2017-04-12 Beta Patch 2.25.0.52561

General

For general changes and/or gameplay updates, check out the official Patch Notes.

Heroes

Bug Fixes

  • Heroes can no longer push a player-controlled Monstrosity by walking into it.

Updates

Abilities

  • Burrow Charge (E)
    • Hovering over this ability will now show the range indicator for distance traveled, as well as the area affected when he emerges from burrow
  • Locust Swarm (R)
    • Damage per second reduced from 60 to 55
    • A range indicator will now appear to Anub'arak while Locust Swarm is active

Talents

  • Level 7
    • Subterranean Shield (E)
      • Shield amount reduced from 365 to 345
  • Level 13
    • Urticating Spines (W)
      • Hovering over the ability button after selecting this talent will now show a range indicator
  • Level 16
    • Epicenter (E)
      • Cooldown reduction decreased from 2 to 1.5 seconds per Hero hit

Updates

Abilities

  • Sacred Sweep (Q)
    • Damage increased from 75 to 80
    • Center damage increased from 150 to 160
  • Detainment Strike (E)
    • Damage increased from 100 to 115
    • Terrain collision damage increased from 100 to 115
  • Resurrect (R)
    • New Functionality
      • Increased cooldown from 70 to 120 seconds
      • Reduced channel time from 3 to 0.5 seconds
      • Added a 5 second delay between finishing the cast and the Hero coming back to life

Talents

  • Level 1
    • Increase Clarity (Q)
      • Damage bonus for completing the quest increased from 120 to 150
    • Righteous Assault (Q)
      • Cooldown reduction increased from 2 to 3 seconds per Hero hit
      • No longer has a cap
  • Level 4
    • Repeated Offense (E)
      • Quest reward damage bonus increased from 200 to 250
  • Level 7
    • Glimmer of Hope (Trait)
      • Energy cost reduction increased from 50% to 75%
    • Empathic Link (Trait)
      • Energy stored for damage taken by Bestow Hope's target increased from 20% to 25%
  • Level 13
    • Blinding Flash (Q)
      • Blind duration reduced from 3 to 2.25 seconds
    • Piercing Lash (E)
      • Now also reduces the cooldown by 2 seconds for each enemy Hero hit
  • Level 20
    • Shield of Hope (Active)
      • Cooldown increased from 45 to 60 seconds
    • Light Speed (R)
      • New Functionality
        • Removed the increased Health upon reviving
        • Now causes the cooldown of Resurrect to recharge 100% faster while previous target is alive

Bug Fixes

  • Detainment Strike will now correctly stun enemies who collide with corners of terrain.
  • Fixed an issue that could cause Resurrect's revive message to appear on the MVP screen.

Updates

Abilities

  • Soothing Mist (Trait)
    • Now displays a range ring around Brightwing that conveys the radius of her heal. This is only visible to Brightwing.

Updates

Abilities

  • Fend (E)
    • Cooldown decreased from 10 to 8 seconds
    • Mana cost reduced from 50 to 40
  • Ball Lightning (R)
    • Mana cost increased from 40 to 60
  • Valkyrie (R)
    • Cooldown decreased from 90 to 60 seconds
    • Mana cost reduced from 70 to 60

Talents

  • Level 1
    • True Sight (W)
      • Quest requirement reduced from 80 to 60 hits
      • Passive damage bonus against Blind targets increased from 10% to 15%
  • Level 7
    • Impale (E)
      • Health required to trigger bonus damage increased from 40% to 50%
    • War Traveler (Trait)
      • Movement Speed bonus increased from 3% to 4% per stack
    • Surge of Light (Trait)
      • Damage dealt on activation reduced from 250 to 225
  • Level 20
    • Infinite Lightning (R)
      • Cooldown reduction reduced from 4 to 3 seconds per bounce

Bug Fixes

  • Freshest Ingredients will no longer grant 3 Health Regeneration stacks for Regeneration Globes collected during Storm, Earth Fire.

Bug Fixes

  • Twilight Hammer will now deal damage to Murky's Pufferfish.

Bug Fixes

  • Fixed an issue preventing Diablo from using Basic Attacks against his Overpower target if Overpower was interrupted by Zeratul's Void Prison.

