General
Updates
Experience
- The comeback system has been slightly magnified, particularly at wide level gaps.
- Experience modifier for Hero kills increased from 0.3 to 0.35 for 2-level gaps.
- Experience modifier for Hero kills increased from 0.6 to 0.75 for 3-level gaps.
- Experience modifier for Hero kills increased from 1 to 1.3 for 4-level gaps.
- Experience modifier for Hero kills increased from 1 to 2 for 5-level gaps.
Comeback System Table
| Level Advantage | Old | New | Difference |
|---|---|---|---|
| 3.5 | 5% | 5% | 0% |
| 3 | 40% | 25% | -15% |
| 2 | 70% | 65% | -5% |
| 1 | 90% | 90% | 0% |
| 0 | 100% | 100% | 0% |
| -1 | 110% | 10% | 0% |
| -2 | 130% | 135% | +5% |
| -3 | 160% | 175% | +15% |
| -4 | 200% | 230% | +30% |
| -5 | 200% | 300% | +100% |
A Call for Help
- Forts, Keeps, and Core will no longer grant nearby allied Heroes that take damage 35 Armor for 4 seconds.
- Basic Attacks from Core, Keeps, Forts, Fallback Towers, and Keep's Towers will now reduce the Armor of enemy Heroes hit.
- Armor reduction increased from 10 to 20 per hit.
- Cap increased from 20 to 40 Armor reduction.
- Damage from the Towers of Doom's Kill Zone now reduces Armor.
Structures
-
Fallback Towers
- Fallback Towers have been added behind Forts in the longer lanes.
- Fallback Towers have the same Health and Attack Damage as Keep's Towers.
Gameplay
- Ability ranges on numerous Heroes have been updated to be more consistent.
Quests
- Players will now receive a personal-only announcement when an intermediate Quest Reward is unlocked.
Battlegrounds
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the bottom Fort.
Objective
-
Prison Camps
- Capture time reduced by 5 seconds.
- Capture time goes up by 10 seconds every Objective phase, uncapped.
- Guards reduced by 1.
- Guards go up by 1 every Objective phase, up to 4.
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the bottom Fort.
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the middle Fort.
- Fallback Tower added behind the bottom Fort.
-
Forts
- The middle Forts have been slightly moved away from the center of the battlefield.
Bug Fixes
- Fixed an issue that caused the Objective to not start if a particular Treasure Chest is the last destroyed one.
- Fixed an issue that caused the help text for attacking a Treasure Chest to not disappear if a particular Treasure Chest is attacked.
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the bottom Fort.
Objective
-
Zergs
-
Zerglings
- Health reduced by
15%20%, from 450 to 360. - Health scaling for minutes 1-5 reduced from 22.5 to 18.
- Health scaling for minutes 6-10 reduced from 33.75 to 31.5.
- Health scaling for minutes 21-30 increased from 56.25 to 58.5.
- Health reduced by
-
Banelings
- Damage increased from 150 to 200.
- Health scaling for minutes 6-10 increased from 33.75 to 39.38.
- Health scaling for minutes 11-20 increased from 45 to 56.25.
- Health scaling for minutes 21-30 increased from 56.25 to 73.13.
- Banelings no longer explode on contact with enemy Heroes.
-
Hydralisks
- Health reduced by
15%20%, from 850 to 680. - Health scaling for minutes 1-5 reduced from 42.5 to 34.
- Health scaling for minutes 6-10 reduced from 63.75 to 60.
- Health scaling for minutes 21-30 increased from 106.25 to 110.5.
- Health reduced by
-
Guardians
- Health reduced by
15%20%, from 1000 to 800. - Health scaling for minutes 1-5 reduced from 50 to 40.
- Health scaling for minutes 6-10 reduced from 75 to 70.
- Health scaling for minutes 21-30 increased from 125 to 130.
- Health reduced by
-
Ultralisks
- Health reduced by
15%20%, from 3800 to 3000. - Health scaling for minutes 1-5 reduced from 190 to 150.
- Health scaling for minutes 6-10 reduced from 285 to 262.5.
- Health scaling for minutes 11-16 reduced from 380 to 375.
- Health scaling for minutes 17-30 increased from 475 to 487.5.
- Health reduced by
-
Zerglings
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the bottom Fort.
-
Keep's Gates
- The middle Keep's Gates have been slightly moved towards the center of the battlefield.
Updates
General
-
Bushes
- The bushes right behind the Forts in the bottom lane have been removed.
