General
For general changes and/or gameplay updates, check out the official Patch Notes.
Heroes
Updates
Stats
- Base Maximum Health reduced from 1787 to 1698
- Health Regen reduced from 3.72 to 3.54
Abilities
-
Abundance (W)
- Cast range increased by 11%
Updates
Stats
- Base Maximum Health reduced from 1682 to 1598
- Health Regen reduced from 3.5 to 3.32
- Basic Attack Damage reduced from 33 to 30
Abilities
-
Healing Dart (Q)
- Heal amount reduced from 255 to 237
-
Biotic Grenade (W)
- Heal amount reduced from 175 to 166
- Damage reduced from 60 to 57
-
Eye of Horus (R)
- Heal amount reduced from 300 to 285
- Damage amount reduced from 175 to 166
Updates
Stats
- Base Maximum Health reduced from 1850 to 1758
- Health Regen reduced from 3.85 to 3.66
- Basic Attack Damage reduced from 60 to 57
Abilities
-
Sacred Sweep (Q)
- Outer damage reduced from 60 to 57
- Inner damage reduced from 180 to 171
-
Detainment Strike (E)
- Normal damage reduced from 58 to 55
- Wall-strike damage reduced from 174 to 165
-
Bestow Hope (D)
- Maximum Energy reduced from 505 to 475
-
Crystal Aegis (R)
- Damage reduced from 270 to 255
Updates
Stats
- Base Maximum Health reduced from 1470 to 1395
- Health Regen reduced from 3.06 to 2.91
- Basic Attack Damage reduced from 85 to 81
Abilities
-
Arcane Flare (Q)
- Outer damage reduced from 91 to 87
- Inner damage reduced from 274 to 260
-
Soothing Mist (Trait)
- Heal amount reduced from 115 to 109
-
Blink Heal (R)
- Heal amount reduced from 204 to 194
-
Emerald Wind (R)
- Damage reduced from 318 to 303
Talents
-
Level 4
-
Unstable Anomaly (W)
- Damage reduced from 114 to 108
-
Unstable Anomaly (W)
-
Level 7
-
Phase Shield (Z)
- Shield amount reduced from 350 to 335
-
Phase Shield (Z)
Updates
Abilities
-
Iron Skin (Trait)
- Mana cost removed
Updates
Stats
- Basic Attack Damage reduced from 63 to 60
Abilities
-
Breath of Heaven (W)
- Heal amount reduced from 290 to 276
-
Divine Palm (R)
- Heal amount reduced from 1141 to 1084
Talents
-
Level 1
-
Transcendence (Trait)
- Heal amount reduced from 103 to 98
-
Transcendence (Trait)
-
Level 16
-
Way of the Hundred Fists (E)
- Damage reduced from 50 to 45%
-
Way of the Hundred Fists (E)
Updates
Stats
- Base Maximum Health reduced from 1552 to 1475
- Health Regen from 3.23 to 3.07
- Basic Attack Damage reduced from 63 to 60
Abilities
-
Healing Brew (Q)
- Heal amount increased from 177 to 190
-
Cloud Serpent (W)
- Heal amount increased from 13.5 to 15
- Damage reduced from 27 to 26
-
Blinding Wind (E)
- Damage reduced from 140 to 133
-
Jug of 1000 Cups (R)
- Heal amount increased from 66.5 to 70
-
Water Dragon (R)
- Damage reduced from 318 to 300
Updates
Stats
- Base Maximum Health reduced from 1550 to 1472
- Health Regen reduced from 3.23 to 3.07
- Basic Attack Damage reduced from 88 to 83
Abilities
-
Healing Beam (Q)
- Heal amount reduced from 90 to 86
-
Displacement Grenade (E)
- Damage reduced from 210 to 198
Updates
Stats
- Base Maximum Health reduced from 1518 to 1442
- Health Regen reduced from 3.16 to 3
- Basic Attack Damage reduced from 24 to 23
Abilities
-
Soundwave (Q)
- Damage reduced from 112 to 105
-
Amp It Up (E)
- Heal amount reduced from 15.5 to 15
-
Sound Barrier (R)
- Shield amount reduced from 1392 to 1296
-
Reverse Amp (R)
- Damage reduced from 14 to 13
Talents
-
Level 13
-
Back in the Mix (Passive)
- Heal amount reduced from 260 to 245
-
Back in the Mix (Passive)
-
Level 16
-
Rejuvenescencia (E)
- Heal amount reduced from 3 to 2.5% of allies' Maximum Health
-
Rejuvenescencia (E)
Updates
Stats
- Base Maximum Health reduced from 1682 to 1598
- Health Regen reduced from 3.5 to 3.33
- Basic Attack Damage reduced from 67 to 64
