General
For general changes and/or gameplay updates, check out the official Patch Notes.
Heroes
Updates
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Symbiote (Q)
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Carapace (E)
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Networked Carapace (Talent)
- Carapace now always Shields nearby Minions and Mercenaries, regardless of Symbiote's target
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Networked Carapace (Talent)
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Carapace (E)
Bug Fixes
- Visual effects for Abathur's Spike Burst Ability have been appropriately scaled up when cast while using Symbiote on a mechanical spider Minion.
- Abathur's Toxic Nests once again display activation and expiration timers.
- Uther's Holy Radiance will now properly damage Abathur's Toxic Nests and Zagara's Creep Tumors.
- Abathur once again plays a digging sound when using his Deep Tunnel.
Updates
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Scarab Host (Trait)
- Beetle Movement Speed reduced by approximately 16%
- Beetle damage reduced from 8 (+2 per level) to 7 (+1.8 per level)
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Locust Swarm (R)
- Damage reduced from 20 (+8 per level) to 16 (+6.4 per level)
Bug Fixes
- Sgt. Hammer's Blunt Force Gun will no longer be placed on reduced cooldown when coming under the effects of Anub'arak Web Blast during Blunt Force Gun's casting time.
Bug Fixes
- Structures disabled by Arthas's Summon Sindragosa will now properly retain frozen visual effects for the full duration.
Updates
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General of Hell (Trait)
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Bound Minion (Talent)
- The targeted Minion no longer gains 300% increased Health and 100% increased damage
- Instead, the Minion now takes 75% reduced damage from non-Heroic targets, and deals 100% bonus damage to non-Heroic targets
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Bound Minion (Talent)
Updates
- Brightwing has received significant updates.
- Scouting Drone (Talent) removed
- Envenom (Talent) removed
- Promote (Talent) removed
- Protective Shield (Talent) removed
- Calldown: Mule (Talent) removed
- Sprint (Talent) removed
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Soothing Mist (Trait)
- Regenerative Rains (Talent) has been removed
- Gust of Healing (Talent) has been removed
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New Talent (Level 1): Unfurling Spray
- Increases Soothing Mist's range by 33%
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New Talent (Level 7): Mistified
- Each Basic Ability cast reduces Soothing Mist's cooldown by 1 second
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New Talent (Level 20): Revitalizing Mist
- Healing with Soothing Mist increases the Healing from the next Soothing Mist by 25% for 6 seconds; stacks up to 3 times
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Phase Shift (Z)
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Phase Shield (Talent) moved from Level 13 to Level 7
- Duration increased from 3 to 20 seconds
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New Talent (Level 1): Hyper Shift
- Every time Soothing Mist Heals an allied Hero, Phase Shift's cooldown is reduced by 2 seconds.
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New Talent (Level 4): Peekaboo!
- Teleporting to an ally using Phase Shift grants vision and reveals Stealth in a large area for 6 seconds.
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Phase Shield (Talent) moved from Level 13 to Level 7
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Arcane Flare (Q)
- Range reduced from 9 to 8
- Inner area damage changed from 70 (+16.5 per level) to 80 (+11 per level)
- Outer area damage changed from 35 (+10.75 per level) to 40 (+8 per level)
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Arcane Precision (Talent)
- Inner area damage bonus increased from 33% to 50%
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Sticky Flare (Talent)
- Slow amount increased from 30% to 40%
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New Talent (Level 4): Arcane Barrage
- Increases Arcane Flare's range by 50%
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New Talent (Level 7): Dream Shot
- Reduces Arcane Flare's cooldown by 1 second for each enemy Hero hit by the outer radius, and 3 seconds for each hit by the inner radius
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Polymorph (W)
- Duration reduced from 2 seconds to 1.5 seconds.
