2026-02-10 Live Patch 2.55.15.96370
PTR to Live
Undocumented

General

Updates

Structures

  • Towers, Forts, Keeps, and Core
    • Structures now prioritize Summons when there are no remaining Minions.
    • Summons no longer take half damage from Structures.
  • Watch Towers
    • Watch Towers will now reset to neutral after 45 seconds of not being occupied.

Experience

  • Experience Globe pickup sound is now also played when killing a Minion that instantly yields Experience.

Quests

  • Pinnacle Rewards have been renamed to Mythic Rewards.

Battlegrounds

Updates

General

  • Watch Towers
    • Watch Towers will now reset to neutral after 45 seconds of not being occupied.

Updates

General

  • Watch Towers
    • Watch Towers will now reset to neutral after 45 seconds of not being occupied.

Updates

General

  • Watch Towers
    • Watch Towers will now reset to neutral after 45 seconds of not being occupied.

Updates

General

  • Watch Towers
    • Watch Towers will now reset to neutral after 45 seconds of not being occupied.

Updates

Objective

  • Triglav Protector
    • Damage bonus when both slots are occupied increased from 25% to 40%.
    • Cooldown reduction when both slots are occupied increased from 25% to 40%.
    • Attack Damage decreased from 155 to 130.
    • Attack Damage scaling for minutes 1-5 reduced from 7 to 6.3.
    • Attack Damage scaling for minutes 6-10 reduced from 10.5 to 9.45.
    • Attack Damage scaling for minutes 11-15 reduced from 14 to 12.6.
    • Attack Damage scaling for minutes 16-20 reduced from 17.5 to 15.75.
    • Attack Damage bonus against Structures increased from 50% to 100%.
    • Attack Damage bonus when both slots are occupied increased from 25% to 50%.
  • Triglav Gunner
    • Damage bonus when both slots are occupied increased from 25% to 40%.
    • Cooldown reduction when both slots are occupied increased from 25% to 40%.
    • Energy Regeneration when both slots are occupied increased from 25% to 40%.

Updates

General

  • Watch Towers
    • Watch Towers will now reset to neutral after 45 seconds of not being occupied.

Objective

  • Warheads
    • The burn duration is now displayed on Structures affected by a Warhead.

Heroes

Bug Fixes

Base

  • Deadly Charge [R1]
    • Fixed an issue that caused Alarak's Deadly Charge to not be activated by clicking the left mouse button if it occupies the Trait slot.

Bug Fixes

Base

  • Aim Down Sights [D]
    • Can now be toggled while affected by a Silence effect.

Updates

Base

  • Scarab Host [D]
    • Beetles no longer have a duration.
    • Beetles now lose 28 Health per second.
    • Beetles duration effectively increased from 8 to 10 seconds.

Updates

Base

  • Army of the Dead [R1]
    • Ghouls' Health increased from 1060 to 1200.
    • Ghouls no longer have a duration.
    • Ghouls now lose 60 Health per second.
    • Ghouls duration effectively increased from 15 to 20 seconds.

Talents

  • Level 20
    • Legion of Northrend
      • Ghouls duration increase removed.
      • Ghouls now lose 35% less Health over time.

Bug Fixes

  • Fixed an issue causing Ghouls from Arthas's Legion of Northrend to not have their Health decay correctly.

