2016-08-29 PTR Patch 1.20.0.45889

General

For general changes and/or gameplay updates, check out the official Patch Notes.

Heroes

Bug Fixes

  • Monstrosity can no longer push Minions or captured Mercenaries by walking into them.

Releases

Alarak, Highlord of the Tal'darim, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.

Trait

  • Sadism
    • You deal 100% bonus Ability damage versus enemy Heroes.

Basic Abilities

  • Discord Strike (Q)
    • After a 0.5 second delay, deals damage to enemies in front of you and silences them for 1.5 seconds.
  • Telekinesis (W)
    • Push yourself and any enemies hit from the targeted point toward the targeted direction. Enemies pushed by Telekinesis also take light damage.
  • Lightning Surge (E)
    • Deals damage to an enemy and all enemies between you and the target. You are also Healed for 75% of the damage dealt to Heroes.

Heroic Abilities

  • Counter Strike (R)
    • Become Protected and channel for 1 second. If you are attacked during this time, you will send a shockwave forward that damages enemies in its path.
  • Deadly Charge (R)
    • Channel and then charge in the targeted direction, dealing damage to all enemies in your path. Charge distance increases based on the amount of time spent channeling, up to 1.6 seconds.
    • While channeling, movement commands will cancel Deadly Charge at no cost. Taking damage will interrupt channeling.

Updates

Abilities

  • Burrow Charge (E)
    • Anub'arak is no longer Invulnerable when Burrow Charging, and is now only Unstoppable
Developer Comment: When looking at Burrow Charge, we liked that this Ability provided an immense amount of mobility and allowed Anub'arak to dive the back line, but we didn't like that he had an Invulnerability on a 16 second CD. Essentially, Anub'arak could hold this to completely nullify a Pyroblast or any huge damage source, which is not intended. By changing this to Unstoppable, we still allow Anub'arak to be very slippery and get out of bad situations quickly.

Bug Fixes

  • Beetle damage listed in the Scarab Host Trait tooltip will now update correctly when Anub'arak levels up.

Bug Fixes

  • Activating Twin Blades just as Hearthstone completes channeling will no longer cause Artanis to stand while Mounted.

Bug Fixes

  • Sacred Sweep's increased range, gained by learning the Majestic Span Talent, will now correctly benefit from the Righteous Assault Talent.

Updates

Talents

  • Level 1
    • Bribe (Active)
      • Removed
  • Level 13
    • Relentless (Passive)
      • Removed
Developer Comment: See for Relentless changes, and for Bribe changes.

Updates

Talents

  • Level 1
    • New Talent: Pixie Charm (Active)
      • Each time Soothing Mist heals an allied Hero, excluding yourself, gain a stack of Bribe. Use 20 stacks to Bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of 80 stacks.
    • Bribe (Active)
      • Replaced by Pixie Charm
Developer Comment: See for Bribe changes.

Updates

Talents

  • Level 13
    • Surge of Stamina (Q)
      • New functionality:
        • Using Surging Fist grants Resistant, reducing all damage taken by 25% for 3 seconds. Reduces the cooldown of Surging Fist by 4 seconds if it hits an enemy Hero.
Developer Comment: See for Relentless changes.

Bug Fixes

  • Temporal Loop's clock graphic will no longer disappear if the target becomes polymorphed.

Bug Fixes

  • Isolation's parasite will no longer visually persist until death on a target that was simultaneously hit by Isolation and Chromie's Time Trap.

Updates

Talents

  • Level 7
    • Devastating Charge (Q)
      • New functionality:
        • Shadow Charge grants Resistant, reducing all damage taken by 25% for 4 seconds.
Developer Comment: See for Relentless changes.

Bug Fixes

  • Overpower's target will no longer be stunned for the Ability's full duration if Diablo is interrupted by a knockback at the same time Overpower is cast.
  • Apocalypse will now correctly target enemies trapped by Anub'arak's Cocoon.

Updates

Talents

  • Level 7
    • Just Keep Rockin' (E)
      • Removed
Developer Comment: See for Relentless changes.