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the bottom Fort.
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the bottom Fort.
-
Forts
- The middle Forts have been slightly moved away from the center of the battlefield.
Objective
-
Garden Terrors
- Stats
- Health scaling for minutes 11-15 increased from 562.5 to 843.75.
- Health scaling for minutes 16-20 increased from 787.5 to 1125.
- Health scaling for minutes 21-25 increased from 900 to 1350.
- Health scaling for minutes 26-30 increased from 1125 to 1687.5.
- Health scaling for minutes 31-35 increased from 0 to 1687.5.
- Basic Attacks damage scaling for minutes 31-35 increased from 0 to 25.
-
Mega Smash
- Damage scaling for minutes 31-35 increased from 0 to 48.5.
-
Overgrowth
- Self-inflicted damage over time increased from 6% to 10% maximum Health.
- Maximum duration reduced from 17 to 10 seconds.
- Stats
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the bottom Fort.
Updates
General
-
Bushes
- The bushes right behind the Forts in the top lane have been removed.
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the bottom Fort.
-
Keep's Gates
- The middle Keep's Gates have been slightly moved towards the center of the battlefield.
Objective
-
Punishers
- Health reduced by 15%, from 15000 to 12500.
- Health scaling for minutes 6-10 increased from 900 to 1100.
- Health scaling for minutes 11-15 increased from 1100 to 1300.
- Health scaling for minutes 16-20 increased from 1400 to 1600.
- Health scaling for minutes 21-29 increased from 1550 to 1750.
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the bottom Fort.
-
Keep's Gates
- The middle Keep's Gates have been slightly moved towards the center of the battlefield.
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the bottom Fort.
-
Forts
- The middle Forts have been slightly moved away from the center of the battlefield.
Updates
A Call For Help
- Damage from the Towers of Doom's Kill Zone now reduces Armor.
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the bottom Fort.
-
Keep's Gates
- The middle Keep's Gates have been slightly moved towards the center of the battlefield.
Updates
Structures
-
Fallback Towers
- Fallback Tower added behind the top Fort.
- Fallback Tower added behind the bottom Fort.
-
Keep's Gates
- The middle Keep's Gates have been slightly moved towards the center of the battlefield.
Objective
-
Warheads
- Warheads now deal flat 1750 damage, scaling by 70 damage per minute.
- Scaling is now updated when a Warhead is picked up.
- Warheads now deal double damage to Forts, Keeps, and Core.
Bug Fixes
- Fixed an issue causing Warheads damage dealt tracking to not work correctly.
Heroes
Updates
Abilities
-
Telekinesis [W]
- Cast range increased from 8 to 9.
- Cast range no longer extended by Alarak's unit radius, equal to 0.8125.
- Cast range effectively increased from 8.8125 to 9.
Talents
-
Level 7
-
Applied Force
- Cast range bonus reduced from 1.6 to 1.35.
- Cast range effectively reduced from 10.4125 to 10.35.
- Cast range bonus in tooltip updated from 20% to 15%.
-
Applied Force
Updates
Abilities
-
Life-Binder [R1]
-
Base
- Cast range increased from 6 to 7.
- Cast range no longer extended by Alexstrasza's unit radius, equal to 0.625.
- Cast range effectively increased from 6.625 to 7.
- Cast range bonus in tooltip updated from 50% to 45%.
-
Dragonqueen
- Cast range bonus increased from 3 to 3.15.
- Cast range no longer extended by Alexstrasza's unit radius while Dragonqueen is active, equal to 1.25.
- Cast range effectively increased from 10.25 to 10.15.
- Cast range bonus in tooltip updated from 50% to 45%.
-
Base
Updates
Abilities
-
Death Coil [Q]
- Cast range increased from 6 to 7.
- Cast range no longer extended by Arthas's unit radius, equal to 0.8125.
- Cast range effectively increased from 6.8125 to 7.
-
Howling Blast [W]
- Cast range increased from 9 to 10.
- Cast range no longer extended by Arthas's unit radius, equal to 0.8125.
- Cast range effectively increased from 9.8125 to 10.
Talents
-
Level 1
-
Frost Presence
- Cast range bonus increased from 1.9625 to 2.
- Cast range effectively increased from 11.775 to 12.
-
Frost Presence
-
Level 4
-
Deathlord
- Cast range bonus reduced from 1.8 to 1.75.
- Cast range effectively increased from 8.6125 to 8.75.
