General
For general changes and/or gameplay updates, check out the official Patch Notes.
Heroes
Bug Fixes
- Brightwing's Phase Shift cooldown will no longer be reset after activating the Rewind Talent.
Bug Fixes
- Gall will no longer be separated from Cho after manually exiting a Dragon Knight or Garden Terror.
Bug Fixes
- Gall will no longer be separated from Cho after manually exiting a Dragon Knight or Garden Terror.
Bug Fixes
- Gazlowe's Rock-It! Turrets will now properly attack Doubloon Chests on Blackheart's Bay.
Bug Fixes
- Li-Ming's Critical Mass Trait will no longer trigger when one of The Lost Vikings is killed if she did not participate in the takedown.
- Fixed a rare issue that could cause the effects of Li-Ming's Aether Walker Talent to become permanent under specific circumstances.
- Fixed an issue that could cause Li-Ming's Magic Missiles to fire in erratic directions when cast immediately after exiting Archon form.
Updates
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Snipe (Q)
- Damage increased from 295 (+4% per level) to 310 (+4% per level)
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Snipe Master (Talent)
- Damage bonus per stack increased from 12% to 15%. This effect can still stack up to 5 times
Developer Comment: We are continuing to tune Snipe Master to make it a more attractive choice, assuming you are consistently landing your Snipes.
Bug Fixes
- The effects of Nova's Explosive Round Talent will now be properly applied to Snipe after casting Rewind and Snipe in rapid succession.
Updates
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Lightning Shield (W)
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Electric Charge (Talent)
- Bonus to Lightning Shield radius decreased from 33% to 25%
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Stormcaller (Talent)
- No longer increases Lightning Shield duration
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Earthshield (Talent)
- Shield amount reduced from 15% to 12% of the target's maximum Health
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Electric Charge (Talent)
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Ancestral Healing (R)
- Cooldown increased from 80 to 100 seconds
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Bloodlust (R)
- Mana cost reduced from 125 to 70
Developer Comment: The initial round of Rehgar nerfs weren't quite enough to bring his winrate down to a level that we think is healthy. We like that his base kit feels powerful, so we are aiming to reduce the synergy between his Lightning Shield Talents. We are also increasing Ancestral Healing's cooldown to better reflect the healing power it brings to a teamfight. The Bloodlust Mana change is simply a quality of life improvement. Overall, we enjoy how Rehgar plays right now, and are excited to see him bring other Heroes, such as Illidan, back into prominence. With that in mind, we're aiming to cautiously nerf Rehgar over time as we bring this Shaman in line with other Healers.
Bug Fixes
- The Gladiator's War Shout Talent will no longer cause Rehgar's Bloodlust to affect Heroes outside its intended area of effect.
Bug Fixes
- Li-Ming's Critical Mass Trait will no longer trigger when one of The Lost Vikings is killed if she did not participate in the takedown.
Bug Fixes
- Fixed an issue that could cause Tychus to walk or stand while Mounted.
Bug Fixes
- Fixed an issue that could cause Uther to become stuck in a death state if he was killed while the Redemption Talent's cooldown expired.
Releases
Xul, Cryptic Necromancer, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.
Trait
- Raise Skeleton
- When a nearby enemy Minion dies, it becomes a Skeletal Warrior for 15 seconds. Up to 4 Skeletal Warriors can be active at once.
Basic Abilities
- Bone Armor (1)
- Activate to gain a Shield equal to 25% of your maximum Health for 3 seconds.
- Spectral Scythe (Q)
- Summon a scythe at target location that travels toward you after a 1 second delay, damaging enemies in its path.
- Cursed Strikes (W)
- Once activated, your Basic Attacks over the next 4 seconds deal damage in a wide arc and reduce the Attack Speed of enemies hit by 50% for 2 seconds.
- Bone Prison (E)
- After a 2 second delay, root target enemy in place for 2 seconds.
Heroic Abilities
- Poison Nova (R)
- After a short delay, release poisonous missiles that deal massive poison damage over 10 seconds to all enemies hit.
- Skeletal Mages (R)
- Summon 4 Skeletal Mages in a line that attack nearby enemies and slow them by 30% for 2 seconds. Lasts up to 15 seconds.