixed an issue that caused Weighted Pustule to not display a damage preview.

Bug Fixes

  • Fixed an issue that caused Withering Fire to display incorrectly.

Bug Fixes

  • Fixed an issue where Twilight Archon could use Toy Train.
  • Khaydarin Amulet will cancel itself if the target is an inactive Mercenary.

Bug Fixes

  • Fixed an issue that caused Butcher's Fresh Meat spawning meat off of Possessed minions.

Bug Fixes

  • Fixed an issue that caused Nordic Attack Squad to be able to damage invulnerable targets.
  • Fixed an issue where there health was not set to full on death.

Bug Fixes

  • Fixed an issue that caused Echo of the Elements activating off of Possessed Minions and Hallucinations.
  • Fixed an issue that caused Rolling Thunder to not activate from Tempest Fury's attacks.
  • Fixed an issue that caused Wolf Pack to reset Feral Spirit on talent reset incorrectly.

Bug Fixes

  • Fixed an issue that caused Get Stuffed to be capable of knocking back a target multiple times when Melee was cast in quick succession.
  • Fixed an issue that caused Get Stuffed to knock back targets with other Heroes' Pulse Bombs placed on them.
  • Locked and Loaded will now cause Tracer's Basic Attacks to display as Criticals when active.
  • Ricochet can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.

Updates

Miscellaneous

  • Damage against Heroes prevented by Blinds now contributes to Healing/Shielding done.

Bug Fixes

  • Included Chapeau to search text for Whitemane.

Bug Fixes

  • Medusa Blades will no longer attack inactive Mercenaries unless the triggering attack is against an inactive Mercenary.
  • Mutalisk first bounce can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.

Bug Fixes

  • Fixed an issue that caused Basic Attacks not being affected properly by attack speed modifiers.

Bug Fixes

  • Fixed an issue that caused Might of the Nerazim abilities to heal for more damage than intended with Shadow Mending.

Bug Fixes

  • A Surprise For Ya! can now bounce to inactive Mercenaries if the attack is against an inactive Mercenary.