Bug Fixes

  • Rockstar's Attack Speed bonus will now be properly applied when E.T.C. casts Stage Dive.

Updates

Abilities

  • Tailwind (Trait)
    • Movement Speed reduced from 20 to 15%

Talents

  • Level 1
    • New Talent: Wingman (Active)
      • Enemy Minions killed near you grant a stack of Bribe. Use 20 stacks to Bribe a Mercenary, instantly defeating them and permanently increasing the damage of Lightning Rod by 5%. Does not work on Bosses. Maximum of 80 stacks.
    • Bribe (Active)
      • Replaced by Wingman
  • Level 16
    • Aerie Gusts (Passive)
      • Movement speed bonus reduced from 30 to 25%
Developer Comment: In our ongoing pursuit to create meaningful and Hero-specific generic Talent choices, Bribe was a Talent that got caught in our crosshairs this patch. We have removed it from a few Heroes and have added new flavorful versions to a few others. We have always liked the design and gameplay behind the Talent, but also realize how much players had to give up in order to pick them. Wingman, Pixie Charm, and Covert Mission are being reintroduced to Falstad, Brightwing, and Nova, respectively, with design mechanics more suited to each Hero's unique style of play.

Bug Fixes

  • An icon has been added to the buff bar for the Dark Descent Talent, and the icon's tooltip will track Runic Blast damage bonuses earned via Hero Takedowns.

Updates

Talents

  • Level 16
    • Relentless Predator (Trait)
      • Removed
Developer Comment: We're removing the majority of our old Relentless-like Talents from the game, because we found that it wasn't clear to the enemy team what was happening. Reducing the duration on very short disabling effects to begin with was hard to notice, and typically felt like a bug when it did happen. In some cases, we're replacing these Talents with Hero specific ones that more clearly convey what's happening, while fitting the gameplay of the Hero.

Bug Fixes

  • Learning the Health Funnel Talent and using Drain Life to kill a Hero with a post-death effect, such as Uther, will now properly reduce Drain Life's cooldown.

Updates

Abilities

  • Condemn (W)
    • Added functionality:
      • Now deals 200% increased damage to Minions and Mercenaries

Talents

  • Level 1
    • Knight Takes Pawn (W)
      • Removed
Developer Comment: As our heroes develop over time, we often find niches for their roles that are only available via Talents. While we love that our Talents augment our Heroes in interesting ways, we are wary when a Hero is picked specifically for a role that they are given via a Talent. We did a pass on our current roster and found a couple of these cases in Johanna and Muradin. We like how Johanna is seen as a warrior with good wave clear, and how Muradin is seen as an anti- auto-attacker. We've decided to make these features part of their base kits, and will be keeping an eye on others in the future.

Bug Fixes

  • Condemn will now be correctly interrupted when Johanna becomes Polymorphed.

Bug Fixes

  • Using the Overdrive Talent will no longer remove the Energizing Grasp Talent's Mana cost reduction for Primal Grasp.

Updates

Talents

  • Level 13
    • Relentless (Passive)
      • Removed
    • New Talent: Sixth Sense (Passive)
      • Stuns and Roots against Kharazim grant 50% damage reduction from Basic Attacks for 4 seconds.
Developer Comment: See for Relentless changes.

Updates

Talents

  • Level 16
    • Shake it Off (Passive)
      • New functionality:
        • Stuns and Roots against Li Li grant Resistant, reducing all damage taken by 25 for 3 seconds. Cannot occur more than once every 10 seconds.
Developer Comment: See for Relentless changes.

Bug Fixes

  • The Shake it Off Talent will no longer reduce the duration of the Garden Terror's Queen's Curse Ability.

Updates

Abilities

  • Displacement Grenade (E)
    • Displacement Grenade no longer explodes on contact and passes through everything. Players can now re-activate the Grenade causing it to explode on command, damaging and displacing enemies. Displacement Grenade automatically explodes if it reaches max range.

