General
Updates
Events
- Nexomania II has arrived in the Nexus!
Gameplay
- On death reveal duration on nearby units removed.
- Knockback effects have been updated to be more consistent.
- Reduced the impact Roots have on Knockback effects.
Bug Fixes
- Catapults no longer give 1 Experience.
Battlegrounds
Bug Fixes
- Fixed an issue that caused Vehicle's Basic Attacks to not consume Evasion charges.
- Fixed an issue that caused the on-death knockback from Vehicles to move the target in the direction the target is moving when first applied.
- Fixed an issue that caused the on-death knockback from Vehicles to not knock all targets back an equal distance.
Bug Fixes
- Fixed an issue that caused Vehicle's Basic Attacks to not consume Evasion charges.
- Fixed an issue that caused the on-death knockback from Vehicles to move the target in the direction the target is moving when first applied.
- Fixed an issue that caused the on-death knockback from Vehicles to not knock all targets back an equal distance.
Heroes
Updates
Base
- Basic Attack damage increased from 150 to 160.
-
Lightning Surge [E]
- Healing increased from 70 to 75.
-
Telekinesis [W]
- Knockback speed now slows down over the duration of the knockback.
- Push-to-point distance increased from 6.25 from where Telekinesis was targeted to 12.5.
Talents
-
Level 1
-
Overwhelming Power
- Rework: Healing reduced from 50% to 15% of damage dealt.
- Rework: Percent of damage converted to Healing is now increased by 50% of Sadism's bonus when attacking Heroes (For example: At 100% Sadism, this will be 65% of damage dealt).
-
Overwhelming Power
-
Level 7
-
Applied Force
- Now pushes targets 15% further.
-
Applied Force
-
Level 20
-
Counter-Strike
- Removed.
-
Deadly Charge
- Removed.
-
(New) Might of the Highlord
- Alarak gains access to his other Heroic which occupies the Trait slot. This also grants an ability to swap which slot each Heroic occupies.
-
(New) Wrath of the Highlord
-
If Counter-Strike is Alarak's Heroic, Basic Abilities reduce its cooldown by
32.5 seconds for each enemy Hero they hit. -
If Deadly Charge is Alarak's Heroic,
Heroes hit by Deadly Charge
have their Armor reduced by 50 for 4 secondsnow take bonus damage from Alarak's Abilities equal to 75% of Sadism's bonus.
-
If Counter-Strike is Alarak's Heroic, Basic Abilities reduce its cooldown by
-
Counter-Strike
Bug Fixes
-
Base
-
Telekinesis [W]
- Fixed an issue that caused Telekinesis to not interrupt targets hit.
-
Telekinesis [W]
Bug Fixes
-
Base
-
Wing Buffet [W]
- Targets are now knocked away from a point 2 range behind where Wing Buffet was cast, instead of Alexstrasza's position. Targets will now move in the direction where Wing Buffet was cast.
-
Wing Buffet [W]
-
Level 20
-
Blessing of the Red
- Fixed an issue that caused Blessing of the Red's transfer effect to not maintain Alexstrasza as the caster.
-
Blessing of the Red
Bug Fixes
-
Base
-
Flash Heal [Q]
- Fixed an issue that caused Flash Heal's channel effects to persist when interrupted.
-
Flash Heal [Q]
Updates
Talents
-
Level 1
-
Regeneration Master
- Quest requirement reduced from 30 to 25.
-
Regeneration Master
Updates
Talents
-
Level 4
-
Repeated Offense
- Knockback strength increased from 28% to 30%.
-
Repeated Offense
Bug Fixes
-
Base
-
Detainment Strike [E]
- Targets are now knocked away from a point 5 range behind Auriel's position, instead of from Auriel's position. Targets will now be move in the direction the Detainment Strike was cast.
- Terrain detection is now based off of the target's radius.
-
Sacred Sweep [Q]
- Critical hits will now display for Auriel's Sacred Sweep center hits.
-
Detainment Strike [E]
-
Level 13
-
Converging Force
- Will now more consistently interrupt channeled abilities.