Updates

Stats

  • Health increased from 2100 to 2180
  • Health Regeneration increased from 4.375 to 4.543

Talents

  • Level 1
    • Guitar Hero (E)
      • Healing increased from 40% to 50% of damage dealt by Basic Attacks
  • Level 4
    • Speed Metal (Passive)
      • Movement Speed increased from 10% to 15%
  • Level 7
    • Pinball Wizard (W)
      • Damage increased from 200% to 300%
    • Hammer-On (Passive)
      • Damage increased from 30% to 35%

Bug Fixes

  • Enemies affected by a Mosh Pit that was cast from inside of a bush or vent will now correctly hear the Ability's sound effects.

Bug Fixes

  • Fixed an issue that could cause Gall to use his base skin on the MVP screen despite using an alternate skin during the match.

Bug Fixes

  • Restored missing visual effects during Gazlowe's transformation into Robo-Goblin form.
  • Can now correctly issue commands to active Rock-It! Turrets while dead.

Releases

Genji, Cybernetic Ninja, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.

Trait

  • Cyber Agility (D)
    • Activate to jump to the target area.

Basic Abilities

  • Shuriken (Q)
    • Throw 3 Shuriken in a spread pattern, each damaging the first enemy it hits.
    • Stores up to 3 charges. Shuriken's cooldown replenishes all charges at the same time.
  • Deflect (W)
    • Become Protected for 1.25 seconds. Any damage blocked during this period causes Genji to throw a Kunai toward the nearest enemy, prioritizing Heroes and dealing damage.
  • Swift Strike (E)
    • Dash forward, dealing damage to all enemies in a line. Enemy Heroes who die within 2 seconds after being hit by Swift Strike cause the cooldown and Mana cost to be refunded.

Heroic Abilities

  • Dragonblade (R)
    • Unleash the Dragonblade for 8 seconds. While active, Dragonblade can be reactivated to lunge forward and slash in a huge arc. If any enemy Heroes are killed within 2 seconds after being hit by Dragonblade, Swift Strike's cooldown is reset.
  • X-Strike (R)
    • Perform 2 perpendicular slashes that deal damage and ignite after 1.25 seconds, dealing additional damage to enemies in their area of effect.

Updates

Abilities

  • Inner Beast (W)
    • Cooldown increased from 16 to 20 seconds
    • Every Basic Attack while Inner Beast is active now reduces its cooldown by 0.5 seconds
  • Cursed Bullet (R)
    • Damage increased from 35% to 40% of the enemy's current Health

Talents

  • Level 1
    • Wolfheart (W)
      • Now increases the cooldown reduction per Basic Attack from 0.5 to 1 second while Inner Beast is active
  • Level 4
    • Insatiable (W)
      • No longer has a restriction on the amount of Mana that can be restored

Bug Fixes

  • Restored missing visual effects during Go for the Throat.

Bug Fixes

  • Fixed an issue that could cause Illidan to respawn at his death location if he cast Sweeping Strikes in the same moment that he was killed.

Updates

Abilities

  • Blinding Wind (E)
    • Cooldown decreased from 10 to 8 seconds
    • Mana cost reduced from 40 to 30
    • Damage increased from 132 to 140

Bug Fixes

  • Can no longer call down a Nuke during Safety Bubble on Warhead Junction.

Updates

Abilities

  • Plague of Toads (E)
    • Damage increased from 126 to 140 over 6 seconds
  • Gargantuan (R)
    • Basic Attack damage reduced from 175.5 to 150
    • Health reduced from 2500 to 2300

Talents

  • Level 13
    • Superstition (Passive)
      • Spell Armor reduced from 50 to 40
  • Level 20
    • Humongoid (R)
      • Cooldown reduced from 45 to 40 seconds
    • Vile Infection (Trait)
      • Voodoo Ritual stacks required increased from 150 to 175

Bug Fixes

  • Corpse Spiders will no longer prioritize Kharazim's Air Ally or Lúcio's Boombox over enemy Heroes.

Updates

Abilities

  • Photon Cannon (E)
    • Can now be self-cast

Bug Fixes

  • Pylons and Photon Cannons will no longer be affected by Power Overflowing when Probius is not inside a Pylon's Power Field.

Bug Fixes

  • Misha, Focus! now uses the same Ability icon in-game as it does on Rexxar's detail page in the Collection.

Bug Fixes

  • Way of Illusion will no longer continue to generate quest progress icons after its quest is complete.