- Cast range bonus in tooltip updated from 30% to 25%.
-
Deathlord
Updates
Abilities
-
All Shall Burn [E]
- Cast range increased from 6 to 7.5.
- Cast range no longer extended by Azmodan's unit radius, equal to 1.1875.
- Cast range effectively increased from 7.1875 to 7.5.
- Channel range increased from 8.25 to 9.75.
- Channel range no longer extended by Azmodan's unit radius, equal to 1.1875.
- Channel range effectively increased from 9.4375 to 9.75.
Talents
-
Level 1
-
Greed
- Cast range bonus increased from 1.5 to 1.875.
- Cast range effectively increased from 8.6875 to 9.375.
- Channel range bonus increased from 1.5 to 1.875.
- Channel range effectively increased from 10.9375 to 11.625.
-
Greed
Updates
Abilities
-
Arcane Flare [Q]
- Cast range no longer extended by Brightwing's unit radius, equal to 0.6875.
- Cast range effectively reduced from 8.6875 to 8.
-
Polymorph [W]
- Cast range increased from 7 to 7.5.
- Cast range no longer extended by Brightwing's unit radius, equal to 0.6875.
- Cast range effectively reduced from 7.6875 to 7.5.
Talents
-
Level 1
-
Greater Polymorph
- Cast range bonus increased from 2.1 to 2.25.
- Cast range effectively reduced from 9.7875 to 9.75.
-
Greater Polymorph
-
Level 4
-
Dream Shot
- Cast range bonus increased from 4 to 4.8.
- Cast range effectively increased from 12.6875 to 12.8.
- Cast range bonus in tooltip updated from 50% to 60%.
-
Dream Shot
Bug Fixes
- The tooltip for Cassia's Fend now correctly says "radius" instead of "area of effect".
Updates
Abilities
-
Flying Kick [Q]
- Cast range increased from 6 to 7.
- Cast range no longer extended by Chen's unit radius, equal to 0.9375.
- Cast range effectively increased from 6.9375 to 7.
Talents
-
Level 16
-
Flying Leap
- Cast range bonus increased from 0.9 to 1.05.
- Cast range effectively increased from 7.8375 to 8.05.
-
Flying Leap
Bug Fixes
- Fixed an issue that caused D.Va's Mech to not respawn with the correct amount of Blackheart's Bay Doubloons.
-
Base
-
Defense Matrix [W]
- Fixed missing icon in D.Va's Quick Cast setting for Retarget Defense Matrix.
-
Defense Matrix [W]
Updates
Base
-
Lightning Rod [W]
- Cooldown reduced from 13 seconds to 12 seconds.
- Cast range increased from 5.5 to 6.5.
- Cast range no longer extended by Falstad's unit radius, equal to 0.8125.
- Cast range effectively increased from 6.3125 to 6.5.
- Channel range increased from 8 to 9.
- Channel range no longer extended by Falstad's unit radius, equal to 0.8125.
- Channel range effectively increased from 8.8125 to 9.
Talents
-
Level 1
-
Gathering Storm
- Rework: Bonuses are now provided at 30/80/150 stacks, rather than incremental gains. At 30 stacks, gain 30% damage. At 80 stacks, gain an additional 50% damage. Pinnacle Reward: At 150 stacks, gain an additional 70% damage.
- Rework: Lose 8 stacks on death, but can not lose milestones that have already been completed.
-
Dishonorable Discharge
- Rework: No longer reduces Lightning Rod's cooldown. Bonuses are now provided at 20/45/75 hits. At 20 hits, gain 30% damage. At 45 hits, gain an additional 75% damage and reduce the cooldown by 2 seconds. Pinnacle Reward: At 75 hits, Lightning Rod provides 2 additional strikes and Stuns for 1.25s on its last strike.
-
Frequent Flyer
- Rework: Reduced attack speed bonus from 40% to 25%. Now provides 1 stack per minion and 5 stacks per Hero. At 50 stacks, gain 20 Attack Damage. At 125 stacks, gain an additional 50 Attack Damage. Pinnacle Reward: At 300 stacks, gain an additional 125 Attack Damage.
-
Gathering Storm
-
Level 7
-
Thunderstrikes
- Moved from Level 13 to Level 7.
-
Thunderstrikes
-
Level 13
-
Charged Up
- Moved from Level 7 to Level 13.
- No longer provides additional hits, but instead provides cooldown refresh on Hero takedowns.
- Cast range bonus increased from 1.375 to 1.625.