Talents

  • Level 4
    • Upgraded Ballistics (Passive)
      • Removed
Developer Comment: We have been looking for ways to add gameplay to our Supports, and believe that Lt. Morales's Displacement Grenade is a place where we could give her more control. We're hoping that this gives players an opportunity to make bigger plays by having more control of where they want the enemy hero to move with the Grenade's knockback

Bug Fixes

  • Fixed a rare issue in which casting Leaping Strike toward terrain could cause Lunara to run back to her original location after landing.
  • Will no longer receive the “Stuck” notification when a Wisp is stuck by Tracer's Pulse Bomb.

Updates

Talents

  • Level 16
    • Hindering Moonfire (Passive)
      • Now only slows Heroic units

Updates

Abilities

  • Thunder Clap (W)
    • Added functionality:
      • Now also slows enemy Attack Speed by 25% for 2.5 seconds

Talents

  • Level 1
    • Reverberation (W)
      • Moved to Level 4
      • New functionality:
        • Increase Thunder Clap's Attack Speed slow to 50% and increase the duration of Thunder Clap from 2.5 to 3 seconds
  • Level 4
    • Third Wind (Trait)
      • Moved to Level 1
    • Thunder Burn (W)
      • Now also applies the 25% Attack Speed slow with the second activation of Thunder Clap.
Developer Comment: See .

Updates

Abilities

  • Octo-Grab (R)
    • Murky is now Unstoppable while casting Octo-Grab
    • Killing Murky now immediately cancels the Octo-Grab effect

Bug Fixes

  • The camera will no longer automatically snap to Murky's Egg location if he is killed with camera follow enabled.

Updates

Talents

  • Level 1
    • Bribe (Active)
      • Removed
Developer Comment: See for Bribe changes.

Bug Fixes

  • Zombie Wall will no longer attack Murky's Pufferfish.

Updates

Talents

  • Level 1
    • Advanced Cloaking (Talent)
      • Movement Speed while Cloaked reduced from 30 to 25%
  • Level 4
    • New Talent: Covert Mission (Active)
      • Enemy Minions killed near you grant a stack of Bribe. Hero Takedowns grant 10 stacks of Bribe. Use 25 stacks to Bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of 100 stacks. If a camp is defeated entirely with Bribe, the camp respawns 50% faster.
Developer Comment: See for Bribe changes.

Updates

Talents

  • Level 1
    • Raynor's Recruitment (Active)
      • Removed
  • Level 13
    • Relentless Leader (Passive)
      • Moved to Level 4
      • No longer reduces the duration of Stuns, Slows or Roots
      • New Functionality:
        • If you are Stunned or Rooted, all nearby enemies are knocked back and the cooldown of Adrenaline Rush is reduced by 15 seconds. Can only occur every 8 seconds
Developer Comment: See for Relentless changes, and for Bribe changes.

Updates

Abilities

  • Ghost Wolf (Trait)
    • Movement Speed reduced from 30% to 20%

Talents

  • Level 1
    • Wolf Run (Talent)
      • Movement Speed reduced from 40 to 30% while in Ghost Wolf
Developer Comment: Alongside the adjustments to Mount speed, we're also reducing the Movement Speed bonus offered by Rehgar's Ghost Wolf Trait.

Bug Fixes

  • The Totemic Projection Talent now uses the correct icon tint.

Updates

Abilities

  • Siege Mode (E)
    • Sgt. Hammer can no longer enter Medivh's Portals while in Siege Mode (without the Hover Siege talent)

Talents

  • Level 1
    • Resistant (E)
      • New functionality:
        • If you are Stunned or Rooted while in Siege Mode, gain 50% damage resistance for 3 seconds
Developer Comment: See for Relentless changes.

Updates

Talents

  • Level 7
    • Relentless (Passive)
      • Removed
  • Level 13
    • New Talent: Flea Bag (Passive)
      • Whenever Stitches is Stunned or Rooted, reduce basic ability cooldowns by 3 seconds.
Developer Comment: See for Relentless changes.