Updates

Base

  • Globe of Annihilation [Q]
    • Additional functionality: Now deals 50% damage to non-Heroes (excluding Summons).
    • Reward: Upon reaching 225 Annihilation, Globe of Annihilation no longer deals reduced damage to non-Heroes Minions and Mercenaries.
    • Time window to kill Minions for gaining Annihilation increased from 1.5 to 3 seconds.
    • Mythic Reward: After gaining 450 Annihilation, the area of Globe of Annihilation is increased by 15% and it deals 150 additional damage.
  • Summon Demon Warrior [W]
    • Demon Warriors damage increased from 32 to 85 53.
    • Additional functionality: Deals 50% less damage to Heroes. Deals 100% more damage to Minions and Mercenaries.
    • Demon Warriors no longer have a duration.
    • Demon Warriors now lose 26 Health per second.
    • Demon Warriors duration effectively increased from 10 to 17 seconds.
    • Demon Warriors no longer deal damage to nearby enemies every second.
    • Now has 2 charges.
  • Demon Lieutenant [D]
    • Additional functionality: Deals 100% more damage to Minions and Mercenaries.
    • Demon Lieutenant no longer has a duration.
    • Demon Lieutenant now loses 28 Health per second.
    • Demon Lieutenant duration effectively increased from 20 to 21 seconds.

Talents

  • Level 1
    • Wrath
      • Rework: Now provides 1 stack for every 2 Basic Attacks hit against a Structure or Hero.
  • Level 7
    • Art of Chaos
      • Extra Annihilation amount reduced from 4 to 2.
    • Bombardment
      • Amount of time Bombardment lasts reduced from 4 to 3 seconds.
    • Master of Destruction
      • Amount of Annihilation granted reduced from 2 to 1.
  • Level 13
    • Brutish Vanguard
      • New functionality: Demon Warriors now Slow the attacked target by 30%.
  • Level 16
    • Hell Rift
      • Damage bonus reduced from 75% to 35%.
  • Level 20
    • Inescapable Annihilation
      • New: Globe of Annihilation has unlimited range.
    • Pride
      • Moved from Level 20 to Baseline Quest.
      • Damage bonus increased from 125 to 150.

Updates

Stats

  • Attack Damage decreased from 155 to 110 117.

Base

  • Molten Flame [Q]
    • Damage per second reduced from 21 to 19.
  • Destroyer: Incinerate [W]
    • Cooldown increased from 4 to 6 seconds.
    • Energy cost increased from 20 to 30.
    • Damage increased from 65 to 100.
  • World Breaker: Lava Burst [W]
    • Cast time reduced from 1 to .75 seconds.
    • Cooldown increased from 6 to 9 seconds.
    • Energy cost increased from 15 to 25.
    • Explosion Damage increased from 30 to 35.
    • Damage over time increased from 6 to 7.
    • Slow increased from 35% to 45%.
  • Destroyer: Onslaught [E]
    • Bonus damage increased from 72 to 120.
    • Damage increased from 38 to 60.
  • World Breaker: Earth Shatter [E]
    • Projectile speed increased by 30%.
  • Cataclysm [R]
    • New Quest: Damage Heroes with Molten Flame to gain 1 stack every 3 hits. Gain 50 stacks for killing a Hero. Mythic Reward: Upon reaching 2000 stacks, Cataclysm now deals 2500% damage to Structures and Minions.
  • Dragonflight [Z]
    • Cooldown delay after dealing or taking damage increased from 4 seconds to 6 seconds.
    • Cooldown reduced from 45 to 15 seconds.
  • Form Switch [1]
    • Removed. Deathwing now switches Form solely from landing with Dragonflight.

Talents

  • Level 1
    • Dragon Soul
      • Incinerate's healing increased from 75% to 100%.
      • Lava Burst's healing increased from 150% to 200%.
  • Level 4
    • Heat Wave
      • Incinerate's damage over time increased from 6 to 9.
      • Incinerate's maximum stacks reduced from 4 to 3.
      • Lava Burst's initial damage bonus increased from 125% to 150%.
  • Level 7
    • Firestorm
      • Damage increased from 70 to 77.
      • Cooldown reduction for Deathwing's landing Abilities increased from 2 to 3 seconds.
      • No longer reduces Dragonflight's cooldown.
  • Level 13
    • Fire and Fury
      • Damage bonus increased from 30% to 40%.

Updates

Base

  • Lightning Rod [W]
    • Range reduced from 7.5 to 7.
    • Time between strikes increased from 0.8 to 0.9 seconds.
    • Duration increased from 3.5 to 3.75 seconds.

