2015-06-30 Live Patch 1.12.0.36144

General

For general changes and/or gameplay updates, check out the official Patch Notes.

Heroes

Updates

  • Symbiote (Q)
    • Carapace (E)
      • Networked Carapace (Talent)
        • Carapace now always Shields nearby Minions and Mercenaries, regardless of Symbiote's target

Bug Fixes

  • Visual effects for Abathur's Spike Burst Ability have been appropriately scaled up when cast while using Symbiote on a mechanical spider Minion.
  • Abathur's Toxic Nests once again display activation and expiration timers.
  • Uther's Holy Radiance will now properly damage Abathur's Toxic Nests and Zagara's Creep Tumors.
  • Abathur once again plays a digging sound when using his Deep Tunnel.

Updates

  • Scarab Host (Trait)
    • Beetle Movement Speed reduced by approximately 16%
    • Beetle damage reduced from 8 (+2 per level) to 7 (+1.8 per level)
  • Locust Swarm (R)
    • Damage reduced from 20 (+8 per level) to 16 (+6.4 per level)

Bug Fixes

  • Sgt. Hammer's Blunt Force Gun will no longer be placed on reduced cooldown when coming under the effects of Anub'arak Web Blast during Blunt Force Gun's casting time.

Bug Fixes

  • Structures disabled by Arthas's Summon Sindragosa will now properly retain frozen visual effects for the full duration.

Updates

  • General of Hell (Trait)
    • Bound Minion (Talent)
      • The targeted Minion no longer gains 300% increased Health and 100% increased damage
      • Instead, the Minion now takes 75% reduced damage from non-Heroic targets, and deals 100% bonus damage to non-Heroic targets

Updates

  • Brightwing has received significant updates.
  • Scouting Drone (Talent) removed
  • Envenom (Talent) removed
  • Promote (Talent) removed
  • Protective Shield (Talent) removed
  • Calldown: Mule (Talent) removed
  • Sprint (Talent) removed
  • Soothing Mist (Trait)
    • Regenerative Rains (Talent) has been removed
    • Gust of Healing (Talent) has been removed
    • New Talent (Level 1): Unfurling Spray
      • Increases Soothing Mist's range by 33%
    • New Talent (Level 7): Mistified
      • Each Basic Ability cast reduces Soothing Mist's cooldown by 1 second
    • New Talent (Level 20): Revitalizing Mist
      • Healing with Soothing Mist increases the Healing from the next Soothing Mist by 25% for 6 seconds; stacks up to 3 times
  • Phase Shift (Z)
    • Phase Shield (Talent) moved from Level 13 to Level 7
      • Duration increased from 3 to 20 seconds
    • New Talent (Level 1): Hyper Shift
      • Every time Soothing Mist Heals an allied Hero, Phase Shift's cooldown is reduced by 2 seconds.
    • New Talent (Level 4): Peekaboo!
      • Teleporting to an ally using Phase Shift grants vision and reveals Stealth in a large area for 6 seconds.
  • Arcane Flare (Q)
    • Range reduced from 9 to 8
    • Inner area damage changed from 70 (+16.5 per level) to 80 (+11 per level)
    • Outer area damage changed from 35 (+10.75 per level) to 40 (+8 per level)
    • Arcane Precision (Talent)
      • Inner area damage bonus increased from 33% to 50%
    • Sticky Flare (Talent)
      • Slow amount increased from 30% to 40%
    • New Talent (Level 4): Arcane Barrage
      • Increases Arcane Flare's range by 50%
    • New Talent (Level 7): Dream Shot
      • Reduces Arcane Flare's cooldown by 1 second for each enemy Hero hit by the outer radius, and 3 seconds for each hit by the inner radius
  • Polymorph (W)
    • Duration reduced from 2 seconds to 1.5 seconds.
    • Damage removed from the base Ability
    • Now also slows the target's Movement Speed by 20%
    • Sticky Powder (Talent) has been removed
    • New Talent (Level 4): Unstable Anomaly
      • When Polymorph ends, deal 60 (+10 per level) damage to the target and all nearby enemies
    • New Talent (Level 16): Greater Polymorph
      • Increases Polymorph's duration by 1 second
  • Pixie Dust (E)
    • Anti-Magic Powder (Talent) has been removed
    • Shield Dust (Talent) has been redesigned
      • Moved from Level 1 to Level 13
      • Pixie Dust now reduces incoming Ability damage by 50%
    • New Talent (Level 4): Manic Pixie
      • When Soothing Mist heals an ally that is affected by Pixie Dust, that ally is healed for an additional 30 (+10 per level) Health over 4 seconds
    • New Talent (Level 13): Pixie Boost
      • Pixie Dust now grants a 50% bonus to Movement Speed, decaying to 20% over 1.5 seconds
    • New Talent (Level 16): Bouncy Dust
      • Pixie Dust bounces to another nearby ally upon impact
  • Blink Heal (R)
    • Ysera's Blessing (Talent) removed
    • New Talent (Level 20): Double Wyrmhole
      • Blink Heal can be cast a second time on a different target within 2 seconds without consuming a charge