- Will now more consistently move the target towards the center point relative to the target's distance from Auriel.
-
Converging Force
Updates
Talents
-
Level 10
-
Emerald Wind
- Targets will now be knocked back over the entire duration of the expanding nova.
-
Emerald Wind
Bug Fixes
-
Level 10
-
Valkyrie
- Targets hit by Valkyrie after it has already impaled a target will now be moved to the side relative to the angle of direction the Valkyrie is traveling.
- The impaled target is now moved towards the Valkyrie's position.
-
Valkyrie
Bug Fixes
-
Level 10
-
Wandering Keg
- Fixed an issue that caused Wandering Keg to not knock all targets back an equal distance.
- Hitting an enemy while already affected by its self-applied Slow will no longer cause the Slow to be removed faster than intended.
- Targets are now knocked away from a point .75 range behind Chen at the point of impact.
- Wandering Keg's self-applied Slow from hitting enemies will now reduce Chen's movement Speed to 100%, instead of 90%.
- Wandering Keg's self-applied Slow will now be also increased in strength to match the increased movement speed gained from Untapped Potential.
-
Wandering Keg
Bug Fixes
-
Base
-
Boosters [Q]
- Fixed an issue that caused Boosters to not knock all targets back an equal distance.
- Targets are now knocked away from a point .75 range behind D.Va at the point of impact.
-
Concussive Pulse [W]
- Targets are now knocked away from a point 2 range behind where Concussive Pulse was cast, instead of D.Va's position. Targets closer to D.Va will move in the direction the Concussive Pulse was cast.
-
Boosters [Q]
Bug Fixes
-
Base
-
Cataclysm [R]
- Fixed an issue that allowed Cataclysm to land Deathwing in unintended locations.
-
Cataclysm [R]
-
Level 1
-
Molten Blood
- Fixed an issue that caused Molten Blood to cause duration displays to appear incorrectly.
-
Molten Blood
Updates
Talents
-
Level 10
-
Lorenado
- Being hit by Lorenado while already knocked back will now refresh the duration of the knockback.
- Damage can only occur once every 0.1875 seconds per Lorenado per target.
- Knockback duration reduced by 33%. Distance pushed back from Lorenado is unchanged.
-
Lorenado
-
Level 20
-
Morenados!
- Each Lorenado now has its own cooldown reduction.
-
Morenados!
Updates
Talents
-
Level 1
-
Enhanced Agility
- Movement Speed bonus duration reduced from 5 to 4 seconds.
-
Enhanced Agility
-
Level 7
-
Paralyzing Enzymes
- Basic Attacks now also sets the remaining duration to 2 seconds.
- Healing reduction increased from 40% to 50%.
-
Paralyzing Enzymes
-
Level 16
-
Pack Leader
- Duration reduced from 5 to 4 seconds.
-
Pack Leader
Bug Fixes
-
Level 4
-
Lurker Strain
- Knockback is now centered on where Dehaka is when Burrow ends.
-
Lurker Strain
Bug Fixes
-
Base
-
Shadow Charge [Q]
- Diablo will now move alongside the target relative to their position.
- Fixed an issue that caused Shadow Charge to deal damage to structures twice.
- Terrain detection for Shadow Charge is now based off of the target's radius.
-
Shadow Charge [Q]
Bug Fixes
-
Base
-
Face Melt [W]
- Fixed an issue that caused Face Melt to not knock targets away.
-
Face Melt [W]
Updates
Talents
-
Level 10
-
Mighty Gust
- Knockback duration is now dynamic, with targets closer to Falstad being knocked back for longer.
- Knockback will now expire when targets are outside of Might Gust's search path.
-
Mighty Gust
Bug Fixes
-
Level 10
-
Mighty Gust
- Fixed an issue that caused Mighty Gust to send targets in an unintended direction.
- Targets are now knocked away from a point 50 range behind Falstad's position where Mighty Gust was cast.
-
Mighty Gust
-
Level 20
-
Wind Tunnel
- Targets are now knocked away from a point 50 range behind Falstad's position where Mighty Gust was cast.
