General
For general changes and/or gameplay updates, check out the official Patch Notes.
Heroes
Bug Fixes
- Heroes can no longer push a player-controlled Monstrosity by walking into it.
Updates
Abilities
-
Burrow Charge (E)
- Hovering over this ability will now show the range indicator for distance traveled, as well as the area affected when he emerges from burrow
-
Locust Swarm (R)
- Damage per second reduced from 60 to 55
- A range indicator will now appear to Anub'arak while Locust Swarm is active
Talents
-
Level 7
-
Subterranean Shield (E)
- Shield amount reduced from 365 to 345
-
Subterranean Shield (E)
-
Level 13
-
Urticating Spines (W)
- Hovering over the ability button after selecting this talent will now show a range indicator
-
Urticating Spines (W)
-
Level 16
-
Epicenter (E)
- Cooldown reduction decreased from 2 to 1.5 seconds per Hero hit
-
Epicenter (E)
Updates
Abilities
-
Sacred Sweep (Q)
- Damage increased from 75 to 80
- Center damage increased from 150 to 160
-
Detainment Strike (E)
- Damage increased from 100 to 115
- Terrain collision damage increased from 100 to 115
-
Resurrect (R)
-
New Functionality
- Increased cooldown from 70 to 120 seconds
- Reduced channel time from 3 to 0.5 seconds
- Added a 5 second delay between finishing the cast and the Hero coming back to life
-
New Functionality
Talents
-
Level 1
-
Increase Clarity (Q)
- Damage bonus for completing the quest increased from 120 to 150
-
Righteous Assault (Q)
- Cooldown reduction increased from 2 to 3 seconds per Hero hit
- No longer has a cap
-
Increase Clarity (Q)
-
Level 4
-
Repeated Offense (E)
- Quest reward damage bonus increased from 200 to 250
-
Repeated Offense (E)
-
Level 7
-
Glimmer of Hope (Trait)
- Energy cost reduction increased from 50% to 75%
-
Empathic Link (Trait)
- Energy stored for damage taken by Bestow Hope's target increased from 20% to 25%
-
Glimmer of Hope (Trait)
-
Level 13
-
Blinding Flash (Q)
- Blind duration reduced from 3 to 2.25 seconds
-
Piercing Lash (E)
- Now also reduces the cooldown by 2 seconds for each enemy Hero hit
-
Blinding Flash (Q)
-
Level 20
-
Shield of Hope (Active)
- Cooldown increased from 45 to 60 seconds
-
Light Speed (R)
-
New Functionality
- Removed the increased Health upon reviving
- Now causes the cooldown of Resurrect to recharge 100% faster while previous target is alive
-
New Functionality
-
Shield of Hope (Active)
Bug Fixes
- Detainment Strike will now correctly stun enemies who collide with corners of terrain.
- Fixed an issue that could cause Resurrect's revive message to appear on the MVP screen.
Updates
Abilities
-
Soothing Mist (Trait)
- Now displays a range ring around Brightwing that conveys the radius of her heal. This is only visible to Brightwing.
Updates
Abilities
-
Fend (E)
- Cooldown decreased from 10 to 8 seconds
- Mana cost reduced from 50 to 40
-
Ball Lightning (R)
- Mana cost increased from 40 to 60
-
Valkyrie (R)
- Cooldown decreased from 90 to 60 seconds
- Mana cost reduced from 70 to 60
Talents
-
Level 1
-
True Sight (W)
- Quest requirement reduced from 80 to 60 hits
- Passive damage bonus against Blind targets increased from 10% to 15%
-
True Sight (W)
-
Level 7
-
Impale (E)
- Health required to trigger bonus damage increased from 40% to 50%
-
War Traveler (Trait)
- Movement Speed bonus increased from 3% to 4% per stack
-
Surge of Light (Trait)
- Damage dealt on activation reduced from 250 to 225
-
Impale (E)
-
Level 20
-
Infinite Lightning (R)
- Cooldown reduction reduced from 4 to 3 seconds per bounce
-
Infinite Lightning (R)
Bug Fixes
- Freshest Ingredients will no longer grant 3 Health Regeneration stacks for Regeneration Globes collected during Storm, Earth Fire.
Bug Fixes
- Twilight Hammer will now deal damage to Murky's Pufferfish.
Bug Fixes
- Fixed an issue preventing Diablo from using Basic Attacks against his Overpower target if Overpower was interrupted by Zeratul's Void Prison.