Talents

  • Level 1
    • Gathering Storm
      • Dying no longer causes stacks to go below a Milestone threshold.

Bug Fixes

  • Fixed an issue causing the tooltip for Falstad's Dishonorable Discharge in the Buff Bar to not show the Quest progress correctly.
  • Fixed an issue causing the tooltip for Falstad's Frequent Flyer in the Buff Bar to not show the Quest progress correctly.

Bug Fixes

  • Fixed an issue causing Garrosh's In For The Kill refunds to not trigger from units timing out.

Updates

Base

  • Rock-It! Turret [Q]
    • Turrets no longer have a duration.
    • Turrets now lose 30 Health per second.
    • Turrets duration effectively increased from 15 to 17 seconds.

Bug Fixes

  • Fixed an issue causing Gul'dan's Health Funnel refunds to not trigger from units timing out.

Updates

Base

  • Frostbite [Trait]
    • Mythic Reward: Upon dealing 30000 damage to Chilled enemy Heroes, Ice Block is replaced by Ice Cold.
      • Ice Cold: Activate to become Protected Invulnerable for 2.5 seconds, allowing Jaina to move and cast while active. When this effect expires, nearby enemies are Chilled. 40 second cooldown.
  • Summon Water Elemental [R2]
    • Water Elemental no longer has a duration.
    • Water Elemental now loses 30 Health per second.
    • Water Elemental duration effectively increased from 20 to 32 seconds.

Talents

  • Level 7
    • Ice Lance
      • Cooldown reduction increased from 1.5 to 2 seconds.
  • Level 16
    • Numbing Blast
      • Root duration reduced from 1 to 0.75 seconds.
  • Level 20
    • Wintermute
      • Water Elemental cast range decreased from 50% to 40%.
      • Water Elemental damage bonus decreased from 50% to 40%.

Bug Fixes

  • Base
    • Frostbite [Trait]
      • Fixed an issue causing Jaina's Baseline Quest to show its progress on the UI while dead even after completing it.
    • Frostbolt [Q]
      • Fixed an issue causing Jaina's Frostbolt to not have its model updated by Dreadlord Jaina or Lunar Jaina.

Updates

Talents

  • Level 1
    • Convection
      • Damage bonus for increased from 150 to 200.
      • Health bonus increased from 50 to 100.

Updates

Base

  • Ravage [Q]
    • Kerrigan now gains stacks when enemies die within 3 range.
    • Time window for cooldown refund reduced from 1.5 to 0.75 seconds.
    • Baseline Quest requirements increased from 85/150 to 125/250.
    • After reaching 125 stacks, enemy Heroes killed grant 14 stacks.

Bug Fixes

  • Fixed an issue causing Kerrigan's Ravage refunds to not trigger from units timing out.

Updates

Talents

  • Level 1
    • Vengeful Roots
      • Treant's Health increased from 450 to 550.
      • Treant no longer has a duration.
      • Treant now loses 50 Health per second.
      • Treant duration effectively increased from 10 to 11 seconds.

Updates

Base

  • Storm Bolt [Q]
    • No longer unlocks Storm Bolt's pierce, Storm Bolt's cooldown reduction by 1 second from Basic Attacks, and 3 Mana restoration per Basic Attacks upon reaching Level 10.
    • New Quest: Basic Attack enemy Heroes affected by Stuns, Slows, or Roots. Slowed or Rooted enemies provide 1 stack. Stunned enemies provide 2 stacks. At 35 50 stacks, Storm Bolt pierces to hit an additional target, and Muradin's Basic Attacks reduce the cooldown of Storm Bolt by 0.5 seconds and restore 3 Mana. Mythic Reward: At 150 200 stacks, Storm Bolt's range is increased by 50% and width is increased by 100%, and now pierces all targets.