- Damage removed from the base Ability
- Now also slows the target's Movement Speed by 20%
- Sticky Powder (Talent) has been removed
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New Talent (Level 4): Unstable Anomaly
- When Polymorph ends, deal 60 (+10 per level) damage to the target and all nearby enemies
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New Talent (Level 16): Greater Polymorph
- Increases Polymorph's duration by 1 second
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Pixie Dust (E)
- Anti-Magic Powder (Talent) has been removed
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Shield Dust (Talent) has been redesigned
- Moved from Level 1 to Level 13
- Pixie Dust now reduces incoming Ability damage by 50%
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New Talent (Level 4): Manic Pixie
- When Soothing Mist heals an ally that is affected by Pixie Dust, that ally is healed for an additional 30 (+10 per level) Health over 4 seconds
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New Talent (Level 13): Pixie Boost
- Pixie Dust now grants a 50% bonus to Movement Speed, decaying to 20% over 1.5 seconds
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New Talent (Level 16): Bouncy Dust
- Pixie Dust bounces to another nearby ally upon impact
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Blink Heal (R)
- Ysera's Blessing (Talent) removed
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New Talent (Level 20): Double Wyrmhole
- Blink Heal can be cast a second time on a different target within 2 seconds without consuming a charge
Bug Fixes
- Brightwing Soothing Mist will no longer heal her for double the intended amount.
- Brightwing's Polymorph now properly interrupts Gazlowe's Deth Lazor.
- Using Brightwing's Phase Shift just as a Core is destroyed will no longer cause the game camera to become stuck at Brightwing's intended destination.
Bug Fixes
- Fixed several issues affecting Diablo's Overpower Ability that could cause Heroes to fly out of the Battleground's playable area.
- Diablo's Fire Stomp can now properly damage and reveal Zagara's Creep Tumors.
- Using Diablo's Shadow Charge on Raynor's Banshees near the edge of a Battleground will no longer cause Diablo to leave the playable area.
Bug Fixes
- Brightwing's Polymorph now properly interrupts Gazlowe's Deth Lazor.
- Allies will no longer hear Mad Martian Gazlowe's voiceover globally.
Updates
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Metamorphosis (R)
- Radius decreased by 25%
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Damage decreased from 200 (+10 per level) to 20 (+4 per level)
- Check out the recent for more information about this change
Bug Fixes
- Corrected a texture issue on the Spectre Illidan Skin.
Updates
- Sprint (Talent) removed
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Water Elemental (R)
- Can now be re-targeted after Jaina is killed
Updates
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Shield Glare (E)
- Affected targets now miss all Basic Attacks throughout Shield Glare's duration.
- Blind duration reduced from 4 to 1.5 seconds
Bug Fixes
- Johanna's death audio will no longer play globally.
Updates
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Ultralisk (R)
- Can now be re-targeted after Kerrigan is killed
Bug Fixes
- The Countess Kerrigan and Mecha Tassadar Skins will now default to their unique Mounts in regular games after they are purchased.
Updates
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Kung Fu Hustle (Talent)
- Cooldown reduction lowered from 200% to 150%
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Blinding Wind (E)
- Affected targets now miss all Basic Attacks throughout Blinding Wind's duration.