Updates

Stats

  • Health increased from 2900 to 3000
  • Health Regeneration increased from 6.043 to 6.25

Abilities

  • Slam (W)
    • Damage increased from 96 to 104

Updates

Stats

  • Basic Attack damage increased from 10 to 12

Abilities

  • Plasma Shield (Q)
    • Duration decreased from 5 to 4 seconds
    • Shield amount decreased from 550 to 475
  • Force Wall (R)
    • Cooldown reduced from 10 to 8 seconds
    • Mana cost reduced from 30 to 25

Talents

  • Level 1
    • Khaydarin Resonance (Passive)
      • New functionality:
        • Quest: Regeneration Globes grant 50% more Mana to Tassadar
        • Reward: After collecting 15 Globes, increase the Shield amount of Plasma Shield by 15%
        • Reward: After collecting 30 Globes, increase the Shield amount by an additional 15%
  • Level 4
    • Khala's Celerity (Q)
      • Movement Speed bonus reduced from 25 to 20%
      • Movement Speed bonus duration reduced from 5 to 4 seconds
    • Khala's Embrace (Q)
      • Life steal increased from 50% to 60%
  • Level 20
    • Twilight Archon (R)
      • Updated functionality:
        • Basic Attacks while in Archon form increase Archon's duration by 2 seconds

Bug Fixes

  • Prismatic Link will no longer cause Basic Attacks to continue to hit the tertiary target if the primary and secondary targets move out of range of one another.

Bug Fixes

  • Victuals will no longer stop functioning after completing Fresh Meat's quest.
  • Butcher's Brand visual effects will no longer persist on a Punisher until it is killed.
  • Will now properly receive Healing for Basic Attack damage dealt to a Punisher affected by Butcher's Brand.

Bug Fixes

  • Fixed an issue causing Olaf to begin attacking the nearest enemy after using Charge, rather than the intended target.

Bug Fixes

  • After using Blink, Tracer will now correctly continue to walk in the direction she was originally moving prior to the cast.

Bug Fixes

  • Fixed an issue that could cause Archangel's Wrath to immediately explode on death, and prevent Tyrael from respawning.

Updates

Stats

  • Removed passive Armor
  • Base maximum Health increased from 2054 to 2156
  • Health Regeneration increased from 4.28 to 4.49

Abilities

  • Holy Light (Q)
    • Healing amount reduced from 427 to 380
    • Now also heals Uther for 190 if cast on an ally
  • Holy Radiance (W)
    • Healing amount reduced from 219 to 160 (now matches damage)
    • Mana cost reduced from 65 to 60
  • Eternal Devotion (Trait)
    • Added Functionality:
      • When Uther heals anyone with a Basic Ability, they gain 25 Armor for 2 seconds. This effect does not stack with itself.