Talents

  • Level 1
    • Changed the order of Muradin's Level 1 Talents to be the same as other Heroes (Q, W, E, etc.)
    • Dwarf Block
      • Block charges reduced from 4 to 3.
      • The maximum amount of charges is still 4.
    • Give 'em the Axe!
      • Moved from Level 7 to Level 1.
  • Level 4
    • Sledgehammer
      • No longer increases Storm Bolt's cooldown reduction.
      • Damage bonus to non-Heroes increased from 350% to 500%.
  • Level 7
    • Changed the order of Muradin's Level 7 Talents to be the same as other Heroes (Q, W, E, etc.)
    • Perfect Storm
      • New: If an enemy hit with Storm Bolt dies within 3 seconds, reset its cooldown. The cooldown cannot be reset more than once every 10 seconds.
  • Level 16
    • Changed the order of Muradin's Level 16 Talents to be the same as other Heroes (Q, W, E, etc.)
    • Dwarf Launch
      • Range bonus reduced from 40% to 30%.
  • Level 20
    • Changed the order of Muradin's Level 20 Talents to be the same as other Heroes (Q, W, E, etc.)
    • Mountain King
      • New: Thunder Clap and Dwarf Toss have an extra charge.
    • Rewind
      • Removed.

Bug Fixes

  • Fixed an issue causing Muradin's Perfect Storm refunds to not trigger from units timing out.
  • Fixed an issue causing Muradin's Dwarf Launch to now show the correct cooldown reduction value.
  • Fixed an issue causing Muradin's Unstoppable Force to now show the correct cooldown reduction value.

Updates

Base

  • Spawn Egg [D]
    • Shield removed.
    • Egg's Health now regenerates quickly by 42 per second (scaling).
    • Egg's Health starts regenerating after a 5-second delay.
    • Murky now gains a 35% Shield for 10 seconds upon reviving from an Egg.
  • Slime [Q]
    • Now applies its debuff to enemy Structures.
    • Now deals 50% damage to Structures.
  • Pufferfish [W]
    • Damage reduced by 20%.
    • Detonation time reduced from 3 seconds to 2.75 seconds.
    • New Quest: Hit enemies affected by Slime with Pufferifsh. Kill Slimed enemies, or hit them with Pufferfish. Minions give 1 stack. Heroes and Structures give 5 stacks. At 100 200 stacks, Basic Abilities now deal full damage to Structures. Mythic Reward: At 200 400 stacks, Murky gains 50% Health and increases in size.

Talents

  • Level 1
    • Egg Hunt
      • Removed.
    • Shell Game
      • New: Murky can now place 2 Eggs, but randomly revives from one of them. Increases the cooldown of placing an Egg to 30 seconds and goes on cooldown if either Egg dies.
  • Level 10
    • March of the Murlocs
      • Damage increased by 4%, from 125 to 130.
  • Level 13
    • Egg Shell
      • Rework: Murky gains a Shield equal to 35% of his Health upon placing an Egg or when one of his Eggs is destroyed.
    • Fish Tank
      • Healing reduced from 25% to 20%.
  • Level 16
    • Wrath of Cod
      • Debuff duration reduced from 5 to 4 seconds.
  • Level 20
    • Big Tuna Kahuna
      • Removed.
    • Faster Fish
      • New: Pufferfish detonates 80% faster.
    • Making Inky
      • Cooldown reduction reduced from 2 to 1.5 seconds.
    • Never-Ending Murlocs
      • No longer deals reduced damage to Structures.

Updates

Base

  • Gargantuan [R1]
    • Gargantuan no longer has a duration.
    • Gargantuan now loses 70 Health per second.
    • Gargantuan duration effectively increased from 20 to 29 seconds.

Talents

  • Level 7
    • Dead Rush
      • Zombies' Health increased from 225 to 300.
      • Zombies no longer have a duration.
      • Zombies now lose 100 Health per second.
      • Zombies duration effectively unchanged, equal to 3 seconds.