- Duration reduced from 4 to 2 seconds
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Lingering Blind (Talent)
- Now increases Blinding Wind's duration by 50%
Updates
- Malfurion has received significant updates
- Conjurers Pursuit (Talent) removed
- Protective Shield (Talent) removed
- Healing Ward (Talent) removed
- Battle Momentum (Talent) removed
- Cleanse (Talent) added at Level 7
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Elune's Grace (Talent) moved from Level 7 to Level 4
- Now increases the range of each Basic Ability by a flat 30%
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Innervate (D)
- Time during which Mana Regenerates reduced from 10 to 5 seconds
- Now Regenerates 15% of the target's maximum Mana, rather than a flat amount
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Shan'do's Clarity (Talent) moved from Level 4 to Level 1
- No longer increases the target's Mana Regeneration rate
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Versatile (Talent) functionality reworked
- No longer increases the target's Attack Speed
- Increases Innervate's Mana return from 15% to 25%
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Regrowth (Q)
- Mana cost decreased from 75 to 60
- Healing increased by 5%
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Harmony (Talent) has been redesigned
- If Moonfire hits a target, Regrowth's Mana cost is reduced by 10. This effect stacks, but cannot reduce Regrowth's Mana cost below 0
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Life Seed (Talent)
- Cooldown for passive Healing increased from 15 to 20 seconds
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New Talent (Level 4): Rampant Growth
- Increases Regrowth's initial Heal amount by 20%
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Moonfire (W)
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Moonburn (Talent)
- Bonus damage against non-Heroic targets increased from 30% to 100%
- No longer affects Structures
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Full Moonfire (Talent)
- Area of effect bonus increased from 50% to 60%
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Hindering Moonfire (Talent)
- Slow amount increased from 20% to 25%
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Lunar Shower (Talent)
- Bonus damage per stack increased from 10% to 15%
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Moonburn (Talent)
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Entangling Roots (E)
- Cooldown reduced from 12 to 10 seconds
- Mana cost reduced from 75 to 65
Updates
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Living the Dream (Talent)
- Initial Ability Power bonus decreased from 10% to 5%
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Slime (Q)
- Damage increased from 55 (+6 per level) to 56 (+6.2 per level)
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Pufferfish (W)
- Damage increased from 130 (+35 per level) to 134 (+36 per level)
Bug Fixes
- Fixed an issue that could prevent Murky's Egg from being placed on diagonal paths.
Updates
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Corpse Spiders (Q)
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Leaping Spiders (Talent)
- Improvements have been made which will help Corpse Spiders better leap to their targets, as well as stick to their targets more effectively
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Leaping Spiders (Talent)
Updates
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Holo Decoy (E)
- Nova's allies will now see Minion-sized Health bars for her Holo Decoys
Updates
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Raynor's Raiders (R)
- Can now be re-targeted after Raynor is killed
Bug Fixes
- Using Diablo's Shadow Charge on Raynor's Banshees near the edge of a Battleground will no longer cause Diablo to leave the playable area.
Updates
- Rehgar has received significant updates
- Battle Momentum (Talent) removed
- Focused Attack (Talent) removed
- Searing Attacks (Talent) removed
- Berserk (Talent) removed
- Cleanse (Talent) added at level 7
- Farsight (Talent) moved from Level 4 to Level 7
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New Talent (Level 7): Forward Momentum
- Basic Attacks reduce Basic Ability cooldowns by 1 second.
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Ghost Wolf (Trait)
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Feral Heart (Talent)
- Health and Mana Regeneration bonuses reduced from 100% to 75%
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Shadow Wolf (Talent) moved from Level 7 to Level 4
- Stealth duration increased from 2 to 4 seconds
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Feral Heart (Talent)
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Chain Heal (Q)
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New Talent (Level 16): Tidal Waves
- Reduces Chain Heal's cooldown by 3 seconds if 3 Heroes are healed
- Can now bounce to full Health allies, but will always prefer Allies that are missing Health
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New Talent (Level 16): Tidal Waves
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Lightning Shield (W)
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Empowering Charge (Talent)
- Basic Attack damage bonus increased from 25% to 30%
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Reactive Spark (Talent) moved from Level 4 to Level 13
- Now also reduces Lightning Shield's cooldown by 3 seconds
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Earth Shield (Talent)
- Shield amount reduced from 100 (+21 per level) to 75 (+18 per level)
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Stormcaller (Talent) moved from Level 13 to Level 4
- No longer reduces Lightning Shield's cooldown
- Now increases Lightning Shield's duration by 2 seconds
- Mana cost reduction lowered from 50% to 40%
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Empowering Charge (Talent)
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Earthbind Totem (E)
- Slow now applies and fades faster, which should help it feel more responsive to players in the Totem's area of effect
- Lightning Totem (Talent) removed
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Colossal Totem (Talent)
- No longer increases Earthbind Totem's Health
- Now also increases cast range by 50%
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Earthgrasp Totem (Talent)
- No longer increases cast range
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Ancestral Healing (R)
- Cooldown increased from 60 to 70 seconds
Bug Fixes
- Fixed an issue that could allow Rehgar to repeatedly cast Feral Lunge.