Bug Fixes

  • Vile Gas applied by a Retchling after learning the Restorative Fumes and Indigestion Talents will now properly Heal Stitches, rather than the Retchling.

Updates

Stats

  • Basic Attack damage reduced from 169 to 140

Abilities

  • Fresh Meat (Trait)
    • New functionality:
      • Quest: Nearby Minions drop 1 Fresh Meat and Heroes drop 5 Fresh Meat when they die. You can pick up Fresh Meat to gain 1 Basic Attack damage per Meat. Can hold up to 125 Meat. You drop up to 10 Fresh Meat upon dying.
      • Reward: After acquiring 125 pieces of Fresh Meat, gain and additional 100 Basic Attack damage and 25% increased Attack Speed. You also no longer lose Fresh Meat on death.
  • Hamstring (Q)
    • Mana cost reduced from 50 to 40
  • Butcher's Brand (W)
    • Base duration decreased from 5 to 4 seconds
    • Mana cost increased from 60 to 65
    • Added functionality:
      • Basic Attacks against enemy Heroes affected by Butcher's Brand will increase the duration by .5 seconds
  • Ruthless Onslaught (E)
    • Slightly reduced the time between The Butcher hitting his target and his first Basic Attack

Talents

  • Level 1
    • Victuals
      • New functionality:
        • Every time a nearby Minion dies, regain 4% of maximum Health.
      • Moved to level 7
  • Level 4
    • Envenom (Active)
      • Removed
  • Level 7
    • Final Assault (Passive)
      • Removed
    • Abattoir (Trait)
      • Decreased the reduced amount of Meat lost on death from 10 to 5. Once you complete the Fresh Meat quest, Heroes will continue to drop Meat. This bonus Meat is not lost on death.
      • Moved to Level 1
    • Insatiable Blade (W)
      • Reduced the amount of bonus healing gained from 125 to 100%
      • New functionality:
        • While an enemy is affected by Butcher's Brand, you move 20% faster towards them
    • New Talent: Meat Shield (E)
      • Hitting an enemy Hero with Ruthless Onslaught grants Spell Shield, reducing damage from enemy spells by 50% for 2.5 seconds
  • Level 13
    • Burning Rage (Passive)
      • Removed
    • Crave Flesh (Passive)
      • Removed
    • Spell Shield (Passive)
      • Removed
    • New Talent: Cleaver (Passive)
      • Basic Attacks deal 35% of your Basic Attack damage to nearby enemies.
    • Brutal Strikes (Q)
      • New Functionality:
        • After using Hamstring, your next 3 Basic Attacks within 5 seconds deal an additional 15% bonus damage.
  • Level 16
    • Blood Frenzy (Passive)
      • New Functionality:
        • Basic Attacks against enemy heroes increase your Basic Attack and Movement Speed by 5% for 3 seconds. Stacks up to 5 times.
    • Enraged (Passive)
      • No longer reduces the duration of disabling effects by 75%
      • Added functionality:
        • Now provides Resistant, reducing all damage taken by 25% for the duration of Enraged.
Developer Comment: We've redefined The Butcher to have a more unique role as a powerful late-game hero who feeds on the flesh of his victims via his Fresh Meat Trait. His early game is weaker than before, but if he can complete his quest he will become an incredibly potent force that the enemy team must answer. We had a ton of fun testing him, and hope you all enjoy the new Butcher!

The Butcher Talents

Level (Tier)
1 (1) Invigoration (Q) Block (Passive) Chop Meat (Q) Abattoir (Trait)
4 (2) Flail Axe (Q) Unrelenting Pursuit (E) Cheap Shot (Q)
7 (3) Insatiable Blade (W) Victuals (Passive) NEW: Meat Shield (E)
10 (4) Furnace Blast (R) Lamb to the Slaughter (R)
13 (5) NEW: Cleaver (Passive) Savage Charge (E) Brutal Strike (Q)
16 (6) Crippling Slam (Q) Enraged (Passive) Blood Frenzy (Passive)
20 (7) Fires of Hell (R) Slaughterhouse (R) Nexus Blades (Passive) Bolt of the Storm (Active)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

Updates

Talents

  • Level 7
    • Relentless Soldier (Passive)
      • New functionality:
        • Stuns and Roots grant Resistant, reducing damage taken by 25% for 3 seconds.
Developer Comment: See for Relentless changes.