Bug Fixes

  • Brightwing Soothing Mist will no longer heal her for double the intended amount.
  • Brightwing's Polymorph now properly interrupts Gazlowe's Deth Lazor.
  • Using Brightwing's Phase Shift just as a Core is destroyed will no longer cause the game camera to become stuck at Brightwing's intended destination.

Bug Fixes

  • Fixed several issues affecting Diablo's Overpower Ability that could cause Heroes to fly out of the Battleground's playable area.
  • Diablo's Fire Stomp can now properly damage and reveal Zagara's Creep Tumors.
  • Using Diablo's Shadow Charge on Raynor's Banshees near the edge of a Battleground will no longer cause Diablo to leave the playable area.

Bug Fixes

  • Brightwing's Polymorph now properly interrupts Gazlowe's Deth Lazor.
  • Allies will no longer hear Mad Martian Gazlowe's voiceover globally.

Updates

  • Metamorphosis (R)
    • Radius decreased by 25%
    • Damage decreased from 200 (+10 per level) to 20 (+4 per level)
      • Check out the recent for more information about this change

Bug Fixes

  • Corrected a texture issue on the Spectre Illidan Skin.

Updates

  • Sprint (Talent) removed
  • Water Elemental (R)
    • Can now be re-targeted after Jaina is killed

Updates

  • Shield Glare (E)
    • Affected targets now miss all Basic Attacks throughout Shield Glare's duration.
    • Blind duration reduced from 4 to 1.5 seconds

Bug Fixes

  • Johanna's death audio will no longer play globally.

Updates

  • Ultralisk (R)
    • Can now be re-targeted after Kerrigan is killed

Bug Fixes

  • The Countess Kerrigan and Mecha Tassadar Skins will now default to their unique Mounts in regular games after they are purchased.

Updates

  • Kung Fu Hustle (Talent)
    • Cooldown reduction lowered from 200% to 150%
  • Blinding Wind (E)
    • Affected targets now miss all Basic Attacks throughout Blinding Wind's duration.
    • Duration reduced from 4 to 2 seconds
    • Lingering Blind (Talent)
      • Now increases Blinding Wind's duration by 50%