Bug Fixes
- Sgt. Hammer's Blunt Force Gun will no longer be placed on reduced cooldown when coming under the effects of Anub'arak Web Blast during Blunt Force Gun's casting time.
Updates
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Slam (W)
- Mana cost reduced from 55 to 45
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Devour (E)
- Mana cost reduced from 75 to 65
- Cooldown reduced from 30 to 24 seconds
Updates
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Black Arrows (Trait)
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Unstable Poison (Talent)
- Players can no longer be damaged by multiple instances of Unstable Affliction that are inflicted at the same time
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Unstable Poison (Talent)
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Possession (R)
- Possession's functionality has been reworked
- Possession now has 7 charges, with a 12 second recharge time
- Converting a normal Minion consumes 1 charge, and Catapults consume 5 charges
- Minions affected by Possession no longer gain bonus Health
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Dark Lady's Call (Talent) has been reworked
- Now increases the maximum number of charges by 3, and decreases the recharge time by 4 seconds
- Converting enemy Mercenaries costs 5 charges
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Wailing Arrow (R)
- Damage decreased from 200 (+20 per level) to 140 (+18 per level)
Bug Fixes
- Fixed an issue that could cause Sylvanas's Wailing Arrow to unintentionally be placed on reduced cooldown under certain circumstances.
Bug Fixes
- The Countess Kerrigan and Mecha Tassadar Skins will now default to their unique Mounts in regular games after they are purchased.
- Fixed a visual issue that could occur when Mecha Tassadar self-casts Plasma Shield while in Mecha Mount form.
Releases
The Butcher, Flesh Carver, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.
Trait
- Fresh Meat
- Nearby Minions and Heroes drop meat when they die. Pick up meat to gain a 1% bonus to Basic Attack damage, up to a maximum 25%. All meat is lost upon death.
Basic Abilities
- Hamstring (Q)
- Deal damage and slow enemies by 50%, fading over 2 seconds. Your next Basic Attack will strike immediately.
- Butcher's Brand (W)
- Deal damage to an enemy, and cause your Basic Attacks against the branded target to heal you for 75% of the damage done for 5 seconds. Healing doubled versus Heroes.
- Ruthless Onslaught (E)
- Charge at an enemy, becoming Unstoppable and gaining Movement Speed. If you reach the target, they take damage and become stunned for 1 second.
Heroic Abilities
- Lamb to the Slaughter (R)
- Throw a hitching post that attaches to the nearest enemy Hero after a 1 second delay. This deals damage, and chains the enemy to the post for 4 seconds.
- Furnace Blast (R)
- After a 3 second delay, fire explodes around you, dealing massive damage to enemies in the area. Furnace Blast can be cast while using Ruthless Onslaught.
Updates
- The Lost Vikings have received significant Talent changes.
- Olaf's out of combat healing reduced from 10% to 5% of his Health per tick.
- Erik's Movement Speed reduced by approximately 5%
- Fast Restart (Trait) removed
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New Trait: Viking Hoard
- Gather Regeneration Globes to permanently increase The Lost Vikings' Health Regeneration by 0.5 per second
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Go Go Go! (Z)
- Movement Speed reduced from 40% to 30%
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Longboat Raid (R)
- Duration increased from 12 to 15 seconds
- Damage per second reduced from 30 (+14 per level) to 25 (+11 per level)
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Mortar (Q)
- Will no longer instantly explode when self-cast, or when cast very close to the Longboat
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Talents
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Level 1
- Viking Hoard has been removed and repurposed as The Lost Vikings' new Trait.
