Bug Fixes
-
Base
-
Deflect [W]
- Fixed an issue that caused Genji's Deflect impact visuals to not display after Genji selects Deflect.
- Fixed an issue that caused Genji's Deflect to not deal damage instantly on impact.
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Deflect [W]
Bug Fixes
-
Base
-
Deflect [W]
- Fixed an issue that caused Genji's Reflect impact visuals to not display after Genji selects Deflect.
- Fixed an issue that caused Genji's Reflect to not deal damage instantly on impact.
-
Deflect [W]
Updates
Talents
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Level 1
-
Pathfinder
- ADDED FUNCTIONALITY: Heroic Ability now heals Genji for 10% of the damage dealt to enemy Heroes, increased by up to 30% based on how low Genji's Health is.
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Pathfinder
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Level 10
-
X-Strike
- Cooldown increased from 60 seconds to 75 seconds.
- Detonation damage increased from 275 to 290.
- Slash damage increased from 135 to 145.
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X-Strike
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Level 13
-
Shingan
- Now does 40% less damage to Structures.
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Shingan
-
Level 20
-
Living Weapon
- Cooldown reduction increased from 10 seconds to 12.5 seconds.
-
Living Weapon
Updates
Talents
-
Level 1
-
Pathfinder
- ADDED FUNCTIONALITY: Heroic Ability now heals Genji for up to 30% of the damage dealt to enemy Heroes. Healing amount is increased based on how low Genji's Health is.
-
Pathfinder
-
Level 10
-
X-Strike
- Cooldown increased from 60 seconds to 75 seconds.
- Detonation damage increased from 275 to 290.
- Slash damage increased from 135 to 145.
-
X-Strike
-
Level 13
-
Shingan
- Now does 40% less damage to Structures.
-
Shingan
-
Level 20
-
Living Weapon
- Cooldown reduction increased from 10 seconds to 12.5 seconds.
-
Living Weapon
Updates
Talents
-
Level 1
-
Agile Dismount
- Slow reduced from 30% to 25%.
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Pathfinder
- Movement Speed bonus increased from 25% to 30%.
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Agile Dismount
-
Level 7
-
Cyber Shield
- Armor bonus reduced from 50 to 40.
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Cyber Shield
-
Level 10
-
X-Strike
- Final damage reduced from 290 to 275.
- Initial damage reduced from 145 to 135.
-
X-Strike
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Level 13
-
Shingan
- Damage reduced from 115 to 100.
-
Shingan
Bug Fixes
- Fixed an issue that caused Dodge to not prevent all on-hit effects.
-
Base
-
Swift Strike [E]
- No longer soft reveals Genji to targets hit by Swift Strike that are affected by vision reduction.
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Swift Strike [E]
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Level 4
-
Dragon Claw
- Now soft reveals targets hit.
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Dragon Claw
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Level 10
-
X-Strike
- Now soft reveals targets hit.
-
X-Strike
Updates
Talents
-
Level 1
-
Agile Dismount
- Slow reduced from 30% to 25%.
-
Pathfinder
- Movement Speed bonus increased from 25% to 30%.
-
Agile Dismount
-
Level 7
-
Cyber Shield
- Armor bonus reduced from 50 to 40.
-
Cyber Shield
-
Level 10
-
X-Strike
- Final damage reduced from 290 to 275.
- Initial damage reduced from 145 to 135.
-
X-Strike
-
Level 13
-
Shingan
- Damage reduced from 115 to 100.
-
Shingan
Bug Fixes
- Fixed an issue that caused Dodge to not prevent all on-hit effects.
-
Base
-
Swift Strike [E]
- No longer soft reveals Genji to targets hit by Swift Strike that are affected by vision reduction.
-
Swift Strike [E]
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Level 4
-
Dragon Claw
- Now soft reveals targets hit.
-
Dragon Claw
-
Level 10
-
X-Strike
- Now soft reveals targets hit.
-
X-Strike
Bug Fixes
-
Swift Strike [E]
- Adjusted color display for Swift Strike refund timer on the button.
- Fixed an issue that caused Swift Strike's mana refund to be displayed for the killed enemy player.
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Level 4
-
Strike At The Heart [E]
- Fixed an issue with Genji's Strike At The Heart text.
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Strike At The Heart [E]
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Level 13
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Way of The Shimada [E]
- Now only causes Genji's attacks to display as a crit at 10+ stacks.