-
Wind Tunnel
Bug Fixes
-
Level 1
-
Arsenal Synergy
- Progress is now displayed in the Buff Bar.
-
Arsenal Synergy
Bug Fixes
-
Level 1
-
Warbreaker
- Fixed an issue that caused damage over time to not be treated as such.
-
Warbreaker
Bug Fixes
-
Level 10
-
Grav-O-Bomb 3000
- Now Stuns when the target is pulled into the center.
-
Grav-O-Bomb 3000
Bug Fixes
-
Base
-
Deflect [W]
- Fixed an issue that caused Genji's Deflect impact visuals to not display after Genji selects Deflect.
- Fixed an issue that caused Genji's Deflect to not deal damage instantly on impact.
-
Deflect [W]
Bug Fixes
-
Level 4
-
Ignore All Distractions
- Fixed an issue that caused Hanzo's Basic Attacks to not feature impact visuals when Ignore All Distractions kill the target.
-
Ignore All Distractions
Bug Fixes
-
Base
-
Staggering Blow [Q]
- Fixed an issue that caused Staggering Blow to not Stun from created pathing blockers (Example: Tassadar's Force Wall).
- Fixed an issue that caused the knockback of Staggering Blow to not knock all targets back an equal distance.
- Knockback point is now 2 radius behind where Staggering Blow was cast.
-
Loot Hoard [Trait D]
- Fixed an issue that caused Loot Hoard's knockback to not interrupt stationary channels.
-
Staggering Blow [Q]
Updates
Base
-
Molten Armor [E]
- Now restores 1 Mana for each target hit by Molten Armor on expiration.
Talents
-
Level 1
-
Impaling Light
- Bonus from 180 to 150.
- Passive cooldown reduction reduced from 2 seconds to 1.5.
-
Impaling Light
-
Level 7
-
Blaze of Glory
- Damage increased from 205 to 212.
-
Holy Fervor
- Now resets Imperius's attack cooldown.
-
Blaze of Glory
-
Level 20
-
Molten Wrath
- Now also increases Molten Armor radius by 25%.
-
Molten Wrath
Bug Fixes
-
Level 4
-
Sovereign Armor
- Tooltip text updated.
-
Wrath of the Angiris
- Fixed an issue causing Imperius's Wrath of the Angiris to not remove displacement effects from the target on impact.
-
Sovereign Armor
Bug Fixes
-
Base
-
Condemn [W]
- Fixed an issue that caused the knockback to move the target in the direction they are moving when first applied.
- Fixed an issue that caused the knockback to not knock all targets back an equal distance.
-
Condemn [W]
-
Level 13
-
Blessed Hammer
- Fixed tooltip not listing the correct cooldown reduction amount.
-
Blessed Hammer
Bug Fixes
-
Base
-
Chains of Kel'Thuzad [E]
- Fixed an issue that caused Barbed Chains' Armor reduction to apply to the Chain-link cast that granted the final stack of Blight.
- Knockback will now happen as soon as the chains make a connection between two targets.
-
Chains of Kel'Thuzad [E]
Updates
Base
-
Healing Brew [Q]
-
Healing amount increased from 175
to
230210.
-
Healing amount increased from 175
to
Bug Fixes
-
Level 4
-
Surging Winds
- Tooltip text updated.
-
Surging Winds
-
Level 7
-
Mass Vortex
- Tooltip text updated.
-
Mass Vortex
Bug Fixes
-
Level 20
-
Repulsion
- Fixed an issue that caused Repulsion to not properly increase knockback speed.
-
Repulsion
Bug Fixes
-
Base
-
Displacement Grenade [E]
- Fixed an issue that caused Displacement Grenade to not knock back some targets the full distance.
-
Displacement Grenade [E]
Updates
Base
-
Soundwave [Q]
- Knockback point is now centered on a point 2 radius behind where Soundwave was cast.
Talents
-
Level 16
-
Up to Eleven
- Duration increase granted by Push Off increased from .5 to 1 second.
- Duration increase granted by Soundwave increased from 0.25 to .5 seconds.