- Cast range effectively increased from 7.6875 to 8.125.
- Channel range bonus reduced from 2 to 1.625.
- Channel range effectively reduced from 10.8125 to 10.625.
-
Charged Up
Updates
Abilities
-
Wrecking Ball [E]
- Throw range increased from 5.5 to 6.5.
- Throw range no longer extended by Garrosh's unit radius, equal to 0.875.
- Throw range effectively increased from 6.375 to 6.5.
-
Into The Fray [1]
- Throw range increased from 8 to 9.
- Throw range no longer extended by Garrosh's unit radius, equal to 0.875.
- Throw range effectively increased from 8.875 to 9.
Talents
-
Level 1
-
Unrivaled Strength
- Throw range bonus reduced from 1.375 to 1.3.
- Throw range effectively increased from 7.75 to 7.8.
- Throw range bonus in tooltip updated from 25% to 20%.
-
Unrivaled Strength
Bug Fixes
-
Level 16
-
Firin' Mah Lazors
- Fixed an issue that caused Firin' Mah Lazorz's warning to not display correctly.
- Fixed an issue that caused Big Top Gazlowe's Firin' Mah Lazorz to create permanent visuals.
-
Firin' Mah Lazors
Updates
Abilities
-
Darkflight [E]
- Cast range increased from 6 to 6.75.
- Cast range no longer extended by Greymane's unit radius, equal to 0.6875.
- Cast range effectively increased from 6.6875 to 6.75.
Talents
-
Level 13
-
Running Wild
-
Darkflight
- Cast range bonus increased from 2 to 2.3625.
- Cast range effectively increased from 8.6875 to 9.1125.
-
Darkflight
-
Running Wild
Updates
Base
-
Drain Life [W]
- Cast range increased from 6.5 to 7.
- Cast range no longer extended by Gul'dan's unit radius, equal to 0.8125.
- Cast range effectively reduced from 7.3125 to 7.
- Channel range increased from 10 to 10.5.
- Channel range no longer extended by Gul'dan's unit radius, equal to 0.8125.
- Channel range effectively reduced from 10.8125 to 10.5.
-
Corruption [E]
- Mana cost increased from 80 to 90.
Talents
-
Level 1
-
Pursuit of Flame
- Radius increased from 10% to 15%.
- Tooltip reworded from "radius increased by 15%" to "area increased by 33%".
- Progress is now reset upon death and can not lose progress upon completion.
-
Chaotic Energy
- Cast range bonus reduced from 1.625 to 1.5.
- Cast range effectively reduced from 8.9375 to 8.75.
- Channel range bonus increased from 1.625 to 1.75.
- Channel range effectively reduced from 12.4375 to 12.25.
-
Echoed Corruption
-
Increased stack requirement to 60.Pinnacle Reward: At 100 stacks, Corruption now heals for 50% of the damage dealt.
-
-
Pursuit of Flame
Updates
Abilities
-
Ez-Thro Dynamite [W]
- Cast range increased from 6 to 6.75.
- Cast range no longer extended by Hogger's unit radius, equal to 0.875.
- Cast range effectively increased from 6.875 to 6.75.
-
Loot Hoard [D]
- Cast range increased from 8 to 8.75.
- Cast range no longer extended by Hogger's unit radius, equal to 0.875.
- Cast range effectively reduced from 8.875 to 8.75.
Talents
-
Level 1
-
Kablooie!
- Cast range bonus increased from 1.5 to 1.6875.
- Cast range effectively increased from 8.375 to 8.4375.
-
Kablooie!
-
Level 4
-
Brute Force
- Cast range bonus increased from 1.6 to 2.1875.
- Cast range effectively increased from 10.475 to 10.9375.
- Cast range bonus in tooltip updated from 20% to 25%.
-
Brute Force
Bug Fixes
- Fixed an issue preventing Hogger from self-casting Ez-Thro Dynamite.
Updates
Abilities
-
Dive [Q]
- Cast range increased from 6.5 to 7.125.
- Cast range no longer extended by Illidan's unit radius, equal to 0.625.
- Cast range effectively unchanged, equal to 7.125.
Talents
-
Level 7
-
Friend or Foe
- Cast range bonus increased from 1.3 to 1.425.
- Cast range effectively increased from 8.425 to 8.55.
-
Friend or Foe
Updates
Abilities
-
Blizzard [W]
- Cast range increased from 7 to 7.5.
- Cast range no longer extended by Jaina's unit radius, equal to 0.625.