-
Way of The Shimada [E]
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Level 16
-
Final Cut [E]
- Fixed an issue that caused Final Cut's damage to not be modified by any damage modifiers.
-
Final Cut [E]
Bug Fixes
-
Swift Strike [E]
- Adjusted color display for Swift Strike refund timer on the button.
- Fixed an issue that caused Swift Strike's mana refund to be displayed for the killed enemy player.
-
Level 4
-
Strike At The Heart [E]
- Fixed an issue with Genji's Strike At The Heart text.
-
Strike At The Heart [E]
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Level 13
-
Way of The Shimada [E]
- Now only causes Genji's attacks to display as a crit at 10+ stacks.
-
Way of The Shimada [E]
-
Level 16
-
Final Cut [E]
- Fixed an issue that caused Final Cut's damage to not be modified by any damage modifiers.
-
Final Cut [E]
Bug Fixes
- Fixed an issue that caused Strike at the Heart to not display a damage preview.
- Swift Strike now displays floating text for mana refund.
- Updated visuals of Spell Armor.
Bug Fixes
- Fixed an issue that caused Strike at the Heart to not display a damage preview.
- Swift Strike now displays floating text for mana refund.
- Updated visuals of Spell Armor.
Bug Fixes
- Difficulty updated from Hard to Very Hard.
- Fixed an issue that caused Genji's Self Healing to not increase for the full damage prevented by Deflect.
- Deflect will no longer reveal the area it searches for targets when Genji takes damage with Deflect active.
- Zanshin icon updated.
Bug Fixes
- Fixed an issue where Deflect did not grant full Self Healing score when preventing damage.
Updates
Talents
-
Level 1
-
Agile Dismount [D]
- Additional functionality: Landing near enemy Heroes Slows them by 30% for 2 seconds.
-
Pathfinder [D]
- Changed functionality: Jumping over Terrain with Cyber Agility increases Genji's Move Speed by 25%, and grants Stealth, for 4 seconds.
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Agile Dismount [D]
-
Level 4
-
Shuriken Mastery [Q]
- Hero hit quest requirements reduced from 35 to 30, and 75 to 60.
- Shuriken charges refund increased from 2 to 3.
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Shuriken Mastery [Q]
-
Level 7
-
Cyber Shield [D]
- Additional functionality: Genji dodges 1 Heroic Basic Attack every 5 seconds.
-
Dodge [Passive]
- Removed.
-
Cyber Shield [D]
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Level 16
-
Steady Blade [E]
- Damage bonus increased from 20% to 30%.
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Steady Blade [E]
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Level 20
-
Sharpened Stars [Q]
- Additional functionality: Swift Strike's refund grants 1 charge of Shuriken.
-
Sharpened Stars [Q]
Developer Comment: Genji is a scary hero to buff, so we're proceeding with caution as we add spice to his talents.
Updates
Base
- Health increased from 1620 to 1675.
- Health regeneration increased from 3.38 to 3.49.
-
Cyber Agility [Trait]
- Cooldown increased from 15 to 20 seconds.
Talents
-
Level 1
-
Agile Dismount [Trait]
- Cooldown reduction increased from 10 to 14 seconds.
-
Agile Dismount [Trait]
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Level 7
-
Augmented Guard [W]
- Shield amount increased from 75% to 100% of damage blocked.
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Cyber Shield [Trait]
- Spell Armor duration increased from 2.5 to 4 seconds.
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Augmented Guard [W]
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Level 10
-
X-Strike [R2]
- Cooldown reduced from 80 to 60 seconds.
- Mana cost reduced from 90 to 70.
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X-Strike [R2]
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Level 13
-
Double Jump [Trait]
- Removed.
-
New talent: Way of the Shimada [Passive]
- Increase Genji's Basic Attack range by 1. Each time Genji hits an enemy Hero with a Basic Attack, increase his Basic Attack damage by 1% for 3 seconds, stacking up to 15%.
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Double Jump [Trait]
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Level 20
-
Living Weapon [R2]
- Cooldown reduction reduced from 12 to 10 seconds.
-
Living Weapon [R2]
Developer Comment: Genji has posted a low overall win rate for some time. While we believe he is still quite powerful in the hands of capable players, the skill requirement to be effective on him is a little too high for the vast majority of players. We're slightly buffing his health and reducing his overall mobility with Cyber Agility, in addition to buffing a few of his underperforming talents. This should move him into a better place, particularly in regards to his survivability in more general situations.
