Bug Fixes
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Base
-
Worker Rush [Z]
- Fixed an issue with Work Rush's Store Icon.
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Worker Rush [Z]
Bug Fixes
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Base
-
Worker Rush [Z]
- Fixed an issue with Work Rush's Store Icon.
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Worker Rush [Z]
Bug Fixes
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Level 16
-
Quantum Entanglement
- Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates.
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Quantum Entanglement
Bug Fixes
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Level 16
-
Quantum Entanglement
- Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates.
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Quantum Entanglement
Bug Fixes
-
Disruption Pulse [Q]
- Fixed an issue that caused Disruption Pulse to hit targets hit by previous Disruption Pulses.
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Level 4
-
Photon Barrier [D]
- Fixed an issue that caused Photon Barrier to display while Probius is dead.
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Photon Barrier [D]
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Level 10
-
Pylon Overcharge [R1]
- Fixed an issue that caused Pylon Overcharge to not properly grant Pylons Invulnerability.
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Pylon Overcharge [R1]
Bug Fixes
-
Disruption Pulse [Q]
- Fixed an issue that caused Disruption Pulse to hit targets hit by previous Disruption Pulses.
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Level 4
-
Photon Barrier [D]
- Fixed an issue that caused Photon Barrier to display while Probius is dead.
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Photon Barrier [D]
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Level 10
-
Pylon Overcharge [R1]
- Fixed an issue that caused Pylon Overcharge to not properly grant Pylons Invulnerability.
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Pylon Overcharge [R1]
Bug Fixes
- Fixed an issue that caused Spawning Minerals off of Possessed minions.
- Included Builder to search text for Probius.
Bug Fixes
- Fixed an issue that caused Spawning Minerals off of Possessed minions.
- Included Builder to search text for Probius.
Bug Fixes
- Fixed an issue that caused Construct Additional Pylons to increase the damage of Pylon Overcharge by more than intended.
Bug Fixes
- Fixed an issue that caused Pylon Overcharge to deal additional damage when Construct Additional Pylons is selected.
Updates
Base
-
Warp In Pylon [D]
- Cooldown increased from 12 to 14 seconds.
- Additional functionality: Enemy Heroes and Minions drop Minerals on death. Gather Minerals to reduce Warp In Pylon's cooldown by .75 seconds.
Talents
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Level 1
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Warp Resonance [W]
- Damage bonus increased from 100 to 120.
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Warp Resonance [W]
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Level 4
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Turbo Charged [Z]
- Cooldown reduction increased from 10 to 14 seconds.
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Turbo Charged [Z]
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Level 7
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Particle Accelerator [Q]
- Hero hits required reduced from 4 to 3.
- Pulse damage increased from 71 to 78.
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Rift Shock [W]
- Damage per second increased from 30 to 35.
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Tower Defense [E]
- Cooldown reduction reduced from 4 to 3.5 seconds.
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Particle Accelerator [Q]
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Level 10
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Null Gate [R2]
- Damage increased from 17 to 19.
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Null Gate [R2]
Developer Comment: We're overall pleased with Probius's latest warp in but found some opportunities to tinker. We're excited for Warp In Pylon's change, as aggressive Probius players are given more room to play forward, and we don't think we're negatively affecting safer Probius play styles. Plus, who doesn't like being the Best Probe by gathering all the minerals?
Bug Fixes
- Fixed an issue with Shield Battery granting allies Shields too quickly.
Updates
Base
-
Warp Rift [W]
- Duration reduced from 9 to 3 seconds.
- Additional Functionality: Warp Rifts explode on expiration.
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Photon Cannon [E]
- Attack period reduced from 1 to 1.4.
-
Additional Functionality:
- No longer requires Pylons to be placed or be activated.
- While in a Pylon's Power Field, gain 40% attack speed over 4 seconds and reveal nearby enemies.
- Now prefers to acquire Heroic enemies.
Talents
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Level 1
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Echo Pulse [Q]
- Increased returning Disruption Pulse damage from 75% to 100%.
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Gather Minerals [E]
- Removed Functionality: Quest reward no longer reveals nearby enemies.
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Echo Pulse [Q]
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Level 7
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Particle Accelerator [Q]
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New Functionality:
- After hitting 4 Heroes with Disruption Pulse, the next Warp Rift detonated by Disruption Pulse fires 4 pulses for 71 damage.
- Reduce Disruption Pulse's cooldown by .5 seconds.
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New Functionality:
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Rift Shock [W]
- New Functionality: Exploding a Warp Rift within 1 second of its arming deals 90 damage over 3 seconds.
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Particle Accelerator [Q]
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Level 10
-
Pylon Overcharge [R1]
- Duration reduced from 10 to 8 seconds.
- Changed Functionality: Can only target enemy Heroes.
