PTR to Live
Undocumented

General

Updates

  • Added the ability to ping the Healing Fountain cooldown.

Battlegrounds

Updates

Objective

  • Shamblers
    • Health and damage now begin 25% below their previous values.
    • They gradually return to their previous values over the course of the match.

Bug Fixes

  • Fixed an issue where the Fort-level Walls on one side had more Health than the other.

Heroes

Updates

Talents

  • Level 13
    • Bombard Strain
      • Health decay reduction lowered from 50% to 40%.
  • Level 16
    • Survival Instincts
      • Adjusted functionality: Now provides 50% damage reduction against non-Heroes, instead of 100% Health.

Updates

Base

  • Health increased from 1698 to 1780.
  • Health Regeneration increased from 3.5375 to 3.7083 per second.

Talents

  • Level 1
    • Flames of Fury
      • Mythic Reward requirement reduced from 40 to 30.
  • Level 16
    • Overprotective
      • Shield reduced from 70% of healing to 50%.

Bug Fixes

  • Fixed an issue that caused Leap of Faith to be delayed when cast on Rooted Heroes.

Updates

Talents

  • Level 1
    • Unrivaled Strength
      • Damage bonus reduced from 125% to 75%.
  • Level 4
    • In For The Kill
      • Damage bonus increased from 70% to 100%.
  • Level 7
    • Oppressor
      • Spell Power reduction decreased from 30% to 25%.
  • Level 13
    • Bloodcraze
      • Heal duration increased from 3 to 4 seconds.
      • Total healing remains the same.
    • Double Up
      • Armor duration increased from 3 to 5 seconds.

Updates

Base

  • Fel Claws [Q]
    • First slash's cast finish time reduced from 0.2 to 0.15 seconds.
    • Second slash's cast finish time reduced from 0.2 to 0.15 seconds.
  • Night Rush [E]
    • Cast time reduced from 0.75 to 0.625 seconds.
  • Vampiric Touch [D]
    • Healing based on damage against Heroes increased from 45% to 50%.
    • Healing based on damage against non-Heroes increased from 10% to 15%.

Bug Fixes

  • Fixed an issue where Entangling Roots would not continuously Root enemies within its area.
  • Fixed an issue that prevented Entangling Roots from applying on first contact.

Updates

Base

  • Blood Rage [W]
    • Damage bonus per stack decreased from 0.25% to 0.2%.
    • Blood Rage base damage per tick lowered from 8 to 7.

Talents

  • Level 1
    • Fatal Wounds
      • Damage bonus against low Health targets increased from 50% to 70%.
  • Level 13
    • Pulsing Pain
      • Damage increased from 135 to 150.
  • Level 16
    • Lingering Ailment
      • Armor reduction decreased from 35 to 25.

Updates

Talents

  • Level 20
    • Heroic Difficulty
      • Cooldown reduction increased from 90 to 110 seconds.

Bug Fixes

  • Fixed an issue that caused Heroic Difficulty to grant 25% more damage and duration maximum Health.

Updates

Base

  • Desperate Plea [Q]
    • Mana cost increased from 40 to 45.
    • Mana cost increase per Desperation unchanged.

Talents

  • Level 7
    • Intercession
      • Cooldown increased from 60 to 75 seconds.
  • Level 16
    • Radiance
      • Healing increased from 175 to 190.

Releases

Xal'atath has arrived in the Nexus!

Base

  • Shadow Mark [Q]
    • Shoot a single Void Orb that deals 75 60 damage to enemies hit, and an additional 150 120 damage to enemies in the center.
    • If an enemy Hero or Structure is hit by the center, they are marked for 4 seconds.
    • Targets afflicted by Shadow Mark are Revealed and draw the Dark Heart and Void Minions towards them.
  • Dark Heart Ritual [W]
    • Summon the Dark Heart, which pulses for 50 damage per second to nearby enemies and lasts 8 seconds.
    • The Dark Heart moves to Shadow Mark's impact location.
    • The Dark Heart will pursue targets afflicted by Shadow Mark and detonates on impact, dealing 305 245 damage to nearby enemies and an additional 152 61 more damage to the Marked target.
  • Void Step [E]
    • Cast to teleport Xal'atath 3 times in a triangular pattern.
    • Each time Xal'atath teleports, her Basic Attacks deal 10% more damage while the Ability is active.
    • Reactivate to end Void Step early and remain at the current location.
  • Void Volley [Trait]
    • After attacking enemies with her Basic Attacks 5 times, Xal'atath can activate Void Volley to unleash a barrage of 6 Void Orbs at a target location, each dealing 90 damage on impact.
    • Charge fully decays if Xal'atath does not hit an enemy with a Basic Attack after 6 seconds.
    • Quest: Hit enemy Heroes with Void Volley to grant 1 stack per hit increases Void Volley damage by 1%. Lose all stacks upon dying.
      • Reward (20 Stacks): Increase Void Volley's range by 2. Upon death, Xal'atath now only loses 6 stacks, but cannot fall below her current milestone minimum
      • Reward (60 Stacks): Void Volley requires 1 fewer Basic Attack to charge Void Volley.
      • Mythic Reward (100 Stacks): Increase Basic Attack and Void Volley damage by 50%. Void Volley projectiles Pierce all targets.
    • Stack loss will never cause the Hero to fall below a quest reward threshold.
    • Damage type changed from Physical Damage to Spell Damage.

