General
For general changes and/or gameplay updates, check out the official Patch Notes.
Heroes
Bug Fixes
- Interupting Blade Dash before a second missle is launched no longer places in Artanis in unpathable terrain
Bug Fixes
- All Shall Burn no longer continues to cast on targets in Post-Death states
Updates
Base
- Basic Attack damage reduced from 116 to 110
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Frag Launcher [Q]
- Damage reduced from 128 to 118
Talents
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Level 1
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Put Some English On It [Q]
- Removed
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Boucny Bouncy [Q]
- Removed
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Tricky Shuffles [Q]
- Moved from Level 7
- Bonus Movement Speed reduced from 15% to 10%
- Additional functionality: While Frag Launcher has no charges left, Junkrat gains 15% bonus Basic Attack damage
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Extra-Wound Timers [Q]
- Additional Functionality: The final grenade from Frag Launcher deals 60% bonus damage
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[New Talent]: Blow 'Em Up! [W]
- Hitting an enemy hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds
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Put Some English On It [Q]
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Level 4
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Bonzer Hits [W]
- Removed
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Chattering Teeth [E]
- Moved to Level 13
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BOOM POW [W]
- Moved from Level 20
- Cooldown reduction reduced from 12 to 8 seconds
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Taste for Explosions [Q]
- Damage scaling changed from .5 per stack to .2%
- Maximum bonus damage changed from 100 to 40%
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Bonzer Hits [W]
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Level 7
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Bogged Down [W]
- Moved from Level 13
- Slow amount reduced from 60% to 40%
- Slow Duration increased from 2 to 2.5 seconds
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Big As [E]
- Additional Functionality: Enemy Heroes who are hit by Steel Trap have their Armor lowered by 10 to 3.5 seconds
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Sticky Wicket [E]
- New Functionality: Enemy Heroes who are hit by Steel Trap are Silenced for 2.5 seconds
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[New Talent]: Dirty Trickster [Trait]
- Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 Grenades at his feet, dealing damage to nearby enemies;12-second CD
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Bogged Down [W]
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Level 10
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RIP-Tire [R1]
- Cooldown reduced from 80 seconds to 75 seconds
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Rocket Ride [R2]
- Movement Speed increased from 5.5 to 6
- Impact damage increased from 750 to 815
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RIP-Tire [R1]
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Level 13
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Gotta Trap 'Em All
- Moved to Level 4
- No longer has a quest component to gain benefits
- Maximum number of Traps reduced from 3 to 2
- Cooldown reduction increased from 3 to 5 seconds
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[New Talent]: Bombs Away [Q]
- Increase Junkrat's Basic Attack range by 1. Frag Launcher grenades fired within .5 seconds of using a Basic Attack deal 25% bonus damage
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Gotta Trap 'Em All
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Level 20
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Extra Oomph [R1]
- Cooldown reduction increased from 20 to 25 seconds
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Puckish Scamp [R2]
- New Functionality: Junkrat gains the ability to use RIP-Tire. Each time he uses his Heroic, it swaps to the alternate ability. Each Heroic has its own separate cooldown
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[New Talent]: I Hate Waiting! [Z]
- Junkrat always rides his Rocket mount, which moves at an additional 150% Movement Speed, but his mount cooldown is increased to 12 seconds
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Extra Oomph [R1]
Updates
Talents
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Level 10
- Hitting an enemy Hero no longer instantly resets the cooldown of Shadow Fissure, but instead sets it to 1.5 seconds.
Developer Comment: Talk about fireworks?! With our last balance patch, we introduced some changes to Shadow Fissure that ended up causing a bit more mayhem than we had expected. While we like rewarding players for hitting their abilities, a full instant reset of the ability ended up feeling pretty bad to play against in a lot of circumstances. This was compounded with the changes we also made to Might of the Scourge, so instead of a full reset, we decided to dial it back a notch and set the cooldown to 1.5 seconds instead.
Bug Fixes
- Updated Wraith Walk's Movement Speed to correctly get up to a 50% bonus
Bug Fixes
- Blinding Wind can no longer target and blind Immune targets
Bug Fixes
- Orphea is now granted Mana when she uses Shadow Waltz
Bug Fixes
- Updated No Santuary to include a 20% damage bonus to Blood Rage, Pulsing Pain, and Final Strike
Bug Fixes
- Shambling Horror's movement speed has been updated to match the new base Hero move speed
Updates
Base
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Weapon
- Damage from 60 to 55
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Desperate Plea [Q]
- Range from 7.5 to 8
- Mana cost from 30 to 45
- Compounding Mana cost from 60 to 45
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Inquisition [W]
- Damage from 350 to 329
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Searing Lash [E]
- Range from 8.5 to 8
- Damage from 82 to 75
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Clemency [1]
- Now available baseline
- Now costs 75 Mana
Talents
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Level 1
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Righteous Flame
- Changed Functionality: Increase the damage of Searing Lash by 25%. Increase this to 50% if the target is Stunned, Rooted, Silenced, or Slowed
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Pity the Frail
- Changed Functionality: Enemy Heroes hit by Searing Lash reduce the Cooldown of Inquisition by 1 second. All of your Healing is increased by 25% on targets below 25% Health
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[New Talent] - Inquisitor's Prayer
- Quest: Hit Heroes with Searing Lash
- Reward: Each Hero hit grants 3 permanent Health and 2 permanent Mana. Heroes hit with the second strike count as 2 hits
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Righteous Flame
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Level 4
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High Inquisitor
- Removed
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Unwavering Faith
- New Functionality: Gain 20% Basic Attack range. Each active Zeal buff increases your Basic Attack damage by 20%
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Martyrdom
- Moved from Level 1
- Changed Functionality: Increase Desperate Prayer's healing by 10%. Each active Zeal buff increases this by an additional 10%
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Indulgence
- New Functionality: Gain 5% Movement Speed. Each active Zeal buff increases this by an additional 5%
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High Inquisitor
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Level 7
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Intercession
- Cooldown from 60 to 45 seconds
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[New Talent] - Scarlet Wrath
- Basic Attacks against enemy Heroes increase the duration of Zeal by .75 seconds
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Intercession
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Level 10
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Scarlet Aegis
- Cooldown from 60 to 90 seconds
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Divine Reckoning
- Cooldown from 100 to 75 seconds
- Added Functionality: Restore Mana equal to 25% of the damage dealt to Heroes
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Scarlet Aegis
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Level 13
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Self-Righteous
- Removed
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Guiding Light
- Removed
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Subjugation
- Moved from Level 20
- Damage reduction from 75 to 50%
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Lashing Out
- Moved from Level 16
- Removed Functionality: No longer grants bonus damage on the second strike of Searing Lash
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[New Talent]: Saintly Greatstafff
- Zeal heals for an additional 100% from Basic Attacks
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Self-Righteous
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Level 16
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Harsh Discipline
- Moved from Level 13
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Shared Punishment
- Added Functionality: Enemies affected by Inquisition lose 10 Armor
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Harsh Discipline
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Level 20
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Judgement Day
- Bonus damage from 30 to 50%
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Fanatical Power
- Moved from Level 7.
- New Functionality: Activate to grant target ally a permanent Zeal. Only one Hero can have this at a time (15 second cooldown).
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Judgement Day