General
For general changes and/or gameplay updates, check out the official Patch Notes.
Heroes
Updates
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Toxic Nest (W)
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Envenomed Nest (Talent)
- Damage increased from 30% to 50%
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Prolific Dispersal (Talent)
- Now also reduces the cooldown of Toxic Nest by 2 seconds
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Vile Nest (Talent)
- Slow increased from 40% to 50%
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Envenomed Nest (Talent)
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Evolve Monstrosity (R)
- The Monstrosity now persists until it is killed.
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Ultimate Evolution (R)
- Cooldown reduced from 80 to 70 seconds
- Duration reduced from 30 to 20 seconds
- Clones now gain 20% Ability Power, 20% Basic Attack Damage, and 10% Movement Speed.
Updates
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Globe of Annihilation (Q)
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Taste for Blood (Talent)
- Now has a maximum damage cap of 500
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Taste for Blood (Talent)
Updates
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Apocalypse (R)
- Cooldown reduced from 120 to 100 seconds
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Lightning Breath (R)
- Diablo will now cast Lightning Breath in the direction of the cursor, rather than the direction he is facing at the time of the cast.
Updates
- Fury of the Storm (Talent) replaced with Hardened Shield (Talent)
Updates
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Basic Attack
- Damage increased from 34 (+10 per level) to 38 (+10 per level)
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Barrel Roll (E)
- Cooldown reduced from 16 to 14 seconds
- Barrel Roll speed increased by approximately 50%
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Flow Rider (Talent)
- Cooldown reduction increased from 35% to 40%
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Mighty Gust (R)
- Cost reduced from 100 to 70 Mana
- Cooldown reduced from 60 to 50 seconds
Updates
- Arcane Power (Talent) added at Level 20
- Nexus Fury (Talent) removed
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Improved Ice Block (Talent)
- Cooldown reduced from 80 to 60 seconds
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New Talent (Level 20): Arcane Power
- Activate to increase spell damage by 15% and restore 400 Mana for 5 seconds
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Frostbite (Trait)
- The Chilled effect will now apply to Unstoppable units (such as the Grave Golem), as well as Structures.
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Frostbolt (Q)
- Damage increased from 45 (+14 per level) to 50 (+15 per level)
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Blizzard (W)
- Damage per wave increased from 40 (+15 per level) to 45 (+16 per level)
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Cone of Cold (E)
- Damage increased from 50 (+17 per level) to 55 (+18 per level)
Updates
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Ultralisk (R)
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Ultralisk controls now mirror Jaina's Water Elemental.
- Press R and click the terrain to issue a Move command.
- Press R and click a unit to issue an Attack command on that target.
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Ultralisk controls now mirror Jaina's Water Elemental.
Updates
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Healing Brew (Q)
- Will no longer heal Abathur's Ultimate Evolution Clones or Nova's Holo Decoys
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Jug of 1,000 Cups (R)
- Will no longer heal Abathur's Ultimate Evolution Clones or Nova's Holo Decoys
Updates
- Health Regeneration increased from 5 (+0.125 per level) to 10 (+2.4 per level)
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New Talent (Level 4): Living the Dream!
- Grants 10% Ability Power, and an additional 1% Ability Power for every 5 seconds that Murky is alive, up to a total of 25% Ability Power. Resets upon death.
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Spawn Egg (D)
- Murky's Egg no longer grants experience to the enemy team or counts as half of a normal Hero Death.
- Cooldown reduced from 20 to 15 seconds
- Egg Health increased from 105 (+15 per level) to 110 (+30 per level)
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Assault Egg (Talent)
- Bonus to Egg Health reduced from 200% to 150%
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Slime (Q)
- Slime's stacking damage now applies to Unstoppable units (such as the Grave Golem).
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Pufferfish (W)
- Casting time reduced by 75%
Updates
- Gidbinn (Talent) no longer increases the duration of Voodoo Ritual
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Voodoo Ritual (Trait)
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Specialized Toxin (Talent)
- Damage bonus from 200% to 100%
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Specialized Toxin (Talent)
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Plague of Toads (E)
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Toads of Hugeness (Talent)
- Bonus damage per hop increased from 10% to 20%
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Toads of Hugeness (Talent)
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Gargantuan (R)
- Initial damage increased from 35 (+15 per level) to 100 (+20 per level)
- Initial health reduced from 1400 (+140 per level) to 600 (+220 per level)
- The Gargantuan A.I. has been improved.