- Cast range effectively reduced from 7.625 to 7.5.
-
Summon Water Elemental [R2]
- Cast range increased from 8 to 8.5.
- Cast range no longer extended by Jaina's unit radius, equal to 0.625.
- Cast range effectively reduced from 8.625 to 8.5.
Talents
-
Level 13
-
Storm Front
- Cast range bonus increased from 5.25 to 5.625.
- Cast range effectively increased from 12.875 to 13.125.
-
Storm Front
-
Level 20
-
Wintermute
- Cast range bonus increased from 4 to 4.25.
- Cast range effectively increased from 12.625 to 12.75.
-
Wintermute
Updates
Base
-
Punish [Q]
- Slow on enemies reduced from 60% to 50%.
Talents
-
Level 4
-
Subdue
- Slow on enemies reduced from 80% to 70%.
-
Subdue
Updates
Abilities
-
Flamestrike [Q]
- Cast range increased from 10 to 10.75.
- Cast range no longer extended by Kael'thas's unit radius, equal to 0.8125.
- Cast range effectively reduced from 10.8125 to 10.75.
Talents
-
Level 1
-
Convection
- Rework: Every 20th Hero hit permanently increases Flamestrike damage by 150 and Kael'thas's maximum Health by 50.
-
Convection
-
Level 20
-
Flamethrower
- Cast range bonus increased from 4 to 4.3.
- Cast range effectively increased from 14.8125 to 15.05.
-
Flamethrower
Bug Fixes
-
Base
-
Living Bomb [W]
- Living Bomb will not activate its effects on a target that becomes immune to Living Bomb.
- Living Bomb will now apply its effects if the target dies with Living Bomb.
-
Living Bomb [W]
Updates
Base
-
Primal Grasp [E]
- Cooldown reduced from 10 to 8.
- Delayed damage reduced from 195 to 165.
- Initial damage increased from 25 to 40.
-
Ravage [Q]
- Damage reduced from 130 to 115.
- Now includes a baseline quest: Kill enemies within 1.5 seconds of hitting them with Ravage. Minions grant 1 progress and Heroes grant 5. At 75 stacks, Ravage gains 125 damage. Pinnacle Reward: At 125 stacks, Ravage gains 200 additional damage.
-
Impaling Blades [W]
- Cooldown reduced from 12 seconds to 9 seconds.
- Damage reduced from 165 to 140.
- Radius increased from 1.5 to 1.65.
- Stun duration reduced from 1 second to .75 seconds.
-
Assimilation [D]
- Increased the amount of shield gained from Basic Attacks from 10% to 20% of damage dealt.
Talents
-
Level 1
-
Fury of the Swarm
- No longer increases shields gained from Basic Attacks.
-
Fury of the Swarm
-
Level 4
-
Sharpened Blades
- Removed.
-
(New) Ravaging Ferocity
- Gain 25% attack speed for 3 seconds after using Ravage.
-
Sharpened Blades
-
Level 7
-
Boundless Fury
- Cooldown increased from 10 seconds to 12 seconds.
-
Queen of Blades
- Cooldown reduction increased from 3 seconds to 4 seconds.
-
Boundless Fury
-
Level 10
-
Summon Ultralisk
- Damage reduced from 250 to 225.
-
Summon Ultralisk
-
Level 13
-
Chrysalis
- HP lowered from 750 to 650.
- Reduced the amount of health regenerated from 5% max health per second to 4%.
-
Chrysalis
-
Level 16
-
Painful Spikes
- Damage reduced from 70 to 60.
-
Painful Spikes
-
Level 20
-
Omegastorm
- Increased extended duration from .25 seconds per hit to .4 seconds per hit.
-
Omegastorm
Updates
Abilities
-
Wave of Force [R2]
- Cast range increased from 8.5 to 9.
- Cast range no longer extended by Li-Ming's unit radius, equal to 0.625.
- Cast range effectively reduced from 9.125 to 9.
Talents
-
Level 20
-
Repulsion
- Cast range bonus increased from 8.5 to 8.55.
- Cast range effectively reduced from 17.625 to 17.55.
- Cast range bonus in tooltip updated from 100% to 95%.
-
Repulsion
Updates
Abilities
-
Healing Beam [Q]
- Cast range increased from 5.5 to 6.5.
- Cast range no longer extended by Lt. Morales's unit radius, equal to 0.75.
- Cast range effectively increased from 6.25 to 6.5.
