2025-05-15 Live Patch 2.55.11.94189
PTR to Live
Undocumented

General

Updates

Storm League

  • Rank Decay will now only apply to Master and Grand Master players.
  • Party size for Master and Grand Master players capped at 2.
  • Master and Grand Master players can only play in Party with players 5000 Rank Points away from them.

Try Mode

  • Default allied Hero changed from Malfurion to Anduin.

Bug Fixes

  • Fixed an issue with the display priority for the duration bar of Taunt effects.

Battlegrounds

Bug Fixes

  • Fixed an issue where areas of the battlefield were not covered under Fog of War.

Bug Fixes

  • Fixed an issue where some Heroes would not be able to path around Healing Fountains near bottom Keeps.

Bug Fixes

  • Fixed an issue where Hogger could go through unpathable sections of the battlefield.

Bug Fixes

  • Fixed an issue where Healing Fountains near top Keeps were not symmetrical on the battlefield.

Heroes

Bug Fixes

  • Level 16
    • Lethal Onslaught
      • Fixed an issue that caused Lethal Onslaught to not increase Alarak's Basic Attack damage correctly.

Updates

Base

  • Biotic Grenade [W]
    • ADDED FUNCTIONALITY: If Biotic Grenade does not hit any enemies, its cooldown is reduced by 3 seconds.
    • ADDED FUNCTIONALITY: If Biotic Grenade only hits Ana, its cooldown is reduced by 2 seconds.

Talents

  • Level 1
    • Vampiric Rounds
      • Shrike now gives a 15% passive healing bonus.
  • Level 20
    • Deadeye
      • ADDED FUNCTIONALITY: Eye of Horus can now be toggled On and Off.
      • ADDED FUNCTIONALITY: Eye of Horus rounds are regained once every 10 seconds.
      • ADDED FUNCTIONALITY: Eye of Horus cooldown is now 6 seconds.
      • Bonuses acquired from Deadeye now lasts 4 seconds.

Bug Fixes

  • Base
    • Shield Overload [Q]
      • Fixed an issue that caused Shield Overload to not display correctly if empowered by Shield Surge.

Bug Fixes

  • Level 10
    • Summon Sindragosa
      • Can now be cast over the Minimap.

Updates

Base

  • Bestow Hope [Trait D]
    • Energy stored from Auriel's damage to Heroes reduced from 80% to 70% of the damage dealt.
    • Energy stored from Auriel's damage to non-Heroes reduced from 40% to 35% of the damage dealt.

Updates

Talents

  • Level 16
    • Trample
      • ADDED FUNCTIONALITY: Now reduces Heroic cooldown by 25% if Trample hits a Hero.

Bug Fixes

  • Level 20
    • Sin's Grasp
      • Tooltip Updated.

Bug Fixes

  • Base
    • Arcane Flare [Q]
      • Now has a minimum cast range of .05.
  • Level 10
    • Blink Heal
      • Fixed an issue that caused Blink Heal's trailing images to be visible while Brightwing has no remaining Blink Heal charges.

Bug Fixes

  • Base
    • Fortifying Brew [Trait D]
      • Fixed an issue that caused Fortifying Brew being instantly destroyed not granting Attack Speed.
      • Fortifying Brew has been added to the Buff Bar.

Bug Fixes

  • Base
    • Burrow [E]
      • Fixed an issue that caused Burrow's visuals to be displaced if Dehaka is launched shortly after Burrow ends.
  • Level 7
    • Paralyzing Enzymes
      • Fixed an issue that caused Paralyzing Enzymes' duration to not be reduced if Drag ends early.

Updates

Base

  • Face Melt [W]
    • Cooldown reduced from 12 to 10 seconds.
  • Rockstar [Trait D]
    • Armor from Basic Abilities increased from 20 to 25.
    • Armor from Heroic Abilities reduced from 60 to 50.

Talents

  • Level 4
    • Crowd Surfer
      • Cooldown reduction reduced from 7 to 6 seconds.
  • Level 7
    • Hammer-on
      • ADDED FUNCTIONALITY: Basic Attacks deal 12% more damage, increased to 36% while Guitar Solo is active.
  • Level 13
    • Encore
      • Cooldown reduction reduced from 5% to 4%.
  • Level 20
    • Power of the Horde
      • NEW TALENT: Activate to grant nearby allied Heroes a Shield that absorbs damage equal to 30% of their maximum Health for 5 seconds, increased by 2% for each other allied Hero in the area. This new Talent replaces Storm Shield.
    • Ride the Lightning
      • NEW TALENT: Activate to teleport to a nearby location and deal 48 damage to nearby enemy Heroes. The cooldown is reduced by 10 seconds for every enemy Hero hit, up to 50 seconds.