- The Gargantuan no longer uses Stomp Ability automatically. Instead, Stomp can now be cast manually by pressing “R”, and has a 4.5 second cooldown.
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Ravenous Spirit (R)
- The Spirit's area of effect radius has been reduced by 25%.
- Damage changed from 25 (+9 per level) to 30 (+8 per level)
Updates
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Basic Attack
- Damage increased from 35 (+11 per level) to 35 (+12 per level)
Updates
- Health reduced from 770 (+170 per level) to 720 (+140 per level)
Updates
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Whirlwind (E)
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Sonya can now use the following Activated Talents while Whirlwind is channeling:
- Shot of Fury, Ferocious Healing, Nerves of Steel (formerly Stoneskin), and Ignore Pain (formerly Hardened Shield)
- As part of this change, Stoneskin and Hardened Shield have been renamed to Nerves of Steel and Ignore Pain in order to help reflect that they are Sonya-specific versions of their Generic Talent counterparts.
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Sonya can now use the following Activated Talents while Whirlwind is channeling:
Updates
- Health reduced from 1060 (+260 per level) to 1060 (+230 per level)
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Vile Gas (Trait)
- Radius decreased by approximately 25%
- Damage scaling decreased from +2 per level to +1.5 per level
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Toxic Gas (Talent)
- Radius increased from 25% to 50%
- Damage over time effect duration reduced from 2 to 1 seconds
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Slam (W)
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Pulverize (Talent)
- The stun and bonus damage components of this Talent have been removed.
- Now reduces cooldown of Slam by 2 seconds
- Slows enemies hit by 75% for 1 second
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Pulverize (Talent)
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Gorge (R)
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Hungry Hungry Stitches (Talent)
- Duration increased from 1 to 1.5 seconds
- Now removes the Movement Speed slow from Gorge
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Hungry Hungry Stitches (Talent)
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Putrid Bile (R)
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Regenerative Bile (Talent)
- Now increases Movement Speed by an additional 10% while Putrid Bile is active
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Regenerative Bile (Talent)
Releases
Sylvanas, The Banshee Queen, has been added to the Nexus and is now available for play! Read on for a brief overview of her Abilities.
Trait
- Black Arrows
- Basic Attacks and Abilities stun Minions, Mercenaries, and Towers.
Basic Abilities
- Withering Fire (Q)
- Shoot the closest enemy for 25 damage, preferring Heroes. Stores 5 charges.
- Shadow Dagger (W)
- Deals 10 damage, and an additional 40 damage over 2 seconds, to target unit. This effect spreads to nearby units.
- Haunting Wave (E)
- Send forth a wave of banshees, dealing 30 damage to all targets. Reactivate to teleport to the banshees' location.
Heroic Abilities
- Wailing Arrow (R)
- Shoot an arrow that explodes for 200 damage and silences enemies for 2.5 seconds. Can be reactivated to detonate the arrow early.
- Possession (R)
- Force an enemy Minion to fight for you. It gains 20% Attack Damage and Health.
Updates
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Force Wall (R)
- Cost reduced from 75 to 35 Mana
- Force Wall now forms 50% faster
Updates
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A Lost Vikings-specific version of the Fury of the Storm Talent has been added at Level 20.
- Every 5 seconds, the next Basic Attack will deal an additional 10 (+4 per level) damage to the target, and 10 (+11 per level) damage to all nearby Minions and Mercenaries. Each Viking has a separate cooldown.
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Longboat Raid (R)
- Damage reduced from 15 (+8 per level) to 15 (+7 per level)
Updates
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Frostwolf Resilience (Trait)
- Scaling heal increased from +23 per level to +30 per level
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Mana Tide (Talent)
- Mana restoration reduced from 20 to 15
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Chain Lightning (Q)
- Mana cost increased from 35 to 40
- Scaling damage increased from +15 per level to +17 per level
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Windfury (E)
- Cost increased from 50 to 65 Mana
- Movement Speed bonus increased from 25% to 30%
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Wind Shear (Talent) moved from Level 1 to Level 7
- Now reduces Windfury's cooldown by 4 seconds rather than 3
Updates
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Several of Tychus' Generic Talents have been renamed, but their functionality has not changed:
- Searing Attacks (Talent) has been renamed to Sizzlin' Attacks
- Giant Killer (Talent) has been renamed to Problem Solver
Updates
- A significant number of Tyrande's Talents have been rearranged.
