2019-12-03 Live Patch 2.49.0.77525

General

For general changes and/or gameplay updates, check out the official Patch Notes.

Battlegrounds

Bug Fixes

  • Fixed an issue where some parts of Blackheart's Bay would be invisible when using Low graphics settings.
  • Fixed an issue that could cause Blackheart's Bay to crash on load for Mac users.
  • Fixed an issue where some parts of Blackheart's Bay would render with a strobing/flickering effect when using Low graphics settings on Mac systems.

Bug Fixes

  • Fixed an issue where some parts of Sky Temple would be invisible when using Low graphics settings.
  • Fixed an issue where some parts of Sky Temple would render with a strobing/flickering effect when using Low graphics settings on Mac systems.

Heroes

Releases

Deathwing, The Destroyer, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.

Trait

  • The Aspect of Death
    • Deathwing is covered by Adamantium Armor Plates, granting him Armor.
    • He deals double damage to Heroes and is permanently Unstoppable but is unable to be affected by allied abilities.

Mount

  • Dragonflight [Z]
    • After 3 seconds, fly into the air becoming immune to all effects and heal for 2.5% of your maximum Health per second. Once cast, this ability cannot be interrupted. Cannot be cast 4 seconds after taking damage, Basic Attacking or casting an Ability.
    • After remaining in the air for at least 8 seconds, Deathwing can channel for 1.75 seconds and land anywhere that his team has vision of in either Destroyer or Worldbreaker forms, dealing 75 damage to enemies. His abilities are put on a 3 second cooldown upon landing.
      • Energy: No Energy cost.
      • Cooldown: 45 seconds.

Basic Abilities

  • Molten Flame [Q]
    • Breathe a stream of molten flame, dealing 192 damage per second.
      • Molten Flame has an initial cost of 10 Energy, then drains 30 Energy per second.
      • Cooldown: 3 seconds.
  • Destroyer: Incinerate [W]
    • Flap your wings in a downward blast, dealing 85 damage to nearby enemies.
      • Energy: 15 Energy.
      • Cooldown: 4 seconds.
  • World Breaker: Lava Burst [W]
    • After a 1 second delay, create a pool of magma that deals 16 damage per second and slows enemies by 35%. Lasts 6 seconds.
      • Energy: 20 Energy.
      • Cooldown: 6 seconds.
  • Destroyer: Onslaught [E]
    • Lunge in a targeted direction, dealing 42 damage and slowing enemies by 35% for 2 seconds.
    • At the end of the lunge, Deathwing bites enemies for an additional 80 damage.
      • Energy: 20 Energy.
      • Cooldown: 5 seconds.
  • Worldbreaker: Earth Shatter [E]
    • Create a fissure in the earth that deals 80 damage to enemies and stuns them for .75 seconds.
      • Energy: 25 Energy.
      • Cooldown: 12 seconds.

Heroic Ability

  • Cataclysm [R]
    • After 2 seconds, fly in the targeted direction, dealing 90 damage on impact and leave scorched ground that deals an additional 48 damage per second for 6 seconds.
      • Energy: No Energy cost.
      • Cooldown: 90 seconds.

Bug Fixes

  • Fixed an issue where Swift Strike's reset UI appeared when Genji hit an enemy Hero with Dragonblade but did not have The Dragon Becomes Me talent.

Updates

Talent

  • Level 1
    • Furious Spark [W]
      • Bonus damage is now dealt every 3rd hit.
      • Damage reduced from 95 to 72.
      • Additional functionality: Now also grants Mephisto 2 Mana when dealing damage with Furious Spark.
    • Malicious Intent [E]
      • Additional functionality: If Mephisto hits enemy Heroes at least 20 times with Basic Abilities while Shade of Mephisto is active, then increase the duration of the Spell Power bonus to 10 seconds after it ends.
  • Level 4
    • Spite [Passive]
      • Regeneration Globe duration increased from 125% to 150%.
      • Cooldown reduction increased from .75 seconds to 1 second.
  • Level 7
    • Frost Storm [E]
      • No longer Slows enemy Heroes near the Shade of Mephisto.
      • Additional functionality: Enemy Heroes who are hit by Lightning Nova while Shade of Mephisto is active are Slowed by 15% for 1 second.
    • Trickery [E]
      • No longer removes Slows and Roots from Mephisto.
      • Additional functionality: If Mephisto hits enemy Heroes at least 20 times with Basic Abilities while Shade of Mephisto is active, then reset its cooldown.
  • Level 13
    • Hysteria [Trait]
      • Additional functionality: Mephisto gains 15% of his maximum Health and Mana when he casts his Heroic Ability.
  • Level 16
    • Animosity [W]
      • New functionality: Increase the duration of Lightning Nova by .5 seconds Basic Attacks against enemy Heroes while Lightning Nova is active increase the duration of Lightning Nova by an additional .25 seconds.
Developer Comment: Mephisto's talents have been largely unchanged since his release. While many of them seem to be in a good spot, some talents and talent tiers had some systemic issues that we felt could be improved with some changed functionality. We're not looking to overhaul the Mephisto that you know and love, but we felt that he could use some new builds to play with.

Bug Fixes

  • Nova Holo Decoy Snipe no longer deals full damage if the Decoy dies while Snipe is in flight.

Bug Fixes

  • Samuro's Press The Attack Talent will now correctly grant Attack Speed on his first Basic Attack.

Updates

Base

  • Baleog
    • Health increased from 1095 to 1180.
    • Health Regeneration increased from 2.22 to 2.46.
    • Basic Attack damage increased from 73 to 78.
  • Erik
    • Health increased from 767 to 840.
    • Health Regeneration increased from 1.6 to 1.75.
    • Basic Attack damage increased from 60 to 65.
  • Olaf
    • Health increased from 1424 to 1540.
    • Health Regeneration increased from 2.97 to 3.21.
    • Basic Attack damage increased from 52 to 57.

Talent

  • Level 10
    • Longboat Raid [R1]
      • Mortar damage increased from 205 to 228.
      • Viking Stun duration when the Longboat is destroyed reduced from 1.5 to 1 second.
Developer Comment: Due to the changes to how experience is gathered, we expect the Lost Vikings to have a harder time filling their role on a team. To help them out a bit, we're giving them a bit of a baseline buff, as well as buffing Longboat Raid.