- Additionality Functionality: Pylons are Invulnerable for the duration.
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Pylon Overcharge [R1]
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Level 20
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Shoot 'Em Up [Q]
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New Functionality:
- Disruption Pulse deals 2.5% of enemy Heroes maximum health as damage.
- Reduce Disruption Pulse's cooldown by .5 seconds.
-
New Functionality:
-
Shoot 'Em Up [Q]
Developer Comment: Probius has always had high requirements for successfully utilizing his abilities. The theme of this update is to turn those requirements into benefits, making Probius more approachable while still rewarding mastery. While the baseline changes to Warp Rift and Photon Cannon affect the identity of these abilities, we hope long time Probius players are still able to punish enemy Heroes that underestimate our favorite Probe.
Updates
Base
-
Warp Rift [W]
- Duration reduced from 9 to 3 seconds.
- Additional Functionality: Warp Rifts explode on expiration.
-
Photon Cannon [E]
- Attack period reduced from 1 to 1.4.
-
Additional Functionality:
- No longer requires Pylons to be placed or be activated.
- While in a Pylon's Power Field, gain 40% attack speed over 4 seconds and reveal nearby enemies.
- Now prefers to acquire Heroic enemies.
Talents
-
Level 1
-
Echo Pulse [Q]
- Increased returning Disruption Pulse damage from 75% to 100%.
-
Gather Minerals [E]
- Removed Functionality: Quest reward no longer reveals nearby enemies.
-
Echo Pulse [Q]
-
Level 7
-
Particle Accelerator [Q]
-
New Functionality:
- After hitting 4 Heroes with Disruption Pulse, the next Warp Rift detonated by Disruption Pulse fires 4 pulses for 71 damage.
- Reduce Disruption Pulse's cooldown by .5 seconds.
-
New Functionality:
-
Rift Shock [W]
- New Functionality: Exploding a Warp Rift within 1 second of its arming deals 90 damage over 3 seconds.
-
Particle Accelerator [Q]
-
Level 10
-
Pylon Overcharge [R1]
- Duration reduced from 10 to 8 seconds.
- Changed Functionality: Can only target enemy Heroes.
- Additionality Functionality: Pylons are Invulnerable for the duration.
-
Pylon Overcharge [R1]
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Level 20
-
Shoot 'Em Up [Q]
-
New Functionality:
- Disruption Pulse deals 2.5% of enemy Heroes maximum health as damage.
- Reduce Disruption Pulse's cooldown by .5 seconds.
-
New Functionality:
-
Shoot 'Em Up [Q]
Developer Comment: Probius has always had high requirements for successfully utilizing his abilities. The theme of this update is to turn those requirements into benefits, making Probius more approachable while still rewarding mastery. While the baseline changes to Warp Rift and Photon Cannon affect the identity of these abilities, we hope long time Probius players are still able to punish enemy Heroes that underestimate our favorite Probe.
Updates
Talents
-
Level 1
-
Warp Resonance [W]
- Quest requirement reduced from 10/20 enemy Heroes hit with Warp Rift explosions to 8/16.
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Warp Resonance [W]
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Level 4
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Photon Barrier [E]
- Spell Armor bonus increased from 30 to 40.
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Photon Barrier [E]
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Level 7
-
Particle Accelerator [Q]
- Damage increased from 10% to 15% per stack.
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Particle Accelerator [Q]
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Level 10
-
Null Gate [R2]
- Cooldown reduced from 30 to 25 seconds.
-
Null Gate [R2]
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Level 20
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Gate Keeper [R2]
- No longer has a restriction allowing 1 Null Gate at a time.
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Gate Keeper [R2]
Developer Comment: We're doing some talent tuning on Probius which should make his tiers more competitive. We're particularly excited for the change to Gate Keeper, which makes it possible to potentially have multiple Null Gates up if the enemy doesn't manage to kill the Pylons powering them.
Updates
Talents
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Level 7
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Particle Accelerator [Q]
- Maximum bonus damage for enemies hit reduced from 50% to 40%.
- Additional functionality: Reduce the cooldown of Disruption Pulse by .5 seconds, plus an additional .5 seconds whenever Warp Rift explodes.
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Tower Defense [E]
- New functionality: Reduce the cooldown of Photon Cannon by 4 seconds whenever Probius damages an enemy Hero with Disruption Pulse or Warp Rift.
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Particle Accelerator [Q]
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Level 16
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Repulsor [W]
- Removed.
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Interference [W]
- Additional functionality: Enemies that are hit by Warp Rift's explosion are knocked away from its center.
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Repulsor [W]
Developer Comment: We haven't done many functionality changes to Probius's talents since his release, so we're now taking a look at places that could use some design love. We're targeting Tower Defense and Particle Accelerator as talents that should feel more prominent in their respective builds, as well as removing Repulsor and baking its functionality into Interference, as it wasn't enough of a stand-alone talent to be worth picking the majority of the time.
