General
Updates
Try Mode
- Regeneration Globe Generator added near the Healing Fountain.
Bug Fixes
- Catapults will now display properly in the Death Recap.
- Effects that reduce your vision radius now prevent soft reveals (things that make your character visible).
- Fixed an issue that caused Dance animations to persist after moving, using an Ability, or attacking.
- Fixed an issue that caused Structures to not activate their Call for Help mechanics when multiple enemy Heroes attack an enemy Hero at the same time.
- Fixed an issue that caused Heroes to not spawn at the start of the game.
- Fixed an issue that caused Heroes with non-standard Deaths to display their final hit incorrectly in the Death Recap.
- Fixed an issue that caused overhead shrub indicator to persist after leaving the shrub.
- Fixed an issue that caused targets inside shrubs to be revealed by proximity when the other unit has vision reduction.
- Fixed an issue that caused some Abilities to allow the caster to gather Experience Globes while inside a shrub.
- Fixed an issue that caused some passive Movement Speed benefits to not behave consistently.
- Fixed an issue that caused Summons to not have their Attack Speed reduced when attacking Heroes who can reduce the Attack Speed of attackers upon taking damage (e.g. Imposing Presence).
- Fixed an issue that caused shield-like effects to not be treated as Shields.
- Fixed an issue that caused vignette borders on some cutscenes to render incorrectly at higher than 1080x1920 resolutions.
Battlegrounds
Bug Fixes
- Fixed an issue that caused the Toy Train to not be dismounted by Garden of Terror's Polymorph.
Heroes
Bug Fixes
-
Level 7
-
Calldown: MULE
- Updated to use level-based scaling.
-
Calldown: MULE
-
Level 10
-
Ultimate Evolution
- Fixed an issue that caused Pylons created by Ultimate Evolution clones of Probius to not be destroyed when the Ultimate Evolution expires.
- Fixed an issue that caused traps created by Ultimate Evolution clones of Junkrat to only be removed when Abathur dies.
-
Ultimate Evolution
-
Level 13
-
Soma Transference
- Updated to heal the target for its amount as a singular combined effect.
-
Soma Transference
Bug Fixes
-
Base
-
Lightning Surge [E]
- Updated to heal Alarak for its amount as a singular combined effect.
- Now soft reveals all primary target types instead of just Heroes.
-
Lightning Surge [E]
-
Level 7
-
Applied Force
- Now applies the increased push distance to Alarak.
-
Applied Force
-
Level 20
-
Counter-Strike
- Now soft reveals targets hit.
-
Last Laugh
- Fixed an issue that caused Last Laugh to show up twice on the Death Recap.
-
Counter-Strike
Bug Fixes
-
Level 10
-
Cleansing Flame
- Fixed an issue that caused Cleansing Flame to display incorrectly when used by an AI controlled Alexstrasza.
-
Cleansing Flame
Bug Fixes
- Fixed an issue where Ana's abilities caused players to highlight enemies.
Bug Fixes
-
Base
-
Pursued by Grace [Trait]
- Fixed an issue that caused Pursued by Grace to activate while Blinded or against an Evading Hero.
-
Pursued by Grace [Trait]
-
Level 4
-
Surge of Light
- Fixed an issue that caused Surge of Light to lower the cooldown of Chastise while Blinded or against Evading enemies.
-
Surge of Light
-
Level 16
-
Inner Focus
- Fixed an issue that caused Blinds to not prevent Anduin's Physical damage to lower the cooldown of Inner Focus.
-
Inner Focus
Bug Fixes
-
Base
-
Frostmourne Hungers [Trait]
- Fixed an issue that caused Frostmourne Hungers to not display correctly against Blinded or Evading enemies.
-
Frostmourne Hungers [Trait]
Bug Fixes
-
Level 20
-
Light Speed
- Fixed an issue that caused Light Speed's benefits to not be granted to Leoric.
-
Light Speed
Bug Fixes
- Fixed an issue that caused All Shall Burn talents to not apply their on-kill effects unless Azmodan has taken Master of Destruction.
-
Level 10
-
Demonic Invasion
- Fixed an issue that caused Demonic Invasion Grunts on-death damage to not be modified by damage modification.
-
Demonic Invasion
Bug Fixes
-
Base
-
Jet Propulsion [E]
- Now soft reveals targets hit.