Abilities
-
Regrowth (Q)
- Initial heal amount reduced from 150 to 142
- Heal over time amount reduced from 28 to 27
-
Moonfire (W)
- Damage from 105 to 100
-
Entangling Roots (E)
- Damage from 39 to 37
-
Tranquility (R)
- Heal amount reduced from 40 to 38
-
Twilight Dream (R)
- Damage reduced from 374 to 355
Talents
-
Level 1
-
Moonburn (W)
- Removed
-
(New Talent) Celestial Alignment (W)
- Increase Moonfire's reveal duration from 2 to 5 seconds. Malfurion's Basic Attacks deal 100% additional damage to targets revealed by Moonfire
-
Moonburn (W)
-
Level 4
-
Vengeful Roots (E)
- Treant Attack damage reduced from 70 to 65
- Scaling damage per quest stack reduced from 8 to 7
-
Vengeful Roots (E)
Updates
Stats
- Basic Attack Damage reduced from 120 to 113
Abilities
-
Chain Heal (Q)
- Heal amount reduced from 250 to 240
-
Lightning Shield (W)
- Damage reduced from 35 to 32
-
Ancestral Healing (R)
- Heal amount reduced from 1552 to 1475
Talents
-
Level 1
-
Lightning Bond (W)
- Removed
-
Lightning Bond (W)
Updates
- Sgt. Hammer's Basic Attack is now more responsive.
Abilities
-
Artillery (Trait)
- Removed (including the +1 Basic Attack range)
-
Siege Mode (D)
- Moved to D (Trait)
- Mana cost removed
- Basic Attack range bonus increased from 5 to 6
- Sgt. Hammer now deals 20% bonus damage to all enemies while in Siege Mode, instead of 30% bonus to Minions and Structures.
- Sgt. Hammer can no longer cast abilities while entering Siege Mode.
-
Spider Mines (Q)
- While in Siege Mode, the cast range is increased by 100%
- Mana cost reduced from 50 to 45
-
Concussive Blast (W)
- Cone narrowed from 60 degrees to 45 degrees
- While in Siege Mode, the cast range is increased by 50%
- Mana cost reduced from 75 to 60
-
(New Ability) Neosteel Plating (E)
- Activate to gain 25 Armor for 2 seconds.
- While in Siege mode, increase this to 50 Armor.
- 12 second cooldown, 30 Mana
Talents
-
Level 1
-
Advanced Artillery (D)
-
New functionality:
- Now increases Siege Mode's splash damage to 50% and its radius by 25%.
-
New functionality:
-
Resistant (D)
- Removed
-
Ambush (D)
-
Adjusted functionality:
- Sgt. Hammer now also enters Stealth after not dealing damage, taking damage, or using an Ability for 3 seconds while in Siege Mode.
-
Adjusted functionality:
-
Regeneration Master
- Removed
-
(New Talent) Maelstrom Rounds
- Activate to increase Sgt. Hammer's Basic Attack damage by 40% for 5 seconds. Maximum 3 charges. 90 second charge cooldown. Basic Attacks in Siege Mode against enemy Structures reduce this cooldown by 5 seconds.
-
Advanced Artillery (D)
-
Level 4
-
Vigorous Assault (Passive)
- Removed
-
Focused Attack (Passive)
- Removed
-
Excessive Force (W)
- Removed
-
Barricade (W)
- Moved from Level 13
-
(New Talent) Siege Tactics (E)
- Sgt. Hammer becomes Unstoppable for 2 seconds when she uses Neosteel Plating in Siege Mode.
-
(New Talent) Regenerative Bio-Steel (D)
- Sgt. Hammer heals for 15% of her damage dealt with Basic Attacks in Siege Mode.
-
Vigorous Assault (Passive)
-
Level 7
-
Mine Field (Q)
- Removed
-
First Aid (Active)
- Removed
-
(New Talent) Pulse Detonation Core (Q)
- Spider Mines explode 3 times over 3 seconds, instead of destroying themselves immediately.
-
Hover Siege (D)
- Moved from Level 16
- Movement Speed reduced from 50% to 25%.
-
Graduating Range (D)
- Moved from Level 16
- Maximum range bonus reduced from 5.5 to 3.3
-
Mine Field (Q)
-
Level 13
-
First Strike (D)
- Removed
-
Bullhead Mines (Q)
- Removed
-
(New Talent) Tactical Mine Deployment (Q)
- Increases Spider Mine's slow from 25% to 40%. Casting Thrusters leaves behind a trail of up to 5 Spider Mines while Sgt. Hammer is moving.