Updates
Stats
- Health increased from 2100 to 2180
- Health Regeneration increased from 4.375 to 4.543
Talents
-
Level 1
-
Guitar Hero (E)
- Healing increased from 40% to 50% of damage dealt by Basic Attacks
-
Guitar Hero (E)
-
Level 4
-
Speed Metal (Passive)
- Movement Speed increased from 10% to 15%
-
Speed Metal (Passive)
-
Level 7
-
Pinball Wizard (W)
- Damage increased from 200% to 300%
-
Hammer-On (Passive)
- Damage increased from 30% to 35%
-
Pinball Wizard (W)
Bug Fixes
- Enemies affected by a Mosh Pit that was cast from inside of a bush or vent will now correctly hear the Ability's sound effects.
Bug Fixes
- Fixed an issue that could cause Gall to use his base skin on the MVP screen despite using an alternate skin during the match.
Bug Fixes
- Restored missing visual effects during Gazlowe's transformation into Robo-Goblin form.
- Can now correctly issue commands to active Rock-It! Turrets while dead.
Releases
Genji, Cybernetic Ninja, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.
Trait
-
Cyber Agility (D)
- Activate to jump to the target area.
Basic Abilities
-
Shuriken (Q)
- Throw 3 Shuriken in a spread pattern, each damaging the first enemy it hits.
- Stores up to 3 charges. Shuriken's cooldown replenishes all charges at the same time.
-
Deflect (W)
- Become Protected for 1.25 seconds. Any damage blocked during this period causes Genji to throw a Kunai toward the nearest enemy, prioritizing Heroes and dealing damage.
-
Swift Strike (E)
- Dash forward, dealing damage to all enemies in a line. Enemy Heroes who die within 2 seconds after being hit by Swift Strike cause the cooldown and Mana cost to be refunded.
Heroic Abilities
-
Dragonblade (R)
- Unleash the Dragonblade for 8 seconds. While active, Dragonblade can be reactivated to lunge forward and slash in a huge arc. If any enemy Heroes are killed within 2 seconds after being hit by Dragonblade, Swift Strike's cooldown is reset.
-
X-Strike (R)
- Perform 2 perpendicular slashes that deal damage and ignite after 1.25 seconds, dealing additional damage to enemies in their area of effect.
Updates
Abilities
-
Inner Beast (W)
- Cooldown increased from 16 to 20 seconds
- Every Basic Attack while Inner Beast is active now reduces its cooldown by 0.5 seconds
-
Cursed Bullet (R)
- Damage increased from 35% to 40% of the enemy's current Health
Talents
-
Level 1
-
Wolfheart (W)
- Now increases the cooldown reduction per Basic Attack from 0.5 to 1 second while Inner Beast is active
-
Wolfheart (W)
-
Level 4
-
Insatiable (W)
- No longer has a restriction on the amount of Mana that can be restored
-
Insatiable (W)
Bug Fixes
- Restored missing visual effects during Go for the Throat.
Bug Fixes
- Fixed an issue that could cause Illidan to respawn at his death location if he cast Sweeping Strikes in the same moment that he was killed.
Updates
Abilities
-
Blinding Wind (E)
- Cooldown decreased from 10 to 8 seconds
- Mana cost reduced from 40 to 30
- Damage increased from 132 to 140
Bug Fixes
- Can no longer call down a Nuke during Safety Bubble on Warhead Junction.
Updates
Abilities
-
Plague of Toads (E)
- Damage increased from 126 to 140 over 6 seconds
-
Gargantuan (R)
- Basic Attack damage reduced from 175.5 to 150
- Health reduced from 2500 to 2300
Talents
-
Level 13
-
Superstition (Passive)
- Spell Armor reduced from 50 to 40
-
Superstition (Passive)
-
Level 20
-
Humongoid (R)
- Cooldown reduced from 45 to 40 seconds
-
Vile Infection (Trait)
- Voodoo Ritual stacks required increased from 150 to 175
-
Humongoid (R)
Bug Fixes
- Corpse Spiders will no longer prioritize Kharazim's Air Ally or Lúcio's Boombox over enemy Heroes.
Updates
Abilities
-
Photon Cannon (E)
- Can now be self-cast
Bug Fixes
- Pylons and Photon Cannons will no longer be affected by Power Overflowing when Probius is not inside a Pylon's Power Field.
Bug Fixes
- Misha, Focus! now uses the same Ability icon in-game as it does on Rexxar's detail page in the Collection.
Bug Fixes
- Way of Illusion will no longer continue to generate quest progress icons after its quest is complete.
