General
Bug Fixes
- Fixed issues with Block and Basic Attacks that ignore Armor.
Battlegrounds
Bug Fixes
- Fixed an issue that caused the Armor reduction from Cursed Hollow's Core Ability to not be cleared by Stasis or Invulnerable.
Updates
Objective
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Triglav Protector
- New functionality: While both slots are occupied, Abilities will recharge 25% faster.
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Triglav Gunner
- New functionality: While both slots are occupied, Abilities will recharge 25% faster and Energy Regeneration will be increased by 25%.
Heroes
Bug Fixes
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Level 20
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Cryptweave
- Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead.
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Cryptweave
Bug Fixes
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Level 10
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Purifier Beam
- Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds.
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Purifier Beam
Bug Fixes
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Level 10
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Demonic Invasion
- Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies.
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Demonic Invasion
Bug Fixes
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Level 20
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Titan's Revenge
- Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges.
- Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks.
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Titan's Revenge
Updates
Talents
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Level 10
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Wandering Keg
- Wandering Keg updated to be a targeted forced Quick cast instead of a Self cast.
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Wandering Keg
Bug Fixes
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General
- Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires.
Updates
Base
- Max Health increased from 2100 to 2150.
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Defense Matrix [W]
- Damage reduction increased from -50% to -60%.
Talents
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Level 1
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Liquid Cooling
- Bonus duration increased from 35% to 50%.
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Liquid Cooling
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Level 7
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Get On The Point!
- Movement Speed increase duration increased from 2 seconds to 3 seconds.
- Timer reduced from 3 seconds to 2 seconds.
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Get On The Point!
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Level 10
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Bunny Hop
- Damage increased from 70 to 78.
- Proc bonus damage reduced from 100% to 80%.
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Micro Missiles
- Cooldown between charges reduced from 5 to 3 seconds.
- Cooldown per charge reduced from 20 to 19 seconds.
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Bunny Hop
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Level 13
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Target Locked
- Armor reduction and Slow are now refreshed in duration if the enemy Hero already has the debuffs.
- Reduced the amount of time that enemy Heroes need to be in the Defense Matrix from 1 second to 0.75 seconds.
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Target Locked
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Level 16
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Diverting Power
- Healing reduced from 35 to 31.
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Emergency Shielding
- Duration increased from 4 to 8 seconds.
- Shield increased from 280 to 290.
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Diverting Power
Bug Fixes
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Base
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Self Destruct [E]
- Exploding Mech visibility has been updated from the detonation area to the expanding warning indicator area.
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Boosters [Q]
- Fixed an issue that caused Boosters to not be affected by cooldown reduction granted by Allied Heroes.
- Will now behave similarly to Defense Matrix and have a fresh cooldown when a new Mech is called.
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Self Destruct [E]
Bug Fixes
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Level 10
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Bellowing Roar
- Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active.
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Bellowing Roar
Bug Fixes
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Base
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Black Soulstone [Trait]
- Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate.
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Black Soulstone [Trait]
Bug Fixes
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Level 20
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Unconquered Spirit
- Ability will no longer be shaded as though it is disabled when off cooldown.
- Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode.
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Unconquered Spirit
Bug Fixes
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General
- Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires.
Updates
Talents
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Level 16
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Lord Of His Pack
- New: Replaces Executioner. Basic Attacks against Slowed, Rooted or Stunned enemy Heroes deal 25% additional damage for 3 seconds, increased to 50% while in Worgen Form.
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Lord Of His Pack
Bug Fixes
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Base
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Drain Life [W]
- Added a range indicator for Drain Life.
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Drain Life [W]
Bug Fixes
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Level 16
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Piercing Arrows
- Fixed an issue that caused Storm Bow to not hit targets in close proximity to the first target hit with Piercing Arrows.
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Piercing Arrows
Updates
Talents
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Level 10
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Wrath of the Angiris
- Rework: Damage reduced from 375 to 210.
- Rework: Now deals 20% additional damage for each Valorous Brand marker on the target when landing.
- Rework: Valorous Brand markers placed by Imperius will no longer be removed when launching the target into the air. These can still expire while in the air.
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Wrath of the Angiris
Bug Fixes
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Level 20
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Indestructible
- Ability will no longer be shaded as though it is disabled when off cooldown.
- Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode.
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Indestructible
Bug Fixes
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Level 7
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Dirty Trickster
- Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode.
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Dirty Trickster
Bug Fixes
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Level 1
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Fealty Unto Death
- Healing increased from 31.85 to 32. Updated the tooltip to display number instead of percentage.