Talents

  • Level 1
    • Conjurer's Pursuit (Passive)
      • Removed
    • Wave of Light (W)
      • No longer has a cap on the Mana return and Cooldown Reduction amounts
      • Now grants the benefits when enemy Heroes are damaged
      • Increased the amount of Mana returned from 8 to 10
      • Added a quest component:
        • !Quest: Heal or damage 60 Heroes with Holy Radiance
        • !Reward: Increase the duration of Eternal Devotion's Armor effect to 3 seconds
    • Hammer of the Lightbringer (E)
      • New functionality:
        • Uther's Basic Attacks restore 1.5% of his maximum Mana
        • !Quest: Hit 75 enemy Heroes with Basic Attacks
        • !Reward: Basic Attacks also reduce the cooldown of Hammer of Justice by 1 second
    • Fist of Justice (E)
      • Removed
    • (New) Silver Touch (Q)
      • !Quest: Reduce damage taken from Heroes using Eternal Devotion's Armor effect
      • !Reward: After reducing 40 sources of Hero damage, reduce the Mana cost of Holy Light by 20
      • !Reward: After reducing 80 sources of Hero damage, reduce the Mana cost of Holy Light by an additional 20 and increase the cast range by 50%
  • Level 4
    • Beacon of Light (Q)
      • Moved to level 16
      • New functionality:
        • While below 50% Health, Uther receives 200% more self-healing when healing others with Holy Light
    • Boundless Conviction (W)
      • Removed
    • Protective Shield (Active)
      • Removed
    • (New) Pursuit of Justice (E)
      • Casting Hammer of Justice increases Uther's Movement Speed by 20% for 3 seconds
  • Level 7
    • Burden of Guilt (E)
      • Removed
    • Holy Fire (Passive)
      • Moved to level 4
      • Damage reduced from 18 to 16 per second
    • Cleanse (Active)
      • Removed
    • (New) Armor of Faith (Trait)
      • Holy Light recharges 100% faster for 6 seconds when Uther is Stunned, Rooted, or Silenced
    • (New) Guardian of Ancient Kings (Trait)
      • Healing a Stunned, Rooted, or Silenced Hero with a Basic Ability increases the Armor bonus of Eternal Devotion from 25 to 75
    • (New) Hand of Protection (Active)
      • Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself. 90 second cooldown. Basic Attack reduce this cooldown by 5 seconds.
  • Level 13
    • Blessed Champion (Q)
      • Healing from Basic Attacks reduced from 20% to 15% of Holy Light, but is calculated from the combined total of Holy Light's Ally and self heal
    • Holy Shock (Q)
      • Moved to level 4
      • No longer increases the value of Uther's next Holy Light, but instead refunds 45 Mana when cast on an enemy
        • Holy Shock still heals Uther for 200 if cast on an enemy
    • Shrink Ray (Active)
      • Removed
    • (New) Well Met (E)
      • Hammer of Justice also reduces enemy Hero Movement Speed by 25% and damage by 25% for 3 seconds
  • Level 16
    • Hardened Focus (Passive)
      • Removed
    • Righteous Defense (Q)
      • Removed
    • Gathering Radiance (W)
      • Removed
    • (New) Tyr's Deliverance (W)
      • Hitting an allied Hero with Holy Radiance increases their healing received by 40% for 6 seconds
  • Level 20
    • (New) Divine Protection (Trait)
      • Eternal Devotion's Armor can now stack twice. Each new application will refresh the duration of both armor effects
LEVEL (TIER) Uther Talents
1 (1) (!) Silver Touch (Q) (!) Wave of Light (W) (!) Hammer of the Lightbringer (E)
4 (2) Holy Shock (Q) Pursuit of Justice (E) Holy Fire (Passive)
7 (3) Armor of Faith (Q) Guardian of Ancient Kings (Trait) Hand of Protection (Active)
10 (4) Divine Shield Divine Storm
13 (5) Blessed Champion (Q) Well Met (E) Spell Shield (Passive)
16 (6) Beacon of Light (Q) Tyr's Deliverance (W) Benediction (Active)
20 (7) Bulwark of Light (R) Divine Hurricane (R) Redemption (Passive) Divine Protection (Passive)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

Bug Fixes

  • Strafe visual effects will no longer continue to play after the Ability expires.

Bug Fixes

  • Will no longer appear scaled-down on the Ranked Play screen.
  • After learning Second Wind, Varian will now correctly earn bonus Healing for bonus damage dealt by Shattering Throw against a Shielded target.

Bug Fixes

  • Will no longer appear offset on the Ranked Play screen.

Bug Fixes

  • Damage dealt by Hunter Killer and Roach summons will no longer be reduced by Armor.

Updates

Abilities

  • Energy (Trait)
    • Rate of decay increased from 2.5 to 3 per second
  • Graviton Surge (R)
    • Cooldown reduced from 100 to 80 seconds

Talents

  • Level 1
    • Demolitions Expert (Q)
      • Cooldown reduction decreased from 0.5 to 0.4375 seconds per 5 Heroes hit, up to 3.5 seconds
    • Together We Are Strong (E)
      • Damage needed per point of Energy gained reduced from 9 to 6
    • Maximum Charge (Trait)
      • Energy gained from Regeneration Globes increased from 15 to 20
  • Level 4
    • Give Me Twenty (E)
      • Cooldown reduction granted upon completing the quest decreased from 3 to 2 seconds
    • Speed Barrier (E)
      • Movement Speed bonus increased from 35% to 50%
  • Level 16
    • Cleansing Shield (E)
      • Cooldown reduction increased from 2 to 3 seconds
    • Plasma Shock (Q)
      • Slow duration increased from 1.5 to 2 seconds
  • Level 20
    • Gravity Kills (R)
      • Damage increased from 140 to 175 over the duration
    • Clear Out (R)
      • Bonus maximum Energy increased from 10 to 15 per Hero hit

Bug Fixes

  • A revealed icon will no longer appear above enemies hit by Rending Cleave.

Bug Fixes

  • Taz'dingo! Will now correctly prevent Zul'jin from dying when cast at the same moment that he would have taken fatal damage.