Bug Fixes

  • attack command are switching target focus after using Run and Gun.

Bug Fixes

  • The tooltip for the Gathering Radiance Talent will now properly indicate the amount of bonus Healing and Damage earned after multiple nearby Allies are hit by Holy Radiance.

Updates

Stats

  • Basic Attack damage reduced from 94 to 60

Abilities

  • Hatred (Trait)
    • Damage increase per stack increased from 3 to 8%
    • After 4 seconds without landing a Basic Attack, lose all stacks of Hatred
  • Hungering Arrow (Q)
    • Cooldown reduced from 14 to 10 seconds
    • Range increased by roughly 10%
    • No longer tracks to nearby units if Hungering Arrow does not directly impact a target
    • Initial damage reduced from 167 to 140
    • Bounce damage reduced from 84 to 80
    • Bounces now prefer Heroic targets
  • Multishot (W)
    • Cooldown increased from 8 to 12 seconds
    • Mana cost increased from 60 to 75
    • Damage increased from 148 to 165
  • Vault (E)
    • Mana cost reduced from 75 to 50
    • New Functionality:
      • Casting Vault causes your next Basic Attack to deal 50% additional damage
  • Rain of Vengeance (R)
    • Cooldown reduced from 90 to 60 seconds
    • Damage reduced from 350 to 225
    • Mana cost reduced from 100 to 50
    • New functionality:
      • Now has two charges. Each charge will cast one wave of Rain of Vengeance
  • Strafe (R)
    • Damage reduced from 68 to 60