-
Up to Eleven
Bug Fixes
-
Base
-
Icing [E]
- Fixed an issue that caused Icing to not knock all targets back an equal distance.
-
Icing [E]
Updates
Talents
-
Level 10
-
Haymaker
- Secondary knockback duration reduced, but the speed of the knockback has been increased.
-
Haymaker
Bug Fixes
-
Level 7
-
Skullcracker
- Fixed an issue that caused Skullcracker's bonus damage to be granted to other Muradins.
-
Skullcracker
-
Level 10
-
Haymaker
- Targets hit by the Haymaker target will now be moved to the side relative to the angle of the direction the initial target is traveling.
-
Haymaker
Updates
Base
-
Spawn Egg [Trait D]
- Health is reduced by 80% of its current value.
- Now has a Shield equal to the amount of Health removed.
- Shield starts regenerating after 5 seconds.
- Shield takes 8 seconds to re-fill from empty to full.
Bug Fixes
-
Level 10
-
Octo-Grab
- Fixed an issue that caused Octo Grab's cooldown to reset when not interrupted.
-
Octo-Grab
Bug Fixes
-
Level 20
-
Triple Tap
- Fixed an issue that allowed targets to disjoin Tripple Tap's missiles when teleporting less than 20 distance away.
- Fixed an issue that caused Triple Tap's target to be hit twice if they become targetable in the same instance the Triple Tap missile could hit them.
- Triple Tap missiles will no longer time out 3 seconds after firing.
-
Triple Tap
Updates
Talents
-
Level 4
-
Backbiter
- Duration reduced, but speed increased.
- Knockback is now instant.
-
Backbiter
Bug Fixes
-
Base
-
Penetrating Rounds [Q]
- Knockback distances have been updated. Maximum distance increased by 10%, medium distance increased by 5%, short distance reduced by 5%.
- Targets are now knocked away from a point 5 range behind Raynor's position, instead of from Raynor's position. Targets will now move in the direction of the casted Penetrating Round.
-
Penetrating Rounds [Q]
Bug Fixes
-
Level 10
-
Ancestral Healing
- Can now be cast on Heroes with full Health.
-
Ancestral Healing
Bug Fixes
-
Base
-
Mirror images [Q]
- Fixed an issue that caused Mirror Images to have the incorrect health after activating Image Transmission while affected by Blessing of the Red.
-
Mirror images [Q]
-
Level 13
-
Kawarimi
- Fixed an issue that caused Mirror Images created by Kawarimi to not have the correct starting health while affected by Blessing of the Red.
-
Kawarimi
-
Level 16
-
Harsh Winds
- Fixed an issue that caused Harsh Winds to not apply to Burning Blade damage dealt by Samuro.
-
Harsh Winds
Updates
Base
-
Concussive Blast [W]
- Base duration reduced by 20%. Distance pushed back from blast is not reduced.
Bug Fixes
-
Base
-
Concussive Blast [W]
- Targets are now knocked away a point 2 range behind where Concussive Blast was fired, instead of Sgt. Hammer's position. Targets will now move in the direction where Concussive Blast was fired.
-
Concussive Blast [W]
Bug Fixes
-
Base
-
Hook [Q]
- Now shows progress to Extended Hook as Stitches levels up.
-
Hook [Q]
Updates
Talents
-
Level 10
-
Flailing Swipe
- Each iteration of Flailing Swipe now has its own knockback point. The first swipe knocks targets away from a point 3 radius behind Stukov, the second swipe will be a point 2 radius behind, and the third swipe will be a point 1 radius behind.
-
Flailing Swipe
Bug Fixes
-
Level 10
-
Flailing Swipe
- Fixed an issue that caused Flailing Swipe to not knock all targets back an equal distance.
-
Flailing Swipe
Bug Fixes
-
Level 7
-
Lost Soul
- Fixed an issue that caused Lost Soul to not activate when the triggering Basic Attack kills the target.
-
Lost Soul
-
Level 13
-
Remorseless
- Fixed an issue that caused Remorseless to not activate when the triggering Basic Attack kills the target.