Bug Fixes

  • Fixed an issue causing the Slow from Falstad's Mighty Gust to not apply correctly on targets with reduced Slow duration.

Bug Fixes

  • Base
    • Xplodium Charge [E]
      • Now has a minimum cast range of .2.
  • Level 10
    • Grav-O-Bomb 3000
      • Now has a minimum cast range of .2.

Updates

Talents

  • Level 1
    • Pathfinder
      • ADDED FUNCTIONALITY: Heroic Ability now heals Genji for 10% of the damage dealt to enemy Heroes, increased by up to 30% based on how low Genji's Health is.
  • Level 10
    • X-Strike
      • Cooldown increased from 60 seconds to 75 seconds.
      • Detonation damage increased from 275 to 290.
      • Slash damage increased from 135 to 145.
  • Level 13
    • Shingan
      • Now does 40% less damage to Structures.
  • Level 20
    • Living Weapon
      • Cooldown reduction increased from 10 seconds to 12.5 seconds.

Bug Fixes

  • The tooltip for Genji's Dodge in the Buff Bar now properly displays the recharge timer.

Bug Fixes

  • Base
    • Sonic Arrow [E]
      • Now has a minimum cast range of .2.

Updates

Base

  • Molten Armor [E]
    • Now hits two extra targets if no Heroes are in range.

Talents

  • Level 1
    • Impaling Light
      • Rework: Impaling Light cooldown is reduced by 2 seconds.
      • Rework: Impaling Light does 180% more damage to Heroes, reduced by 20% for each additional Hero hit.
      • Rework: Impaling Light mana cost is reduced from 40 to 30.
      • Rework: When a Valorous Branded target's Stun ends, Impaling Light's cooldown is reduced by 1 second for each Valorous Brand on the target.
  • Level 7
    • Blaze of Glory
      • Blaze of Glory delay reduced from 2 seconds to 1.75 seconds.
    • Holy Fervor
      • Molten Armor no longer grants Holy Fervor.
  • Level 20
    • Heavenly Host
      • ADDED FUNCTIONALITY: All Shields created by Angelic Armaments no longer expire.
      • ADDED FUNCTIONALITY: Swords fired by Heavenly Host Shields can target non-Heroes, but Heroes are prioritized.
    • Molten Wrath
      • NEW TALENT: Molten Armor will now hit two extra targets even if enemy Heroes are in range.

Bug Fixes

  • Fixed an issue causing Imperius's Molten Armor activated during Celestial Charge's launch to not hit targets affected by the previous cast of Molten Armor.
  • Fixed an issue causing Imperius's Molten Armor to not damage targets with its second hit the first time they enter its radius while it's active.

Bug Fixes

  • Base
    • Frostbite [Trait]
      • Ice Block's before first use attention indicator is now also removed when Jaina is killed.

Bug Fixes

  • Level 4
    • Eternal Retaliation
      • Updated Eternal Retaliation's visual effect to only be visible to Johanna.
  • Level 10
    • Blessed Shield
      • Fixed an issue with the display priority for the duration bar of Blessed Shield.

Bug Fixes

  • Level 13
    • Chains of Ice
      • Chains of Ice no longer Slows if the Stun is removed.

Bug Fixes

  • Level 10
    • Disintegrate
      • Fixed an issue that allowed Disintegrate to be cast while moving.

Bug Fixes

  • Base
    • Healing Beam [Q]
      • Fixed an issue that allowed Healing Beam to be cast on multiple targets at once.
  • Level 10
    • Medivac Dropships
      • Fixed an issue that caused Medivac Reinforcement's indicator beam to point to Lt. Morales's active position instead of where Reinforcements was cast.

Updates

Talents

  • Level 7
    • Splintered Spear
      • ADDED FUNCTIONALITY: Now grants 3 stacks of Splintered Spear. A stack is consumed when an extra target is attacked. Can have a maximum of 3 stacks and all stacks can be consumed in a single attack.
  • Level 13
    • Endless Spores
      • Now also refunds 50 Mana.
  • Level 20
    • For The Wildlands!
      • NEW TALENT: Thornwood Vine now shoots out 4 additional Vines in an arc.
    • Forest's Wrath
      • Can now be selected with either Heroic.