Updates
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Abilities
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Null Gate (R)
- Range increased from 8.5 to 9.5
Developer Comment: While Null Gate is performing well in regards to win-rate compared to Pylon Overcharge, the Heroic is still not picked as much as we would like, and is much harder to use properly. Because of this, we're buffing its range to make it a little more usable, so that Probius players can more consistently get value out of it.
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Null Gate (R)
Updates
Talents-
Level 20
-
Probius Loop (W)
- Required number of Heroes hit to create a new Warp Rift reduced from 2 to 1.
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Probius Loop (W)
Bug Fixes
- Disruption Pulse no longer gains bonus damage from the Particle Accelerator Talent when it passes through non-targetable units, like Gazlowe's Scrap.
Updates
Abilities
-
Warp in Pylon (D)
- Health increased from 380 to 400
Talents
-
Level 1
-
Gather Minerals (Passive)
- Damage bonus increased from 25 to 35%
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Gather Minerals (Passive)
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Level 13
-
Shield Battery (D)
- Shield duration after leaving Pylon field reduced from 4 to 2 seconds
- Shield amount increased from 12 to 14
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Shield Battery (D)
Updates
Abilities
-
Warp in Pylon (D)
- Health increased from 380 to 400
Talents
-
Level 1
-
Gather Minerals (Passive)
- Damage bonus increased from 25 to 35%
-
Gather Minerals (Passive)
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Level 13
-
Shield Battery (D)
- Shield duration after leaving Pylon field reduced from 4 to 2 seconds
- Shield amount increased from 12 to 14
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Shield Battery (D)
Bug Fixes
- Floating Combat Text will now indicate the amount of Shields granted to Probius by a Pylon after learning Shield Battery, rather than displaying zero for each tick.
Bug Fixes
- Floating Combat Text will now indicate the amount of Shields granted to Probius by a Pylon after learning Shield Battery, rather than displaying zero for each tick.
Updates
Abilities
-
Worker Rush (Z)
- Worker Rush can no longer be activated while the Worker Rush buff is still active. This will prevent players from accidentally placing the ability on cooldown when leaving the Hall of Storms.
Bug Fixes
- Pylons that are affected by a time stop, such as Zeratul's Void Prison, will no longer cause Warp Rift's cooldown to be paused for the duration of the effect.
Updates
Abilities
-
Worker Rush (Z)
- Worker Rush can no longer be activated while the Worker Rush buff is still active. This will prevent players from accidentally placing the ability on cooldown when leaving the Hall of Storms.
Bug Fixes
- Pylons that are affected by a time stop, such as Zeratul's Void Prison, will no longer cause Warp Rift's cooldown to be paused for the duration of the effect.
Bug Fixes
- Fixed an issue preventing Probius from gathering minerals while inside the Garden Terror on Garden of Terror
Bug Fixes
- Fixed an issue preventing Probius from gathering minerals while inside the Garden Terror on Garden of Terror
Updates
-
Abilities
-
Pylon Overcharge (R)
- No longer gives Pylons bonus Health
-
Pylon Overcharge (R)
Updates
Abilities
-
Disruption Pulse (Q)
- Damage decreased from 150 to 142
-
Pylon Overcharge (R)
- Damage reduced from 52 to 48
Talents
-
Level 4
-
Turbo Charged (Z)
- Movement Speed bonus decreased from 20 to 10%
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Turbo Charged (Z)
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Level 7
-
Particle Accelerator (Q)
- Damage cap bonus increased from 40 to 50%
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Particle Accelerator (Q)
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Level 13
-
Aggressive Matrix (D)
- Damage bonus increased from 25 to 35%
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Shield Battery (D)
- Shield amount reduced by roughly 8%
-
Aggressive Matrix (D)
Updates
-
Abilities
-
Pylon Overcharge (R)
- Health bonus decreased from 50 to 30%
- Damage decreased from 55 to 52
-
Null Gate (R)
- Damage increased from 16 to 17
-
Pylon Overcharge (R)
Updates
-
Abilities
-
Pylon Overcharge (R)
- Health bonus decreased from 50 to 30%
- Damage decreased from 55 to 52
-
Null Gate (R)
- Damage increased from 16 to 17
-
Pylon Overcharge (R)
Updates
Abilities
-
Photon Cannon (E)
- Can now be self-cast
Bug Fixes
- Pylons and Photon Cannons will no longer be affected by Power Overflowing when Probius is not inside a Pylon's Power Field.
Updates
Abilities
-
Photon Cannon (E)
- Can now be self-cast
Bug Fixes
- Pylons and Photon Cannons will no longer be affected by Power Overflowing when Probius is not inside a Pylon's Power Field.