Talents

  • Level 1
    • Void Adept
      • Quest: Detonate the Dark Heart on targets afflicted by Shadow Mark.
      • Each successful detonation permanently increases Shadow Mark and the Dark Heart Ritual Detonation damage by 25 20, up to 20 10 times.
    • Anchored Core
      • Increase Dark Heart's area by 50% and duration by 25%.
      • Dark Heart's damage bounces 2 times from the primary target to nearby enemies, dealing 25 damage.
      • Dark Heart's damage can also bounce to enemy Heroes who are Stealthed or hidden in bushes.
    • Cloak of Shadows
      • Activating Void Step grants 50% Movement Speed and 25 Spell Armor for 2 seconds. This bonus refreshes each time Xal'atath teleports.
  • Level 4
    • Cold Feet
      • Increase Shadow Mark's duration by 1 second.
      • Heroes afflicted by Shadow Mark have their Movement Speed reduced by 25% for 4 seconds.
    • Dark Barrier
      • Each time Dark Heart damages an enemy, Xal'atath gains a Shield equal to 2% of her maximum Health, up to 10%.
    • Void Acolyte
      • Completing Void Step fully charges Void Volley.
      • The next Void Volley deals 50% 25% increased damage and costs no Mana.
  • Level 7
    • Toxic Mark
      • Increase Shadow Mark's duration by 1 second.
      • Heroes afflicted with Shadow Mark have their Armor reduced by 15 10 and take damage equal to 1% of their maximum Health every second for 4 seconds.
    • Silence of the Lamb
      • Activating Void Step summons a seal of void magic on the ground. When the seal completes, it deals 250 damage to enemies inside and Silences them for 2 1 seconds.
    • Void Summoner
      • Activating Void Step summons a single Void Minion in Xal'atath's original position. Void Minions are attracted to targets afflicted by Shadow Mark.
      • Void Minions automatically choose a nearby lane to push.
      • Void Minion Basic Attacks deal 95 50 damage per hit. Void Minions lose Health over 15 seconds.
      • Void Minion loses Health over 12 seconds.
  • Level 10
    • Void Eruption [R]
      • Channel a single powerful Void Orb that grows over time until reaching maximum size after 2 seconds. Recast to launch the Orb early.
      • Enemies that come into contact with the Orb take up to 112 damage and are Blinded for 1 second.
      • When the Orb reaches the end of its path, it detonates in a large explosion, dealing 400 damage.
      • Charging up this Ability increases its contact damage up to 175 and its explosion damage up to 700.
      • Contact damage is dealt every 0.25 seconds.
    • Void Convergence [R]
      • After channeling for 2 seconds, summon a Void Portal that spawns up to 3 Void Minions to attack nearby enemies.
      • You can have up to 1 active Void Portal.
      • Enemies near the Void Portal are Slowed by 25%.
      • Void Minions are attracted to targets afflicted by Shadow Mark.
      • The Portal expires after 12 20 seconds.
      • Void Portal's Health increased from 1200 to 1500.
      • Void Minions automatically choose a nearby lane to push.
      • Void Minion Basic Attacks deal 56 50 damage per hit.
      • Void Minions lose Health over 12 seconds.
  • Level 13
    • Pull of the Dark Heart
      • Enemies damaged by the Dark Heart Ritual are Slowed by 10% for each pulse, stacking up to 5 times and decaying over 2 seconds.
    • Dark Heart's Protection
      • Casting Dark Heart Ritual Silences enemies inside its baseline radius for 1 second.
      • Xal'atath and allied Heroes gain 30 Spell Armor while inside Dark Heart's radius.
    • Crushing Cascade
      • Enemies hit by Void Volley are Slowed by 6% for 2 seconds per projectile, up to 50%.
  • Level 16
    • Marked Resilience
      • Basic Attacks against enemy targets afflicted by Shadow Mark grant a 180 160 point Shield that rapidly decays.
    • Relentless Whispers
      • While Void Step is active, Xal'atath's Basic Attack Speed is increased by 150%.
    • Fractured Reality
      • Increase Void Volley projectile damage by 25%.
      • Void Volley projectiles leave a trail of fire for 3 seconds, constantly dealing 9 damage to enemies.
      • Damage is increased the longer a target stands in the flame.
      • Damage is dealt every 0.1875 seconds.
      • Damage increases up to 300%.
      • Damage increase from multiple fires stack.
  • Level 20
    • Harbinger's Consumption
      • Void Eruption splits into 3 orbiting Void Orbs. Each enemy Hero hit by their explosions reduces Void Eruption's cooldown by 14 seconds.
    • Rift Invasion
      • Void Convergence's Void Portal no longer has a life duration, raises the active Void Portal limit to 2, and can spawn and sustain up to 4 Void Minions.
    • Dueling Orbs
      • Gain 1 additional Shadow Mark charge.
      • Shadow Mark has a 3 second cooldown between uses.
    • Unstable Core
      • When the Dark Heart expires or detonates on an enemy Hero afflicted by Shadow Mark, it leaves behind a pool of void flames for 5 seconds.
      • Enemies in the flames take 45 damage over time.
      • The flames deal damage every 1 second.
      • Enemies hit by the flames also take 45 damage over time for 5 seconds.
    • Paradox Loop
      • After completing Void Step, Xal'atath immediately performs a second Void Step in the opposite direction. Added effects are triggered again.
      • Bonus Basic Attack damage stacks up to 3 times.

Bug Fixes

  • Fixed an issue where Xul's Skeletal Warriors were sometimes not dealing damage.

Updates

Base

  • Vindication [Q]
    • Mana cost increased from 50 to 65.

Talents

  • Level 13
    • Aldor Peacekeeper
      • Damage reduction increased from 40% to 50%.
      • Damage reduction duration increased from 3 to 4 seconds.
    • Velen's Chosen
      • Damage bonus Spell Power per stack reduced from 10% to 8% 7.5%.
      • Maximum stacks increased from 3 to 4.
  • Level 20
    • Seraphim
      • Cooldown increased from 20 to 30 seconds.