- Channel range increased from 7.5 to 8.25.
- Channel range no longer extended by Lt. Morales's unit radius, equal to 0.75.
- Channel range effectively unchanged, equal to 8.25.
Talents
-
Level 16
-
Extended Care
- Cast range bonus increased from 1.65 to 1.95.
- Cast range effectively increased from 7.9 to 8.45.
- Channel range bonus reduced from 2.25 to 1.95.
- Channel range effectively reduced from 10.5 to 10.2.
-
Extended Care
Bug Fixes
- Fixed an issue that caused Lt. Morales's Extended Care to not extend the range of the alert sound for being almost out-of-range.
Updates
Abilities
-
Noxious Blossom [Q]
- Cast range increased from 7.5 to 8.25.
- Cast range no longer extended by Lunara's unit radius, equal to 0.75.
- Cast range effectively unchanged, equal to 8.25.
-
Leaping Strike [R2]
- Cast range increased from 5.5 to 6.25.
- Cast range no longer extended by Lunara's unit radius, equal to 0.75.
- Cast range effectively unchanged, equal to 6.25.
Talents
-
Level 4
-
Blossom Swell
- Cast range bonus increased from 1.875 to 2.0625.
- Cast range effectively increased from 10.125 to 10.3125.
-
Blossom Swell
-
Level 20
-
Forest's Wrath
-
Leaping Strike
- Cast range bonus increased from 1.65 to 1.875.
- Cast range effectively increased from 7.9 to 8.125.
-
Leaping Strike
-
Forest's Wrath
Updates
Abilities
-
Snow Blind [Q]
- Cast range increased from 9 to 9.75.
- Cast range no longer extended by Mei's unit radius, equal to 0.875.
- Cast range effectively reduced from 9.875 to 9.75.
Talents
-
Level 16
-
Fresh Powder
- Cast range bonus increased from 3 to 3.25.
- Cast range effectively increased from 12.875 to 13.
-
Fresh Powder
Updates
Abilities
-
Pinning Shot [W]
- Cast range increased from 6.5 to 7.25.
- Cast range no longer extended by Nova's unit radius, equal to 0.625.
- Cast range effectively increased from 7.125 to 7.25.
-
Holo Decoy [E]
- Cast range increased from 8 to 8.5.
- Cast range no longer extended by Nova's unit radius, equal to 0.625.
- Cast range effectively reduced from 8.625 to 8.5.
Talents
-
Level 1
-
Longshot
-
Basic Attacks
- Basic Attacks range bonus increased from 2 to 2.3.
- Basic Attacks range effectively increased from 9.125 to 9.425.
- Basic Attacks range bonus in tooltip updated from 2 to 2.3.
-
Pinning Shot
- Cast range bonus increased from 2 to 2.175.
- Cast range effectively increased from 9.125 to 9.425.
-
Basic Attacks
-
Longshot
-
Level 4
-
Holy Stability
- Cast range bonus increased from 8 to 8.5.
- Cast range effectively increased from 16.625 to 17.
-
Holy Stability
Bug Fixes
-
Base
-
Adrenaline Rush [E]
- Fixed an issue that caused Adrenaline Rush to not display the base duration in its tooltip after selecting Give Me More.
-
Adrenaline Rush [E]
Updates
Abilities
-
Earthbind Totem [Q]
- Cast range increased from 4 to 4.75.
- Cast range no longer extended by Rehgar's unit radius, equal to 0.75.
- Cast range effectively unchanged, equal to 4.75.
Talents
-
Level 1
-
Colossal Totem
- Reactivation range increased from 3.5 to 4.75.
- Reactivation range no longer extended by Rehgar's unit radius, equal to 0.75.
- Reactivation range effectively increased from 4.25 to 4.75.
-
Colossal Totem
-
Level 7
-
Grounded Totem
-
Earthbind Totem
- Cast range bonus increased from 2 to 2.1375.
- Cast range effectively increased from 6.75 to 6.8875.
- Cast range bonus in tooltip updated from 50% to 45%.
-
Colossal Totem
- Reactivation range bonus increased from 2 to 2.1375.
- Reactivation range effectively increased from 6.25 to 6.8875.
- Activation and reactivation now have the exact same cast range.
-
Earthbind Totem
-
Grounded Totem
Updates
Abilities
-
Napalm Strike [R2]
- Cast range increased from 12 to 13.
- Cast range no longer extended by Sgt. Hammer's unit radius, equal to 1.1875.