Updates

  • Malfurion has received significant updates
  • Conjurers Pursuit (Talent) removed
  • Protective Shield (Talent) removed
  • Healing Ward (Talent) removed
  • Battle Momentum (Talent) removed
  • Cleanse (Talent) added at Level 7
  • Elune's Grace (Talent) moved from Level 7 to Level 4
    • Now increases the range of each Basic Ability by a flat 30%
  • Innervate (D)
    • Time during which Mana Regenerates reduced from 10 to 5 seconds
    • Now Regenerates 15% of the target's maximum Mana, rather than a flat amount
    • Shan'do's Clarity (Talent) moved from Level 4 to Level 1
      • No longer increases the target's Mana Regeneration rate
    • Versatile (Talent) functionality reworked
      • No longer increases the target's Attack Speed
      • Increases Innervate's Mana return from 15% to 25%
  • Regrowth (Q)
    • Mana cost decreased from 75 to 60
    • Healing increased by 5%
    • Harmony (Talent) has been redesigned
      • If Moonfire hits a target, Regrowth's Mana cost is reduced by 10. This effect stacks, but cannot reduce Regrowth's Mana cost below 0
    • Life Seed (Talent)
      • Cooldown for passive Healing increased from 15 to 20 seconds
    • New Talent (Level 4): Rampant Growth
      • Increases Regrowth's initial Heal amount by 20%
  • Moonfire (W)
    • Moonburn (Talent)
      • Bonus damage against non-Heroic targets increased from 30% to 100%
      • No longer affects Structures
    • Full Moonfire (Talent)
      • Area of effect bonus increased from 50% to 60%
    • Hindering Moonfire (Talent)
      • Slow amount increased from 20% to 25%
    • Lunar Shower (Talent)
      • Bonus damage per stack increased from 10% to 15%
  • Entangling Roots (E)
    • Cooldown reduced from 12 to 10 seconds
    • Mana cost reduced from 75 to 65

Updates

  • Living the Dream (Talent)
    • Initial Ability Power bonus decreased from 10% to 5%
  • Slime (Q)
    • Damage increased from 55 (+6 per level) to 56 (+6.2 per level)
  • Pufferfish (W)
    • Damage increased from 130 (+35 per level) to 134 (+36 per level)

Bug Fixes

  • Fixed an issue that could prevent Murky's Egg from being placed on diagonal paths.

Updates

  • Corpse Spiders (Q)
    • Leaping Spiders (Talent)
      • Improvements have been made which will help Corpse Spiders better leap to their targets, as well as stick to their targets more effectively

Updates

  • Holo Decoy (E)
    • Nova's allies will now see Minion-sized Health bars for her Holo Decoys

Updates

  • Raynor's Raiders (R)
    • Can now be re-targeted after Raynor is killed

Bug Fixes

  • Using Diablo's Shadow Charge on Raynor's Banshees near the edge of a Battleground will no longer cause Diablo to leave the playable area.

Updates

  • Rehgar has received significant updates
  • Battle Momentum (Talent) removed
  • Focused Attack (Talent) removed
  • Searing Attacks (Talent) removed
  • Berserk (Talent) removed
  • Cleanse (Talent) added at level 7
  • Farsight (Talent) moved from Level 4 to Level 7
  • New Talent (Level 7): Forward Momentum
    • Basic Attacks reduce Basic Ability cooldowns by 1 second.
  • Ghost Wolf (Trait)
    • Feral Heart (Talent)
      • Health and Mana Regeneration bonuses reduced from 100% to 75%
    • Shadow Wolf (Talent) moved from Level 7 to Level 4
      • Stealth duration increased from 2 to 4 seconds
  • Chain Heal (Q)
    • New Talent (Level 16): Tidal Waves
      • Reduces Chain Heal's cooldown by 3 seconds if 3 Heroes are healed
      • Can now bounce to full Health allies, but will always prefer Allies that are missing Health
  • Lightning Shield (W)
    • Empowering Charge (Talent)
      • Basic Attack damage bonus increased from 25% to 30%
    • Reactive Spark (Talent) moved from Level 4 to Level 13
      • Now also reduces Lightning Shield's cooldown by 3 seconds
    • Earth Shield (Talent)
      • Shield amount reduced from 100 (+21 per level) to 75 (+18 per level)
    • Stormcaller (Talent) moved from Level 13 to Level 4
      • No longer reduces Lightning Shield's cooldown
      • Now increases Lightning Shield's duration by 2 seconds
      • Mana cost reduction lowered from 50% to 40%
  • Earthbind Totem (E)
    • Slow now applies and fades faster, which should help it feel more responsive to players in the Totem's area of effect
    • Lightning Totem (Talent) removed
    • Colossal Totem (Talent)
      • No longer increases Earthbind Totem's Health
      • Now also increases cast range by 50%
    • Earthgrasp Totem (Talent)
      • No longer increases cast range
  • Ancestral Healing (R)
    • Cooldown increased from 60 to 70 seconds

Bug Fixes

  • Fixed an issue that could allow Rehgar to repeatedly cast Feral Lunge.