Talents

  • Level 1
    • Cost Effective Materials (Q)
      • Renamed to Monster Hunter
      • Added functionality:
        • Now also causes Hungering Arrow to deal 100% bonus damage to Minions, Monsters, and Mercenaries
    • Siphoning Arrow (Q)
      • Moved to level 13
      • Heal amount increased from 50 to 75% of damage dealt to Heroes
    • Composite Arrows (W)
      • Removed
    • Rancor (Trait)
      • Moved to level 20
      • New functionality:
        • Gain 2% attack speed per Hatred stack. When at 10 or more Hatred stacks, gain an additional 30% attack speed
    • Punishment (Trait)
      • Moved to level 4
      • New functionality:
        • Multishot deals an additional 5% damage for every stack of Hatred you currently have
  • Level 4
    • Vigorous Assault (Passive)
      • Removed
    • Manticore (Passive)
      • Moved to level 16
      • New functionality:
        • Every third Basic Attack against a Hero deals an additional 5% of that Heroes maximum Health in damage
    • Puncturing Arrow (Q)
      • New functionality:
        • Quest: Each time a Hero is directly hit with Hunger Arrow, increase the initial damage by 5
        • Reward: Upon hitting 100 damage, increase the initial damage by an additional 50 and the number of bounces by 1
    • Arsenal (W)
      • Moved to level 7
      • Grenade damage increased from 84 to 120
      • Grenade speed increased to more closely match Multishot
      • Added functionality:
        • Now also lowers the cooldown of Multishot by 3 seconds for every Hero hit by a grenade
    • New Talent: Creed of the Hunter (Trait)
      • Passively gain 10% attack speed
      • Quest: After attacking enemy Heroes 100 times, increase your Hatred Basic Attack damage bonus per stack by 2%
  • Level 7
    • Caltrops (E)
      • Moved to level 1
      • Caltrop slow duration decreased from 2 to 1 seconds
      • Caltrop slow amount decreased from 30 to 20%
      • Added functionality:
        • Quest: After spending 180 seconds of 10 or more Hatred, reduce to cooldown of Vault by 5 seconds
    • Hot Pursuit (Trait)
      • Added functionality:
        • Now also grants 4 Mana per second when you have 10 or more stacks of Hatred
    • Searing Attacks (Active)
      • Removed
    • New Talent: Death Dealer (E)
      • Increase the bonus damage granted by Vault from 50 to 100%. If this shot kills your target, refund the mana cost and cooldown of Vault
  • Level 13
    • Giant Killer (Passive)
      • Removed
    • Tempered by Discipline (Trait)
      • New functionality:
        • When at 10 or more stacks of Hatred, gain 25% life steal on Basic Attacks
    • Spell Shield (Passive)
      • Removed
    • Frost Shot (W)
      • Moved to level 16
      • Slow amount reduced from 30 to 25%
      • Added functionality:
        • Now also increases the range of Multishot by 20%
    • New Talent: Gloom (Active)
      • Passively grants 20% damage reduction from abilities
      • Activate to consume all Hatred stacks. For each stack lost, reduce all ability damage by an additional 3% for 5 seconds. This ability has a 5 second cooldown.
  • Level 16
    • Tumble (E)
      • Removed
    • Executioner (Passive)
      • Removed
    • Blood for Blood (Active)
      • Removed
    • Stoneskin (Active)
      • Removed
    • New Talent: Seething Hatred (Trait)
      • Basic Attacks now grant 2 stacks of Hatred. Increase the time after attacking before Hatred stacks will lost from 4 to 6 seconds.
  • Level 20
    • Vengeance (R)
      • Added functionality:
        • Heal for 25% of the damage dealt by Strafe
    • Storm of Vengeance (R)
      • New functionality:
        • Basic Attacks against Heroes reduce the cooldown of Rain of Vengeance by 5 seconds
    • Nexus Frenzy (Passive)
      • Removed
    • Bolt of the Storm (Active)
      • Removed
    • New Talent: Farflight Quiver (Passive)
      • Increase Basic Attack range by 40%
Developer Comment: We realize this rework may come as a bit of a surprise to our community, especially since Valla's Talent diversity has always been pretty good. The roots of the redesign have been floating around the design bullpen for 6+ months, and after some initial testing we felt like we had to pull the trigger and get it out to you.

Similar to Zagara and our other large reworks, we didn't want to change the 'feel' of the Hero —Valla users should still feel completely at home while playing her. Our main goal was to increase the potential for amazing Valla players to differentiate themselves from the mediocre ones and aimed the majority of these changes toward lifting her skill-ceiling. We believe that players will still be able to build Valla very similarly to the ways they have in the past, but with more interesting and potentially powerful payoffs. We are excited to bring the new Valla to our community and look forward to hearing what you all think!

Valla Talents

Level (Tier)
1 (1) Monster Hunter (Q) (!) Caltrops (E) Hot Pursuit (Trait)
4 (2) (!) Puncturing Arrow (Q) Punishment (W) NEW: (!) Creed of the Hunter (Trait)
7 (3) Arsenal (W) NEW: Death Dealer (E) Repeating Arrow (E)
10 (4) Strafe (R) Rain of Vengeance (R)
13 (5) Siphoning Arrow (Q) Tempered by Discipline (Trait) NEW: Gloom (Active)
16 (6) Frost Shot (W) NEW: Seething Hatred (Trait) Manticore (Passive)
20 (7) Vengeance (R) Storm of Vengeance (R) Rancor (Trait) NEW: Farflight Quiver (Passive)
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

Bug Fixes

  • Skeletal Warriors will no longer attack Murky's Pufferfish if it is in their path.

Updates

Abilities

  • Creep Tumor (Trait)
    • Movement Speed on Creep bonus reduced from 20 to 15%

Talents

  • Level 20
    • Endless Creep (Passive)
      • Movement Speed reduced from 40 to 30%

Bug Fixes

  • Void Prison will no longer cancel Rehgar's Feral Lunge or Olaf's Charge as long as the target of either Ability is still in range when Void Prison ends.