Updates
Stats
- Health increased from 2900 to 3000
- Health Regeneration increased from 6.043 to 6.25
Abilities
-
Slam (W)
- Damage increased from 96 to 104
Updates
Stats
- Basic Attack damage increased from 10 to 12
Abilities
-
Plasma Shield (Q)
- Duration decreased from 5 to 4 seconds
- Shield amount decreased from 550 to 475
-
Force Wall (R)
- Cooldown reduced from 10 to 8 seconds
- Mana cost reduced from 30 to 25
Talents
-
Level 1
-
Khaydarin Resonance (Passive)
-
New functionality:
- Quest: Regeneration Globes grant 50% more Mana to Tassadar
- Reward: After collecting 15 Globes, increase the Shield amount of Plasma Shield by 15%
- Reward: After collecting 30 Globes, increase the Shield amount by an additional 15%
-
New functionality:
-
Khaydarin Resonance (Passive)
-
Level 4
-
Khala's Celerity (Q)
- Movement Speed bonus reduced from 25 to 20%
- Movement Speed bonus duration reduced from 5 to 4 seconds
-
Khala's Embrace (Q)
- Life steal increased from 50% to 60%
-
Khala's Celerity (Q)
-
Level 20
-
Twilight Archon (R)
-
Updated functionality:
- Basic Attacks while in Archon form increase Archon's duration by 2 seconds
-
Updated functionality:
-
Twilight Archon (R)
Bug Fixes
- Prismatic Link will no longer cause Basic Attacks to continue to hit the tertiary target if the primary and secondary targets move out of range of one another.
Bug Fixes
- Victuals will no longer stop functioning after completing Fresh Meat's quest.
- Butcher's Brand visual effects will no longer persist on a Punisher until it is killed.
- Will now properly receive Healing for Basic Attack damage dealt to a Punisher affected by Butcher's Brand.
Bug Fixes
- Fixed an issue causing Olaf to begin attacking the nearest enemy after using Charge, rather than the intended target.
Bug Fixes
- After using Blink, Tracer will now correctly continue to walk in the direction she was originally moving prior to the cast.
Bug Fixes
- Fixed an issue that could cause Archangel's Wrath to immediately explode on death, and prevent Tyrael from respawning.
Updates
Stats
- Removed passive Armor
- Base maximum Health increased from 2054 to 2156
- Health Regeneration increased from 4.28 to 4.49
Abilities
-
Holy Light (Q)
- Healing amount reduced from 427 to 380
- Now also heals Uther for 190 if cast on an ally
-
Holy Radiance (W)
- Healing amount reduced from 219 to 160 (now matches damage)
- Mana cost reduced from 65 to 60
-
Eternal Devotion (Trait)
-
Added Functionality:
- When Uther heals anyone with a Basic Ability, they gain 25 Armor for 2 seconds. This effect does not stack with itself.
-
Added Functionality:
Talents
-
Level 1
-
Conjurer's Pursuit (Passive)
- Removed
-
Wave of Light (W)
- No longer has a cap on the Mana return and Cooldown Reduction amounts
- Now grants the benefits when enemy Heroes are damaged
- Increased the amount of Mana returned from 8 to 10
-
Added a quest component:
- !Quest: Heal or damage 60 Heroes with Holy Radiance
- !Reward: Increase the duration of Eternal Devotion's Armor effect to 3 seconds
-
Hammer of the Lightbringer (E)
-
New functionality:
- Uther's Basic Attacks restore 1.5% of his maximum Mana
- !Quest: Hit 75 enemy Heroes with Basic Attacks
- !Reward: Basic Attacks also reduce the cooldown of Hammer of Justice by 1 second
-
New functionality:
-
Fist of Justice (E)
- Removed
-
(New) Silver Touch (Q)
- !Quest: Reduce damage taken from Heroes using Eternal Devotion's Armor effect
- !Reward: After reducing 40 sources of Hero damage, reduce the Mana cost of Holy Light by 20
- !Reward: After reducing 80 sources of Hero damage, reduce the Mana cost of Holy Light by an additional 20 and increase the cast range by 50%
-
Conjurer's Pursuit (Passive)
-
Level 4
-
Beacon of Light (Q)
- Moved to level 16
-
New functionality:
- While below 50% Health, Uther receives 200% more self-healing when healing others with Holy Light
-
Boundless Conviction (W)
- Removed
-
Protective Shield (Active)
- Removed
-
(New) Pursuit of Justice (E)
- Casting Hammer of Justice increases Uther's Movement Speed by 20% for 3 seconds
-
Beacon of Light (Q)
-
Level 7
-
Burden of Guilt (E)
- Removed
-
Holy Fire (Passive)
- Moved to level 4
- Damage reduced from 18 to 16 per second
-
Cleanse (Active)
- Removed
-
(New) Armor of Faith (Trait)
- Holy Light recharges 100% faster for 6 seconds when Uther is Stunned, Rooted, or Silenced
-
(New) Guardian of Ancient Kings (Trait)
- Healing a Stunned, Rooted, or Silenced Hero with a Basic Ability increases the Armor bonus of Eternal Devotion from 25 to 75
-
(New) Hand of Protection (Active)
- Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself. 90 second cooldown. Basic Attack reduce this cooldown by 5 seconds.