Bug Fixes

  • Sgt. Hammer's Blunt Force Gun will no longer be placed on reduced cooldown when coming under the effects of Anub'arak Web Blast during Blunt Force Gun's casting time.

Updates

  • Slam (W)
    • Mana cost reduced from 55 to 45
  • Devour (E)
    • Mana cost reduced from 75 to 65
    • Cooldown reduced from 30 to 24 seconds

Updates

  • Black Arrows (Trait)
    • Unstable Poison (Talent)
      • Players can no longer be damaged by multiple instances of Unstable Affliction that are inflicted at the same time
  • Possession (R)
    • Possession's functionality has been reworked
    • Possession now has 7 charges, with a 12 second recharge time
    • Converting a normal Minion consumes 1 charge, and Catapults consume 5 charges
    • Minions affected by Possession no longer gain bonus Health
    • Dark Lady's Call (Talent) has been reworked
      • Now increases the maximum number of charges by 3, and decreases the recharge time by 4 seconds
      • Converting enemy Mercenaries costs 5 charges
  • Wailing Arrow (R)
    • Damage decreased from 200 (+20 per level) to 140 (+18 per level)

Bug Fixes

  • Fixed an issue that could cause Sylvanas's Wailing Arrow to unintentionally be placed on reduced cooldown under certain circumstances.

Bug Fixes

  • The Countess Kerrigan and Mecha Tassadar Skins will now default to their unique Mounts in regular games after they are purchased.
  • Fixed a visual issue that could occur when Mecha Tassadar self-casts Plasma Shield while in Mecha Mount form.

Releases

The Butcher, Flesh Carver, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.

Trait

  • Fresh Meat
    • Nearby Minions and Heroes drop meat when they die. Pick up meat to gain a 1% bonus to Basic Attack damage, up to a maximum 25%. All meat is lost upon death.

Basic Abilities

  • Hamstring (Q)
    • Deal damage and slow enemies by 50%, fading over 2 seconds. Your next Basic Attack will strike immediately.
  • Butcher's Brand (W)
    • Deal damage to an enemy, and cause your Basic Attacks against the branded target to heal you for 75% of the damage done for 5 seconds. Healing doubled versus Heroes.
  • Ruthless Onslaught (E)
    • Charge at an enemy, becoming Unstoppable and gaining Movement Speed. If you reach the target, they take damage and become stunned for 1 second.

Heroic Abilities

  • Lamb to the Slaughter (R)
    • Throw a hitching post that attaches to the nearest enemy Hero after a 1 second delay. This deals damage, and chains the enemy to the post for 4 seconds.
  • Furnace Blast (R)
    • After a 3 second delay, fire explodes around you, dealing massive damage to enemies in the area. Furnace Blast can be cast while using Ruthless Onslaught.