Bug Fixes

  • Level 1
    • Emerald Dreams
      • Emerald Dreams no longer puts Heroes to Sleep if the Root gets removed.

Updates

Base

  • Wraith Strike [W]
    • Range is increased from 6 to 7.

Talents

  • Level 4
    • Black Harvest
      • Quest goal reduced from 180 seconds to 150 seconds.
  • Level 10
    • Tormented Souls
      • No longer resets the cooldown of Wraith Strike when Tormented Souls ends.
      • Now reduces the cooldown of Wraith Strike to 2 seconds and removes its Mana cost while Tormented Souls is active.
  • Level 20
    • Reaper of Souls
      • While 2 or more enemy Heroes are in Tormented Souls' radius, its duration does not decay.

Bug Fixes

  • Level 20
    • Glyph Of Poly Bomb
      • Fixed an issue that allowed Medivh to cast Abilities while in Raven Form.

Bug Fixes

  • Base
    • Shade of Mephisto [E]
      • Fixed an issue with the display priority for the duration bar of Shade of Mephisto.
  • Level 20
    • Unspeakable Horror
      • Fixed an issue that caused Unspeakable Horror to Silence twice, once when the Root effect is applied and once when the Root effect expires.

Bug Fixes

  • Base
    • Thunder Clap [W]
      • Fixed an issue that caused Thunder Clap's splat to not match the area Thunder Clap hits.
  • Level 4
    • Thunder Burn
      • Fixed an issue that caused Thunder Burn's damaging area to be smaller than Thunder Clap's area.
      • Fixed an issue that caused Thunder Burn's warning indicator to be inconsistently sized for the area affected.

Bug Fixes

  • Base
    • Pufferfish [W]
      • Now has a minimum cast range of .05.

Bug Fixes

  • Base
    • Shadow Waltz [Q]
      • Fixed an issue that caused Orphea to not dash when moving after hitting an enemy Hero with Shadow Waltz.

Bug Fixes

  • Level 13
    • Cauterize Wounds
      • Cauterize Wounds healing is now a singular combined effect each time it heals, instead of a heal effect for each Hero hit.
      • Fixed an issue that caused Cauterize Wounds healing amount to be determined by the damage dealt to the target furthest from the primary Empower Sulfuras target.
      • If Cauterize Wounds is reapplied while already active, any remaining healing will apply over the refreshed duration.

Bug Fixes

  • Base
    • Misha, Charge! [W]
      • Can now be self-cast.

Bug Fixes

  • Base
    • Critical Strike [W]
      • Fixed an issue that caused Samuro's Critical Strike stacks to be visible to an enemy Samuro.

Bug Fixes

  • Level 10
    • Wrath of the Berserker
      • Fixed an issue with the display priority for the duration bar of Wrath of the Berserker.
      • Remaining duration indicator is now standalone from Whirlwind's duration indicator.

Bug Fixes

  • Base
    • Healing Pathogen [Q]
      • Fixed an issue that caused Healing Pathogen to persist for a brief period after activating Bio-Kill Switch.

Bug Fixes

  • Base
    • Black Arrows [Trait D]
      • Fixed an issue with the display priority for the duration bar of Black Arrows.
      • Remaining duration indicator is now standalone from Haunting Wave's duration indicator.
  • Level 10
    • Mind Control
      • Fixed an issue with the display duration for the duration bar of Mind Control.
  • Level 20
    • Deafening Blast
      • Fixed an issue that caused Deafening Blast to activate off of the center of units instead of their edge.

Bug Fixes

  • Fixed an issue that prevented Olaf from charging while Silenced.

Bug Fixes

  • Level 16
    • Ricochet
      • Now appears as its own entry in the Death Recap.

Bug Fixes

  • Base
    • Frag Grenade [W]
      • Fixed an issue that caused Frag Grenade to not apply physics to physics objects when no targets are hit.

Bug Fixes

  • Level 16
    • Assassinate
      • Damage bonus is now additive.
      • Fixed an issue with duration extension.

Bug Fixes

  • Base
    • Searing Lash [E]
      • Can now be self-cast.

Updates

Talents

  • Level 16
    • Corrosive Saliva
      • Damage reduced from 1.75% to 1.5% of maximum Health.