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Spy Games
- Time needed to enter Stealth reduced from 5 to 3 seconds
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New Talent (Level 1): Explosive Attacks
- Baleog's Basic Attacks deal 100% splash damage to non-Heroic targets
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New Talent (Level 1): Viking Bribery (E)
- The Lost Vikings earn Viking Bribery charges from nearby Minion deaths, up to a maximum of 100
- Use 40 charges to order the nearest Viking to bribe a Mercenary
- All Vikings can earn charges, but each Minion death only grants 1 charge
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Level 4
- Hardheaded Redhead removed
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Pain Don't Hurt
- Healing received is now doubled for damage dealt against Heroes
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It' a Sabotage!
- Erik's Basic Attacks also deal 100 (+10 per level) damage over 10 seconds against Structures; this effect does not stack
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Spin to Win! (Q)
moved from Level 4 to Level 7
- Cooldown reduced from 12 to 10 seconds
- Damage reduced from 50 (+10 per level) to 42 (+9 per level)
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Level 7
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Erik the Swift moved from Level 7 to Level 4
- Now also increases Erik's base Movement Speed by 10%.
- Jump! (W) moved from Level 7 to Level 13
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Erik the Swift moved from Level 7 to Level 4
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Level 13
- Speedrun! removed
- Impatience Is a Virtue moved from Level 13 to Level 16
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New Talent (Level 13): Nordic Attack Squad (W)
- Activate to cause each Basic Attack to deal 1% of an enemy Hero's Health as damage for 5 seconds. 30 second cooldown
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Level 16
- Executioner added at level 16
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64 KB Marathon
- No longer causes The Lost Vikings to become Unstoppable during Go Go Go!, and instead removes Slows and Roots
- Movement Speed bonus decay rate reduced from 10% to 5% per second for 4 seconds.
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Norse Force! (Q)
moved from Level 16 to Level 7
- The Hotkey for this Ability has been changed from E to Q
- Duration reduced from 7 to 4 seconds
- Cooldown reduced from 60 to 30 seconds
- Shield amount reduced from 100 (+20 per level) to 40 (+10 per level)
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Level 20
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The Sequel
- Now reduces The Lost Vikings' death timers by 50%
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The Sequel
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Level 1
Bug Fixes
- Lost Vikings that die while casting Longboat Raid will no longer respawn at their death locations.
Updates
- Basic Attack range increased to match that of other ranged Heroes
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Frag Grenade (W)
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Melting Point (Talent)
- Damage changed from 120 (+50 per level) to 200 (+30 per level)
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Melting Point (Talent)
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Drakken Laser Drill (R)
- Can now be re-targeted after Tychus is killed
Updates
- Vampiric Assault (Talent) removed
- Vampiric Strike (Talent) added at Level 4
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Judgment (R)
- Can no longer be cast on non-Heroic targets
Updates
- A number of Tyrande's Talents have been rearranged within their existing tiers in order to better accommodate players with locked Talents
Bug Fixes
- Fixed an issue that could cause the Mana costs for Uther's Basic Abilities to permanently increase under certain circumstances.
- Uther's Holy Radiance will now properly damage Abathur's Toxic Nests and Zagara's Creep Tumors.
Updates
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Infest (Talent)
- The 400% damage bonus now only applies to the targeted Minion's attacks against non-Heroic targets
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Hunter Killer (W)
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If a Hydralisk's primary target moves out of sight or range, it will chase until reaching the
target's last known location.
- If the target cannot be found, the Hydralisk will now travel to the nearest lane and push for its remaining duration
- If a Hydralisk's primary target dies, the Hydralisk will now travel to the nearest lane and push for its remaining duration
- Mutalisks spawned by Zagara's Mutalisk Talent will also function this way
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If a Hydralisk's primary target moves out of sight or range, it will chase until reaching the
target's last known location.
Bug Fixes
- Tornadoes cast by the Boss on Sky Temple can no longer push trapped Heroes out of Zagara's Devouring Maw.
- Diablo's Fire Stomp can now properly damage and reveal Zagara's Creep Tumors.
- Uther's Holy Radiance will now properly damage Abathur's Toxic Nests and Zagara's Creep Tumors.
Updates
- Vampiric Strike (Talent) added at Level 4
- Vampiric Assault (Talent) removed