Bug Fixes
- Fixed an issue where Swift Strike's reset UI appeared when Genji hit an enemy Hero with Dragonblade but did not have The Dragon Becomes Me talent.
Bug Fixes
- Fixed an issue where Swift Strike's reset UI appeared when Genji hit an enemy Hero with Dragonblade but did not have The Dragon Becomes Me talent.
Updates
Talents
-
Level 4
-
Strike at the Heart [E]
- Damage dealt reduced from 138 to 134.
- Damage is now dealt after 1 second instead of over 2 seconds.
-
Strike at the Heart [E]
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Level 7
-
Augmented Shield [W]
- Shield amount increased from 50% to 75% of damage taken.
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Dodge [Passive]
- Time before gaining a stack of Dodge reduced from 8 to 7 seconds.
-
Augmented Shield [W]
-
Level 10
-
X-Strike [R2]
- Initial damage increased from 135 to 145.
- Final damage increased from 270 to 290.
-
X-Strike [R2]
Developer Comment: We saw some feedback that Strike at the Heart is a little awkward now that it doesn't match the duration of Genji's reset window on Swift Strike, so we're changing it to now deal all of its damage after 1 second. We're also changing a few of his other talents to better compete with their peers.
Updates
Stats
- Basic Attack range reduced from 5.5 to 4.5
Developer Comment: Genji continues to be an incredibly powerful force at the highest level of play. This change will force Genji players to put themselves at more risk when attacking enemy Heroes before they're in his Swift Strike's execute range. If this change is not enough, we have some additional ideas to curb Genji's dominance that we will explore in the future.
Updates
Abilities
-
Swift Strike (E)
- Reset window reduced from 2 to 1.5 seconds
- Damage reduced from 215 to 205
Talents
-
Level 20
-
The Dragon Becomes Me (R)
- Reset window reduced from 2 to 1.5 seconds
-
The Dragon Becomes Me (R)
Bug Fixes
- Fixed a number of issues with interactions between the Dragon Blade and Swift Strike reset duration bars.
Bug Fixes
- Genji no longer occasionally uses a default pose after being affected by a Time Stop effect during Dragonblade.
Updates
Abilities
-
Cyber Agility (Trait)
- Cooldown increased from 12 to 15 seconds.
Talents
-
Level 1
-
Agile Dismount (Trait)
- Cooldown reduction increased from 7 to 10 seconds.
-
Agile Dismount (Trait)
Updates
Abilities
-
Cyber Agility (Trait)
- Cooldown increased from 12 to 15 seconds.
Talents
-
Level 1
-
Agile Dismount (Trait)
- Cooldown reduction increased from 7 to 10 seconds.
-
Agile Dismount (Trait)
Bug Fixes
- Genji no longer occasionally uses a default pose after being affected by a Time Stop effect during Dragonblade.
Bug Fixes
- A damage over time preview now correctly appears in Genji's Health bar when affected by Lunara's Nature's Toxin.
Bug Fixes
- A damage over time preview now correctly appears in Genji's Health bar when affected by Lunara's Nature's Toxin.
Updates
Stats
- Health increased from 1550 to 1620.
- Health Regen increased from 3.2304 to 3.3750.
- Basic Attack damage increased from 42 to 44.
Abilities
-
Cyber Agility (Trait) (D)
- Cooldown increased from 10 to 12 seconds.
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Swift Strike (E)
- Range reduced from 14 to 12.
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Dragonblade (R)
- Damage increased from 220 to 240.
-
Removed functionality:
- Killing an enemy Hero who was recently hit by Dragonblade no longer resets Swift Strike's cooldown.
Talents
-
Level 1
-
Agile Dismount (Trait)
- Cooldown reduction increased from 5 to 7 seconds.
-
Agile Dismount (Trait)
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Level 13
-
Double Jump (Trait)
- No longer increases Cyber Agility's cooldown.
-
Double Jump (Trait)
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Level 20
-
The Dragon Becomes Me (R)
-
Additional Functionality:
- Now also resets Swift Strike's cooldown if an enemy Hero dies within 2 seconds after being hit by Dragonblade.
-
Additional Functionality:
-
The Dragon Becomes Me (R)
Developer Comment: We're making some changes to Genji to try and make him less frustrating to play against and give opponents more options with which to counter him. While we think resetting Swift Strike's cooldown after killing enemy Heroes with Dragonblade made for cool, flashy plays, it shut down too many other Heroes too often. It also caused too many games to become about how much value Genji was able to get out of Dragonblade and little else. We like the flashiness that Dragonblade resets can provide, so we're keeping that functionality, but we're now adding it to his Level 20 Storm Talent version of the Heroic. We're also increasing his Health and Basic Attack damage, reducing the range of Swift Strike, and increasing the cooldown of Cyber Agility to reduce his mobility while boosting his base stats to compensate.