-
Burden of Guilt (E)
-
Level 13
-
Blessed Champion (Q)
- Healing from Basic Attacks reduced from 20% to 15% of Holy Light, but is calculated from the combined total of Holy Light's Ally and self heal
-
Holy Shock (Q)
- Moved to level 4
-
No longer increases the value of Uther's next Holy Light, but instead refunds 45 Mana when
cast on an enemy
- Holy Shock still heals Uther for 200 if cast on an enemy
-
Shrink Ray (Active)
- Removed
-
(New) Well Met (E)
- Hammer of Justice also reduces enemy Hero Movement Speed by 25% and damage by 25% for 3 seconds
-
Blessed Champion (Q)
-
Level 16
-
Hardened Focus (Passive)
- Removed
-
Righteous Defense (Q)
- Removed
-
Gathering Radiance (W)
- Removed
-
(New) Tyr's Deliverance (W)
- Hitting an allied Hero with Holy Radiance increases their healing received by 40% for 6 seconds
-
Hardened Focus (Passive)
-
Level 20
-
(New) Divine Protection (Trait)
- Eternal Devotion's Armor can now stack twice. Each new application will refresh the duration of both armor effects
-
(New) Divine Protection (Trait)
| LEVEL (TIER) | Uther Talents | |||
|---|---|---|---|---|
| 1 (1) | (!) Silver Touch (Q) | (!) Wave of Light (W) | (!) Hammer of the Lightbringer (E) | |
| 4 (2) | Holy Shock (Q) | Pursuit of Justice (E) | Holy Fire (Passive) | |
| 7 (3) | Armor of Faith (Q) | Guardian of Ancient Kings (Trait) | Hand of Protection (Active) | |
| 10 (4) | Divine Shield | Divine Storm | — | — |
| 13 (5) | Blessed Champion (Q) | Well Met (E) | Spell Shield (Passive) | |
| 16 (6) | Beacon of Light (Q) | Tyr's Deliverance (W) | Benediction (Active) | |
| 20 (7) | Bulwark of Light (R) | Divine Hurricane (R) | Redemption (Passive) | Divine Protection (Passive) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Bold text indicates a MOVED Talent.
Bug Fixes
- Strafe visual effects will no longer continue to play after the Ability expires.
Bug Fixes
- Will no longer appear scaled-down on the Ranked Play screen.
- After learning Second Wind, Varian will now correctly earn bonus Healing for bonus damage dealt by Shattering Throw against a Shielded target.
Bug Fixes
- Will no longer appear offset on the Ranked Play screen.
Bug Fixes
- Damage dealt by Hunter Killer and Roach summons will no longer be reduced by Armor.
Updates
Abilities
-
Energy (Trait)
- Rate of decay increased from 2.5 to 3 per second
-
Graviton Surge (R)
- Cooldown reduced from 100 to 80 seconds
Talents
-
Level 1
-
Demolitions Expert (Q)
- Cooldown reduction decreased from 0.5 to 0.4375 seconds per 5 Heroes hit, up to 3.5 seconds
-
Together We Are Strong (E)
- Damage needed per point of Energy gained reduced from 9 to 6
-
Maximum Charge (Trait)
- Energy gained from Regeneration Globes increased from 15 to 20
-
Demolitions Expert (Q)
-
Level 4
-
Give Me Twenty (E)
- Cooldown reduction granted upon completing the quest decreased from 3 to 2 seconds
-
Speed Barrier (E)
- Movement Speed bonus increased from 35% to 50%
-
Give Me Twenty (E)
-
Level 16
-
Cleansing Shield (E)
- Cooldown reduction increased from 2 to 3 seconds
-
Plasma Shock (Q)
- Slow duration increased from 1.5 to 2 seconds
-
Cleansing Shield (E)
-
Level 20
-
Gravity Kills (R)
- Damage increased from 140 to 175 over the duration
-
Clear Out (R)
- Bonus maximum Energy increased from 10 to 15 per Hero hit
-
Gravity Kills (R)
Bug Fixes
- A revealed icon will no longer appear above enemies hit by Rending Cleave.
Bug Fixes
- Taz'dingo! Will now correctly prevent Zul'jin from dying when cast at the same moment that he would have taken fatal damage.