-
Jet Propulsion [E]
Updates
Talents
-
Level 1
-
Hyper Shift
- Cooldown reduction reduced from 1 to .5 seconds.
- Healing reduced from 6% to 4% of maximum Health.
-
Hyper Shift
Bug Fixes
-
Base
-
Polymorph [W]
- Fixed an issue that caused Polymorph's Slow to not classify the target as being Slowed.
-
Polymorph [W]
-
Level 4
-
Magic Spit
- Fixed an issue that caused Magic Spit to activate its cooldown reduction against Evading Heroes.
-
Magic Spit
Bug Fixes
- Fixed an issue with Blinds not preventing all Physical damage.
Bug Fixes
-
Level 1
-
Stormstout Secret Recipe
- Now displays in the Death Recap.
-
Stormstout Secret Recipe
Bug Fixes
- Fixed an issue where Cho'Gall's abilities caused players to highlight enemies.
-
Level 4
-
Rollback
- Now displays in the Death Recap.
-
Rollback
Bug Fixes
- Fixed an issue that caused Abathur's Ultimate Evolution Spell Power to not be granted to Ultimate Evolution Sand Echo Sand Blasts.
- Fixed an issue that caused Defense Matrix to not reduce the damage of Sand Echo Sand Blasts.
- Fixed an issue that caused Sand Blast Echoes to reveal Chromie.
- Fixed an issue that caused Sand Echo Sand Blast damage to not gain the benefits of Spell Leech.
- Fixed an issue that caused Sand Echo Sand Blasts to still be fired if Chromie's Sand Blast is interrupted.
-
Base
-
Dragon's Breath [W]
- No longer soft reveals Chromie when casting Dragon's Breath on enemies that have their vision reduced.
-
Dragon's Breath [W]
-
Level 20
-
Piercing Sands
- Fixed an issue that caused Piercing Sands to not cause Sand Blast to hit all targets.
-
Piercing Sands
Bug Fixes
-
Level 10
-
Bunny Hop
- Now soft reveals targets hit.
-
Micro Missiles
- Now soft reveals all targets hit, instead of only the triggering target.
-
Bunny Hop
Bug Fixes
-
Base
-
Dark Swam [W]
- Fixed an issue that caused Dark Swam to not deal damage for the last .5 seconds.
-
Dark Swam [W]
-
Level 10
-
Adaptation
- Fixed an issue that caused Adaptation to show up twice on the Death Recap.
-
Adaptation
Bug Fixes
-
Level 10
-
Apocalypse
- Will now activate even if Diablo is interrupted during the cast time.
-
Apocalypse
Bug Fixes
-
Base
-
Powerslide [D]
- Fixed issues with Powerslide when targeted into unpathable terrain with Crowdsurfer.
-
Powerslide [D]
-
Level 1
-
Prog Rock
- Now displays in the Death Recap.
-
Prog Rock
-
Level 10
-
The Hunt
- Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
-
The Hunt
Bug Fixes
-
Base
-
Weapon Mode: Phase Bomb [W]
- Fixed an issue that caused Phase Bomb's splash to not behave correctly while Blinded or against Evading enemies.
-
Weapon Mode: Phase Bomb [W]
Bug Fixes
- Fixed an issue where Cho'Gall's abilities caused players to highlight enemies.
-
Level 4
-
Rollback
- Now displays in the Death Recap.
-
Rollback
Updates
General
- Added indicator arrows to Gazlowe's Xplodium Bomb warning indicator.
Updates
Talents
-
Level 1
-
Agile Dismount
- Slow reduced from 30% to 25%.
-
Pathfinder
- Movement Speed bonus increased from 25% to 30%.
-
Agile Dismount
-
Level 7
-
Cyber Shield
- Armor bonus reduced from 50 to 40.
-
Cyber Shield
-
Level 10
-
X-Strike
- Final damage reduced from 290 to 275.
- Initial damage reduced from 145 to 135.
-
X-Strike
-
Level 13
-
Shingan
- Damage reduced from 115 to 100.
-
Shingan
Bug Fixes
- Fixed an issue that caused Dodge to not prevent all on-hit effects.
-
Base
-
Swift Strike [E]
- No longer soft reveals Genji to targets hit by Swift Strike that are affected by vision reduction.