-
(New Talent) Entrenched (W)
- Increases Concussive Blast's damage and knockback distance by 75% while in Siege Mode.
-
Hyper-Cooling Engines (Z)
- Moved from Level 7
-
New functionality:
- Each enemy Hero hit with a Basic Attack in Siege Mode reduces the cooldown of Thrusters by 5 seconds.
-
First Strike (D)
-
Level 16
-
Stoneskin (Active)
- Removed
-
Giant Killer (Passive)
- Moved from Level 13
-
(New Talent) Mechanical Know-How (E)
- Neosteel Plating grants a Shield equal to 5% of Sgt. Hammer's maximum Health for 2 seconds. If this Shield is destroyed, she deals 50% more Basic Attack damage for 5 seconds.
-
Stoneskin (Active)
-
Level 20
-
Fury of the Storm (Passive)
- Removed
-
Nexus Frenzy (Passive)
- Removed
-
(New Talent) Shrapnel Mines (Q)
- Each Spider Mine explosion reduces enemy Armor by 10 for 3 seconds.
-
(New Talent) Ultra Capacitors (D)
- Every enemy Hero hit with a Basic Attack while in Siege Mode increases Sgt. Hammer's Attack Speed by 5% for 5 seconds, up to 40%.
-
Fury of the Storm (Passive)
Updates
Talents
-
Level 7
-
Poisoned Spear (Q)
- Damage reduced from 150 to 125%
-
Poisoned Spear (Q)
Updates
Abilities
-
Healing Pathogen (Q)
- Heal amount reduced from 37 to 35
-
Lurking Arm (E)
- Damage reduced from 36 to 34
-
Bio-kill Switch (D)
- Heal amount reduced from 500 to 475
-
Flailing Swipe (R)
- Damage reduced from 50 to 48
-
Massive Shove (R)
- Damage reduced from 200 to 190
Updates
Stats
- Base Maximum Health reduced from 1355 to 1287
- Health Regen reduced from 2.82 to 2.68
Abilities
-
Plasma Shield (Q)
- Shield amount reduced from 475 to 455
-
Psionic Storm (W)
- Damage reduced from 44 to 41
-
Archon (R)
- Bonus Attack damage reduced from 166 to 158
Updates
Abilities
-
Minigun (Trait)
- Mana cost removed
Updates
Stats
- Base Maximum Health from 1591 to 1511
- Health Regen reduced from 3.32 to 3.15
- Basic Attack Damage reduced from 82 to 80
Abilities
-
Sentinel Shot (W)
- Damage reduced from 173 to 165
-
Lunar Flare (E)
- Damage reduced from 205 to 195
-
Starfall (R)
- Damage reduced from 91 to 88
Updates
Stats
- Basic Attack Damage reduced from 78 to 75
Abilities
-
Holy Light (Q)
- Heal amount reduced from 380 to 362
-
Holy Radiance (W)
- Heal amount reduced from 185 to 177
- Damage reduced from 185 to 177
-
Flash of Light (Q)
- Heal amount reduced from 242 to 230
-
Hammer of Justice (E)
- Damage reduced from 114 to 109
-
Divine Storm (R)
- Damage reduced from 178 to 170
Talents
-
Level 4
-
Holy Fire (Passive)
- Damage reduced from 14 to 13
-
Holy Fire (Passive)
Updates
Abilities
-
Guillotine (R)
- Damage reduced from 350 to 330
Talents
-
Level 1
-
Recklessness (Trait)
-
Adjusted functionality:
- When below 75% Health, gain 10% Spell Power
- When below 50% Health, gain 20% Attack Damage
-
Adjusted functionality:
-
Recklessness (Trait)
-
Level 4
-
Amani Rage (Active)
- Duration of heal increased from 6 to 10 seconds
- Armor value reduced from 10 to 5
-
Amani Rage (Active)
-
Level 7
-
Arcanite Axes (W)
- No longer lowers the cooldown of Twin Cleave
-
Vicious Assault (Q)
-
Added functionality:
- Also increases the duration of Zul'jin's Grievious Throw effect by 3 seconds
-
Added functionality:
-
Arcanite Axes (W)
-
Level 13
-
Lacerate (W)
- Slow amount reduced from 15 to 10%
-
Lacerate (W)
-
Level 16
-
Wrong Place Wrong Time (W)
- Apex damage from 150 to 100
-
Wrong Place Wrong Time (W)