General
For general changes and/or gameplay updates, check out the official Patch Notes.
Battlegrounds
Updates
- The left-side team's bottom Fort can no longer attack enemy Heroes who are just beyond the Gate.
Heroes
Bug Fixes
- The number of Minions Absorbed stacks no longer appear inconsistent in the Buff bar after Abathur dies while a Monstrosity is active.
- Fixed an issue causing Spike Burst's visual effects to appear much larger than intended when cast while targeting a Mercenary with Symbiote.
Bug Fixes
- Free Lightning Surge casts granted by the Lightning Barrage Talent now correctly display its cast range indicator.
Bug Fixes
- Nano Boost's duration bar now appears next to, rather than replaces, any existing Ability duration bars for the targeted Ally, like Sonya's Whirlwind.
Updates
Abilities
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Bunker Drop (R)
- Players can now exit Blaze's Bunker in the direction of their choosing by right-clicking.
- The Bunker's hitbox has been adjusted to more closely match its model. This should reduce situations in which players could unintentionally enter Blaze's bunker when clicking nearby.
Bug Fixes
- Icon art has been swapped for the Adhesive Petroleum and Oil Dispersal Talents.
Bug Fixes
- Can now correctly cast Blink Heal on Turrets and Biotic Emitters that were placed by Brightwing herself.
Updates
Talents
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Level 7
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Surge of Light (Active)
- Now has a 0.25 second cooldown between uses.
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Surge of Light (Active)
Bug Fixes
- Entering a Stasis effect, like Zeratul's Void Prison, while Surging Fist is charging no longer places Surging Fist on full cooldown.
Releases
Deckard, The Last Horadrim, has been added to the Nexus and is now available for play! Read on for a brief overview of his Abilities.
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Fortitude of the Faithful
- When at least 1 other allied Hero is nearby, Deckard gains 10 Armor and his Basic Abilities recharge 50% faster.
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Healing Potion (Q)
- Toss a Healing Potion on the ground that heals the first allied Hero that comes in contact with it for 230.
- Limit 5 active Potions.
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Horadric Cube (W)
- Throw the Horadric Cube, dealing 80 damage to all enemies in the area and Slowing them by 40% for 1.75 seconds.
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Scroll of Sealing (E)
- Unfurl an enchanted scroll, forming a triangle that deals 150 damage to enemies inside and Roots them for 1.5 seconds.
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Stay Awhile and Listen (R)
- After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after.
- Enemies can only be put to Sleep once per cast, and Sleep's effects end instantly if they take damage.
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Lorenado (R)
- Vector Targeting.
- Create a swirling lorenado that travels in the targeted direction, continually knocking away any enemies that come into contact with it.
Updates
Talents
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Level 1
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Mobile Offensive (Passive)
- Now grants its Basic Attack damage bonus after any movement, rather than only after unmounted movement.
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Mobile Offensive (Passive)
Updates
Stats
- Health increased from 1550 to 1620.
- Health Regen increased from 3.2304 to 3.3750.
- Basic Attack damage increased from 42 to 44.
Abilities
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Cyber Agility (Trait) (D)
- Cooldown increased from 10 to 12 seconds.
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Swift Strike (E)
- Range reduced from 14 to 12.
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Dragonblade (R)
- Damage increased from 220 to 240.
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Removed functionality:
- Killing an enemy Hero who was recently hit by Dragonblade no longer resets Swift Strike's cooldown.
Talents
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Level 1
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Agile Dismount (Trait)
- Cooldown reduction increased from 5 to 7 seconds.
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Agile Dismount (Trait)
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Level 13
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Double Jump (Trait)
- No longer increases Cyber Agility's cooldown.
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Double Jump (Trait)
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Level 20
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The Dragon Becomes Me (R)
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Additional Functionality:
- Now also resets Swift Strike's cooldown if an enemy Hero dies within 2 seconds after being hit by Dragonblade.
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Additional Functionality:
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The Dragon Becomes Me (R)
Developer Comment: We're making some changes to Genji to try and make him less frustrating to play against and give opponents more options to counter him. While we think resetting Swift Strike's cooldown after killing enemy Heroes with Dragonblade made for cool, flashy plays, it shut down too many other Heroes too often. It also caused too many games to become about how much value Genji was able to get out of Dragonblade. We like the flashiness that Dragonblade resets can provide, so we're keeping that functionality, but we're now adding it to his Level 20 Storm Talent version of the Heroic. We're also increasing his Health and Basic Attack damage, reducing the range of Swift Strike, and increasing the cooldown of Cyber Agility to reduce his mobility while boosting his base stats to compensate.
Bug Fixes
- Partial progress earned toward the Wizened Duelist Talent's next attack damage bonus will no longer persist after dying.
Bug Fixes
- The voiceover line that plays while idling on Gul'dan's Hero page in the Collection no longer ends early.
Bug Fixes
- Fixed an issue that could cause A.I. Hanzo to repeatedly Channel and cancel Storm Bow.
- Natural Agility now activates correctly after being hit by Phase Prism near a tower.
Bug Fixes
- Can now correctly cast Dive on Ragnaros in Molten Core form.
Bug Fixes
- Phylactery can no longer be activated before its animation completes.
Bug Fixes
- Spell Armor granted by the Force Armor Talent is now correctly consumed when hit by Ability damage from non-Heroic sources.
Bug Fixes
- The tooltip for Misha, Focus! no longer lists a cooldown.
- Switching seats in a Triglav Protector no longer causes Rexxar to become unresponsive.
Updates
Abilities
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Shadow Dagger (W)
- Shadow Dagger now briefly reveals enemies upon spreading to them.
Bug Fixes
- Stealth granted by the Spy Games Talent is now correctly applied for 3 seconds after Erik moves.
Bug Fixes
- Killing Minions who were hit by Chain Lightning now correctly causes Echo of the Elements quest progress visual effects to appear near Thrall, rather than allies.
Bug Fixes
- Fixed an issue in which Uther could briefly use activated Talents after death, but prior to entering Eternal Vanguard form.
- The Silver Touch Talent's quest rewards no longer incorrectly benefit Flash of Light.
Updates
Abilities
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Nydus Network (R)
- The player can now exit Nydus Worms in a direction of their choosing by right-clicking.
Bug Fixes
- The Infest Talent now correctly boosts nearby Ranged Minion damage by 100%.
Bug Fixes
- After death, Zeratul's body will no longer teleport to the location of his last Vorpal Blade target.