Bug Fixes
- Fixed an issue that caused the Turbo Charged talent to grant too much movement speed during Worker Rush.
- Fixed an issue preventing crowd control duration bars to fail to display on Probius's health bar while he was in a Pylon power field.
Updates
Abilities
-
Worker Rush (Z)
- Cooldown reduced from 40 to 30 seconds
- Now automatically activates when Probius is in the Hall of Storms
-
Warp in Pylon (D)
- Cooldown reduced from 14 to 12 seconds
-
Warp Rift (W)
- Range increased by 15%
- Slow amount increased from 20 to 25%
-
Photon Cannon (E)
- Damage increased from 95 to 105
- Duration increased from 11 to 13 seconds
-
Null Gate (R)
- Range increased by 12%
- Cooldown decreased from 40 to 30 seconds
Talents
-
Level 4
-
Turbo Charged (Z)
- Cooldown reduction reduced from 20 to 10 seconds
-
Turbo Charged (Z)
-
Level 13
-
Aggressive Matrix (D)
- Damage bonus increased from 20 to 25%
-
Shield Battery (D)
- Shield amount decreased by 13%
-
Aggressive Matrix (D)
-
Level 16
-
Interference (W)
- Duration increased from 3 to 5 seconds
-
Quantum Entanglement (W)
- Duration decreased from 3.5 to 3 seconds
-
Interference (W)
Developer Comment: We're making several small tweaks to Probius across the board, largely to make him a little more powerful and, more importantly, more engaging to play. Many of his abilities have had small tweaks to them to make them more usable, and we're buffing the damage and duration of his Photon Cannons to make them more threatening.
Releases
Probius, Curious Probe, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.
Mount
-
Worker Rush (Z)
- Activate to gain an additional 60% Movement Speed for 5 seconds. Taking damage ends this effect early.
- Passive: Probius moves 10% faster by hovering over the ground.
Trait
-
Warp In Pylon (D)
- Warp in a Pylon that generates a Power Field and grants vision of the surrounding area. Probius regenerates Mana rapidly while inside the Power Field.
- Up to 2 Pylons can exist at once.
Basic Abilities
-
Disruption Pulse (Q)
- Fire a burst of energy forward, dealing damage to all enemies it passes through.
- Firing through the center of a Warp Rift will cause it to explode, dealing additional damage to enemies in an area.
-
Warp Rift (W)
- Open an unstable Warp Rift at the target location that takes 1.25 seconds to arm and then slows enemies within its area of effect by 20%. Lasts 9 seconds.
- Armed Warp Rifts explode when hit by a Disruption Pulse, dealing damage to nearby enemies.
-
Photon Cannon (E)
- Warp in a Photon Cannon that attacks enemies within its radius once per second. Lasts 11 seconds.
- Must be placed within a Pylon's Power Field. Existing Photon Cannons will deactivate if they are no longer powered by a Pylon.
Heroic Abilities
-
Pylon Overcharge (R)
- For the next 10 seconds, Pylon Power Fields increase in size and Pylons will attack enemies within them.
- Passive: Pylons gain a permanent Shields equal to 50% of their maximum Health.
-
Null Gate (R)
- Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take damage and are slowed by 80% for as long as they remain in contact with it.
Releases
Probius, Curious Probe, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.
Mount
-
Worker Rush (Z)
- Activate to gain an additional 60% Movement Speed for 5 seconds. Taking damage ends this effect early.
- Passive: Probius moves 10% faster by hovering over the ground.
Trait
-
Warp In Pylon (D)
- Warp in a Pylon that generates a Power Field and grants vision of the surrounding area. Probius regenerates Mana rapidly while inside the Power Field.
- Up to 2 Pylons can exist at once.
Basic Abilities
-
Disruption Pulse (Q)
- Fire a burst of energy forward, dealing damage to all enemies it passes through.
- Firing through the center of a Warp Rift will cause it to explode, dealing additional damage to enemies in an area.
-
Warp Rift (W)
- Open an unstable Warp Rift at the target location that takes 1.25 seconds to arm and then slows enemies within its area of effect by 20%. Lasts 9 seconds.
- Armed Warp Rifts explode when hit by a Disruption Pulse, dealing damage to nearby enemies.
-
Photon Cannon (E)
- Warp in a Photon Cannon that attacks enemies within its radius once per second. Lasts 11 seconds.
- Must be placed within a Pylon's Power Field. Existing Photon Cannons will deactivate if they are no longer powered by a Pylon.
Heroic Abilities
-
Pylon Overcharge (R)
- For the next 10 seconds, Pylon Power Fields increase in size and Pylons will attack enemies within them.
- Passive: Pylons gain a permanent Shields equal to 50% of their maximum Health.
-
Null Gate (R)
- Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take damage and are slowed by 80% for as long as they remain in contact with it.