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Fealty Unto Death
Updates
Talents
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Level 1
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Free Drinks
- Can now reduce the cooldown multiple times per cast (Example: Combined with Two For One).
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Free Drinks
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Level 20
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Shake It Off
- Armor now persists for 2 seconds after Stun, Silence, or Root expires.
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Shake It Off
Bug Fixes
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Base
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Cloud Serpent [W]
- Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage.
- Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage.
- Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing.
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Cloud Serpent [W]
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Level 7
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The Good Stuff
- Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative.
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The Good Stuff
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Level 13
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Lightning Serpent
- Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage.
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Lightning Serpent
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Level 16
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Pick Me Up
- Fixed an issue that caused Pick Me Up's healing increase to be multiplicative.
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Pick Me Up
Bug Fixes
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Level 4
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Trauma Trigger
- Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode.
- Fixed an issue that caused the cooldown displayed on the ability to show incorrectly.
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Trauma Trigger
Bug Fixes
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Level 4
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Sudden Vengeance
- Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit.
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Sudden Vengeance
Bug Fixes
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Level 1
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Winged Guard
- Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor.
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Winged Guard
Updates
Talents
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Level 20
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Glyph of Poly Bomb
- Rework: Target an area to apply Poly Bomb to all enemy Heroes in the area. Poly Bomb activates a second time 1 second after.
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Glyph of Poly Bomb
Bug Fixes
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Level 16
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Lightning Reaction
- Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic.
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Lightning Reaction
Updates
Talents
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Level 13
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Egg Shell
- The Shield now regains an amount equal to 35% of Murky's current Health when Murky places a new Egg.
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Egg Shell
Bug Fixes
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Level 10
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Gargantuan
- Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip.
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Gargantuan
Bug Fixes
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Level 16
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Dead Magic
- Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges.
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Dead Magic
Bug Fixes
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Level 7
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Purification
- When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes.
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Purification
Bug Fixes
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Level 10
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Unleash the Boars
- Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage.
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Unleash the Boars
Updates
General
- Order of buffs in the Buff bar has been updated to match the order in which talents are gained.
- Samuro can no longer target a Mirror Image that is affected by launch effects (Example: Phase Prism).
- Samuro will no longer mirror Hearthstone and Mount commands on his Mirror Images if the command is sent while selecting a Mirror Image and not Samuro.
- Tooltips have been updated to reduce confusion.
Base
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Wind Walk [E]
- Wind Walk will no longer cancel move and attack commands in the command queue when activated.
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Critical Strike [W]
- Activating Critical Strike while Samuro's Basic Attack is being swung will now apply to that attack, rather than the next attack, and will carry the attack reset over to the next Basic Attack.
- Samuro can now see his Critical Strike progress below his Healthplate.
- Samuro can now see the remaining duration of Critical Strike's activation around the ability button.
Talents
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Level 1
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Way of Illusion
- Way of Illusion quest progress is now correctly mirrored between different Mirror Images and Samuro.
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Way of Illusion
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Level 7
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Burning Blade
- Burning Blade is now an additive modifier for both Samuro and his Mirror Images instead of just his Mirror Images.
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Burning Blade
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Level 13
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Kawarimi
- Kawarimi Mirror Images will now clear their command queue of Hearthstone commands when created.
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Kawarimi
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Level 16
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Harsh Winds
- Harsh Winds is now an additive modifier.
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Harsh Winds
Bug Fixes
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Base
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Image Transmission [Trait]
- Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast.
- If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them.
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Image Transmission [Trait]
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Level 7
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Crushing Blows
- Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike.
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Crushing Blows
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Level 20
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Three Blade Style
- Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected.
- Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected.
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Three Blade Style
Bug Fixes
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General
- Sgt. Hammer's level 1 talent icon changes have been reverted.
Bug Fixes
-
Level 13
-
Meat Hook
- Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook.
-
Meat Hook
Bug Fixes
-
General
- Talent sorting for The Butcher has been updated to be the same as other Heroes.
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Base
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Fresh Meat [Trait]
- Fresh Meat is now referred to as stacks instead of charges.
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Fresh Meat [Trait]
Bug Fixes
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Level 1
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Ranger
- Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets.
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Ranger
Bug Fixes
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Base
-
Inquisition [W]
- Added a range indicator for Inquisition.
- Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed.
-
Inquisition [W]
Bug Fixes
-
Level 16
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No Mercy!
- Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar.
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No Mercy!