- Cast range effectively reduced from 13.1875 to 13.
Talents
-
Level 20
-
Advanced Lava Strike
- Cast range bonus increased from 9 to 9.75.
- Cast range effectively increased from 22.1875 to 22.75.
-
Advanced Lava Strike
Bug Fixes
- The bonus damage from Sgt. Hammer's Advanced Lava Strike is now additive.
Updates
Abilities
-
Lurking Arm [E]
- Cast range increased from 11 to 11.5.
- Cast range no longer extended by Stukov's unit radius, equal to 0.6785.
- Cast range effectively reduced from 11.6875 to 11.5.
Talents
-
Level 13
-
It Hungers
- Cast range bonus increased from 3.3 to 3.45.
- Cast range effectively reduced from 14.98750 to 14.95.
-
It Hungers
Bug Fixes
-
Level 1
-
Reactive Ballistospores
- Fixed Reactive Ballistospores tooltip.
-
Reactive Ballistospores
Updates
Base
-
Black Arrows [D]
- Black Arrows now refers to what was previously called Banshee's Curse.
-
New Baseline Quest: Deal damage to Heroes or Structures
(excluding Walls)
with 3 stacks of Black Arrows. At 250
stacks, increased the damage bonus of Black Arrows to 50%.
Pinnacle Reward:
At 400 stacks, heal for
50%25% of damage dealt against enemies with 3 stacks of Black Arrows, doubled against Heroes. - Reduced base damage bonus of Black Arrows to 15%.
- Activatable portion of Black Arrows has been removed.
-
Possession [1]
- Activate to force an enemy Minion to fight for Sylvanas's team. Catapults require 4 charges. Stores up to 4 charges. 25 seconds cooldown. 2 seconds cooldown between charges.
Talents
-
Level 1
-
Unfurling Shadows
- Removed.
-
(New) Unrelenting Torment
- Increases the damage of Shadow Dagger by 20% and increase its duration by 1 second.
-
Unfurling Shadows
-
Level 4
-
(New) Haunting Arrows
- You can now activate Black Arrows to cause all damage dealt to Stun non-Heroes. 90 second cooldown, reduced by 3 seconds when attacking a Structure.
-
Possession
- Moved from Level 4 to Baseline Active.
-
(New) Haunting Arrows
-
Level 7
-
Barbed Shot
- Bonus damage increased from 350% to 400%.
-
Lost Soul
- Rework: Reduces the cooldown of Shadow Dagger when attacking non-Minions with 3 stacks of Black Arrows by .75 seconds, doubled against Heroes.
-
Barbed Shot
-
Level 13
-
Windrunner
- Recast window reduced from 5 seconds to 4 seconds.
-
Windrunner
Updates
Abilities
-
Psionic Storm [W]
- Cast range increased from 8 to 8.75.
- Cast range no longer extended by Tassadar's unit radius, equal to 0.8125.
- Cast range effectively reduced from 8.8125 to 8.75.
-
Force Wall [E]
- Cast range increased from 9 to 9.75.
- Cast range no longer extended by Tassadar's unit radius, equal to 0.8125.
- Cast range effectively reduced from 9.8125 to 9.75.
Talents
-
Level 1
-
Psi-Infusion
- Cast range bonus increased from 2.7 to 2.8875.
- Cast range effectively increased from 11.5125 to 11.6375.
-
Psi-Infusion
-
Level 20
-
Force Barrier
- Cast range bonus increased from 4.5 to 4.875.
- Cast range effectively increased from 14.3125 to 14.625.
-
Force Barrier
Updates
Talents
-
Level 1
-
Echo of the Elements
-
Rework:
Bonuses are now provided at 20/40/100 stacks. At 20 stacks, reduce mana cost of Chain
Lightning by 20. At 40 stacks, Chain Lightning gains an extra charge and will bounce one
additional time.
Pinnacle Reward:
At 100 stacks,
gains an extra chargewill fork to an additional target each time it bounces.
-
Rework:
Bonuses are now provided at 20/40/100 stacks. At 20 stacks, reduce mana cost of Chain
Lightning by 20. At 40 stacks, Chain Lightning gains an extra charge and will bounce one
additional time.
Pinnacle Reward:
At 100 stacks,
-
Crash Lightning
-
Rework:
Bonuses are now provided at 15 and 30 stacks. At each milestone, Chain Lightning gains
240270 damage. Lose 6 stacks on death, but can not lose milestones that have already been completed.