-
Swift Strike [E]
-
Level 4
-
Dragon Claw
- Now soft reveals targets hit.
-
Dragon Claw
-
Level 10
-
X-Strike
- Now soft reveals targets hit.
-
X-Strike
Bug Fixes
-
Level 20
-
Demonic Circle
- Fixed an issue that caused Demonic Circle's outgoing FX to only be visible if you see Gul'dan's teleported to location.
-
Demonic Circle
Bug Fixes
-
Level 4
-
Explosive Arrows
- Now soft reveals targets hit.
-
Explosive Arrows
-
Level 7
-
The Dragon Hungers
- Fixed an issue that caused The Dragon Hungers to apply the Spell Power bonus to the triggering damage effect.
-
The Dragon Hungers
-
Level 10
-
Dragon's Arrow
- Now soft reveals targets hit.
-
Dragon's Arrow
Bug Fixes
-
Level 7
-
Garbage Fire
- Now displays in the Death Recap.
-
Garbage Fire
-
Level 13
-
Bloodthirst
- Now causes Headbanger to heal Hogger for the damage dealt.
-
Bloodthirst
Bug Fixes
-
Level 4
-
Hunter's Onslaught
- Now causes Immolation to heal Illidan for the damage dealt.
-
Hunter's Onslaught
Bug Fixes
- Fixed an issue that caused Defense Matrix to not reduce the damage of the Shade's Death and Decay.
- Fixed an issue that caused the Shade's damage to not gain the benefits of Spell Leech.
- Fixed an issue that caused the Shade's Death and Decay to still be fired if Kel'Thuzad's Death and Decay cast is interrupted.
-
Level 20
-
Deathchill
- Now displays in the Death Recap.
-
Deathchill
Bug Fixes
-
Level 1
-
Fury of the Swarm
- Fixed an issue that caused Fury of the Swarm's splash to not behave correctly while Blinded or against Evading enemies.
-
Fury of the Swarm
Bug Fixes
-
Level 16
-
Echo of Heaven
- Now displays in the Death Recap.
-
Echo of Heaven
Bug Fixes
-
Level 20
-
Buried Alive
- Now displays in the Death Recap.
-
Shroud of the Dead King
- Shroud of the Dead King now shows floating text for the amount of damage prevented.
-
Buried Alive
Bug Fixes
-
Level 1
-
Aether Walker
- Fixed an issue that caused Aether Walker to apply the damage bonus to Magic Missiles incorrectly.
-
Aether Walker
Bug Fixes
-
Base
-
Healing Beam [Q]
- Now displays in the Death Recap.
-
Healing Beam [Q]
-
Level 16
-
Extended Care
- Now displays in the Death Recap.
-
Extended Care
-
Level 20
-
Hospice Care
- Now displays in the Death Recap.
-
Hospice Care
Bug Fixes
-
Level 7
-
Reverse Amp
- Now displays in the Death Recap.
-
Reverse Amp
Bug Fixes
-
Base
-
Umbral Bind [W]
- Fixed an issue that caused Umbral Bind's cleave to grant Vengeful Knives progress while Blinded or against Evading Heroes.
-
Umbral Bind [W]
-
Level 1
-
Naisha's Memento
- Fixed an issue that caused Naisha's Memento to grant Vengeful Knives progress while Blinded or against Evading Heroes.
-
Naisha's Memento
Bug Fixes
-
Level 7
-
Black Claws
- Fixed an issue that caused Black Claw's Armor reduction to not be removed by Invulnerable.
-
Black Claws
-
Level 16
-
Blind as a Bat
- Blind as a Bat now instantly removes any area reveals.
- Fixed an issue that caused Blind as a Bat to not lose vision of enemies that are revealed by damaging Mal'Ganis.
- Fixed an issue that caused Blind as a Bat to see enemies when first cast.
-
Blind as a Bat
Bug Fixes
-
Base
-
Moonfire [W]
- Updated to heal Regrowth targets for its amount as a singular combined effect per target.
-
Moonfire [W]
Bug Fixes
-
Base
-
Soul Rip [Q]
- Updated to heal Malthael for its amount spread over up to 3 effects.
-
Soul Rip [Q]
Bug Fixes
-
Level 7
-
Arcane Explosion
- Fixed an issue that caused Arcane Explosion to destroy Raynor's Banshee's Basic Attack missiles.