Updates
Stats
- Health increased from 1550 to 1620.
- Health Regen increased from 3.2304 to 3.3750.
- Basic Attack damage increased from 42 to 44.
Abilities
-
Cyber Agility (Trait) (D)
- Cooldown increased from 10 to 12 seconds.
-
Swift Strike (E)
- Range reduced from 14 to 12.
-
Dragonblade (R)
- Damage increased from 220 to 240.
-
Removed functionality:
- Killing an enemy Hero who was recently hit by Dragonblade no longer resets Swift Strike's cooldown.
Talents
-
Level 1
-
Agile Dismount (Trait)
- Cooldown reduction increased from 5 to 7 seconds.
-
Agile Dismount (Trait)
-
Level 13
-
Double Jump (Trait)
- No longer increases Cyber Agility's cooldown.
-
Double Jump (Trait)
-
Level 20
-
The Dragon Becomes Me (R)
-
Additional Functionality:
- Now also resets Swift Strike's cooldown if an enemy Hero dies within 2 seconds after being hit by Dragonblade.
-
Additional Functionality:
-
The Dragon Becomes Me (R)
Developer Comment: We're making some changes to Genji to try and make him less frustrating to play against and give opponents more options to counter him. While we think resetting Swift Strike's cooldown after killing enemy Heroes with Dragonblade made for cool, flashy plays, it shut down too many other Heroes too often. It also caused too many games to become about how much value Genji was able to get out of Dragonblade. We like the flashiness that Dragonblade resets can provide, so we're keeping that functionality, but we're now adding it to his Level 20 Storm Talent version of the Heroic. We're also increasing his Health and Basic Attack damage, reducing the range of Swift Strike, and increasing the cooldown of Cyber Agility to reduce his mobility while boosting his base stats to compensate.
Bug Fixes
- Fixed an issue that could cause enemy targeted Abilities to hit Genji rather than the intended target during Dragonblade.
Bug Fixes
- Fixed an issue that could cause enemy targeted Abilities to hit Genji rather than the intended target during Dragonblade.
Bug Fixes
- Fixed an issue preventing certain cleave attacks, such as Malthael's Basic Attacks and Xul's Cursed Strikes, from removing stacks of Genji's Dodge.
Updates
Abilities
-
Dragonblade (R)
- Damage reduced from 240 to 220
Talents
-
Level 20
-
The Dragon Becomes Me (R)
- Bonus duration decreased from .75 second to .5 seconds per Hero hit
-
The Dragon Becomes Me (R)
Updates
Talents
-
Level 20
-
The Dragon Becomes Me (R)
- Duration increase per swing reduced from 1 to .75 seconds
-
The Dragon Becomes Me (R)
Updates
Talents
-
Level 20
-
The Dragon Becomes Me (R)
- Duration increase per swing reduced from 1 to .75 seconds
-
The Dragon Becomes Me (R)
Bug Fixes
- Fixed an issue that could prevent Fort attacks from Slowing Genji if he has Dodge charges remaining, and there is another Genji on the opposing team.
- Fixed an issue that could cause Dodge to behave inconsistently against Sylvanas's and Lunara's Basic Attacks.
Bug Fixes
- Fixed an issue that could prevent Fort attacks from Slowing Genji if he has Dodge charges remaining, and there is another Genji on the opposing team.
- Fixed an issue that could cause Dodge to behave inconsistently against Sylvanas's and Lunara's Basic Attacks.
Bug Fixes
- Fixed an issue that prevented Fort attacks from slowing Genji's Movement and Attack Speeds if he had Dodge stacks remaining.
Bug Fixes
- X-Strike can now be properly self-cast.
- Fixed an issue preventing the Shingan talent from playing quest tracking sounds if a target was hit with all 3 Shurikens.
Bug Fixes
- X-Strike can now be properly self-cast.
- Fixed an issue preventing the Shingan talent from playing quest tracking sounds if a target was hit with all 3 Shurikens.