-
Remorseless
Bug Fixes
-
Base
-
Ruthless Onslaught [E]
- Fixed an issue that caused Ruthless Onslaught to not interrupt in certain situations.
-
Ruthless Onslaught [E]
Updates
Talents
-
Level 10
-
Sundering
- Secondary knockback duration and speed reduced.
-
Sundering
Bug Fixes
-
Level 10
-
Sundering
- Targets hit by Sundering will now be moved to the side relative to the angle of Sundering.
-
Sundering
Updates
Base
-
Recall [E]
- Teleport delay increased from .0625 seconds to .1875 seconds.
Bug Fixes
-
Level 20
-
Get Stuffed!
- Knockback point is now 5 radius behind where Tracer is located at the point of impact.
-
Get Stuffed!
Updates
Base
-
Frag Grenade [W]
- Knockback duration reduced by 33%. Distance pushed back from blast is not reduced.
Updates
Base
- Basic Attack damage increased from 78 to 82.
-
Smite [E]
-
Tooltip updated to include duration of the area granting Movement Speed.
-
-
El'Druin's Might [Q]
- Slow increased from 25% to 30%.
-
Righteousness [W]
- Shield increased from 336 to 350.
Talents
-
Level 1
-
Salvation
- Healing increased from 140 to 150.
- Shield bonus reduced from 40% to 35%.
-
Salvation
-
Level 4
-
Bound By Law
- Is now a Level 16 Talent.
-
Rework:
El'Druin's Might now Slows targets by
80%65% for the first second, and then reduces to 30% over the remaining 1.5 seconds.
-
Bound By Law
-
Level 7
-
Reciprocate
- Is now a Level 4 Talent.
- Explosion damage now only hits enemy Heroes and Summons.
- Tyrael is now healed for 3% of his maximum Health for each Hero hit by Reciprocate or El'Druin's Might.
-
Reciprocate
-
Level 10
-
Judgement
- Cast range is no longer increased by Tyrael's radius.
-
Judgement
-
Level 16
-
Burning Halo
- Is now a Level 7 Talent.
- Damage bonus for teleporting with El'Druin's Might reduced from 150% to 125%.
- Damage reduced from 18 to 15.
-
Burning Halo
-
Level 20
-
(New) Aspect of Justice
- After channeling for 1.5 seconds, enter Archangel's Wrath. Cooldown is reduced by 10% for each enemy Hero it hits. 90 second cooldown.
-
(New) Aspect of Justice
Bug Fixes
- Fixed an issue that caused some cast range indicators to not match their affected areas.
-
Base
-
Smite [E]
- Tooltip updated to include duration of the area granting Movement Speed.
-
Archangel's Wrath [Trait D]
- Fixed an issue that caused the Archangel's Wrath damage reduction to be applied twice for a brief period when Archangel's Wrath damages an enemy.
-
Smite [E]
-
Level 16
-
Burning Halo
- Fixed an issue that caused Burning Halo's bonus damage to be granted to the El'Druins left behind by Sword of Justice.
- Fixed an issue that caused the Burning Halo on El'Druins to no longer cancel when Tyrael is Mounted or in Stasis.
-
Burning Halo
Bug Fixes
-
Level 7
-
Second Wind
- Fixed an issue that caused Second Wind to not heal for a portion of the damage dealt if brought about 50% Health by the 1% Heal.
-
Second Wind
Bug Fixes
-
Base
-
Righteous Hammer [W]
- Fixed an issue that caused fully charged Righteous Hammer casts to apply the incorrect amount of knockback.
- Fixed an issue that caused Righteous Hammer to not knock all targets back an equal distance.
-
Righteous Hammer [W]
Bug Fixes
-
Level 20
-
Broodmother
- Fixed an issue that caused Basic Attacks empowered by Envenomed Spines to not trigger Broodmother.
- Now displays as Broodmother in the Death Recap.
-
Broodmother
Bug Fixes
-
Level 10
-
Expulsion Zone
- Fixed an issue that caused Expulsion Zone to knock back further than intended.
-
Expulsion Zone