-
Arcane Explosion
-
Level 20
-
Dust of Disappearance
- Updated for apply visuals to appear as soon as granted.
-
Dust of Disappearance
Bug Fixes
- Fixed an issue where Mei's abilities caused players to highlight enemies.
-
Level 10
-
Ice Wall
- Fixed an issue that caused abilities to be usable when Ice Wall transitions from timed to untimed.
-
Ice Wall
-
Level 20
-
Flash Freeze
- Fixed an issue that caused Flash Freeze to not properly cancel effects that launch Mei.
-
Shatter
- Fixed an issue that caused Shatter's Armor reduction to not be removed by Invulnerable.
-
Flash Freeze
Bug Fixes
-
Level 13
-
Bronzebeard Rage
- Now displays in the Death Recap.
-
Healing Static
- Updated to heal Muradin for its amount as a singular combined effect.
-
Bronzebeard Rage
Bug Fixes
-
Level 10
-
Octo-Grab
- Fixed an issue that caused Octo-Grab to be placed on full cooldown if the target moves out of reach.
-
Octo-Grab
-
Level 13
-
Rejuvenating Bubble
- Now displays in the Death Recap.
-
Rejuvenating Bubble
Bug Fixes
-
Level 7
-
Dead Rush
- Fixed an issue that caused Zombie Wall's Zombies to lose health after uprooting with Dead Rush.
-
Dead Rush
Bug Fixes
-
Level 16
-
Explosive Round
- Explosive Snipe's damage modifier is now additive.
-
Explosive Round
Bug Fixes
-
Level 13
-
Invasive Miasma
- Updated to heal Orphea for its amount as a singular combined effect.
-
Invasive Miasma
Updates
Base
-
Grappling Hook [Trait]
- Cooldown reduced from 25 to 20 seconds.
-
Carnage [Q]
- Can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
-
Blood Rage [W]
- Cooldown reduced from 8 to 7 seconds.
- Healing increased from 85 to 90.
-
Revolving Sweep [E]
- Revolving Sweep's Chain Link can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
Talents
-
Level 7
-
Healmonger
- Healing increased from 190 to 210.
-
Healmonger
-
Level 10
-
Final Strike
- Damage increased from 395 to 410.
-
Final Strike
-
Level 16
-
Lingering Ailment
- Armor reduction increased from 25 to 40.
- Duration increased from 3 to 4 seconds.
-
Lingering Ailment
Bug Fixes
-
Base
-
Blood Rage [W]
- Blood Rage's heal no longer fills the Death Recap with empty entries.
-
Blood Rage [W]
-
Level 4
-
Upstage
- Fixed an issue that caused Upstage to also prevent damage from Summoned attacks.
- Fixed an issue that caused Upstage to not prevent all on-hit effects.
-
Upstage
-
Level 7
-
Healmonger
- Updated to heal Qhira for its amount as a singular combined effect.
-
Healmonger
Bug Fixes
-
Level 1
-
Shifting Meteor
- Fixed an issue that caused Shifting Meteor to not travel the full remaining distance of the Living Meteor.
-
Shifting Meteor
Updates
Talents
-
Level 20
-
Execute Orders
- Updated to only target Heroes, prioritizing ones with the lowest Health.
- Will no longer target enemy Heroes not visible or greater than 20 range away.
- Will now target enemy Heroes who are Invulnerable.
-
Execute Orders
Bug Fixes
-
Base
-
Chain Heal [Q]
- Fixed an issue that caused Chain Heal to be visible to others while inside a shrub.
-
Chain Heal [Q]
-
Level 13
-
Wellspring
- Now displays in the Death Recap.
-
Wellspring
-
Level 20
-
Farseer's Blessing
- Now displays in the Death Recap.
-
Farseer's Blessing
Bug Fixes
-
Level 13
-
Dire Beast
- Damage increase is now additive.
-
Dire Beast
-
Level 20
-
Spirit Bond
- Now displays in the Death Recap.
-
Spirit Bond
Updates
-
Base
-
Wind Walk [E]
- Periodic heal reduced from 3% per second to 2% per second.
Talents
-
Level 1
-
Way of the Wind
- Reduced Healing for casting Wind Walk from 4% to 3% of maximum Health.