Bug Fixes

  • Fixed an issue causing Nazeebo's Ring of Poison to not extend the duration of Zombies from Dead Rush.

Bug Fixes

Talents

  • Level 4
    • Allegrissimo
      • Fixed an issue that could cause Allegrissimo's cooldown reduction to not be granted when hitting a Hero at Shadow Waltz's end.

Updates

Talents

  • Level 4
    • Mercenary Queen
      • Additional functionality: Now also causes Sylvanas's Basic Attacks to instantly apply 3 stacks of Black Arrows to neutral defending Mercenaries.
      • Non-laning Monsters with 3 stacks of Black Arrows take 30% bonus damage too.

Bug Fixes

  • Base
    • Possession [1]
      • Fixed Possession not showing in the Quick Cast menu settings.
      • Fixed Possession not being correctly affected by cooldown reduction affects granted by allies.

Updates

Base

  • Basic Attack damage decreased from 173 to 167.

Talents

  • Level 1
    • Crash Lightning
      • Mythic Reward: Damage bonus increased from 270 to 325.
      • Dying no longer causes stacks to go below a Milestone threshold.
    • Echo of the Elements
      • Mythic Reward: Now also allows Chain Lightning to bounce back to the same target strike 1 additional target per bounce.

Bug Fixes

Base

  • Commandeer Odin
    • Fixed an issue causing the cooldown of Thrusters to now show correctly.

Updates

Stats

  • Mana increased from 450 to 500.
  • Mana Regeneration increased from 2.7 to 3 per second.

Base

  • Sentinel [W]
    • Mana cost increased from 50 to 55.
  • Lunar Flare [E]
    • Range increased from 10 to 10.5.
    • Mana cost increased from 60 to 65.
    • New Quest: Hitting a Hero with Lunar Flare increased its damage by 5% 4%, up to 250% 180%. After hitting 10 Heroes, increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 50 45 Heroes, every 8 Basic Attacks occasionally trigger a Lunar Flare at a random nearby enemy, prioritizing Heroes affected by Hunter's Mark.
    • Now restores 25 Mana per enemy hit.
  • Shadowstalk [R1]
    • Mana cost increased from 75 to 85.
  • Starfall [R2]
    • Mana cost increased from 75 to 85.

Talents

  • Level 1
    • Ranger
      • No longer provides pierce.
    • Moonlit Arrows
      • Cooldown reduction reduced from 0.75 to 0.5 seconds.
      • Moved from Level 7 to Level 1.
    • Trueshot Aura
      • No longer passively increases Tyrande's Attack Damage.
      • Now also applies to Tyrande upon activation.
  • Level 7
    • Elune's Gift
      • New: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare.
  • Level 20
    • Commander of Sentinels
      • New: Sentinel now has an additional charge.
    • Shooting Star
      • Removed.

Bug Fixes

  • Fixed an issue causing Valla's Death Dealer refunds to not trigger from units timing out.

Updates

Base

  • Hunter Killer [W]
    • Hydralisk no longer has a duration.
    • Hydralisk now loses 45 Health per second.
    • Hydralisk duration effectively increased from 8 to 10 seconds.
  • Infested Drop [E]
    • Roachlings no longer have a duration.
    • Roachlings now lose 32 Health per second.
    • Roachlings duration effectively increased from 8 to 10 seconds.
  • Creep Tumor [D]
    • Creep Tumors' Health increased from 125 to 250.
    • Creep Tumors no longer have a duration.
    • Creep Tumors now lose 1 Health per second.
    • Creep Tumors duration effectively increased from 240 to 250 seconds.

Talents

  • Level 16
    • Mutalisk
      • Mutalisk no longer has a duration.
      • Mutalisk now loses 10 Health per second.
      • Mutalisk duration effectively increased from 30 to 42 seconds.

Bug Fixes

  • Fixed an issue causing Zul'jin's In For The Kill refunds to not trigger from units timing out.