-
Rework:
Bonuses are now provided at 15 and 30 stacks. At each milestone, Chain Lightning gains
-
Maelstrom Weapon
- Moved from Level 7 to Level 1.
-
Rework:
Bonuses are now provided at 20/40/100 stacks, rather than incremental gains. At 20 stacks,
gain
2040 damage and increase the Movement Speed bonus to 40%. At 40 stacks, gain an additional4075 damage and Thrall permanently gains 15% increased Movement Speed. Pinnacle Reward: At 100 stacks, Frostwolf Resilience now provides +200% Healing.
-
Echo of the Elements
-
Level 7
-
Rolling Thunder
- Moved from Level 1 to Level 7.
- No longer increases Chain Lightning bounces by 1.
-
Rolling Thunder
-
Level 16
-
Tempest Fury
- No longer provides additional quest stacks.
-
Thunderstorm
- Increased damage bonus provided at max stacks from 25% to 30%.
-
Tempest Fury
-
Level 20
-
Wind Rush
- Cooldown increased from 80 seconds to 90 seconds.
-
Wind Rush
Updates
Abilities
-
Frag Grenade [W]
- Cast range increased from 8 to 8.75.
- Cast range no longer extended by Tychus's unit radius, equal to 0.8125.
- Cast range effectively increased from 8.8125 to 8.75.
Talents
-
Level 1
-
Quarterback
- Cast range bonus increased from 4 to 3.9375.
- Cast range effectively reduced from 12.8125 to 12.6875.
- Cast range bonus in tooltip updated from 50% to 45%.
-
Quarterback
Bug Fixes
-
Base
-
Overkill [Q]
- Overkill retarget can now also be targeted in a direction. When clicking near or on a target, it will attach to that target, but if no targets are nearby, Overkill will start firing in that direction. If Overkill hits a target while firing in a direction, that target will become Overkill's primary target.
- If Overkill is active when there are no possible targets, Overkill will no longer be cancelled, and instead will start firing in the direction of the last primary target.
- Fixed an issue that caused mounting to not interrupt Overkill.
-
Overkill [Q]
Updates
Abilities
-
Judgement [R1]
- Cast range increased from 12 to 12.5.
- Cast range no longer extended by Tyrael's unit radius, equal to 0.75.
- Cast range effectively reduced from 12.75 to 12.5.
Talents
-
Level 1
-
Ardent Restoration
- Maximum healing stacks reduced from 10 to 8.
-
Ardent Restoration
-
Level 4
-
Reciprocate
- Damage reduced from 190 to 170.
-
Reciprocate
-
Level 7
-
Burning Halo
- Damge per second reduced from 15 to 12.
-
Burning Halo
-
Level 10
-
Sanctification
- Cooldown reduced from 90 seconds to 85 seconds.
- Mana cost reduced from 75 to 70.
-
Sanctification
-
Level 20
-
Angel of Justice
- Cast range effectively unchanged, equal to 18.75.
-
Aspect of Justice
- Cast time reduced from 1.5 seconds to 1.25 seconds.
- Cooldown reduction per enemy Hero hit increased from 10% to 15%.
-
Angel of Justice
Updates
Abilities
-
Hunter's Mark [D]
- Cast range increased from 6 to 6.5.
- Cast range no longer extended by Tyrande's unit radius, equal to 0.625.
- Cast range effectively reduced from 6.625 to 6.5.
Talents
-
Level 7
-
Huntress' Fury
- Cast range bonus reduced from 2.125 to 1.625.
- Cast range effectively reduced from 8.75 to 8.125.
-
Huntress' Fury
Bug Fixes
-
Base
-
Hatred [D]
- Fixed Hatred Tooltip.
-
Hatred [D]
-
Level 20
-
Storm of Vengeance
- Fixed an issue that caused Storm of Vengeance to not grant 2% Attack Speed per Hatred stack.
-
Storm of Vengeance
Bug Fixes
-
Level 1
-
Infest
- Fixed Infest active current bonus tooltip.
-
Infest
-
Level 16
-
Mutalisk
- Fixed Mutalisk tooltip.
-
Mutalisk
Updates
Base
- Basic Attack Damage decreased from 96 to 94.
-
You Want Axe? [D]
- No longer has a cap on stacks.
- Now causes Zul'jin to lose 3 stacks (15 hits) on death.
Talents
-
Level 1
-
Headhunter
- Increased damage bonus per hero kill from 2% to 2.5%.
-
Headhunter