-
Way of the Wind
-
Level 4
-
One with the Wind
- Armor reduction decreased from 30% to 25%.
-
One with the Wind
-
Level 10
-
Bladestorm
- Cooldown increased from 25 seconds to 30 seconds.
-
Bladestorm
-
Wind Walk [E]
-
General
- Added an arrow indicator below Samuro facing the direction of any active Mirror Images.
Bug Fixes
-
Level 7
-
Putrefaction
- Fixed an issue with Putrefaction's healing reduction.
-
Putrefaction
Bug Fixes
-
Level 10
-
Massive Shove
- Fixed an issue that caused Massive Shove to launch from Stukov's origin point.
-
Massive Shove
Bug Fixes
-
Level 13
-
Remorseless
- Now displays in the Death Recap.
-
Remorseless
Bug Fixes
-
Level 4
-
Electric Fence
- Now displays in the Death Recap.
-
Electric Fence
-
Level 10
-
Black Hole
- Fixed an issue that caused Black Hole to hit targets a second time at its apex.
-
Black Hole
Bug Fixes
-
Base
-
Ruthless Onslaught [E]
- Now soft reveals the target on impact.
-
Ruthless Onslaught [E]
Bug Fixes
-
Olaf
- Fixed an issue that caused Olaf's Attack not showing up as a Basic Attack.
-
Level 20
-
Checkpoint Reached
- Now displays in the Death Recap.
-
Checkpoint Reached
Bug Fixes
- Fixed an issue that caused the last bullet from Tracer's previous magazine to be fired when Tracer's Reload completes.
-
Level 4
-
Pulse Generator
- Now displays in the Death Recap.
-
Pulse Generator
-
Level 13
-
Telefrag
- Now displays in the Death Recap.
-
Telefrag
Bug Fixes
-
Level 1
-
Salvation
- Now displays in the Death Recap.
-
Salvation
-
Level 4
-
Bound by Law
- Updated to heal Tyrael for its amount as a singular combined effect.
-
Bound by Law
-
Level 13
-
Law and Order
- Fixed an issue that caused Law and Order to apply to Smites that are currently being cast.
-
Law and Order
-
Level 16
-
Burning Halo
- Now displays in the Death Recap.
-
Burning Halo
Bug Fixes
-
Level 7
-
Huntress' Fury
- Fixed an issue that caused Huntress' Fury to activate against Evading enemies.
-
Huntress' Fury
Bug Fixes
-
Level 1
-
Wave of Light
- Fixed an issue that caused Wave of Light quest reward to revert Divine Protection's duration increase if completed after selecting Divine Protection.
- Fixed an issue that caused Wave of Light to not grant its full quest reward benefit to Armor granted to Uther if Divine Protection is selected.
-
Wave of Light
-
Level 16
-
Tyr's Deliverance
- Fixed an issue that caused Tyr's Deliverance to apply its bonus to the active Holy Radiance, instead of the next Holy Radiance.
-
Tyr's Deliverance
-
Level 20
-
Divine Protection
- Fixed an issue that caused Divine Protection to be inconsistent in how it is applied to an already active Devotion Armor.
-
Divine Protection
Bug Fixes
-
Level 16
-
Seal Fate
- Fixed an issue that caused Sinister Strike to deal additional damage to non-Heroes.
-
Seal Fate
Bug Fixes
-
Level 7
-
Trag'Oul's Essence
- Now displays in the Death Recap.
-
Trag'Oul's Essence
Bug Fixes
- Fixed an issue where Yrel's abilities caused players to highlight enemies.
Bug Fixes
-
Level 10
-
Nydus Network
- Now displays the correct icon in the Death Recap.
-
Nydus Network
Updates
Base
-
Particle Grenade [Q]
- Damage increased from 75 to 80.
-
Shield Ally [E]
- Search radius increased from 8 to 10.
Talents
-
Level 7
-
Deep Burn
- Duration increased from 3 to 4 seconds.
-
Deep Burn
-
Level 13
-
Pain is Temporary
- Shielding increased from 0.48% of Max Health per Energy to 0.8% of Max Health per Energy.
-
Pain is Temporary
Bug Fixes
-
Level 7
-
Explosive Barrier
- Now displays in the Death Recap.
-
Explosive Barrier