- Shroud (Talent) removed
- Purging Mark (Talent) removed
- Bolt of the Storm (Talent) removed
- Focused Attack (Talent) added at Level 4
- Nexus Frenzy (Talent) added at Level 20
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Trueshot Aura (Talent) moved from Level 7 to Level 16
- Basic Attack damage bonus increased from 10% to 15%
- Attack Speed bonus removed
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Hunter's Mark (Trait)
- Huntress' Fury (Talent) moved from Level 16 to Level 13
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Mark of Mending (Talent)
- Heal amount increased from 2% to 2.5% of the attacker's maximum Health
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Light of Elune (Q)
- Cooldown increased from 6 to 8 seconds
- Self-healing increased from 45 (+10 per level) to 60 (+14 per level)
- Ally healing increased from 90 (+20 per level) to 120 (+28 per level)
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Overflowing Light (Talent) moved from Level 4 to Level 13
- Heal bonus reduced from 40% to 35%
- Health requirement for Tyrande reduced from 90% to 50%
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Sentinel (W)
- Pierce (Talent) moved from Level 1 to Level 4
- Empower (Talent) moved from Level 4 to Level 1
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Lunar Flare (E)
- Radius increased by 20%
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Lunar Blaze (Talent) moved from Level 13 to Level 7
- Radius increase removed
Updates
- Uther has received a significant Talent update.
- Burning Rage (Talent) removed
- Sprint (Talent) removed
- Block (Talent) added at Level 1
- Amplified Healing (Talent) added at Level 4
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New Talent (Level 7): Holy Fire
- Deals 8 (+1.6 per level) damage per second to nearby enemies
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New Talent (Level 16): Benediction
- Activate to reduce the cost of the next Basic Ability cast by 50 Mana, and its cooldown by 10 seconds.
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Basic Attack
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Hammer of the Lightbringer (Talent)
- Mana restored per hit increased from 5 to 8
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Hammer of the Lightbringer (Talent)
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Eternal Devotion (Trait)
- Holy Devotion (Talent) removed
- The functionality of this Trait has changed significantly.
- Uther can no longer use his Basic Attack or his Abilities while in Eternal Devotion form.
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Instead, Uther gains a new Ability while in Eternal Devotion form:
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Flash of Light (Q)
- Heal an ally for 81 (+22.5 per level) Health. 1.5 second cooldown.
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Flash of Light (Q)
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New Talent (Level 20): Redemption
- After Eternal Devotion ends, Uther will resurrect at the location of his spirit with 50% Health. This effect has a 180 second cooldown.
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Holy Light (Q)
- Range has been decreased by 12.5%
- Protect the Weak (Talent) removed
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Reach (Talent)
- Now increases the range of Holy Light and Flash of Light by 40%
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Blessed Champion (Talent) moved from Level 1 to Level 13
- The functionality of this Talent has changed.
- After casting Holy Light, the next Basic Attack heals nearby allied Heroes for 30% of Holy Light's healing amount.
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Holy Shock (Talent) moved from Level 16 to Level 13
- In addition to its previous effects, Holy Shock now also reduces the cooldown of Holy Light by 4 seconds when it is used to deal damage.
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Holy Radiance (W)
- Length reduced by 16%
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New Talent (Level 4): Boundless Conviction
- Increases the length and width by of Holy Radiance by 40%
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Hammer of Justice (E)
- Dense Weightstone (Talent) removed
- Rebuke (Talent) removed
- Fist of Justice (Talent) moved from Level 4 to Level 1
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New Talent (Level 7): Burden of Guilt
- After Hammer of Justice's stun fades, the target's Movement Speed is slowed by 30% for 2 seconds.
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Divine Shield (R)
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Bulwark of Light (Talent) functionality has changed.
- Uther no longer gains a Divine Shield when using this Talent.
- Now increases Divine Shield's duration by 2 seconds and reduces its cooldown by 20 seconds
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Bulwark of Light (Talent) functionality has changed.
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Divine Storm (R)
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Divine Hurricane (Talent)
- Bonus to stun radius decreased from 100% to 50%
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Divine Hurricane (Talent)
Updates
- Battle Momentum (Talent) removed
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Hatred (Trait)
- Hot Pursuit (Talent) moved from Level 13 to Level 7
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Vault (E)
- Valla is no longer Unstoppable while using Vault.
Updates
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Singularity Spike (W)
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Double Bombs (Talent)
- The second bomb now deals 50% damage.
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Double Bombs (Talent)
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Void Prison (R)
- Now dims out affected Heroes' status bars