Updates

  • The Lost Vikings have received significant Talent changes.
  • Olaf's out of combat healing reduced from 10% to 5% of his Health per tick.
  • Erik's Movement Speed reduced by approximately 5%
  • Fast Restart (Trait) removed
  • New Trait: Viking Hoard
    • Gather Regeneration Globes to permanently increase The Lost Vikings' Health Regeneration by 0.5 per second
  • Go Go Go! (Z)
    • Movement Speed reduced from 40% to 30%
  • Longboat Raid (R)
    • Duration increased from 12 to 15 seconds
    • Damage per second reduced from 30 (+14 per level) to 25 (+11 per level)
    • Mortar (Q)
      • Will no longer instantly explode when self-cast, or when cast very close to the Longboat
  • Talents
    • Level 1
      • Viking Hoard has been removed and repurposed as The Lost Vikings' new Trait.
      • Spy Games
        • Time needed to enter Stealth reduced from 5 to 3 seconds
      • New Talent (Level 1): Explosive Attacks
        • Baleog's Basic Attacks deal 100% splash damage to non-Heroic targets
      • New Talent (Level 1): Viking Bribery (E)
        • The Lost Vikings earn Viking Bribery charges from nearby Minion deaths, up to a maximum of 100
        • Use 40 charges to order the nearest Viking to bribe a Mercenary
        • All Vikings can earn charges, but each Minion death only grants 1 charge
    • Level 4
      • Hardheaded Redhead removed
      • Pain Don't Hurt
        • Healing received is now doubled for damage dealt against Heroes
      • It' a Sabotage!
        • Erik's Basic Attacks also deal 100 (+10 per level) damage over 10 seconds against Structures; this effect does not stack
      • Spin to Win! (Q) moved from Level 4 to Level 7
        • Cooldown reduced from 12 to 10 seconds
        • Damage reduced from 50 (+10 per level) to 42 (+9 per level)
    • Level 7
      • Erik the Swift moved from Level 7 to Level 4
        • Now also increases Erik's base Movement Speed by 10%.
      • Jump! (W) moved from Level 7 to Level 13
    • Level 13
      • Speedrun! removed
      • Impatience Is a Virtue moved from Level 13 to Level 16
      • New Talent (Level 13): Nordic Attack Squad (W)
        • Activate to cause each Basic Attack to deal 1% of an enemy Hero's Health as damage for 5 seconds. 30 second cooldown
    • Level 16
      • Executioner added at level 16
      • 64 KB Marathon
        • No longer causes The Lost Vikings to become Unstoppable during Go Go Go!, and instead removes Slows and Roots
        • Movement Speed bonus decay rate reduced from 10% to 5% per second for 4 seconds.
      • Norse Force! (Q) moved from Level 16 to Level 7
        • The Hotkey for this Ability has been changed from E to Q
        • Duration reduced from 7 to 4 seconds
        • Cooldown reduced from 60 to 30 seconds
        • Shield amount reduced from 100 (+20 per level) to 40 (+10 per level)
    • Level 20
      • The Sequel
        • Now reduces The Lost Vikings' death timers by 50%

Bug Fixes

  • Lost Vikings that die while casting Longboat Raid will no longer respawn at their death locations.

Updates

  • Basic Attack range increased to match that of other ranged Heroes
  • Frag Grenade (W)
    • Melting Point (Talent)
      • Damage changed from 120 (+50 per level) to 200 (+30 per level)
  • Drakken Laser Drill (R)
    • Can now be re-targeted after Tychus is killed

Updates

  • Vampiric Assault (Talent) removed
  • Vampiric Strike (Talent) added at Level 4
  • Judgment (R)
    • Can no longer be cast on non-Heroic targets

Updates

  • A number of Tyrande's Talents have been rearranged within their existing tiers in order to better accommodate players with locked Talents

Bug Fixes

  • Fixed an issue that could cause the Mana costs for Uther's Basic Abilities to permanently increase under certain circumstances.
  • Uther's Holy Radiance will now properly damage Abathur's Toxic Nests and Zagara's Creep Tumors.

Updates

  • Infest (Talent)
    • The 400% damage bonus now only applies to the targeted Minion's attacks against non-Heroic targets
  • Hunter Killer (W)
    • If a Hydralisk's primary target moves out of sight or range, it will chase until reaching the target's last known location.
      • If the target cannot be found, the Hydralisk will now travel to the nearest lane and push for its remaining duration
    • If a Hydralisk's primary target dies, the Hydralisk will now travel to the nearest lane and push for its remaining duration
    • Mutalisks spawned by Zagara's Mutalisk Talent will also function this way

Bug Fixes

  • Tornadoes cast by the Boss on Sky Temple can no longer push trapped Heroes out of Zagara's Devouring Maw.
  • Diablo's Fire Stomp can now properly damage and reveal Zagara's Creep Tumors.
  • Uther's Holy Radiance will now properly damage Abathur's Toxic Nests and Zagara's Creep Tumors.

Updates

  • Vampiric Strike (Talent) added at Level 4
  • Vampiric Assault (Talent) removed