Updates
Stats
- Health reduced from 1600 to 1550
- Health Regen reduced from 3.3 to 3.2
Abilities
-
Shuriken (Q)
- Mana cost increased from 15 to 20
-
Dragonblade (R)
- Cooldown increased from 80 to 100 seconds
- Mana cost increased from 50 to 75
Talents
-
Level 7
-
Dodge (Passive)
- Charges reduced from 3 to 1
- Cooldown reduced from 12 to 8 seconds
-
Dodge (Passive)
Bug Fixes
- Fixed an issue causing Genji to take partial damage from abilities that ended Deflect early, such as stuns and silences.
Bug Fixes
- Fixed an issue causing Genji to take partial damage from abilities that ended Deflect early, such as stuns and silences.
Updates
Talents
-
Level 4
-
Shuriken Mastery (Q)
- Bonus damage reduced from 30 to 25
-
Dragon Claw (Active)
- Damage required reduced from 375 to 330
- Damage dealt increased from 180 to 190
-
Shuriken Mastery (Q)
-
Level 7
-
Dodge (Passive)
- Cooldown increased from 8 to 12 seconds
-
Dodge (Passive)
Bug Fixes
- Dragonblade voiceover now plays correctly and will no longer be interrupted by other sound effects.
Bug Fixes
- Dragonblade voiceover now plays correctly and will no longer be interrupted by other sound effects.
Updates
Talents
-
Level 4
-
Dragon Claw (Passive)
-
Damage activation requirement reduced from 415 to 375
-
Damage activation requirement reduced from 415 to 375
-
Dragon Claw (Passive)
-
Level 7
-
Cyber Shield (D)
- Spell Armor duration increased from 2 to 2.5 seconds
-
Dodge (Passive)
- Cooldown increased from 5 to 8 seconds
-
Cyber Shield (D)
Updates
Talents
-
Level 4
-
Dragon Claw (Passive)
-
Damage activation requirement reduced from 415 to 375
-
Damage activation requirement reduced from 415 to 375
-
Dragon Claw (Passive)
-
Level 7
-
Cyber Shield (D)
- Spell Armor duration increased from 2 to 2.5 seconds
-
Dodge (Passive)
- Cooldown increased from 5 to 8 seconds
-
Cyber Shield (D)
Releases
Genji, Cybernetic Ninja, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.
Trait
-
Cyber Agility (D)
- Activate to jump to the target area.
Basic Abilities
-
Shuriken (Q)
- Throw 3 Shuriken in a spread pattern, each damaging the first enemy it hits.
- Stores up to 3 charges. Shuriken's cooldown replenishes all charges at the same time.
-
Deflect (W)
- Become Protected for 1.25 seconds. Any damage blocked during this period causes Genji to throw a Kunai toward the nearest enemy, prioritizing Heroes and dealing damage.
-
Swift Strike (E)
- Dash forward, dealing damage to all enemies in a line. Enemy Heroes who die within 2 seconds after being hit by Swift Strike cause the cooldown and Mana cost to be refunded.
Heroic Abilities
-
Dragonblade (R)
- Unleash the Dragonblade for 8 seconds. While active, Dragonblade can be reactivated to lunge forward and slash in a huge arc. If any enemy Heroes are killed within 2 seconds after being hit by Dragonblade, Swift Strike's cooldown is reset.
-
X-Strike (R)
- Perform 2 perpendicular slashes that deal damage and ignite after 1.25 seconds, dealing additional damage to enemies in their area of effect.
Releases
Genji, Cybernetic Ninja, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.
Trait
-
Cyber Agility (D)
- Activate to jump to the target area.
Basic Abilities
-
Shuriken (Q)
- Throw 3 Shuriken in a spread pattern, each damaging the first enemy it hits.
- Stores up to 3 charges. Shuriken's cooldown replenishes all charges at the same time.
-
Deflect (W)
- Become Protected for 1.25 seconds. Any damage blocked during this period causes Genji to throw a Kunai toward the nearest enemy, prioritizing Heroes and dealing damage.
-
Swift Strike (E)
- Dash forward, dealing damage to all enemies in a line. Enemy Heroes who die within 2 seconds after being hit by Swift Strike cause the cooldown and Mana cost to be refunded.
Heroic Abilities
-
Dragonblade (R)
- Unleash the Dragonblade for 8 seconds. While active, Dragonblade can be reactivated to lunge forward and slash in a huge arc. If any enemy Heroes are killed within 2 seconds after being hit by Dragonblade, Swift Strike's cooldown is reset.
-
X-Strike (R)
- Perform 2 perpendicular slashes that deal damage and ignite after 1.25 seconds, dealing additional damage to enemies in their area of effect.